#Sega Saturn

1 messages · Page 69 of 1

stiff patrol
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but there again I use HDMI so it doesnt come into my orbit

celest lake
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Yes. @willow pawn released a fix this morning too. But it’s been merged (in theory)

naive whale
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interesting the results are a bit diff across the board

hallow fossil
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It would be good to get some more feedback if older versions of the SD ram in slot B are now not working with the new dual ram build, but did in past dual ram builds

willow pawn
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Hmmm, just wondering

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Analog IO, hmmm

naive whale
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define working...booting or booting and seeing all improvements?

willow pawn
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I tested on analog IO

ripe valley
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EDIT : srg320 version is better, don't use it.

Reup as I've fixed a small issue, sorry.

I need some testers on it here, if possible.
I only had a small lag spike on the 3rd stage, it worked on all other stages.

stiff patrol
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whats the new template ?

willow pawn
ripe valley
# stiff patrol whats the new template ?

sorg have done somes changes on the sys template for relaxing some dual SD RAM timings.
That should mostly fixed some issues with lag spikes and maybe improved the SD RAM compatibility.
#1046941029296779344 message

willow pawn
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A jittery menu is normal through

forest heart
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I’m using the misteraddons analog io pro and the latest mister main and all that stuff

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I can’t recall the menu being affected in interlaced mode for other cores, is there another core and game I can reference to cross reference?

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I’m trying to think but I’m coming up blank lol

upper dust
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just compared it to to the PSX main menu with no disk loaded and the menu has much less bounce (640x480i)

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could be that VF2 has a slightly higher interlaced resolution though

forest heart
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Ah I didn’t think about that

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I can compare to real hardware later

willow pawn
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All praise sony for making the bios interlaced

upper dust
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VF2 is 704x448i (as is several other Saturn games)

naive whale
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I left the p/i mode changes in on Tink in the vid so people can see how the modes change in real time

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since not everyone knows what 480i mode even is

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esp if they werent really into gaming in the 480i years...foreign to them

upper dust
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did a quick side by side with the old and new, and the new 480i improvements definitely make it look much more stable
thanks for getting this in @willow pawn !

stiff patrol
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isnt the core >99% full how is space being found or is this in the framework ?

willow pawn
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It could be that the core vsyncs oddly (It always does on the 352nd pixel, or half pixel?)
I therefore added the interlacing to be at half that but if the line is actually larger than it might not be ideal

ripe valley
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No change on Time Gal & Ninja Hayate.

willow pawn
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(At least the one I did)

ripe valley
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96% full.

willow pawn
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(I have no clue of the srg320 mastery)

mortal mist
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I tried new test build from srg320 , dualsdram works fine with old 32mb sdram

upper dust
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MA analog IO board (not pro)

stiff patrol
mortal mist
ripe valley
mortal mist
stiff patrol
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ah

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The world changes too fast 🙂

ripe valley
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I don't know the changes so far, if the sys module have been updated too or not.

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Too fast, even for me now. 😅

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We won't complain, new stuff on the MiSTer.

naive whale
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so I can more effectively answer questions in comments as they come in

random shard
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just catching up to all this stuff, my dual ram setup is ready

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whoever told me to wait was wrong!!! har har har

mortal mist
willow pawn
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I might try another compile, to anyone that still sees jittering I'm attempting another fix

naive whale
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and if people felt like adding a second ram stick not to throw in some ancient piece they have lying around

mortal mist
hallow fossil
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Is there anything else in the updated sys other than dual ram tweaks?

mortal mist
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Nope

wise brook
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i’m currently at work but afterwards i will do some grandia experiments

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single and dual

hallow fossil
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Wonder if new sys would have any noticeable impact in PSX dual ram build

stiff patrol
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PSX dual ram does almost nothing but improve the sound in a barely detectable way

hallow fossil
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You can use geriatric ram in slot B fine with that PSX dual ram core as well if I recall. No revision issues were ever reported that I am aware of

stiff patrol
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yes but that wasnt udpated to have a new ram controller as was the saturn

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the PSX core is unchanged from what it was

ripe valley
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@mortal mist Dismiss my last compile with the sys module updated.
The version uploaded by srg320 on the issue tracker is correct for me on Dead or Alive, I don't see any lag anymore on that game.
Tested with a dual RAM system, v2.9 both, measured at 153 (and 154) MHz stable.

hearty carbon
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oh shit

willow pawn
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If someone has a better eye than me please say if this is better or worse than before

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@upper dust @forest heart

upper dust
mortal mist
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Do you also have a problem with the sound at the end of the intro in Grandia ? JP version

forest heart
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about the same for me, im on single ram, the performance weirdness for me is most noticable during win poses in VF2, im almost certain they didnt do that on og hardware

willow pawn
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Mmm, alright, both are kinda hacky (This build was just a small parameter change)

naive whale
willow pawn
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Spicifically on this build or also on the earlier build?

halcyon mica
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I tried your core and the latest from unstable_nightlies. Interlace on analog out does not work properly with my setup (analog board, Commodore 1084 monitor connected via RGB)

naive whale
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I exported around 1 pm

willow pawn
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On neither?

naive whale
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I’ll make a note in the vid description that a newer test core exists in the channel. Dunno if we can pin it for people? That requires a @burnt matrix level of involvement haha

upper dust
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@willow pawn newer build you just posted has a more stable and clear image - the ground in VF2 is not bouncing either

halcyon mica
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my test game is Darius II, it uses hires for everything

willow pawn
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Neither are accurate but newer build is better

If 1084 is picky I might try actually disninguishing between the saturn resolutions hahaha

halcyon mica
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the intro has japanese characters, and you can clearly see that the interlacing goes wrong

willow pawn
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Good to know

halcyon mica
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there is also a screen with the two character portraits. the flicker (not from normal interlace, I am old enough to remember that vividly...) ist very strong there

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it seems like the fields are in the wrong order?

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like there are pixels above others that seem to belong below?

upper dust
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Press Start and logo screens in Daytona USA Championship Circuit looking super sharp in 480i 🔥

willow pawn
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I did have a build where the fields were in the wrong order and that was very clear there

halcyon mica
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tool some pictures

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latest unstable_nightly

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both pictures taken during the same intro run

willow pawn
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You tried the build I posted here right now?

halcyon mica
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second one (look at "AGE").

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which one?

halcyon mica
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one sec

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also the same problem. might be even worse? It is different.

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difficult to catch on camera

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it "jumps" even more, but the fields are not as messed up?

celest lake
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which DOA version are people using? I have 1m 2m and rev a 10m

naive whale
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And while I had less slowdown I didn’t have zero slowdown on dual ram

celest lake
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10m is looking pretty perfect. let me check with the stable core

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I don't know what was busted before

willow pawn
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Might be the monitor than being more sensitive than my RGB TV

halcyon mica
willow pawn
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In like 5 minutes I'll have another build

halcyon mica
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I can plug my Sony in if you think it makes a difference?

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Interlace works fine with the PSX, though

willow pawn
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I mean it's good that it's so easily distinguishable

halcyon mica
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Amiga used a ton of interlace modes, the monitor should be fine with them

willow pawn
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The problem was the fields aren't exactly half offset

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Apparently monitors some don't mind it at all and some do

halcyon mica
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I see

willow pawn
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Scalers are probably the least sensitive

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This build should be better @halcyon mica , its close to a half offset (Odd horizontal size unfourtenatly)

halcyon mica
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testing

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different. seems more stable, but alltogether worse

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the image is consistently messed up

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before, it was jumping a lot more

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let me try with a different TV

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one moment

stiff patrol
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Pay pal me $50000

willow pawn
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Nevermind I did a dumb thing

burnt matrix
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Was it paypaling him $50000

stiff patrol
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your right it was 600000

willow pawn
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No its called "Accidentlaly using hexadecimal"

naive whale
stiff patrol
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The build has changed many times since then

burnt matrix
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It’s in #unstable-nightlies

stiff patrol
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no

burnt matrix
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oh

naive whale
ripe valley
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Gotta go fast

burnt matrix
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Oh ok

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I’ll try to find it

stiff patrol
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Its the one that Kuba linked that SRG made him or the one Zat-Sensei made

burnt matrix
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Thank you for pinging me

burnt matrix
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I am here to serve the people

willow pawn
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No this core is just for ones that think unstable nightlies (aka mine from a couple hours ago) doesn't look good

warped saddle
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eww, I don't want VGE viewers to come here!

stiff patrol
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dont worry all 4 of them wont show up

halcyon mica
naive whale
halcyon mica
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interlace of the unstable_nightly looks fine there

upper dust
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@willow pawn tested Last Bronx with the 2nd core from earlier: #1046941029296779344 message
and it looks great too. I do notice a small amount of rolling noise when the OSD is up, but otherwise good progress

halcyon mica
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the latest test core looks weird even on the sony

burnt matrix
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You have the choice to do the funniest thing ever if VGE sends people to look at this channel’s pins

willow pawn
willow pawn
halcyon mica
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ah, I thought it was in response to another thing

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you "someone with better eyes" is also not nice on the sony

willow pawn
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Should've said someone with a better CRT hahaha

upper dust
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FYI I'm using a 13 inch NTSC consumer CRT with Svideo

burnt matrix
willow pawn
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I'm on a 20 inch Consumer PAL RGB CRT

willow pawn
halcyon mica
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currently Sony KV21FQ10E

willow pawn
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So consumer, makes sense than it looks good haha, very similar to my own

burnt matrix
naive whale
soft goblet
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He has a faint aftertaste of licorice?

warped saddle
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he gives you the runs?

stiff patrol
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He is something no one likes ?

naive whale
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he's too damn sugary sweet

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just once @burnt matrix answer an at with "dafuq you want"

warped saddle
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"never ping me again"

burnt matrix
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being a mod means being a host, a custodian and a DJ. You’re there to make sure people have a good time, clean things up, and keep the party going.

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When things go to shit I call the cops (@sharp comet)

pearl harbor
naive whale
naive whale
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ROBBY HAS THE DRUGS EVERYONE

pearl harbor
willow pawn
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Now I tested it so this isn't broken

stiff patrol
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why are all the space men green ?

burnt matrix
burnt matrix
stiff patrol
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thats an interlace build Robby

willow pawn
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I dunno nobody that saw problems with the nightly tested it yet

willow pawn
stiff patrol
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I dont think Kasher has the latest SRG changes

willow pawn
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I do not

stiff patrol
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Its still a pinnable one though as it fixes the interlace issues

willow pawn
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I mean I dunno hahaha

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If you have problems with the core in unstable nightlies, you can test this one

stiff patrol
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Why do programmers always mix up Christmas and Halloween?

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Because Oct 31 == Dec 25!

celest lake
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which build has the latest SRG changes? the latest nightly?

sharp comet
willow pawn
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The pinned build

stiff patrol
celest lake
burnt matrix
radiant karma
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The one from github is the latest

halcyon mica
naive whale
halcyon mica
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weird that the TVs and monitors react so differently

sharp comet
naive whale
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I am a married man @burnt matrix

halcyon mica
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I have another 1084S, might try that tomorrow

celest lake
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This is what happens when you get youtube famous. Robby sicks the cops on you

sharp comet
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I see what you mean robby

willow pawn
halcyon mica
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@willow pawn need to stop for this evening, I have to finish sth else and have to get up early tomorrow

naive whale
halcyon mica
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🙂

rich violet
willow pawn
celest lake
willow pawn
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My messege is that

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Just a direct link

celest lake
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oh ok

naive whale
willow pawn
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I mean this signal isn't 480i, its 480i-ish

naive whale
willow pawn
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Which is good, seems the same on my 20 Inch Consumer CRT

umbral radish
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Just a quick question, has anybody tried and tested the JPN "Sega Ages Outrun" with today's release of the single core. Lots of graphical corruption ..... I just want to make sure I'm not being stupid before I report to Github and my tiredness has resulted in me missing something obvious. It would only take a minute for someone to test.

celest lake
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let me look at it

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i have Japan and Japan (REV A)

celest lake
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yeah it's bad

wise brook
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if you do file the bug report, remember to specify it’s single core only

celest lake
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no, it's both

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I think

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actually hold on

wise brook
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oh

celest lake
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yeah both

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I should test with the stickied core rq

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yeah, it's busted on all the official unstable cores released today

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Nice catch @umbral radish

ripe valley
naive whale
ripe valley
umbral radish
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Looks like we might have a similar thing with Sega Ages Afterburner, not to the same extent as Outrun - corruption on the Sega Ages logo at the start when it zoom in. The game itself appears to be fine though.
Sega Ages Fantasy Zone - audio bug when you get into game or you die.

wise brook
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checking out the dual ram interlace build

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beyond excellent result for day 1 implementation

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spotting some quirks here and there looks like all of the Saturn’s many resolutions are gonna need dialing in

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but good god it’s nice not to have flicker in grandia

umbral radish
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I'm looking at Virtua Fighter 2 now/ Going through the Tink4k, it's absolutely stunning!

ripe valley
umbral radish
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Cheers @ripe valley , much appreciated!

wise brook
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quick one

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analog sound out of dual ram setup?

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is it a dip switch or do i need a dac with an audio output

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currently trying out the pro io without the analog bridge

upper dust
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I think it's TOSLINK only in digital mode

tawny forge
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Is there a TLDR on today’s unstable? Is dual ram much better than single?

celest lake
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It has more fixes. Bacon’s video is a pretty good demo of the benefits in those fighting games

severe whale
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I have a BVM D24 monitor I could test it on

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And also OMG finally 480i!!

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I’ve been running like a broken record on it

radiant karma
naive whale
radiant karma
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DOA has improved with the dual ram kit but I can still see some slowdown, using kasumi, I can replicate it (most of the time) by quick rolling (G) and down + (K) after being knocked down.

brittle pecan
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I'm using the IO Analog Pro and currently getting a jittery picture on my 14 PVM with the latest unstable

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also using rgb

severe whale
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You know what would be cool

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If the core got the same option as the ps1 core. That allows the 480i games output 480p

errant crown
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Next revision of the core will auto-translate Princess Crown 😃

radiant karma
mortal mist
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Zet-sensei confirmed that there is a problem with the original version. I never test patched games

naive whale
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It’s so random though

burnt matrix
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is the pinned build still the latest and greatest?

radiant karma
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Yes, no new updates since.

burnt matrix
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thank you; does it work with single ram?

radiant karma
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Dual Ram only

burnt matrix
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darn

radiant karma
naive whale
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I 100% forgot about last Bronx somehow today

radiant karma
naive whale
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I swear the slowdown is like character / stage / move dependent

burnt matrix
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lol the best character name

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"picky"

naive whale
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Sequel was way better

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Is VF kids 480i? I can’t remember now

radiant karma
naive whale
pearl harbor
radiant karma
green swift
# willow pawn

Can any one test Sega Ages - Vol 1, Space Harrier and let me know if you get music? It gliches out for me on for the US and Space Harrier JP release. I'm using the linked core from Kasher. Is this the most recent Single RAM build?

next bronze
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I think Last Gladiators (and v. 9.7) and Necronomicon are 480i?

radiant karma
green swift
celest lake
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Yeah, regressions in a bunch of sega ages titles unfortunately

willow pawn
pearl harbor
severe whale
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Also very frustrating that there isn’t a complete list of all Saturn interlaced games

errant crown
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Pretty much all the games that are interlaced during gameplay are fighters, and the rest just have interlacing in menus and FMV’s.

ancient surge
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I know these games use interlacing in some way.

Virtua Fighter
Virtua Fighter Remix
Virtua Fighter 2
Fighting Vipers
Fighters MegaMix
Dead or Alive
DecAthlete
Panzer Dragoon
Sonic Jam
Thunder Force V
Grandia
Waku Waku Puyo Puyo Dungeon
Magical Night Dreams Cotton Boomerang
Game Tengoku The Game Paradise!
Suchie-Pai Adventure Doki Doki Nightmare
Nanatsu Kaze no Shima Monogatari "Premium" Disc
Sengoku Blade "Digital Edition" Disc

severe whale
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Appearantly Earth Worm Jim 2 got hidden interlaced mode

severe whale
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VF kids is though

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Maybe they are in menus? Gotta check

ancient surge
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I think there are more of those art gallery "games" that used 480i too, but I'm not sure.

480i was frequently used because it displayed more detail in the pictures, but not all art galleries used them. The aforementioned Sengoku Blade "Digital Edition" disc used 480i, but the similar Twinkle Star Sprites "Omake" disc didn't.

ancient surge
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On a side note, Grandia had one of these discs too called Grandia Digital Museum. But what's interesting is that the developers at Game Arts went a step beyond and turned it into a short RPG, with the meta twist being that you need to hunt down the art that was stolen in a museum.

https://youtu.be/qdNuLu1R2vk?si=h7CFwlF8MQYsqcRP

to

ゲーム開始時の状況(キャラステータス、道具、装備、魔法、技等)をおもに紹介します。
どうやらフィーナは光翼魔法を覚えるみたいです。

▶ Play video
ripe valley
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I've added the SEGA Ages regressions between yesterday and now to the issue log.

rich violet
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GitHub

In the latest core, I noticed a problem in the graphics of Lara's character in Tomb Raider. It is much better in stable core 20240323 for comparison core 20240423 VID_20240423_210209191.mp4 sta...

GitHub

As you explore the area, you will occasionally see white lines. Probably the easiest way to reproduce this is by turning the character to the right and left , trying in several places I have not ob...

mortal mist
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I tested all my submissions yesterday

gusty quest
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Need to pick up another SDram now for some testing at least Taki is still offering a cheap option

ripe valley
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A technical explanation from srg320 on why some games will need a second SDRAM module.

drowsy hull
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Take that you unbelievers!

tawny forge
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Alas the dual SDRAM supremacy prevails elmorise

drowsy hull
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Just the thought of not being able to fullspeed fighters megamix makes me sad

hearty marten
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Time to get a second stick then shrug

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Saturn core is worth it for the extra cost to me

mortal mist
drowsy hull
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Thanks mr killjoy

mortal mist
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I think that this has dispelled any doubts about the possibility of improving the version for one sdram

high bramble
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Core is literally unplayable now. Oh well.

tawny forge
mortal mist
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neva

severe whale
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SamIAm and I began our Princess Crown translation in the spring of 2012. By the year's end, we had a complete first draft of the script and a print routine displaying English characters in-game, but it was all very rudimentary, and the bulk of our work still lay ahead of us. In February 2013, I created a public GitHub with a snapshot of the proj...

▶ Play video
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thanks to eadmasters translation we now have a life sign from the original translators after 12 years

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if that is not the greatest poke i dont know what is 😄

river wing
tiny flare
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Alas, I love the convenience of analog IO too much

gusty quest
# mortal mist

That's fine if the limits have been reached. It's some piece of work no matter

random shard
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Ah, we hit the ceiling again with the mister

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So close to the finish line too

naive whale
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“Hey look at our shiny toy. You can’t have it. But we’re gonna drag the other guy still because grumpy face”

severe whale
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its so extreamly lousy of them

naive whale
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“Coming 2069”

severe whale
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at least they admited that he didnt steal it

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the guy didnt create his own thread about it. he posted his translation in the original thread

naive whale
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Yes but in the most “it’s still wrong” way possible. I just hate this part of retro gaming. Dude with the first release did everything the right way and still gets attacked. Annoys me

severe whale
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thats more honest than most people would do

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yeah the passive agressive is hard on this one

tawny forge
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If the slowdowns are affecting just a handful of fighting games that are using the same engine, it's probably a matter of time before some Saturn hacker come up with patches for those games so they can run smoothly on single sdram setups

green swift
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I doubt we'll ever see thier translation. It's been in dev since 2013 right? When do perfectionists achieve perfection?

visual grove
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Ah bummer, but it’s close so maybe DE25 can put Saturn and N64 over the finish line for accuracy. It’s amazing it got anywhere really

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Maybe DE25 they’ll be able to throw another 7pins at SNAC for dual lightguns as well

tawny forge
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sorg should just design the perfect MiSTer 2 PCB and send it out to Taki for cheap mass production elmorise

burnt matrix
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I am hopeful that through optimization and further core improvements, something will be figured out for single sdram

rich violet
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It's just a messy situation, with neither "side" looking magnificent. That said, the decade-in-the-making translation in that video does look like a fantastic job is being done 😍

burnt matrix
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The new guy who put the translation out is a hero imo

rich violet
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I tried the version that's out, and thought it was a very pretty game, but the clunky early release wasn't something I wanted to play, so I stopped quite soon

burnt matrix
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yeah I didn’t even bother loading it up lol

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I heard about the crashes and I can wait

rich violet
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I didn't get as far as the crashes, but the slow pacing of the many short spaced out speech snippets and text overwriting made me not want to continue. With the version in the video, the spacing is fixed, so a lot more text fits in the bubbles, so there will be a lot less clicking through endless tiny snippets of text

burnt matrix
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There was a way to fix that yourself through a hex editor after patching but I also couldn’t be bothered lol

rich violet
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No that just squashed each line of text to the left

burnt matrix
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Oh

rich violet
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In the video loads more text fits in each "bubble full" of text so there are fewer

burnt matrix
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I see, that’s good

visual grove
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Damn close though

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Someone needs to talk to Terasic and tell them we need at least 6 independent rams 😉

burnt matrix
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I think perf improvements could still be attainable through optimization. Likely not now but further down the road.

twin canyon
#

robby over here shillin again

visual grove
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I secretly want him to say “as good as it gets” and finish Battletoads 😅

burnt matrix
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I FORGOT

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battletoads!!! elmorise

visual grove
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A little greedy since Saturn is a fixture in my setup so I don’t need a perfect core and can just fall back to that for anything slightly off

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But I bet he’d like some time on a different project too, it’s been a minute since he started on this journey

naive whale
burnt matrix
#

We’re still very early in this new development, which is extremely exciting. Smart solutions all around.

ancient surge
#

The SEGA Saturn core hitting the limit of what is feasible on the DE-10 NANO is a bummer, but what was accomplished is still very impressive.

naive whale
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I just say keep your wallet in your pocket til the core is done

celest lake
#

is there any reason to have a non-dual ram build if all you’re doing is connecting via HDMI?

visual grove
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"just buy everything or you might miss out, you don't want to miss out do you?"

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should be your stock response

burnt matrix
visual grove
#

but also no

upper dust
#

might as well fill the slot with ram

visual grove
#

if you never use CRTs there's no downside. If you do use them then then downsides are around dac issues and just QOL stuff where you need to troubleshoot or run something that works better over hdmi like configuration stuff

upper dust
#

thinking maybe I'll upgrade my old analog IO board with a MA digital IO direct, but pass the HDMI signal to a switch. One out goes to HDMI, and the other goes back to the MiSTer for the direct video Saturn AV port. Can only use one display at a time, but still have the option to use either

burnt matrix
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I’m waiting to see what happens. I have analog and dual ram builds.

naive whale
burnt matrix
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lol I wish

radiant karma
ripe valley
#

I've reported some missing issues found between yesterday and now + one another from some comment on VGE's video.

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I hope that I've not missed anything else.

mortal mist
#

with such a number of changes , it was known that there would be regressions 🙂

celest lake
willow pawn
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What's the interlaced problem on digital?

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If I half fixed it for analog might as well half fix it for Digital

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Is it just adding Bob deinterlacing?

radiant karma
burnt matrix
#

Bob that much better?

radiant karma
#

You get rid of the combing artifacts but introduce a bobbing image, plus lose resolution. Both are compromises, but they are cheap to implement.

ancient surge
#

Bob is more consistent with motion. Like if you've ever played something like Tekken or whatever with all the interlacing artifacts smearing the screen, it looks pretty gross. That's why bob is preferred.

twin canyon
#

i chased bob away

naive whale
#

capturing some more saturn

#

VF Kids is such a weird vibe

burnt matrix
#

It still won’t load for me through MGL, arrrgdjdhfjfjdks

celest lake
#

or was that a fever dream

radiant karma
burnt matrix
ancient surge
naive whale
#

Sonic the Fighters

burnt matrix
#

for Model 2

celest lake
#

Sorry, did you say it's called Fighting Sonic?

burnt matrix
#

Yeah

#

Wait no

burnt matrix
#

It’s for Model 2

#

It’s a fighting game

#

Which is why it’s called

burnt matrix
celest lake
#

Knuckles and Friends Work it Out - got it

#

In all seriousness, I wonder if I played it on mame because I've definitely played it. Assumed it was on Saturn

ancient surge
#

It was on Sonic Gems Collection and Xbox Live Arcade on Xbox 360

high bramble
#

Roughhousing Rodents™️

celest lake
#

the most cursed platforms

burnt matrix
#

Was alright

#

That’s how I imagined VF Kids would be lol

random shard
#

is there a list of the games that will never run full speed?

celest lake
#

never is a strong word

random shard
#

I'm using srg320's words

celest lake
#

never is a strong word

ripe valley
#

We've not talked about speed of the games, but accuracy of the memory compared to a real system.

random shard
#

maybe its too technical and I didn't get it, let me read again

burnt matrix
#

It’s the fighting games that use the VF engine

random shard
# mortal mist

in here SRG is being asked if they can be fixed to run at full speed and SRG says no. Did I misunderstand?

random shard
random shard
#

so they can run at full speed with dual?

celest lake
# random shard in here SRG is being asked if they can be fixed to run at full speed and SRG say...

no no, I see what you're saying. this is more about accuracy. so the game may not run as it did on OG hardware, but the difference also may be inperceiveable after further optimizations. We don't know what is going to happen in the next few weeks/moths/years(?) when it comes to further optimizing the core. SRG says it will never be 1:1 to OG hardware, but it may be so close that you have no idea

random shard
#

ok, I guess its a compromise I expected on such a complex system

burnt matrix
#

Yeah let’s see how things look in a few months

burnt matrix
celest lake
#

yeah, this generation of systems is all about compromises on the de10nano

random shard
#

but what does that translate in real life for dualram users? unfixable bugs?

celest lake
#

it's a miracle they run at all

burnt matrix
random shard
burnt matrix
#

Both ram configurations have perf issues, dual ram less so

ripe valley
#

Like with the PSX and N64 cores, sometimes not perceivable for the human beings.

random shard
naive whale
burnt matrix
#

Currently

celest lake
# random shard but what does that translate in real life for dualram users? unfixable bugs?

We honestly don't know. Right now, the way that the core is set up, it will never have all the memory groups out of ddr3 (I'm going to pretend I know what that means, so just play along). Will that mean that there will always be perceivable differences between the core and OG hardware? No idea. This release is 24 hours old, and it's huge. SRG is a miracle worker, so let's see what they do next

random shard
celest lake
burnt matrix
naive whale
random shard
#

he is my favorite ukranian (sorry krikzz)

naive whale
#

some people really hang their hat on "its not cycle accurate" when the difference is a rounding error in some math and no human being would ever defect it

burnt matrix
#

LOL

burnt matrix
celest lake
#

I think if I was looking at real hardware and the mister in split screen, aside from the known bugs, I wouldn't be able to tell the difference. I think you have to have a deep familiarity with the original hardware to notice

random shard
naive whale
celest lake
#

Look at CPS2 for example. Folks who would know say it runs fast. And I think anyone who is a CPS2 efficianto would notice. But you and I wouldn't notice. And you probably wouldn't even care (except now you know so you have to care - sorry that's the rules)

random shard
burnt matrix
#

The MiSTer really does feel like some magic device when you first get it because its accuracy and performance is a step beyond most software emulators. But when you start learning more about it you realize that it’s not 1:1 because of knowledge available and hardware limitations. And to your point it doesn’t matter if you can’t tell.

#

@naive whale

naive whale
#

I hated that thing....giant setup with a jet engine fan

celest lake
burnt matrix
naive whale
#

but lets me real...I dont actually play video games any more lol

random shard
naive whale
#

I just make videos about them...and that is def NOT enjoying games

celest lake
#

Listen, all we know for sure is that the SuperSega will run all of the saturn games at 100% accuracy

#

so please get those preorders in

tacit cliff
#

Sometimes I think about the PSX core and the way there was an announcement that the single-core version wouldn't be accurate due to a sound difference of like... 2 milliseconds sometimes

naive whale
tacit cliff
#

completely imperceptible to a human

celest lake
ripe valley
#

"It's just some video games."

naive whale
random shard
celest lake
#

bacon makes videos so he can troll people in the comments

#

that's it

naive whale
#

anything in life isn't perfect if you have precise enough tools to measure it...so stop worrying about perfection and just go how fun. That's how I see it

naive whale
#

boring paint by numbers film garbage

ripe valley
tacit cliff
#

"In a perfect world, men like me would not exist..."

naive whale
#

so I decided to talk about games...said Id give it a year. Yesterday was legit the 6th birthday of the channel

#

but if we are honest you CAN measure perfection

#

@burnt matrix mother gave me a straight 10/10

random shard
burnt matrix
#

But yeah can still be complex if you dig in

#

PSX core is literally like “it just works, here’s a few options to toggle, go nuts”

celest lake
#

listen, the sooner SRG ties up this core, the sooner they can move on the jaguar core

naive whale
#

most modern emulators are great at what they do but they are also proof that UI/UX teams exists for a reason

celest lake
#

Is there a good frontend for mame yet?

#

I feel like nothing I have tried is ever good. It's either like a list of games, or giant box art

burnt matrix
celest lake
#

one of these days

#

maybe when it comes out of beta

#

speaking of which, is it mame day, I didn't even look

burnt matrix
#

MAME isn’t for me and I’m ok with that. I use MiSTer to play arcade games.

naive whale
#

ill have a vid on the updates to Sys 22 / 23 tomorrow

#

like I dont want to drag my Crisis Zone PCB out of the closet. Its the size of a damn end table

celest lake
#

nu uh, your mom is

naive whale
#

I mean look at these stupid things. Thats a PVM next to them. Two games. Like 12 inches of hard hitting steel

#

heheh

burnt matrix
#

Holy shit lol

celest lake
#

jesus christ

naive whale
#

oh btw did everyone realize there was a weird canadian only release of DOA for Saturn. Maybe that should be tested. Has french language support by law

random shard
celest lake
#

I can test it in a bit

naive whale
#

do you have that version @burnt matrix ?

random shard
burnt matrix
random shard
#

whats canada?

burnt matrix
#

Do they go “sourry” after every match

tacit cliff
burnt matrix
#

Don’t hate me Canadians I love your country

naive whale
random shard
naive whale
#

Gottem!

burnt matrix
celest lake
random shard
naive whale
tacit cliff
random shard
naive whale
#

thats better

ripe valley
naive whale
#

some hoser shit calling it sauce

burnt matrix
#

Oh it was a joke lol

random shard
burnt matrix
#

It went way over my head

tacit cliff
celest lake
#

went over my head too

#

I was like "it's gotta be here under all this poutine"

tacit cliff
#

there's a weird glitch when you set your system to French language though? You can't finish a round, both parties just surrender immediately.

random shard
celest lake
#

yeah, I don't think all of the games are cpu bound, but you likely wouldn't know ever if it wasn't

#

that's the magic. not cycle accuracy - perception accuracy

#

if you can get cycle accurate too, great

#

but if it runs as well (or is imperceptible from) real hardware, who cares

burnt matrix
#

brb trademarking perception accuracy

celest lake
naive whale
burnt matrix
#

Thank you

random shard
#

mister is all about perception

ancient surge
#

One nitpick I have with the SEGA Saturn core is that I wish the OSD didn't have those useless options that were carried over from the SEGA 32X core.

#

The core is in a mature state now and we still have the leftovers.

rich violet
#

I didn't know about them/notice them

celest lake
#

God I hate youtube. Looking at this asshat's channel has absolutely tanked my youtube recommendations

#

just the most dogbrained shit

naive whale
#

like I fully admit I throw in a sprite from a game if it has "sexy person" vibes because thats how you play the game

ancient surge
#

You click one video, and the algorithm just automatically assumes you are obsessed with that one topic and floods your feed with more.

naive whale
celest lake
#

And they love to push the rage bait stuff

#

because that generates E N G A G E M E N T

naive whale
celest lake
#

I'm leaving a comment on your video right now to let you know that you forgot about the saturn updates :p

#

E N G A G E M E N T

willow siren
#

YouTube has a unique way of turning my searches for like MiSTer and SMS games into "Here's why retro games SSSUUUUCCCKKK!".
YouTube algorithm, my guy, you haven't got a clue.
I love the 50Hz chefkiss
Stop hatin

upper dust
#

That's why I don't sign in and use bookmarks instead of subscribing (sorry...)

celest lake
#

Ahh, youtube - never change

burnt matrix
#

I call it the S1Ka maneuver

#

Throw in thirst traps for views

naive whale
#

I did the math...24% increase in views

burnt matrix
#

holy shit lmao

naive whale
#

you can run competing thumbs and viewers get one or the other

#

no thirst? 24% lower CTR

#

but I at least try and make it funny

#

like this

celest lake
#

reminds me of the old summoner geeks video. "If there are any girls there I want to DO THEM"

naive whale
#

see who cracks the joke first 🤣

celest lake
#

JD Vance is gonna love that video

visual grove
#

Yeah like you’re just a little morbidly curious one or two times and suddenly you’re a huge pervert... Algo is so judgey

burnt matrix
celest lake
#

sorry, I couldn't resist

burnt matrix
#

Sorry, but thank you for understanding

celest lake
willow siren
# naive whale

The cat is trapped in a state of thirst. Unable to reach the water.

celest lake
burnt matrix
#

Nah it’s cool, thanks though

naive whale
#

but I doubt nobody will admit to knowing the joke

#

point is there's a way to be funny and still be smart about it...or a little saucy without being over the top

#

but yeah thumbs like that increase views

high bramble
solemn grove
#

what exactly was the interlacing issue that this recent build fixed?

burnt matrix
pearl harbor
naive whale
#

dunno what year THAT is

pearl harbor
#

Covering my tracks!

polar mountain
#

I'm just glad Last Bronx isn't affected. Naked Airport here I come!!

polar mountain
#

I can't remember what the other stages are... something like "Boobs Subway" or something

#

Penis Parking Lot!!

#

I was way off... its "Lust Subway"

#

And "Radical Parking Lot"

hearty marten
upper dust
celest lake
#

OHHHHHH. It's called Sonic the Fighters

#

I wish someone would have said something

visual grove
#

It’s an overhyped model2 game people pay too much for even though it sucks

visual grove
ancient surge
#

You thought we were joking when we said "Sonic the Fighters"?

gloomy hedge
#

sonic, deez nuts

#

-ers

thorn pagoda
celest lake
bleak escarp
#

Y'all talking about the game with Bark and Bean? That's Fighters Megamix

drowsy hull
#

but it never got released on saturn

#

so yes, fighters megamix is the only saturn fg with a hint of sonicesque characters

hearty marten
#

Could’ve saved me hours on Google

drowsy hull
#

we could blame robby

celest lake
hearty marten
random shard
thorn pagoda
#

the guy who was analyzing FF7 for framepacing issues caused by PSIO

random shard
#

then you misunderstood my joke

#

vitaflo absolutely scientifically proved the framerate inconsistency

#

vitaflo is legit

thorn pagoda
#

yeah but he saw it with his eyes first

#

tbh it isn't hard to spot framepacing flaws at 15fps

random shard
#

I'm talking about another dude who thinks his eyes can accurately measure FPS counters on PSX games and said if you format a microsd card with 8kb clusters, you get a better framerate

#

and he "measured" with his eyes

thorn pagoda
#

oh i bet i know who that was

random shard
#

he even said vitaflo was lying when he proved there was no difference in cluster size as that's not just how it works at all

random shard
#

I guess now you get the joke

thorn pagoda
#

yeah sorry didn't mean to call you out or anything

random shard
#

thank god he can't afford a mister, he'd be whining every day to srg320 and zumpass for accuracy

thorn pagoda
#

yeah if he joins this discord i'm probably leaving tbh

#

one of the worst people on the internet

random shard
#

I left the PSIO discord, and I still use it

hearty marten
celest lake
#
  1. canadian
stiff patrol
#
  1. Flatuence
celest lake
#
  1. Poutine everywhere
stiff patrol
#
  1. Strong Eater
celest lake
#
  1. Eh?
stiff patrol
#
  1. I'm Sorry
celest lake
#

do we need to go on?

gloomy hedge
#
  1. Dangit
willow siren
#

The above reads like the start of nice old poem. Or given the day it is, I can hear it set to the beat of Thriller for some reason.

stiff patrol
#

🎶 Eh, night falls 'round the poutine stand, The curds, the gravy in my hand—oh man! And I feel that hunger, growlin’ like a grizzly bear, But there’s something else, brewing in the air! 🎶

You try to fight it, but you just can’t deny, That this poutine’s heavy, gonna make you sigh, And you’re gasping now, buddy, get ready for the show, It's a storm in the gut, and it’s ready to blow!

(Chorus) 'Cause it’s a gas! Canadian flatulence tonight! The kinda toot that’ll knock ya out with fright! Yeah, it’s a gas! Canadian flatulence, alright! You’ll say "I'm sorry," but you know you won’t hold tight!

🎶 You feel the rumble, bubbling from within, And you brace yourself, 'cause you know it’s gonna begin. You can smell the gravy, strong and hot as the sun, And you know, oh dangit, you’re about to ruin the fun! 🎶

You clench and wince, but it’s comin’ on fast, This Canadian thunder, it ain’t never gonna pass! You’re chokin' on that Tim Hortons while you try to explain, Sayin’, “I’m sorry, eh!” But they’re all feelin’ the pain!

(Chorus) 'Cause it’s a gas! Canadian flatulence tonight! That northern thunder gonna blow out the light! Yeah, it’s a gas! Canadian flatulence alright! Those strong eaters, buddy, ain’t lettin’ you outta sight!

(Dance break with polite apologies and strong gestures)

(Bridge) Strong eater knows, that the poutine flows, With every bite, you're igniting those woes! You feel it deep down, in your core, And you’re sorry, eh, but they’re out the door!

🎶 So grab your poutine, and grab it tight, 'Cause you’re Canadian, buddy, we do this right! We eat it strong, we eat it loud, Even if it clears out the whole dang crowd! 🎶

#

(Chorus) 'Cause it’s a gas! Canadian flatulence tonight! The kinda toot that’ll knock ya out with fright! Yeah, it’s a gas! Canadian flatulence, alright! You’ll say "I'm sorry," but you know you won’t hold tight!

(Outro) Dangit, buddy, you better step back, This Canadian thunder’s gonna attack! You better know, eh, we don’t mess around, When the poutine’s served, it's the loudest sound in town!

Canadian Flatulence tonight, it’s a gassy delight!

#

Thanks Chat GPT

celest lake
pearl harbor
ripe valley
#

I've reviewed some previous videos from VGE on the Saturn core (from the past month) and took notes of eventual issues to report.

#

For Daytona USA - Circuit Edition (Japan), the game works correctly with the last unstable core.

#

For NBA Jam Extreme (USA), the 3D ball is incorrectly rendered as a tinted triangle, I will open the issue to the log within the next minutes.

#

Other issues reported were fixed or a bad rip of the game.

ripe valley
#

Strange pizza.

tiny flare
#

see, Saturn can do triangles after all

wise brook
#

@ripe valley @mortal mist so I was finally able to enjoy some grandia without flickering, even the little issue of background textures and buildings de-syncing is fixed with the new dual- ram build.

#

Wondering if I should update or close the issue I logged way back when

ripe valley
wise brook
#

“with the latest dual-RAM this issue is now fixed”

#

“ should I close this or leave it open for single RAM users?”

ancient surge
#

I was playing Rabbit yesterday, and I noticed two issues with the newest dual RAM build.

The first is the audio briefly cutting out periodically, and the second is a glitch where the character I chose Yu-Lan had two mirrored sprites during the round win pose.

upper dust
#

also it's the English patched version

wise brook
#

patch on non-patch never made a difference as far as I can tell, it was just something about ram timings and the SD card

#

My set up going through about 12 different SD cards never yielded a better result or using the USB storage

#

this was on four different MiSTer

vestal night
#

in the last core there are artifacts in the Sega Touring Car Championship (USA) game, and lack of color in the first race through the composite signal.
3d pad (not SNAC) doesn't work either.

ripe valley
#

I need to check with Rabbit later (busy now).

ancient surge
#

Let me try and replicate the glitch I saw in Rabbit.

#

Wait, maybe the glitch isn't actually a glitch? I'll need to double check this with real hardware.

vestal night
mortal mist
#

Same for single and dual

ancient surge
#

False alarm, it's not a glitch.

#

Just looked weird.

#

Every time I boot up Yumimi Mix Remix, it keeps getting stuck on this screen. I want to double check this isn't anything on my end. Was using that dual RAM build posted by srg320 in the issues page.

ripe valley
#

I'm available within the next minutes, I will test Rabbit (for the sound) and Yumimi Mix.

ancient surge
#

Found another problem.

Bouken Katsugeki Monomono has this bug where the graphics briefly corrupt every time the text boxes change.

mortal mist
#

nice find

ripe valley
#

Some timings issue from what I understand.

ripe valley
#

Bouken Katsugeki Monomono issue is reproducible.

#

No issue for me on Rabbit, either on the sound and the video.

ancient surge
#

Could be a bad dump or something with my specific setup causing this issue, I don't know.

mortal mist
twin canyon
#

lookin' like another weeb game

brazen rampart
#

Hi, I just tested the new unstable core today and while I now have proper interlaced video everything runs extremely slow when interlaced, am I the only one to see this?

willow pawn
#

Some of the fighting games run slow

stiff patrol
#

but faster on dual ram

hearty marten
#

dat dual ram. amirite?

thorn pagoda
#

doesn't seem the end of the world, unless you're a superfan of 3d saturn fighters you can just use single

hearty marten
#

Agree. Unless you’re a tube man, the cost of upgrading to dual isn’t that significant either in my opinion - more than worth it for the Saturn

#

But I don’t think they’re yet running at native speed, so I’d definitely hold off for now

stiff patrol
#

even if you use a tube you only lose the ability to go to HDMi and a CRT by using a dual ram digital setup

hearty marten
#

That’s also true

inner kayak
sudden tusk
#

I could beat any of you at any Saturn fighting game ever made ..

hearty marten
hearty marten
#

I blame @burnt matrix. He’s in the pocket of Big SDRAM. He caused all this

sudden tusk
kindred sundial
hearty marten
#

I feel like it used to run okay on single. Maybe

#

But maybe that’s the price we pay for accuracy on other games, if srg320 was adjusting timings etc

kindred sundial
#

Yeah Last Bronx, Fighters Megamix, and Fighting Vipers used to run better for me on the old core. Agreed if it means they run worse in the sake of accuracy I’m all for it.

gloomy hedge
#

are these any good

#

and what do I need to make a saturn lightgun work like with SCART for example - do I need some kind of AV cable ting?

#

or do people usually rock the standard "virtua gun"

#

these just work right? @naive whale you might know...

naive whale
gloomy hedge
#

might cop 2

naive whale
#

Nothing needed to make it work via any signal. They don’t work like a GunCon

gloomy hedge
#

jesus ebay is just broken with some hcaptcha bullshit cant get past it lol AI wins aktane loses

polar mountain
ancient surge
#

Maybe it's related to me using the English patch, but I'm not sure. The rest of the game works like it should so I doubt it.

ripe valley
#

Yeah, must be the patch.

#

I've tried with the original game.

ancient surge
#

Oh yeah, I should probably revisit Dino Island too. I remember that game being scuffed on older builds, so I wonder if it's any better on the most recent build.

high bramble
#

Careful posting pictures of all these guns.
Someone might get triggered. 😏

small gust
thorn pagoda
#

grandia is fixed but only on dual-ram ?

rich violet
#

That's what some people have reported

proper prism
#

I noticed some weird visual glitches in Symphony of the Night. These are new. I'm using the latest nightly build. I don't remember them being present in the previous builds.

#

There are a few other minor visual glitches like this, but I wasn't quick enough to capture them.

mortal mist
#

Definitely worth reporting on github , the latest test core has introduced quite a few regressions

#

But this is normal with this amount of change

proper prism
#

Ohhh. Ok. I wasn't sure where to report it.

#

Overall, the update is phenomenal.

river wing
#

I'm going double-RAM, and I have been using RetroCastle components for years now.
So, I found this I/O board:
https://www.aliexpress.com/item/1005006559887054.html
...seems to support digital and VGA at the same time. But the description and pics look confusing. Since I am reading around here that having both is impossible, is this an VGA-only I/O board??

#

I have been trying to contact @steel salmon these past days but without much luck, I guess he's busy or something

wet hull
#

The unstable nightly builder on github can sometimes be a bit buggy

soft goblet
#

semi-unrelated, is there a dual ram memtest (I know the official stance on it by sorg) compiled by someone else to test if all ram modules are good/if they're cooperating together with the main module?

proper prism
wet hull
#

@mortal mist can you help here please?

soft goblet
#

Hm.. I found a dual sdram (or just second slot?) memtest by @open swan as a fork, but no compiled version

proper prism
wet hull
#

Let's wait till kuba responses

soft goblet
#

actually, there is a compiled one, I'm just blind

wet hull
proper prism
#

Where would I find a compiled build? I'm sorry. I'm still relatively new to all this.

wet hull
soft goblet
#

True, but considering how finicky the RAM seems to be in general, there's still a chance that the second slot could yield different results

soft goblet
#

Don't have the second RAM stick yet, just preparing to test it once it gets delivered

mortal mist
#

Use build from this link

proper prism
proper prism
#

It's a very minor issue. The game is still playable.

mortal mist
#

Still worth reporting on github

proper prism
#

Ok. I'll report it to the Github.

mortal mist
#

Thanks!

ripe valley
#

Should be helpful to add the save file with on the issue log.

proper prism
#

Maybe it's supposed to be like that.

mortal mist
#

You wrote that it did not flicker before 😅

drowsy hull
#

but which version is lying

proper prism
ripe valley
#

We could try with older builds on our systems if we could have the save file.

#

And compare it to the OG console.

proper prism
#

Yeah, I can send the save file

#

I'm playing this translation.
https://www.youtube.com/watch?v=DyQ9Fcajy7k

This is the most complete and advanced version of the game with many quality changes compared to the original.

Basic changes to the «Ultimate» version of the game:

  • Fully translation into English;
    -Restoration of translucency of many objects;
    -Direct access to the global map;
    -Finalization of the global map;
    -Restoration of the original pr...
▶ Play video
mortal mist
ripe valley
#

I can't make the cape flickering at the moment on the original game and the 4MB hack + v1.1 En translation version.

#

Some more investigation in progress.

ripe valley
#

I know, I've tested only that cape (Glaring Cloth).

proper prism
#

You tested on MiSTer? Or an actual Saturn?

ripe valley
#

Both.

#

JP Saturn with a SAROO and a Dual RAM system with the same build as kuba and yours.

burnt matrix
#

y’all were busy last night

proper prism
#

The cape did not flicker on anything you tested. Is that correct?

ripe valley
#

I'm redoing the tests a second time on a bigger screen, just to be sure.

proper prism
mortal mist
ripe valley
#

I'm removed all filters, changed a vsync_adjust on the MiSTer system and seen a frame flickering on the cape.
It will be very difficult to see on a real system without a capture card and better eyes than mine.

ancient surge
proper prism
#

Ok. Since you've confirmed it, I'll go ahead and report to the Github.

burnt matrix
#

Saturn is so amazing. Saturn fans are even more amazing.

#

I’m just lucky I get to enjoy a console with all you awesome people.

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❤️saturn ❤️

proper prism
#

The Saturn is my favorite console. Being able to play it MiSTer is amazing!

ripe valley
#

Let's see if srg320 could determine something from it.

blazing lance
#

Why is the news bot picking up a 6 months old Saturn update that says "lots of fixes"?

celest lake
#

Someone posted in the thread

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and I think all the bots are like “wtf”

stiff patrol
#

yep some idiot posted in the news thread. It should be locked to devs only

blazing lance
#

I didn't even realize that level of stupidity was possible

stiff patrol
#

Never underestimate the stupidity of people. make somehting idiot proof and a better class of idiot appears to defeat you

celest lake
#

let he who is without sin cast the first stone

stiff patrol
#

hey I never posted to an obvious dev only news channel !

open swan
burnt matrix
#

HAHA THE RECKONING COMES

#

ok that's 10 people

#

new people can join

warped saddle
#

I love how the discord forum concept is so important the solution to this is to just keep kicking randos

burnt matrix
#

That's above my pay grade lol

#

Also, if I kicked anyone and you're an active lurker/commenter here please reach out and my sincerest apologies.

errant crown
#

Posting to prove I’m still active here

#

I deserve to still be part of the super exclusive Sega Saturn Club

pearl harbor
#

I survived the culling!

burnt matrix
#

I went after people who didn’t have a profile image lol

gloomy hedge
errant crown
#

I remember Robby had to kick people out for me to get in here

gloomy hedge
#

Damn Robby you making trades for people

#

Just let me know before you guillotine me

green basin
#

Was playing albert odyssey on latest core and after the first bridge the player was vertical bars until it went back to overworld... also weapons shops have flickering textures or sprites not sure which

high bramble
#

User trafficking.

quick sorrel
blazing lance
#

Can't wait till Mars comes out so I can finally play Saturn 120fps

tulip urchin
#

Looks like latest unstable Out Run has corupted graphics, can anyone else try and let me know.

errant crown
#

It’s been confirmed earlier

#

Space Harrier, too

#

Dunno how many of the other Sega Ages games are affected, but at least those two

#

Both Single and Dual RAM

upper dust
#

Power Drift seemed fine (game needs to be bin cue for music to work though, but that's for all versions of the core)

floral saddle
#

the first game on the gakujo parodius da pack has a graphic bug on the first stage. the konami sign drops to the ground if the claws holding it are shot, when it topples over the sprite glitches over half the screen.

ripe valley
#

I've rephrased the issue and added it to the log.

soft goblet
#

Is there a "most compatible" BIOS to use with the core or is it just personal preference?

ripe valley
#

A region free patched version of any BIOS should be alright.

soft goblet
#

Cool.. sticking to the RF Hi-Saturn one then

balmy crag
upper dust
mortal mist
#

If it works well on the previous core it is not a chd issue

#

The last test core introduced some regressions

balmy crag
dusty shale
#

I made a Saturn-themed wallpaper for my MiSTer.

dusty shale
lofty spire
#

yo that's sick

dusty shale
wise brook
#

insanely hot

dusty shale
#

If I get time, I'll also make a 4:3 version.

high bramble
#

Very nice!

dusty shale
#

I'm trying to do this with my Bulk Slash save file, and the MiSTer never seems to recognise it.

#

I extracted the .bup using the Save Game Copier tool on my Satiator.

burnt matrix
#

Whoever doesn’t like the wallpaper gets booted from chat

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Oh wait my agent just contacted me and that was “a shit joke”. Nevermind, carry on!

lofty spire
#

you have an "agent"???

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but i thought you were just a funny retro gaming texan

burnt matrix
#

I am my own agent, times are tough marioohno

gloomy hedge
errant crown
#

I think this seems to happen more with fan translations for some reason

#

Are you trying to import more than one file, or just one?

dusty shale
#

BUL_SLA__01.bup

errant crown
#

Drag the BUP file over it, and then rename the Gigiri save file to the proper .sav name for use on the core

errant crown
#

The save file needs to be the same file size as the one used on the core

#

64kb IIRC

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Gigiri is the save file I’ve had the most success with

#

It was apparently one of the original Saturn emulators

dusty shale
frail token
#

So I'm a bit behind how's the new core?

lofty spire
#

has the saturn core hit the limits of the de-10 like the N64 core?

dawn drift
lofty spire
#

not games, the core itself

#

the problem is i'm not computer literate enough to fully form the question i'm asking i fear lmao

ancient surge
# lofty spire has the saturn core hit the limits of the de-10 like the N64 core?

We hit the limitations of RAM at least. Even with the dual RAM build, all the RAM functions can't be implemented, so the core will always have an inherent RAM bottleneck.

Thankfully in a majority of cases, this isn't noticeable or is minor enough that it doesn't impact playability. The most notable issue is games like Fighting Vipers and Dead or Alive can't reach full speed.

lofty spire
#

hell yeah, that's good to hear that most games are fine

#

really wanna give that Princess Crown translation a whirl

dusty shale
#

@errant crown It worked! Thank you!

ripe valley
#

I'm trying 2-3 things on the core today.

I could fix the SEGA Ages sound issues when reverting the VDP1 changes (so something broke with the VRAM access and the rest of the system).
I'm trying to revert just the VDP2 changes and see if OutRun could run once more (I will test within the next hour).

pearl harbor
dusty shale
#

Putting Bulk Slash through its paces on the core. 2 stages in and I can't tell any difference between this and real hardware.

#

Absolutely stellar.

pallid pier
#

I'm still getting random black screens on the end of Fighters Megamix intro, I'm trying to figure this out. This is on the latest dual ram build too.

ripe valley
#

That one from the issue log ?

errant crown
dusty shale
errant crown
#

I’m sure there is, but haven’t figured it out yet

#

@dusty shale OK, I think I might know. Rename the save file to the Gigiri format and run that through the program. It produces BUP files in one of the folders. Try that and see if it works.

dusty shale
frail token
radiant karma
frail token
#

ahh damn, so not much hope for single SDRAM?

radiant karma
#

Not for those games it seems

hardy lodge
#

Gee. Those dual ramers gonna let us hear this forever.

lofty spire
#

so getting a MiSTer clone board with dual ram went from "something i'd like to have" to "necessary" for me it seems

hardy lodge
#

So is grandia flicker better understood now or still a MiSTerY?

errant crown
#

Wait, so will the core never be able to run Fighting Vipers at full speed?

#

Or, will Dual RAM be the exception?

radiant karma
radiant karma
errant crown
#

OK, cool

#

Glad I have Dual RAM, then

#

Even though I keep hearing people say it’s not necessary, I got it just in case a situation like this would happen

hardy lodge
#

Dang. Grandia is really important to me and I do have an digital io with only 1 ram stick. But I guess I'll wait a bit longer and see how the grandia situation evolves before pulling the trigger on a second stick.

dusty shale
#

I only have a single RAM setup. As far as I know, I can either have the second RAM or the Analog I/O board, but not both.

#

(MiSTer Pi)

lofty spire
#

yeah, the analog I/O board has a place that goes into one of the RAM slots

#

so you'd only have one stick of ram if you got that

errant crown
#

To be completely honest, I find the analog out overrated, since you can just use Direct Video with the Digital IO board.

lofty spire
#

i only got an analog i/o board cause they were out of digital ones when i was getting stuff to build my mister

dusty shale
radiant karma
errant crown
#

I’ve peronally been able to work around that, though

dusty shale
errant crown
#

There also is the issue of finding the right Direct Video adapter, but that isn’t an issue for me anymore, since I have a RetroTink 4K, which has DV features built-in

errant crown
dusty shale
errant crown
#

Looks like a dating sim?

dusty shale
#

Mostly just a plain old VN.

errant crown
#

Apparently it has a translation?

dusty shale
errant crown
#

Cool

#

I’ll have to check it out