#Sega Saturn

1 messages · Page 76 of 1

river wing
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@livid arch What's the WIFI dongle you use in your MiSTer? Seems to be very compact and I like it, mine is longer.

celest lake
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those dual bluetooth/wifi dongles are spotty for me. but I don't separate out my 2.4 band because it's not 2005

gusty quest
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I recommend you get a shifter board for that as that adaptor uses the stock design and has no shifters onboard

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I dont like the way the seller on Etsy hasnt mentioned this in the listing

vestal night
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When connecting via RGB to a CRT TV, the image is shifted down. Is it just me?

green jacinth
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Understandable

celest lake
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Going back to the "all games in one folder" thing - there are more than 1500 japanese saturn discs in the redump set. is having all of those in one folder going to be a problem (other than making it real inconvenient to play any games that start with the)?

ripe valley
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Seems fine, on 3 tests.

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I've only tested with Sol Divide.

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Can't trigger any white lines when launching some special moves or when the bosses are defeated.

severe whale
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new version of Princess Crown released

celest lake
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they can't keep getting away with it!

hardy lodge
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How close is princess crown to being complete?

burnt matrix
hardy lodge
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Wow that's less than most modern games at launch. 🎉

burnt matrix
pastel basalt
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So does the dual ram core also make use of the speed up option?

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or is that specifically for single ram builds?

ripe valley
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Only Single SDRAM.

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You don't have access to it on the Dual SDRAM build.

pastel basalt
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yeah I didn't see it when testing last

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ty

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my mister is struggling to run virtua fighter 5 REVO though

gusty quest
# livid arch it's not from Etsy tho

The case looks like one sold on Etsy he might have multiple outlets

The shifter board converts 5V logic into 3.3v for the GPIO on the FPGA board

celest lake
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can anyone confirm if college slam (usa) loads for them? I may have a bad dump, but it boots me to the bios (other games load fine)

celest lake
mortal mist
visual grove
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It’s probably hard for mister jag users to get dates because they put ‘dual’ as their status

willow pawn
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By the way -
For people with 240p screens, or PAL. Someone can confirm, is the screen moved a bit down?

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Actually I think I see what's happening

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The core just puts black lines at the beginning of the picture for PAL which offsets it

twin canyon
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if you're playing PAL it's not your screen that's shifted but your standards

willow pawn
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True, PAL is a standard

willow siren
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Is this a PAL test of all games being a bit down? I could test later. Unfortunately never had a Saturn to know where the image "should" be

willow pawn
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I think so

But literally nobody cares about PAL on Saturn so I assume nobody checked before

hearty marten
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#JusticeForPAL

burnt matrix
willow pawn
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PAL is my friend because it allowed me to get free SCART RGB CRT

gusty quest
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Does it support NTSC a lot of PAL CRTs did

celest lake
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I’m not your pal, friend

ripe valley
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I grew up with PAL, but NTSC is my new friend (except for some PS1 games / Colin McRae, WipEout).

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I've tested 20 more JP games today, no issues found.
Most were dating sim games.

ancient surge
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Blame Tokimeki Memorial for the glut of those games.

willow pawn
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And incorrect 480i

pastel basalt
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He plays the psx version in the video

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Great video though

gusty quest
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the only time PAL was benefit was on the C64 and Amiga

gusty quest
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I had some PCBs arrive yesterday that I forgot I ordered...

trim nimbus
gloomy hedge
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I mean

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im not your ntsc, pal

celest lake
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this joke hz too much

gloomy hedge
celest lake
gloomy hedge
willow pawn
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I'm not your 68000, SH2

gloomy hedge
celest lake
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I'm calling the police

gloomy hedge
willow siren
willow pawn
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Well If you actually played all consoles in PAL I assumed you'd already notice it here haha

willow siren
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I guess the latest core is the one from the unstable-nightlies channel?

burnt matrix
slow osprey
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Is MK Trilogy fixed in the latest unstable?

willow pawn
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Hi I'm community changes

celest lake
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hi community changes i'm da- aw fuk

mortal mist
willow siren
willow pawn
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What vertical res is Nights into Dreams?
Is this the PAL version?

willow siren
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That's the latest unstable single RAM core (12/Dec/2024), Christmas NiGHTS into Dreams, PAL version.
Over composite onto my PAL CRT

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Is there an issue raised for this one? Not keeping up with Saturn developments lately, had wanted to test on the CRT for a while. If anyone knows the best way to log it. Or how to fix it...

willow pawn
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I know how to fix it I believe

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But I need to first verify

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Nights into Dreams is 224px regardless of PAL?

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Because the fix for 256px is "free", while 224+240 isn't

willow siren
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Core says it is doing 352x240

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Looks like most of the game is in my CRT visible area. Getting blanks wrong to shift it up? Reminds me of the as yet unfixed high res SMS modes

willow pawn
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The reason is its not free because
I'm pretty sure some US Games are 240px, so we need to add 1 If

willow pawn
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That's all that's needed to be done

willow siren
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Another odd details, going in and out of menus it has gone Black and White. All work in progress understandably.
I've had that before for odd resolutions not in the YC.txt document (when running NTSC in PAL 60 mode), but I thought PAL games running as is, to a PAL TV, that has never happened before. Just in case that is helpful at all

slow osprey
willow pawn
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Changes done, build in 20 minutes

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And this time I can actually test it for once

hearty marten
willow siren
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🙋

willow pawn
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Works fine here

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This is the real Europa build guys

willow pawn
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No its a moon of Jupiter but I was stupid

sudden tusk
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So am I I guess lol

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I ain’t no Neil Degrassi Tyson or whatever

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Ymir, Paaliaq, Siarnaq, Tarvos, Kiviuq, Ijiraq, Thrym, Skadi/Skathi, Mundilfari, Erriapo, Albiorix, Suttung/Suttungr and S/2003 S1.

willow siren
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Certainly looks better. Though now it's so good I'm at the limit of confirming how correct it may or may not be without real hardware to compare

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The offset is odd for the BIOS screens. This may well be how it looked on the original?

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As with so many consoles, no luck finding any videos at all of original consoles being played on a CRT in europe. Bizarre. I imagine they are out there, just not search algorithm friendly

willow pawn
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Yes, I didn't change the bios at first because it looked somewhat fine

willow siren
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Tried to edit the contrast to see the borders against the black TV. Ultimately need someone here that has the hardware I suppose

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Is BIOS a different resolution?

willow pawn
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At least compared to the actual games

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Bios is 256px

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256px was PAL only, and seemed much better than the two other resolutions but I guess I can change it

willow siren
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Cool. I guess a good confirmation might ultimately be light gun games, but that's a whole other kettle of fish.
Amazing work to improve it though. Thank you very much from PAL Land

willow pawn
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Alrighty, I will slightly change the bios resolution, I think 16px should be enough

willow siren
burnt matrix
zealous sail
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Have any of y’all been having weird issues with Princess Crown? The game runs for me but a lot of assets just aren’t loading. New to mister stuff and not sure how to fix it

errant crown
zealous sail
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Yeah it is lol

burnt matrix
zealous sail
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thanks for the help though, glad I didn't spend too much time trying to troubleshoot it

burnt matrix
zealous sail
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the core, just so I can know what to avoid, thanks

celest lake
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oh, the core should play 99.9% of games

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sorry, I think there is some confusion here. I think robby is talking about the princess crown translation

burnt matrix
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Yeah, the Princess Crown translation patch is buggy and they are still working on it.

celest lake
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but the japanese game should load fine?

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(I haven’t tested it)

burnt matrix
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@zealous sail Assume everything works perfectly on the core until it doesn’t.

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Also some of those bugs are highly dependent on your MiSTer build. For example with some users DoA crashes but I’ve never had that game crash on me and I’ve cleared the arcade mode countless times.

trim nimbus
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If they are new to mister, might be using the official Saturn build.

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Which very much has a lot of problems.

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@zealous sail there are “nightly” builds in the pins which are significantly more compatible. There hasn’t been an official release in a while, so the one that is available is pretty out of date.

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The pinned messages are hidden a couple of menus deep, latest version is in #unstable-nightlies message

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If you don’t know whether you have two sticks of ram or not, get the single version.

tall radish
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Can Saturn controller extension cables be daisy chained together? I ordered a SNAX 64 and looking at where it's going to sit it'll be just too short with a single extension cable.
I saw someone on reddit had luck with two extension cables daisy chained with the N64 but that was real hardware and a different console. Wasn't sure if SNAC/X worked differently in that regard.

willow pawn
hushed hinge
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i have a very short extension cable for my snac (6”) and it’s fine. altho im not sure if a 2 foot cable would be ok or not

hard reef
willow pawn
hard reef
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Yes - the pinned build (241214) has the image shifted up vs PAL hardware

willow pawn
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Now I see

twin canyon
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eww

hearty marten
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Poor @willow pawn is wishing they never touched the analogue output stuff now 😅

willow pawn
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No compared to last time this is a piece of cake

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This is way better than making 5 builds and each person has 1 build that works and 4 that don't and the build is different for each one

hearty marten
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I can imagine 😄

willow pawn
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In fact this is so much better I went on and tried to fix Master System

hearty marten
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It was broken? NotLikeThis

willow pawn
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PAL Micro Machines was broken

ancient surge
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Big day for those that like little cars.

willow pawn
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52.4hz

muted cradle
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That might be the day when Saturn emulation overtakes Master System emulation 😉

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(assuming the PAL Saturn patch is merged first)

visual grove
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I wonder what Sonic Jam tastes like

hearty marten
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Like blue flavoured slushee

willow pawn
green swift
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Is that a PAL release?

willow pawn
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Yes

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(I mean it shouldn't affect NTSC)

green swift
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Oh the region is switched within the core right? I’m having a brain fart. I.e. cores are region agnostic.

willow pawn
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Yes
The old core had PAL not be centered so this should fix that

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You can switch to PAL by using the region in the core menu

serene thunder
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Saturn Sunday

vernal sun
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Every day that ends in Y is a Saturnday

livid arch
willow siren
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AHH. Well, was just trying to compare the analog output of the test core to original hardware. You can test too if you'd like, the latest version is further improved I think. Just comparing how it lines up. If you see my images above, PAL was quite off to begin with

willow pawn
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If you got Sonic Jam, it uses the other two resolutions (All three in fact)

livid arch
willow pawn
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I see the game is popular recently, I wonder why

high bramble
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Thanks PAL.

sudden tusk
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Has the fighters megamix freeze after intro cutscene issue been catalogued as fixed ?

burnt matrix
sudden tusk
burnt matrix
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Ok cool, I’ll give it a shot

sudden tusk
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But yeah with the Europa build the issue has been fixed

burnt matrix
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Oh no it’s a single ram build

sudden tusk
sudden tusk
burnt matrix
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I played US version, maybe that one doesn’t crash

sudden tusk
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Yeah I’m also USA .. but it used to happen with that version as well in past builds

burnt matrix
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WELL THAT’S WEIRD

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I left the game running and looping the intro and I lost video lol

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I can bring up the core menu no problem, I can hear the audio just fine, just don’t see video anymore

willow pawn
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Ganymede/Europe builds should only affect Analog video

burnt matrix
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For community visibility I’ve requested the ability to moderate bugs on GitHub. I don’t know if that’s possible let alone if it’ll be approved but I want to start combing through old issues to get them closed.

For example this one that was made almost a year ago and hasn’t been looked at since May - https://github.com/MiSTer-devel/Saturn_MiSTer/issues/83

GitHub

Hello By no means am I stressing the issue here, I know that Srg320 is struggling over there and my prayers go to him. I thought I'd write it here (it was suggested), to point out, time-permitt...

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I hate old bugs lol

mortal mist
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"Ok, I'm getting a 1 out of 10 chance of the intro rolling through to the main title screen on Fighters Megamix. Again, Fighting Vipers works fine."

burnt matrix
ripe valley
mortal mist
burnt matrix
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Ok cool, I’ll go ahead and add a comment then. Thank you for clarifying, my friend.

mortal mist
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Have you tried with fast timings?

burnt matrix
ripe valley
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Righto', captain Kuba.

burnt matrix
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@willow pawn what’s your name on GitHub? I want to ping you and link to your build for reference.

mortal mist
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trbocode

willow pawn
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I'm trbocode

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Note that my Ganymede build is just for off center PAL

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And I don't think there's an issue for that

mortal mist
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yeah, this was not reported by anyone

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NTSC master race 😉

burnt matrix
pallid pier
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Is this on the unstable build?

mortal mist
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nope , check pins

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#1046941029296779344 message

ripe valley
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Seems stable and fine.

mortal mist
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great, thank You!

sudden tusk
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Just finished the most mid game to ever mid

ancient surge
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Golden Axe The Duel sure is a video game of all time.

sudden tusk
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it has all the ingredients to be good but the entire experience is just so mid

serene thunder
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It's not bad, it's like a mid neogeo fighting game

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It's no Battle Monsters

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I wonder if System 32 will be possible on MiSTer

ancient surge
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It makes sense, since the staff involved didn't have experience making a fighting game.

serene thunder
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That GA brawler is the one we need

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I'm not sure how Saturn HW compares to System 32

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Stuff as old as Space Harrier seems to still elude MiSTer

ancient surge
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Wish we got a SEGA Saturn port of Golden Axe Revenge of Death Adder instead.

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Weird how that game was stuck as an arcade exclusive for decades.

serene thunder
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Yeah tough to know if that was due to HW or SEGA clownery

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Oh maybe the CPU is the issue

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"infinite sprites of arbitrary size"

ancient surge
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I think the only game that ever got ported was Rad Mobile for the SEGA Saturn.

For some reason it was renamed to Gale Racer, and it was a pretty scaled back compared to the arcade version.

pastel basalt
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Would be awesome to get s32

serene thunder
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TBH I really only see 4-5 games I would hammer on

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Always wanted to play through Spidey

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I would go wild on Death Adder tho

ancient surge
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Then again it was a really early SEGA Saturn game, so maybe Gale Racer could of been better if SEGA had better experience with the hardware.

serene thunder
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Alien 3 would be great, prob uses simpler x/y for gun?

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If mid ye seek, check out Burning Rival

ancient surge
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Also fun fact, technically Gale Racer is the first time the Sonic characters Mighty and Ray appeared in a console game.

serene thunder
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I would also play Jurassic P and Sanic

ancient surge
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Jurassic Park being impossible to no damage run is pretty scummy though.

The tyrannosaurus rex at the beginning is guaranteed to inflict damage no matter what you do. Even TAS runs can't avoid it.

serene thunder
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Sounds arcade-y

sudden tusk
errant crown
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I watched someone play JP once on MAME at school back in the day

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Looked really fun

sudden tusk
errant crown
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Would be cool if that game somehow got on MiSTer, with lightgun support

cursive tree
errant crown
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The idea of a Golden Axe fighting game is really cool

sudden tusk
errant crown
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But, it looks like they somehow botched it up

sudden tusk
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But sega couldn’t nail it down

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The art style is dope! But the music is just horrible

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Stages are very hit or miss but overall bad

serene thunder
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Have you seen the RAMBO arcade shooter?

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lol

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Even the Genesis RAMBO is violent fun

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And need I mention Dynamite Cop series

frail token
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Wait there's more than one Dynamite Cop?!?

serene thunder
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Well, there's one on DC
Plus I count the Die Hard Arcade

celest lake
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I was gonna say, I thought DHA was Dynamite Cop in Japan

serene thunder
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We can call it the Dynamite Deka series?

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Arcade, Saturn, DC

cunning citrus
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Aren't the Saturn and Arcade versions the same game?

visual grove
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Yes

kindred sundial
frail token
median tartan
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I got a request while playing with the Saturn core today that I promised I'd pass along:
https://segaretro.org/Action_Replay_Plus

Sega Retro

This short article is in need of work. You can help Sega Retro by adding to it.
Action Replay Plus is a cartridge developed by EMS for the Sega Saturn as an upgrade to the Pro Action Replay. The cartridge has a wide array of features that make it a highly useful and sought-after accessory for Saturn owners, particularly those with non-Japanese s...

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BTW if you want to play something neat from JP set:
https://en.wikipedia.org/wiki/Elevator_Action_Returns

Elevator Action Returns, also known as Elevator Action II, is a 1994 run and gun video game developed for arcades and published by Taito. It is the sequel to Elevator Action (1983) with a grittier, more realistic setting. It retains the elevator-based gimmick from the original, but expands the gameplay system and replaces the spy motif with a ne...

serene thunder
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Yeah those Taito arcade ports are nice to have now

tawny compass
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It's kind of an obscure game but Goiken Muyou - Anarchy in the Nippon is a very cool fighting game with serious Last Bronx vibes. Testing it with the latest single ram unstable and there's some slowdown in the intro and in some rounds the character models start to flicker.

lucid needle
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Speaking of Taito, I tested the Ganymede build yesterday (interlace looks nice 👌) and just randomly played some Chase H.Q.
I was reminded of an issue I’ve encountered before where the in-game dispatch voice just keeps repeating the same sentence over and over. Very monotonous and annoying. Curiously, S.C.I. also behaves in the exact same way.

Has anyone experienced the same thing? I know the same thing happened when I played it on an earlier core, but I forgot to mention it here.

mortal mist
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There are games that have a problem with CHD format

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Taito Chase H.Q. + S.C.I. (Japan) are on the list too

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#1046941029296779344 message

lucid needle
burnt matrix
kind quarry
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hell yeah, i’m definitely not the first but i’m happy to support

celest lake
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oh shit, I hadn't realized SRG had one. Thanks for calling it out @burnt matrix

subtle tusk
kind quarry
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i remember a lot of people excited when SRG said he was starting on the saturn

subtle tusk
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I had been thinking about getting a MiSTer for a while but didn't pull the trigger until he announced work on a Saturn core. It was what I wanted the most.

kind quarry
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saturn and 3do are my white whales

subtle tusk
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Now what I want the most is a Apple IIgs core 😭

vocal comet
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There’s a bug for me with elevator action actually (with CHD, single ram). When you have the dude show up mid-first level in the helicopter, blowing up the building, he’s supposed to scream something about making a new society, but all you hear in the core is the sound of wind blowing

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Not sure if it is bug worthy, but for what it’s worth I did try bin/cue and had the same result

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Off to bed!
Oyasumi ✌️

cunning citrus
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If the game uses indexes to play those specific lines, use the non compressed image.

vocal comet
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Gotcha, I’ll try with that tomorrow and report back

cunning citrus
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CHDs don't carry the tracks indexes beyond the first when compressing, if a game uses them, there will be issues.

vocal comet
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Aaah

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Ok, I guess I can get the ver with uncompressed tracks at the usual place

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I’ll let you know how it goes

warped saddle
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it does not use indexes to play sounds

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no index beyond 01 in that cue

vocal comet
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But wait, bin cue has the same problem

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Yeah

cunning citrus
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Welp, then it is something else going on.

vocal comet
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Ok, I’ll test different images during this week and get back

cunning citrus
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You can try with other core versions too, if you want to try find when it started doing this.

vocal comet
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It’s always been like that

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I’ve been downloading more or less every test core since the beginning

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I figured it’d get adressed at some point

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It’s the only bug I noticed in that particular game left

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But yeah, let me check a few versions and see

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(Nobody else has this bug?)

willow pawn
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CHDs carry indices above 1 and work in the core

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I use the mame set in the CD cores

warped saddle
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chds do not carry those indices

willow pawn
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I have CHDs and they work for me

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In games like Sonic R

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I hear music in Sonic R

warped saddle
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it has nothing to do with music

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it's usually specific sound effects

willow pawn
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Aren't indices the sound tracks you hear when you put the disc in a CD player?

warped saddle
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kinda

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but they can also reference any point inside a track

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tracks contain indices

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@vocal comet I'm looking at saturn elevator action returns playthroughs on youtube and all of them just have wind there?

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is it also broken in every emulator?

willow pawn
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Is there some known game I can check?

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Because until now I didn't hear any problems

warped saddle
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Chase HQ I think?

celest lake
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#1046941029296779344 message

warped saddle
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you end up with some sound effect looping over and over

celest lake
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That message from @hearty marten has the list of known CHD issues. Not sure if it’s been updated or changed

warped saddle
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nothing has changed regarding that issue, so it should be the same

willow pawn
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I see now, thanks

lofty spire
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does this mean i shouldn't use CHDs for the saturn core?

willow pawn
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It seems to be specific games

upper dust
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definitely have had more issues with Saturn's CHD files.
some extra ones off the top of my head:
Virtua Racing would keep playing music after checkpoints
Last Bronx would not work

willow pawn
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If you have sound issues, you need to check

hearty marten
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I’ve only ever had CHD issues with the ones in the list of > 2 indices (indexes?)

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Chase HQ is particularly annoying, from memory

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You get a voice line that just keeps repeating iirc

high bramble
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Is Chase HQ not on that list from earlier?

hearty marten
ancient surge
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Monster Slider is another one with CHD issues. In fact that was the game that brought up this issue in the first place.

upper dust
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Taito Chase

hearty marten
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But if you want to replicate, that one is pretty easy and obvious

hearty marten
ancient surge
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Strangely PriCla Daisakusen doesn't seem to have problems with CHD. I remember playing that, and nothing weird happened.

high bramble
hearty marten
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It might be a sound effect that you don’t notice, or maybe it’s a track that’s empty or something? @warped saddle is the resident expert on this kinda thing 🙂

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(Oops, forgot to reply. That was re: PriCla Daisakusen)

ancient surge
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Oh and it's the type of crash where it goes back to the BIOS menu.

idle leaf
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dumb newbie question: is there a google doc documenting how much the Saturn core currently supports?

stiff patrol
idle leaf
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thx, discord threads work so weirdly i never see that stuff

ancient surge
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⭐︎⭐︎⭐︎チャンネル登録・高評価お待ちしてます!⭐︎⭐︎⭐︎
↓[こちらもどうぞ] ライバル機プレイステーションにも移植されたセガサターンの神ゲー10選
https://www.youtube.com/watch?v=X77IsKq-Slo

◆セガサターンの名作 怒涛の50連発
https://www.youtube.com/watch?v=cvs1yuOKf4M
◆ライバル機プレイステーションにも移植されたセガサターンの神ゲー10選
https://www.youtube.com/watch?v=X77IsKq-Slo

ゲームディスクを音楽プレイヤーにかけると再生される警告メッセージを100タイトル分集めてみました。

◆ 動画を気に入っていただけたら、ぜひチャンネル登録お願い...

▶ Play video
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Anyway, here's a compilation of CD warning messages from miscellaneous NTSC-J SEGA Saturn games.

lofty spire
drifting crown
vocal comet
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@warped saddle good morning! Let me see if I can find a video with the audio. I did own the game up until just a few years ago and played it fairly often on real harware, so unless I’ve gone insane I’m sure it’s supposed to be there. But let me check :p

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… uuuuh… ok maybe I am insane. I checked some videos and indeed I can’t find a single one with the line. False alarm, and memory. Sorry!

ripe valley
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I've checked with the real hardware just a moment ago.

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And the S-Tribute version, the Taito Legends one, the arcade one.

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There was never a a sentence about that, and I'm pretty confident now on he sound implementation on the core after the whole SCSP test phase last summer.

hard reef
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@ripe valley Was wondering if this is a known issue?

lofty spire
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spread that sonic jam on some sonic toast

hard reef
#

This is PAL Sonic Jam - These shots are Core compared to PAL Saturn HW after going in to Gameplay and then exiting and backing out to cart select.

pearl harbor
ripe valley
#

Just left a note somewhere to check it.

vocal comet
#

Now I see what it is! The same dude shows up in the second level, where he has his line

#

Mystery solved💦

#

(And that is properly replicated on mister👍)

frail token
#

(Cause I already did)

somber jacinth
#

@hearty marten how do I set the date of the Saturn core to play Christmas Nights? It worked first time playing as it asked me to set the clock. But now it just loads up with 01/01/24 Everytime. And I can't find the system settings option of the Saturn thanks

willow pawn
#

Use the system settings option

somber jacinth
#

You mean the Saturns system settings? If so I don't see it?

#

On the Saturn I think you had to hold A whilst powering on to get the system settings. This does not appear to work in the core. In the core settings I don't have a system settings option.

wise brook
#

if you’re in the game, just press & hold start&XYZ

#

Do that a few times until you get back to the Saturn dashboard

somber jacinth
#

Hmm this doesn't appear to be doing anything either

somber jacinth
#

Ok my bad. I never realized system settings were under the memory management option. Sorry. Thanks everyone

shell musk
willow pawn
# shell musk Is it single RAM?

Yes
It's for PAL, it wasn't vertically centered accurately. I just want to confirm it's now correct so I can PR

NTSC should be unchanged from Europa

shell musk
#

Perfect, thanks!

ripe valley
#

Visible on multiple OLED, LED and CRT screens, even with the Ganymede & the last VDP1 build from Kuba.

proper prism
thorn pagoda
#

maybe that should be a more regular announcement

warped saddle
#

what if I'm not enjoying the Saturn

thorn pagoda
#

then contribute to the antipatreon

drowsy hull
#

yes... give me money and I will do my best to let your not enjoying saturn continue

hearty marten
#

(Be aware it will reset once you reload the core)

floral saddle
#

@ripe valley Hey, played a couple of runs on Radiant Silvergun with the latest dual ram unstable. Had a crash on the boss gallop which I believe has been reported previously? Didn't happen on subsequest runs. Got late game, restarted and still get this pictured glitch.

warped saddle
#

that glitch happens on stage 1 sometimes too

#

and clears up almost immediately

#

gallop crash seems to be more difficult to repo

floral saddle
#

Pictured is at the start of stage 1, have had it happen every time I have got to the last boss rush then either cleared or died and restarted. I'm sure mednafen used to so the same thing.

warped saddle
#

oh right, forgot the stage label thing. I'm pretty sure it happens anytime you restart? I can get it to happen if I just die in the first stage

celest lake
#

forgive me, I'm not familiar with RS. What is the glitch? I can look in a second? the poop on the left side of the screen?

floral saddle
#

I don't see it every time, only if I restart from later stages so far. The pattern isn't consistent, a couple of times it was just on the top row of pixels, this is the first time i have seen it on the left jand side like that.

warped saddle
#

yeah, it's that junk on the left of the screen

floral saddle
#

Radiant Silvergun - Temporary graphical glitches at the start of a new game under certain conditions, such as after interrupting the AKA-O battle in the attract mode. Caused due to inaccurate handling of VDP2 RBG0 per-dot coefficient reading from a memory area not configured for that purpose via RDBS

#

^ This was mednafens report on a similar issue, not sure of its related.

warped saddle
#

ok easy repro

#

load core, start RS

#

play first stage, game over on first boss

#

start another game

#

junk on screen

#

the junk looks suspiciously like the screen effect during the boss intro

floral saddle
#

Worth giving srg320 a save file for the saturn mode so they can easily get to the stage end easier?

warped saddle
#

maybe. I dunno, it's the lowest skill repro that still involves actual game input

floral saddle
#

I think it could be a real pain with starting weapon power and no continues for a lot of people.

#

If a save file helps just lemmie know....

warped saddle
#

with default arcade weapon power you can get to the first boss by not moving and just holding homing down the entire stage

#

I think he can manage 😉

kind stump
#

For anyone on composite using the latest unstable saturn, you can grab the latest main and update the yc.txt with these saturn values:

SATURN_49.9_6.67=91326550000
SATURN_49.9_7.11=85707419670
SATURN_49.9_14.22=85707419670
SATURN_50.0_13.34=91326676000
SATURN_50.0_14.22=85724450000
SATURN_50.0i_13.34=91326676000
SATURN_50.0i_14.22=85724450000
SATURN_59.8_6.72=73226284000
SATURN_59.8_7.16=68719476736
SATURN_59.8_14.32=68721773380
SATURN_59.9_7.16=68721490000
SATURN_59.9_13.44=73226591000
SATURN_59.9_14.32=68721490000
SATURN_59.9i_7.16=68721490000
SATURN_59.9i_13.44=73226591000
SATURN_59.9i_14.32=68721490000
#

I'm holding off on updating the file until there is a new release of the saturn core, since there was a video freq change that screws up the existing values

ripe valley
#

I'm reading back all your recent conversation on RS and see what I can do for an issue report to srg320.

#

Maybe it's also related to what I've found on Snatcher some days ago.

#

Some incorrectly cleaned video memory.

visual grove
#

you’ve gotta really get in there with Krud Kutter

willow pawn
pastel basalt
#

I’m doing direct video into the misteraddons converter; other cores working with s-video

kind stump
#

specific games?

#

Are you using the latest Main unstable as well?

#

There are a lot of variation in video modes with the saturn but It should capture most of them, or any I could find.

ancient surge
pastel basalt
#

let me test a few things

pastel basalt
#

also running dual RAM

willow siren
#

Are light guns working yet? Might be a good one to test withe the analog adjustments

ancient surge
#

The list doesn't mention 512x224. I remember that being used for the title screen for Twinkle Star Sprites.

I might be misremembering.

pastel basalt
#

Batsugun and Battle Garegga flashing in menus and gameplay

#

Weirdly it just started flashing on the main bios menu, which doesn't happen every time

willow pawn
#

I can definitly say that list is correct

#

At least core wise

upper dust
#

unstable and new YC stuff is ok for me. not seeing nates issues. tested both svideo and composite
I'm using an older MA analog IO board (not 24-bit) and a original MA YC adapter

pastel basalt
#

maybe something weird about using direct video?

upper dust
#

possible - you said you are using a MA DAC? Like the IO direct?

pastel basalt
#

so direct video on, hdmi/vga dac to vga cable to y/c box

#

other cores working though

#

at least snes/megadrive anyway, only did some light testing but no flashing to b/w

#

I could pull out my other crt to test composite on that one

upper dust
#

oh - OK so it could be the HDMI to VGA dac. It could be losing sync.

#

hardest part about using direct video is getting a good DAC that works with wonky console timings

pastel basalt
#

Yeah for sure

#

I don’t have any other dacs laying around

#

I’ll test more extensively with some other cores to see if it loses sync eventually

#

Maybe psx would be good to test

upper dust
#

yeah - lots of resolution switches too

somber jacinth
#

@drowsy hull

pastel basalt
#

No b/w flashing on psx or n64

#

Played through some 480i and and 240p stuff on psx and half of the mako reactor section on ff7

#

Just Mario 64 on n64

ripe valley
pastel basalt
#

I guess the dac could have an issue with Saturn specifically for some reason

pastel basalt
#

The Saturn stable core from June syncs fine over svideo

#

I'm using the latest dual ram build

sudden tusk
#

Ganymede + MikeS y/c encoder + vintage radio shack rf modulator = awesome !

#

And you can even see the smudges from my kids on the screen lol

sudden tusk
#

Complete with vintage radio shack sticker .. $29.99!

#

@kind stump you proud of me ?

elfin apex
#

Never mind that most people buying a DVD player at that point probably had a VCR with an RF modulator built in.

sudden tusk
#

Either way I love the synergy of retro tech working perfectly with modern tech .. new age alchemy

vocal oar
#

wow the nightly Saturn core build is impressive. I had been using the stable build and the upgrades are apparent and wonderful, particularly around sampled audio.

#

mfw aliens

quick sorrel
#

Are people still buying real Saturn hardware now?

ripe valley
# floral saddle

Ok, I've reproduced it on the Dual RAM build.
You simply just need wait for 2-3 times during the whole Attract mode.

warped saddle
#

I have three misters here of various clone/real variants. I'll see if it happens on all of them

ripe valley
#

Same on my side.

#

The Single Ram Mister Pi is running and I will search with the QMTech too.

#

The issue was found on my Dual RAM DE10 Nano.

#

Same on the Mister PI.

ripe valley
#

Also on the QMtech.

floral saddle
#

Shining Force 3- A blue line pops up on the left hand side when "press start button" text appears on the title screen. Couldn't see the same on yourube captures.

ripe valley
#

Possible overscan.

polar mountain
warped saddle
#

I think that mednefen issue is a good start for looking into that RSG bug. one other consistent behavior is that if you don't game over on the first boss but game over in the 2nd stage, the noise is not there when you start a new game

ripe valley
ripe valley
# floral saddle

Reported too, as I'm not categorical if it's a bug from the game or on the core.

#

Thanks.

#

That's all I can do for today, must leave now and take some rest.

willow pawn
#

I think I'm gonna PR Ganymede, nobody really confirmed nor denied it and it looks better so

upper dust
#

Ganymede looking good - testing on NTSC composite and svideo

mortal mist
willow pawn
#

I mean if somehow they managed to feed 50hz to that CRT it would apply

mortal mist
#

I will check on my pal crt

upper dust
#

Ah right. If anyone wants to test svideo that might be good. I think the chroma and luma are losing sync because the colors will occasionally get flickery and inverted. It will eventually correct itself after a minute or two.

#

I just let DOA and VF2 run in attract mode to reproduce. Composite is fine.

thorn pagoda
upper dust
thorn pagoda
#

@kind stump not sure if this is interesting ?

#

you updated main too? mike mentioned it i'm not sure why

upper dust
#

It then fixed itself once the fight started - lol

upper dust
kind stump
upper dust
#

Been testing out some other stuff and it's definitely better with the YC additions. So far I can only get DOA to reproduce it, but it's a much shorter period of time than before. I guess we can just keep it as something to be aware of since it only seems to affect one game now for a short burst, and only on svideo.

Saturn looks better on composite anyway! elmorise

kind stump
#

Im missing another entry in the yc file 🙂

willow pawn
#

Sometimes I wonder if I should just get one of those YC adapters for the heck of it

upper dust
#

For svideo you can make your own cable. Chroma and luma are pushed out through the top two VGA pins when the MiSTer is in svideo mode
The active adapter is really only needed for composite

kind stump
#

Add SATURN_59.9i_7.16=68721490000

#

in the yc.txt

#

Try to add it in order too

SATURN_59.8_14.32=68721773380
SATURN_59.9_13.44=73226591000
SATURN_59.9_14.32=68721490000
SATURN_59.9i_7.16=68721490000
SATURN_59.9i_13.44=73226591000
SATURN_59.9i_14.32=68721490000
kind stump
upper dust
#

so far so good! will report back

kind stump
#

Also needs to be added if you turn that on SATURN_59.9_7.16=68721490000

#

@willow pawn does Bob just turn on 1 field? the core tells itself its not interlaced when its on

willow pawn
#

Yes, its meant for Digital out
Does it affect YC?

kind stump
#

Not directly, but the cores framework doesnt think its interlaced anymore, in the menu you can see it might go from 480i to 240

pastel basalt
willow pawn
#

Ah

pastel basalt
#

I know it’s a weird issue to reproduce but is anyone else running dual ram with direct video?

#

(Running into a y/c converter lol)

kind stump
#

June works fine? hmmm

#

Which core did things break?

pastel basalt
#

not sure, I tested cores through October last night and they had the issue

pastel basalt
#

VF2 actually works great once you are in-game

#

Radiant Silvergun opening cinematic doesn't work but in-game it's alright

kind stump
#

let me check them out

pastel basalt
kind stump
#

Yeah they all work fine here (non dual ram)

#

Can you open your yc.txt file and tell take a snap of the values for the saturn core?

#

Or if you fancy using the debug feature and let me know what you see in the core here:

#

e.g. I use putty to log in to the terminal with my computer then run killall MiSTer, then /media/fat/mister

#

make sure debug in the ini is on

pastel basalt
#

if I pasted them in wrong I apologize in advance lol

pastel basalt
kind stump
#

yep

pastel basalt
#

k let me try that

thorn pagoda
#

just wanted to say thanks again for all you do MikeS, i still use mister composite out every day, its just a delight

pastel basalt
kind stump
#

is there a sync issue when those values are up?

#

Thats pulling in the right values

#

if you see the override, thats working

pastel basalt
#

so it was synced OK while showing the HiSaturn bios boot; slight sync issue once in the in the Saturn bios menu but it resolved in 5 sec

kind stump
#

there is a second delay mostly less between video mode changes, so sometimes you might see some crawl at that time

#

nothing around 5 seconds

pastel basalt
#

so weirdly I didn't get any updates over ssh while booting Batsugun, but after I rebooted I got some resolution info- I can send it to you over DM if you're interested

#

desynced the entire time it was booted

kind stump
#

let me know if you see any video changes that dont show a video override for the YC PHASE_INC

#

sure

upper dust
#

the composite looks awesome too

pastel basalt
#

big shoutout to Mike for helping me troubleshoot; looks like the issue is specific to the Philips CRT I have. Working great on a different composite set

willow pawn
#

PR sent

green swift
#

Well this should be pretty sweet. Anyone try the patch yet? Die Hard even gives my consumer CRT a hard time with the constant switching.

median tartan
#

I use HDMI. I do not have this problem.

green swift
#

Some people use direct video into a scaler

ancient surge
#

That is my setup, specially using the Morph 4K.

forest heart
#

Thanks to MikeS’ updates to yc.txt posted yesterday my Saturn on composite through analog pro looks incredible

vernal sun
#

Game was a pain with real hardware through an OSSC into a PC monitor. Constant resolution switching and resyncing. I’ll be trying this patch for sure

celest ingot
sudden tusk
#

RF all the way!

radiant karma
green swift
#

All of my setups hate Die Hard Arcade, so I’m looking forward to applying the patch.

errant crown
green swift
#

The power of FPGA™️

#

My real Saturn is still hooked up and does the same. So at least it’s consistent!

radiant karma
#

Applied the patch and now vsync=2 can be used. Transitions between gameplay and cutscenes take the same time as unpatched vsync=0

green swift
#

Yeah, transitions are the same, but my TVs aren't freaking out anymore so that's good. Looks like it is doing what it is supposed to.

#

I like QoL patches like this.

limber laurel
#

it is already established which games will surely require dual ram to work flawlessly, or is that still a work in progress?

wise brook
#

somewhat

limber laurel
#

is there a list somewhere?

wise brook
#

someone here was making one

#

see if i can find it

limber laurel
#

thanks! looking in threads is a PITA vs looking in channels, that or I didn't find the proper Discord advanced search option

wise brook
#

Zet-sensei maintains one but i can’t see a link

mortal mist
# limber laurel it is already established which games will surely require dual ram to work flawl...

for the moment the best with dualsdram are fighting games (VF2, DOA, Last Bronx, Fightings Vipers and others on this engine ) + Grandia + Digital Dance Mix Vol. 1 , I know of no other cases of games that had slowdowns. The fast timings option for single ram improves the speed significantly. Tunnel B1 needs fast timings to run and Pyon Pyon Kyaruru no Mahjong Biyori has corruption in intro on single ram.

#

#1046941029296779344 message - if there is any additional info entered , you will probably find it here on the list I once created.

limber laurel
#

thanks! I don´t care about 3d fighting games, so the only one in that list that hurts is Grandia, but I can live with that

#

thanks for the answer on your work!

willow pawn
#

Ganymede is in

small gust
hardy lodge
#

I got dualram for grandia. If it gets fixed for everybody now I'll have to become a jaguar fan to justify my purchase.

floral saddle
#

@ripe valley Tonights findings from messing around with a few shmups. Still using dual ram and the unstable nightly before the most recent one with PAL fix. Biometal in Dezaemon 2 has a missing chunk of sprite from the logo, you can see it both on the atract screen from the main menu and also in game.

#

Then on Sonic Wings you can get the title screen sprites to get a blocky appearence by going in and out of the screen setting and changing it back and forth. Pictured is the bug and then how it looks normally.

floral saddle
hearty marten
#

But dual ram is at least likely to be the best you can get out of the MiSTer

ripe valley
#

I'm waiting for the next version of the core.

I've seen the messages from earlier and will check them later.
Just need some rest at the moment.

hearty marten
#

Take care @ripe valley

ripe valley
high bramble
#

"I'll have to become a Jaguar fan to justify my purchase."
Whoa, now hold on. You don't have to resort to such drastic measures. We'll try to figure something else out. 😉

visual grove
#

I bought this rope it turns out I didn’t need so I guess I’ll hang myself

#

same energy

sudden tusk
#

Just remember to open the lid if you are gonna shit on the jaguar !

#

@visual grove @high bramble

naive whale
#

if anyone wants to mess with the new Burning Rangers beta I just captured it on core. It likes to NOT load but if you reset a few times itll work

#

here is the patch which should be fine here...youll need to source the Flash Sega Saturn Vol. 25 images and use X Delta Patcher

upper dust
#

if Jaguar CD = Toilet
and Toilet = basic home necessity
then Jaguar CD = basic home necessity
elmorise

naive whale
#

I should say the proto also likes to fight me loading on my Saroo too so its a good testament to how accurate the core is haha

high bramble
#

The logic is sound.
We have been wrong all these years.

sudden tusk
#

I would not be opposed to installing a jaguar replica full size toilet in my house .. complete with the branding and all

#

That’s the kind of shit I would do if I was bawlinn

ripe valley
#

Appears to be a game bug feature.

ancient surge
#

Damn another false flag.

floral saddle
#

Damn thats some janky behavior, still glad i reported it though, you never know!

ripe valley
#

There are so much games that I don't know every original game bug on the system.

#

Some are quite striking, like with Shinobi-X and In the Hunt.

#

But others like that are (re)discovered.

ripe valley
ancient surge
#

So here's a short list of "false flags" that are inherent to the games, not emulation inaccuracies:

• Madou Monogatari - Background layering mistake in one cutscene that shows a pink column to the left
• Advance Variable Geo - Graphic corruption that can appear under the character portrait on the bottom.
• Shinobi Legions - Fails to load if a second controller is detected.
• In The Hunt - Generally fickle on boot; apparently related to having a controller inserted causing the game to crash.
• Sonic Wings Special - Graphics on title screen become pixilated when selecting "Screen Mode Arcade".
• Cleopatra Fortune - Worse sound mixing compared to the arcade original.
• Twinkle Star Sprites - Heavily compressed audio during matches compared to the original Neo Geo version.
• Rabbit - Sprite assets are improperly scaled compared to the arcade version.
Goiken Muyou: Anarchy in the Nippon - Models flickering on certain stages

If there is more, let me know. I want to compile a list of similar mistakes or inaccuracies that have nothing to do with the core. Just so people don't keep bringing it up.

median tartan
#

There is at least one game that forces you to turn off player 2. IDR which, though.

limber laurel
#

We need cores the option to add warnings to users when loading certain games, so they know those bugs are in the original hardware, too 😂

plush pelican
#

Does Fighters Megamix lag for anyone else?

Lags on single sdram

floral saddle
mortal mist
plush pelican
#

Oh wow tha ks that piece of advice

hearty marten
mortal mist
plush pelican
#

Does it negatively affect any other games? I might leave it enabled by default.

mortal mist
#

Use only when needed

plush pelican
#

Ok, gotcha!

floral saddle
hearty marten
#

I agree with you, as, I’m sure, does @ancient surge - hence why they were saying those specific “issues”, if reported, should be ignored 🙂

burnt matrix
#

Pins updated. Please review the Your Questions Answered pin to verify the information and see if we should add anything else - #1046941029296779344 message

hearty marten
#

But you’ve absolutely smashed it with that post 👍

drowsy hull
#

he is, almost wanted to ask if something happened to him

hearty marten
#

Probably enjoying his leave rather than babysitting us 😉

burnt matrix
#

bye bye

hearty marten
#

Take care!

pearl harbor
wise brook
#

That was designed and optimized to run across both SH2s

ripe valley
#

I've finished Gunbird, Sonic Wings Special & Sengoku Blade today on the core.

#

So added to the Perfect status, and added a note for Sonic Wings Special

visual grove
#

“I ❤️ Sonic Wings Special”

ancient surge
#

Looking forward to that new Sonic Wings game announced recently.

ancient surge
#

Tate Thursday

visual grove
#

More Tate, more great

pearl harbor
#

Real talk! Do you pronounce tate as "tah-tay" or "tayt" (like rotate)?

warped saddle
#

depends on if I'm trying to flex on someone and pretend I know how to use japanese pronunciations

pearl harbor
#

I've always said "tah-tay"! But even I don't know if that's correct!

limber laurel
#

It isn’t, but I don’t know who to write the pronunciation for english speakers. Japanese, once romanized, reads like spanish mostly, so we never need to do that.

pastel basalt
#

Lol

drowsy hull
#

Tahte(stosteron)

celest lake
#

wait

celest lake
#

wait

#

it's not just a shortening of rotate?

drowsy hull
#

would not make sense with yoko, would it?

gloomy hedge
#

Course it does. Yoko is short for

"YO, Kid dOnt fuck with my tv"

errant crown
#

Yeah, cuz it’s a Japanese word

#

I don’t say Tate like tater tots

pearl harbor
#

Dang it. Now I'm hungery for some tater tots.

celest lake
#

my world has been turned 90 degrees

willow siren
#

.... What is the opposite of Tate mode called?

errant crown
#

Yoko

willow siren
#

Are these just Japanese words? 😄 I'd never considered where they came from

errant crown
#

Yeah. Not sure exactly what they mean.

warped saddle
#

'vertical' 'horizontal'

willow siren
#

According to google translate, pretty much that yeah!

pastel basalt
errant crown
#

The 2017 Namco Museum for Switch is really cool in that it has proper TATE mode for the games like Pac-Man and Galaga

polar mountain
#

I can't do tate mode cuz my MiSTer is in an arcade cabinet unless I rotate the entire cabinet which I will not do

#

OK!!!???

errant crown
#

The Pac-Man collection that came out a couple years ago doesn’t offer TATE modes of any kind for some reason

#

Even the first Namco Museum for PS1 had TATE mode for all the eligible games. It’s inexcusable.

upper dust
#

Tah-teh in the front
Teight in the back

celest lake
#

My american education was like "oh, that's just the back-half of rotate, surely it's just an english word"

#

there are no other languages, after all

warped saddle
#

Felcher & Sons best employee

ancient surge
drowsy hull
#

I hope you are all ready for tomorrow's pop quiz

celest lake
#

oh no, in america we hide under desks when we hear any popping

gloomy hedge
visual grove
quick sorrel
#

Omina tate your yoko

sudden tusk
#

TATE if among friends TAH-TAY if among nerds

quick sorrel
tribal burrow
#

縦スクロール for the real ones 😎

green pebble
#

Hey team, every once inawhile I jump in and ask if there has been any discussion of doing Sega ST-V since it's so close to Saturn?

warped saddle
#

don't think I've seen srg mention it

green pebble
#

OK, so close though... 🙂

warped saddle
#

I think it might be harder than it initially looks and/or might require dual sdram

radiant karma
#

I would wait for the core to be finished but it does depend on the developer. I remember the developer of the PSX core said he wasn't interested in doing namco system 11 and system 12 as most games were available on the PS1 as ports. I can think only of 2 arcade exclusives I would want system 12 for, Soul Calibur and Tekken Tag Tournament. When I think of the St-v, I don't think I have any game on my radar that wasn't already ported to Saturn. What is worth it on the st-v that you can't get on Saturn?

willow pawn
#

Yeah the last srg commit had that

ancient surge
#

SEGA Titan Video should still be an option for the sake of making these arcade games easily accessible.

willow pawn
#

So it seems like he's at least looking at it

visual grove
#

But yeah having coinup, a normal attract and jumping right into a game. Not having to fuss with settings to switch to TATE for a couple games. So not a ton of benefit even in an arcade cabinet

#

But that’s enough to be appealing to me 😄

green swift
#

Isn't the most radically different ST-V game Radiant Silvergun? And even then it's hardly different from the retail release in arcade mode. Most prefer the retail release.

ancient surge
#

Technically the SEGA Saturn core already supports ROMs, albeit for the two edge cases (King of Fighters 95 and Ultraman: Hikari no Kyojin Densetsu) that required it, so I wonder how viable it is to expand on that to also accept the SEGA Titan Video ROMs.

floral saddle
#

I have heard people say the fighting game ports are missing some frames of animation compared to the STV but never looked into it.

ancient surge
#

SEGA Titan Video is pretty undocumented, so I wonder if there are more differences under the hood that people aren't aware of.

visual grove
#

Oh Astra superstars maybe?

floral saddle
visual grove
#

Can’t imagine why unless it was to reduce load times 🤷🏼‍♂️

floral saddle
visual grove
#

Probably just STV owners trying to cope when they realize it’s just Saturn 😜 (I have an STV but I knew what it was when I bought into it)

#

Also why I’m interested in core support so there’s never a reason to pull it out again

warped saddle
#

I just think that given what he's already said about how sdram is used in the core, it feels like also having the sdram hold all the program code + game assets and have to access that in a timely manner would be difficult

visual grove
#

Yeah 😔

#

Next mister maybe

warped saddle
#

like mayyyybe dual sdram

#

then again, who knows what the access requirements are for the cart data

#

maybe they suck

visual grove
#

I read somewhere it’s the same connection as the ram cart system wise

#

Expansion cart? Whatever the cart is called on the Saturn it’s wired up the same (maybe)

#

So just swap the bios and you’re done!

#

Guys it’s easy

#

Cmon people

green swift
#

Are there ST-V to Saturn conversion hacks? I've never actually looked. Especially now that SAROO exsists maybe it's a thing or will be a thing?

visual grove
#

Oh hmm never looked

#

Can’t find anything but who knows since Google just tries to send you to Reddit for everything now 😉

green swift
#

Aint that the truth

elfin apex
# visual grove I read somewhere it’s the same connection as the ram cart system wise

The ST-V BIOS actually does load, but it boots into some kind of factory test mode that I don't know how to run. It might only accept JAMMA input rather than pad, and I wouldn't be surprised if it refuses to boot normally without the settings EEPROM initialized properly. ST-V carts are obviously bigger and I think most of them have some kind of copy protection.

visual grove
elfin apex
#

Nope, just a DualSense. There's definitely an extra JAMMA I/O chip on ST-V, but I was kinda hoping it was somehow abstracted behind library code that could fall back to pad input.

visual grove
#

You’d think to make it easy they would convert the IO to look the same logically

#

Easy coding wise I mean

#

For porting

elfin apex
#

It might be that they somehow do for the games. Factory test code kinda exists to get around those abstractions in a lot of cases though.

visual grove
#

Yeah I can’t remember if you power STV with no cart if it goes into test or gives a message about incompatible cart or something

green pebble
#

I don't know. I love the ST-V, but the Saturn sucks.

#

(yes I'm joking). I just want more arcade cores baby and I thought this would be an easy one.

willow pawn
#

I mean considering he did mention it in the recent commit I would assume he's probably checking it

floral saddle
#

@ripe valley hey, playing nights and noticed in elliots stage, splash garden that on the fourth course the blue background layer cuts off before it should. Yoi will notice it if you fly around towards the bottom of the water area.

ripe valley
#

Keep us a save file ready if we need to check it quickly later.

floral saddle
#

It's in elliots first stage so you don't need to unlock or play through anything to get to it.

ripe valley
#

I've read too fast, okay.

ripe valley
#

I've seen it too, so reported.

proven mural
#

Just got this wired USB Saturn controller from retrobit, some of my buttons aren’t mapping, like the left d-pad button for example, any help?

#

It’s not in the right core, but the same thing happening with my USB genesis controller

#

Do they all need a firmware update or something?

soft goblet
#

Try running it in x-input mode if it has that option

gloomy hedge
#

Ah okay xinput fixed it there ya go

proven mural
#

Thanks guys!

#

yeah it’s supposed to function like a 360 controller right?

gloomy hedge
#

I was just gonna say the dpads on these tend to break if you got a specific manufacturee one and they send you a new part

#

But if it's the buttons themselves that is a different issue

gloomy hedge
#

Although honestly you shouldn't have to do anything

#

It should just work when you plug it in, but yeah worth a shot to switch modes

#

This literal controller is my daily mister driver and has been for like 3 years

#

no i dont lovr saturn pads wht do u meen

glad grove
#

i am lost. how do i get access to the core?

burnt matrix
glad grove
#

i just got my 2nd ram and i wanted to test the dual core version

burnt matrix
glad grove
#

it says no access to me

burnt matrix
#

I just fixed it, please try again.

glad grove
#

ah thanks let me see

#

i can see it thank you!

burnt matrix
# glad grove i can see it thank you!

Yeah sorry for that bit of confusion. Basically it’s a role you need to assign yourself called “Cycle Accurate” which gives you access to all the channels. I’m glad it’s all working for you. Please reach out if you need more assistance.

#

Happy you’re part of the community, have fun!

glad grove
#

its alive! 🙂 thanks again

proven mural
proven mural
soft goblet
#

The controller, not the MiSTer

gloomy hedge
#

It's on your controller

#

It's a mode on your controller

#

Look up the manual

proven mural
#

I got it

#

Thanks guys!!

#

Forgot to map it in the menu first then the Saturn core

tawny forge
#

lol

warped saddle
#

one day I will purchase one of thse 'had to map it in main' controllers and solve this mystery

tawny forge
mossy crystal
#

Besides Magic Knight Rayearth, are there other Nakayoshi properties on the Saturn?

#

Oh right, the Sailor Moon Fighting game

gloomy hedge
#

Which game

mossy crystal
#

Game name - Bishoujo Senshi Sailor Moon SuperS : Various Emotion
Console - SEGA Saturn
Game Release - 1996
Publisher - Angel (Bandai)
Genre - Fighting

Bishoujo Senshi Sailor Moon SuperS: Various Emotion (美少女戦士セーラームーンSS Various Emotion) is fighting game developed and published by Angel for the Sega Saturn. It is based upon the 1995 anime series...

▶ Play video
frail token
#

Dear God that looks awful

gloomy hedge
#

You sure that isn't a GBA game

#

Jesus

serene thunder
#

Did someone say... GBA Game Jesus?

gloomy hedge
#

God I hate AI so much

frail token
#

You're welcome

celest lake
#

Biggest damn gba I ever saw

errant crown
#

Like, why are there GBA cartridges being hung on the wall lol

#

And they’re farther back, so they’re larger in size than the ones Jesus is handing out to the kids

#

Like the size of N64 cartridges

frail token
#

Yep lol

vocal oar
#

the bare carts hung on the wall about done me in. what the hell?

mortal mist
ancient surge
#

Added.

mortal mist
#

I also added the info to the spreadsheet

ancient surge
#

You know, the fact that we're at the point of development where people keep finding these false flags is a good sign. It means that the core is so accurate that genuine mistakes in the software are being properly replicated too.

#

It's that weird paradox in emulation development where the accuracy is so tight that even the blemishes inherent to the software and hardware appear.

burnt matrix
#

Yup, but it’s also a great reminder that before reporting any bugs, we need to first cross reference the issue on original hardware first.

lofty spire
#

whoa, it's Bug! the character that Steven Spielberg said was gonna do it for Saturn! (he did not say this)

gloomy hedge
#

That's him down there in the bottom right

#

Old Steven

ancient surge
lofty spire
#

of course

#

he saw The Walrus and went "yup, that's gonna save Sega Saturn"

gloomy hedge
#

True

#

Steven once famously said "If princess crown gets translated the haters gonna eat crow"

ancient surge
#

He even has walrus covers for his clubs.

gloomy hedge
#

Lmao

errant crown
mighty zephyr
#

Does the core have stunner/virtua gun support?

radiant karma
#

Yes, using snac.

burnt matrix
#

One day SRG senpai will notice me my feature request.

olive fern
frail token
olive fern
#

i love how AI strugles with fingers

#

so itll just add or remove fingers

frail token
#

Well it doesn't have an understanding of things like numbers it just knows when you make a hand shape there are little shapes coming out of it

#

If you train it on hands enough it will increase the odds of it only being five fingers but there will always be a non zero chance of more 😆

hallow fossil
#

My understanding is that to be able to implement virtual lightguns support you need to have a CRT and lightgun for reference, which srg320 probably does not have (especially since he fled from his home awhile back).

Is there anyone else who has done this for other cores and has the gear who would be interested in looking at this feature? It would be really cool to be able to play HOD with a Wii mote.

mighty zephyr
#

I think there is limited support for the sinden lightgun but I think it requires different cores and setup, I’ve not really investigated it much.

rich violet
#

I wonder if there will be another core this year

#

It's been an incredible year for the core anyway

#

My highlights were the Gouraud shading in March

#

And that series of cores through August, September and October that brought the sound from pretty bad to perfect, with the help of scsptest

upper dust
#

Yeah the sound is awesome now. Used to be a minefield of sudden harsh noise in random games

ancient surge
#

I remember when The Legend of Oasis would slaughter your ears with the most heinous noise possible.

visual grove
#

Yeah this year it went from wondering if it would ever get to the point I might pick it over firing up real Saturn to being identical / nearly identical for the crap I want to pick up and play

#

That sound push by zet-sensei and others really matured things rapidly

#

I’m sure srg320 appreciated the organized effort

native dagger
#

Look at that arm 👀

visual grove
#

It’s like in Akira when Tetsuo is making an arm out of nearby materials

#

Japanese release artwork

#

So much better

green jacinth
#

did Rob Leifeld do the NA artwork?

high bramble
#

Probably. I don't see any feet... 😏

#

Cover pencil: Patrick Rolo
Cover ink: Abraham Madison

native dagger
#

Interesting, I got it from the manual

#

Nice detective work

upper dust
#

Couldn't even fit poor Jacky on the game cover 😢
(...at least, I think it's Jacky eyes_squint )

past gale
# zealous sail Have any of y’all been having weird issues with Princess Crown? The game runs fo...

I have the same issue, the background in the intro cutscene isnt loading the castle interior. It also occurs in the throne room scene and when walking around inside the castle. I was able to replicate the same issue in the Japanese version. I wonder if something is bugged with the core itself. I found a video that shows the issue. Keep in mind this has the same behavior in the Japanese version for me. https://youtu.be/VRIN6zcPii0

patch by:CyberWarriorX, SamIAm, cafealpha
https://github.com/eadmaster/pcrown

RGM Console Playlists: https://kinworx.com/kwurls/4
RGM GameDex: https://kinworx.com/kwurls/a
RGM Videos: https://kinworx.com/kwurls/3

RGM GameDex Tor: (http) ualldf7jm4boi6ibmydrf7ya65rhn5fr23cbp2gywjfkvpr4z4do2jad.onion/gamedex/
My Hardware: https://kinworx.com/kwu...

▶ Play video
pearl harbor
#

Also keep in mind that the core is in active development, so it's not uncommon for issues to occur.

mortal mist
#

For me the game works ok with the last unstable core, tested on dualsdram

ripe valley
#

Single and Dual are OK for me, the bug was found and fixed some core versions ago.

inner kayak
#

oh man, I almost thought you were linking to a brand new commit from today 😄

ripe valley
#

Sorry, I'm expecting also further news from srg320. 😅

keen bison
#

and thanks for this awesome core!

ancient surge
#

Maybe srg is taking a break for the rest of the year? I wouldn't be surprised.

ripe valley
#

Everyone needs a break.
I will take mine starting within the next couple of hours until the end of Jan. 6.

inner kayak
#

oh, totally. I have no expectations of shadow drops this week or next, hence the confusion+surprise 😄

floral saddle
#

@ripe valley Just enough time for one more bug! RS again, I enabled the character portraits for the first time and saw part of the sprite missing before you fight Penta. Checked the others and this is the only part of the game where it happens. Have a good christmas and new year everyone!

mortal mist
floral saddle
mortal mist
#

second video

#

Maybe emulators have the same error, best to check on real hardware, maybe it depends on the bios, model I have no idea.

floral saddle
#

I used this video for reference which looks to be real hardware capture as far as I can tell given the age and appearence, no bug. It could be that this bug exists in emulation and that is what is being used in those videos.

mortal mist
#

yes , i saw it too

burnt matrix
#

saturn ** 𝐑𝐞𝐦𝐢𝐧𝐝𝐞𝐫 𝐨𝐧 𝐁𝐮𝐠𝐬 **

If you’re seeing issues in games then do the following:

  • Ensure you have the latest core by downloading it from the pins - [LINK]
  • Double check you don’t have multiple versions of the core and delete older ones.
  • Check your core config to make sure everything is set to default or simply delete your config and try again.
  • Test against real hardware (if you can) to make sure it’s not a bug with the original game/hardware.
  • If you’re playing a fan-made patch, then check the original game first as patches may introduce new bugs.'
  • Finally, look on GitHub to see if the issue was already reported - [LINK]

(the Saturn core is mature enough where most issues are already known and anything else is likely a bug with the original game/hardware or you’re doing something wrong)

burnt matrix
#

Ok that should hopefully help guide new users.

gloomy hedge
#

What about guidance for old users

#

👴

burnt matrix
#

You’re not old, you’re wise. elmorise

gloomy hedge
#

With great wisdom comes great responsibility

gloomy hedge
#

And great naps

pearl harbor
past gale
mortal mist
#

Try latest unstable , core 20240628 is very old

past gale
past gale
winter phoenix
#

Yo MiSTer friends! Deck the halls with bombs, not holly, because Malenko and his team have publicly released their completed English fan translation patch of Saturn exclusive Bomberman Fight!! Get all the details in my story:

https://www.segasaturnshiro.com/2024/12/24/saturn-bomberman-fight-english-translation-patch-is-out-now/

Light your fuses, Saturn fans — the English fan translation of 3D isometric battler “Saturn Bomberman Fight!!” is finished and available to the public. Lead patch developer Malenko uplo…

undone oyster
naive whale
wise brook
#

i know that he’s been working on this for a long time

undone oyster
winter phoenix
naive whale
#

Fun!

wise brook
#

glad he was able to finish the campaign, heard it never got easier to inject the english text back into the game

winter phoenix
vocal oar
#

question for the Saturn enthusiasts: if Saturn is one of the primary things I use my MiSTer for, is it in my best interest to get a second 128mb memory module?

rich violet
#

The dual RAM build is more accurate with respect to memory timings than can be achieved with the single RAM build.

#

So the Dual RAM build has slightly better compatibility

#

The main thing it makes a difference for is 3D fighting games

#

But I've seen a few others mentioned as well, like Grandia

#

So I guess it depends which games you want to play 😄

vocal oar
#

fair enough, thank you! 🙂

hallow fossil
#

Has anyone tried the Photo CD Operator disc on the core? Does it boot?

tall radish
#

Just got my SNAX64 up and running but my Saturn 3D pad won't work on games that don't support it. I was sure the switch on the bottom was for when games don't support the 3D controller but that doesn't seem to be working. I've tried setting it to be a digital controller and the 3D Pad it the settings as well as flipping the switch on the controller and it's controlling the BIOS but games like Castlevania SoTN and Rayman aren't taking inputs.

burnt matrix
#

I’ve done both ram types, both are fine.

warped saddle
#

I'm not even sure Grandia is consistent between single/dual ram

burnt matrix
#

It isn’t, like you said. People here reported not having issues (like myself) and others reporting they were having issues. It is a MiSTery.

burnt matrix
winter phoenix
#

Malenko is the best

errant crown
warped saddle
#

people have been 'future proofing' for like 3 years now and .....

burnt matrix
#

lol

#

Honestly, dual ram is only needed for the Jaguar core.

#

Which I am 100% here for. 🥳

proper prism
# burnt matrix Ok that should hopefully help guide new users.

As someone that has recently been a new user. One of the areas in which I struggled was this:
I didn't know know that the unstable nightly were actually different than the "update all" in MiSTer until I was told otherwise.
Once I downloaded the unstable nightly, I didn't know which folder to put it in. And I didn't that new folders would show up if you put an underscore in front of them. I didn't know any of that stuff until they told me.
I was brand new to MiSTer a few months ago and it seems this is all common knowledge for MiSTer veterans. But that's the kind of info I couldn't seem to find without asking a bunch of questions.
Everyone has been really cool here but it can be kind of awkward to ask something that seems like common knowledge. So I'm wondering if maybe a post with that sort of info would be helpful to new users.

errant crown
#

Yeah, you need Dual RAM if you wanna play some Jag 😎

burnt matrix
vocal oar
#

Thanks all, looks like I'm getting myself a RAM module

burnt matrix
#

We struggle with learned knowledge and not documenting it in a new user friendly way.

proper prism
#

I was honestly a little worried that it would come off as annoying.

#

But thankfully everyone waqs cool

winter phoenix
#

Hey @burnt matrix did you play Malenko’s Logic Puzzle: Rainbow Town translation patch?

winter phoenix
#

Nice

burnt matrix
#

It has color picross implemented in a much better way than Jupiter does.

#

Well it made more sense for me.

winter phoenix
#

Jupiter?

burnt matrix
#

Super cool game.

burnt matrix
winter phoenix
#

Oh OK

#

My brain sadly does not work however it needs to to solve those puzzles 😆 I tried though!

vocal oar
proper prism
vocal oar
#

sure let me find it one moment

proper prism
#

Thank you very much!

lone mural
#

Merry Christmas!

proper prism
#

Merry Christmas to you as well!

vocal oar
#

Merry Christmas!! ❤️

hallow fossil
#

Expanding on from my previous question, has anyone tried this disc on the core? If so and it boots can you then load Photo CDs?

https://segaretro.org/Photo_CD_Operating_System

Sega Retro

This teeny-tiny article needs some work. You can help us by expanding it.
Photo CD Operating System, known as the Photo CD Operator (セガサターン フォトCDオペレーター) in Japan, is a special piece of Sega Saturn software allowing the user to run Photo CD discs on the console.
Later revisions of the Video CD Card negate the need for this software by giving the ...

elfin apex
#

Does this perhaps require a VCD card to decode the (non-Motion) JPEG?

hallow fossil
#

Apparently with this disc you don't need the VCD card to play Photo CDs, you boot up this software and then load in Photo CDs

#

I just found out about it tonight, I am assuming it is dumped and out there

elfin apex
#

I guess I wouldn't know. I fell out of the current of homebrew/emu Saturn dev... some years ago.

hallow fossil
#

This was an official disc, not homebrew