#Sega Saturn
1 messages · Page 61 of 1
Help! Help! I'm being stretched!
I have been playing Sega Rally, and man this core has blossomed hasn't it
I’m shocked (not shocked) no one got this reference.
it's just Monty Python and the Holy Grail. the internet is full of references to it. it's honestly more of a surprise when someone references something else tbh
you all should just play 10 or so iterations of dark saviour to calm down.
NOBODY EXPECTS A MONTHY PYTHON REFERENCE!
I realize I play the Saturn core daily. There’s just an endless amount of cool ass games on that system.

I still regret not being a Saturn fan back then but now I get to enjoy the amazing library it has for the first time.
Robby-come-lately over here
Just learned theres a Ghosts n' Goblins/Incredible Machine hybrid game on Saturn today. Shuttle mouse support too!
Called "Arthur to Astaroth no Nazo Makaimura: Incredible Toons", Japan-only.
probably didn't help that Sega just released the Saturn without any fanfare and some areas didn't get Saturns at all (in the United States at least)
I have a friend who introduced me to Saturn around '99/2000. He had a netlink setup and would dial a buddy for duke matches. He also imported games like Radiant Silvergun which blew my mind during that time period.
Really made me appreciate the console despite it being cast aside by the gaming public at that point.
Basically a re-skin of The Incredible Machine. It's really good.
They released it with huge fanfare, but they were desperate to beat Sony to the punch, and launched in JP and US too soon, without the capability to meet demand. There was no win for Sega here, if they'd waited to have more stock Sony would have trounced them even harder. I borrowed a system from a Japanese friend and was the only game store to have a demo for a long time.
Really ?
Kind of like how Mario 2 is not actually Mario 2!
Making a note of this. Thanks for bringing it to our attention.
I put in a feature request on github that locks anyone out of the core permanently if they weren't a Saturn fan back in the day. No need for people who jump on the bandwagon late! 
RIP 😭
Only those who were forged in the flames of disappointment from the western Saturn release
The day one surprise early launch fans only!
I’m part of the ‘encountered NiGHTs in the pinball minigame in Sonic Adventure in the early 2000s, then used Yahoo to find out more, and desperately attempted to make SSF run well on a crappy PC’ segment of Saturn fans
many paths, one love 🙂
I got mine May of 95 and sold it and all of my games to buy a PS1 with FF7 and FF8 in the Summer of 99.
It was kind of funny how I ended up with the Saturn. The store my Dad went to buy it at didn’t have any in stock. They had a display model set up though so my dad asked if he could buy it for a discount. They ended up basically offloading most of their Saturn section to him for like four hundred dollars. He came home with two bags of games and the system like, Happy Birthday. In hindsight not a great sign for Sega.
you bought a PS1 in 99?
But have you tried this one? https://z-team.itch.io/maria-renards-revenge. Hope this is a sign of more homebrew/ports to come!
yep. I didn't actually get a ps2 until like 2004.
ahhh, right on.
Yeah I had kind of stopped gaming a lot by then but when I saw FF8 I was like, oh I gotta play this.
Then we got 9 and Chrono Cross.
I haven’t, that’s cool! Thanks for sharing bro.
I forget when I got a Saturn.. I only know I didn't get it at launch because I was travelling at the time and was in Hawaii when I saw it for sale and was like wtf
and there was no way I was buying it since i didn't want more stuff to carry
I definitely didn't get one at launch, because it simply didn't impress me. Feeling a bit burned after the 32X release and the US Saturn launch debacle didn't help.
I waited until after the Model 2 had been released and had come down a bit in price... and I still wasn't impressed.
It was the only Sega console I never cared for, but I'm still extremely grateful it exists on MiSTer.
I liked the controllers though. 😉
It's not gatekeeping when it's just a poster of Robby that says "Do not serve this person".
i didn't even know what a Sega Saturn WAS when it launched lmao. didn't know ANYONE who had one. it was all PS1 or N64. i had an N64 and a cousin of mine had a PS1
Yeah I never saw Saturn or knew someone with a Saturn. It was just when I went to Toys R Us or game magazines.
i lived in North Carolina at the time and i think the closest store that had any in stock was a couple states over lmao
I lived in North Carolina and bought one at Toys R Us
nice
I remember there was a Toys R Us that had all three systems setup with their platformers, Mario 64, Crash Bandicoot, and Nights.
It was really fun playing all three back to back
I wasn’t kind to Nights as a kid lol
did you play Nights on a standard Saturn controller or did the Toys R Us have the 3D controller?
I was really excited about the 3d controller but didn't think much of Nights
I don't know if it was a pack-in or I just bought it at the same time.
But I had both of them and was like, "damn, this isn't my kind of game"
But it worked with a bunch of other games just fine
Probably standard controller?
it feels a lot better on the 3D controller but it still requires getting used to how squirrely Nights controls lol
I was a dumb kid too and thought the design wasn’t “cool”
Meanwhile wacky animal that goes woah and fat Italian plumber was cool
LOL

we all had dumb opinions as kids. i used to hate Dead Space cause it was just RE4 in space lmao
LOL I mean I get it
then i played it more recently and went "wait a sec, this game kicks ass"
funny how opinions can change over time like that lol
anyone play hell slave on the core? heard it mentioned on pandamonium's virtua cop docu and want to try it out now
You mean Powerslave?
welp, time to test if this works on mister
it appears to work but unless you like playing multiplayer deathmatch games with AI bots or you have local friends to play it with, you're not getting a whole lot lol
interesting that someone was able to make something new on Saturn but not my kind of thing lol
also considering the last update was 2 years ago, i wouldn't get my hopes up for any updates lol
Is there no single player? Me and my brother were able to get into quake 2 on n64 core lol so we'll have to try this one out
not unless you count deathmatch with bots as "single player"
Saturn Original aspect ratio or Corrected?
isnt that just leftover from the genesis core?
Oh no idea
it may still apply to saturn i'm not sure
Corrected is called 'corrected' for a reason. 😏
On the core corrected shows square pixels. It’s easy to spot what it does on the pixel patterns from transparency effects
ah thanks
With Corrected, circles are proper circles... except for Mortal Kombat (on Genesis/CD), but who plays that anyway?
Looks good with some titles, not with others
Corrected is never correct 🤪 (but if someone prefer it that’s all good)
@visual grove - I found something you might want to see, on FB marketplace. Looks like an original VF2 instruction card.
Interesting! They look like they had a tough life but I’ve messaged the seller to see if they will sell just the cards. Thanks!
I figured they might be useful as a starting point for re-creating them. A lot of the art seems to be the same as the one I scanned.
Ye gods no
Australians don't take care of their shit, and they have bizarre ideas of what cabs are worth buying.
That and shipping to the US would be very bad, hopefully a padded envelope or something isn’t the worst if he will separate it for a not crazy price
A couple of feature requests added:
For games that work best with a specific RAM cartridge it would be idea if the core was able to set the best version for the game on launch e.g. Metal Slug has performance issues when the 4MB cart ...
Are the music loop issues and freezing with Assault Suit Leynos 2 known?
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Is SNAC fully supported on the official core now?
only for digital pads
it was possible on some older forked snac builds but that fork isn't whats in the main core
ur a forked snac
Use a fork on snac, got it
No
Mean unicorn
I forgot I had the failicorn
It does work with the 3D controller!
CRT gone. Retrotink 4k ordered.
Thank you for the confirmation.
Saturn core has the latest FW that is needed for Retro Tink and Morph 4K scalers, doesn't it?
You mean DV1 autocrop? Yes, the framework update was made.
Cool, good to know
Do the triggers work? This is my biggest problem with trying to use the 3D Pad over USB right now. Those analog triggers just refuse to work if you set it on the 3D pad setting. I really hope the MiSTer/Saturn devs can hash this out eventually.
Is SRG doing his own SNAC implementation or has he added in the work Blue did?
Sorgelig said he'd look into analog triggers generally, which would be nice for a couple of other controllers as well
at one time the analog triggers did work with snac, but I'll let Mario answer if they do now.
@hallow fossil I gave him the code and said he could use it as is or rewrite. You can see it in the issues. He chose to rework it, the core was very full at the time high 90 percentage
Ah, this is something I was wondering as well, if there is space left much else like more peripheral options and cheats etc.
probably something only he can answer may be able to rework some part and optimize or remove some stuff
I just tested SNAC on the latest official Saturn Core 20240628, it works perfectly with the Saturn 3D Controller, including analog triggers etc. I can control the gas in Power Drift via analog trigger in small increments, steering is analog...
Regular Saturn six button controllers also work via SNAC.
thanks for confirming, I didn't actually have 3d pad to test
Oh yeah I need to test the Morph4k with this core.
What does DVI auto crop do?
oh nice, sorry i've been repeating that without verifying it for don't even know how long
Looks like I'm getting into SNAC.
Thanks for the help, guys. My wallet hates you though.
It automatically cuts the black borders from the games and gives you full screen (no need to manually do it) due to meta data that the Mister sends over HDMI. Some are still left in specific games, but these are part of the game resolution then. With auto decimation (Tink) and direct video generally you get the 1:1 native resolution scaled to fullscreen.
That’s super cool, thank you for the explanation!
Yes the triggers work. Only over SNAC does the controller work properly.
i guess the 3D controller only works on SNAC then? i have a SNAX adapter and hooking up my 3d controller to it and nothing works. the controller does work on an actual Saturn though
Out of interest, do you think adding in SNAC mouse and keyboard support would take up much space?
It should work on SNAX as well. Have you tried pulling the controller's plug out of the adapter a bit? It can be a little finicky.
i'll give that a shot
mouse shouldn't take much. I had it working in my code, it uses the same protocol as the 3d pad. keyboard - I'm not sure I'd have to look up how that worked
I think I'd expect the SMPC keyboard handling to "just work", but only support a subset of the keys
the "real" keyboard use requires SH-2 Direct handling, which might or might not work
pulling the controller out of the adapter and back in seems to make the 3D controller work with the saturn core lmao
Well, it's not a problem with the core though. It's a problem with the adapter itself.
I think this is all info needed for the Saturn keyboard, that is linked on the GitHub issue:
https://plutiedev.com/saturn-keyboard
It sometimes helps to pull the Saturn controller plug a little bit out of the socket, to make sure all contacts are good.
there's a chance keyboard might work on one of my old test builds, not sure about current code. I don't have the sega keyboard though does anyone here?
You can actually use any PS/2 keyboard if you can get an adaptor that apparently Sega used to make
yeah maybe that's possible. But I kind of doubt usb keyboard will get added, not many games support it. so there might be a better use of the space that the usb KB code would take up(like not using the sega KB adapter)
Although looks like these things cost more than getting an actual Saturn keyboard
Yeah if space is an issue and USB keyboard support cuts into that the that may be something that is added when MiSTer 2 is released
I want lightgun support
My understanding is it is pretty straightforward to add usb keyboard support to cores, you "just" need to adapt the file I link on the GitHub issue with the details for the keyboard and system in question, so a more junior dev could do one. However it is a laborious process, so someone would need an afternoon and some good tunes on the go to complete one. There are a few systems that could have keyboard support added for a handful of niche games or apps like Master System and N64 (latter obviously has space issues though)
Agree with Robby, would be a real shame if there isn't space for light gun support on DE-10
You can do USB keyboard mapping without explicitly adding keyboard support the old way like that.
But that would be key to gamepad mapping
Is best practice to make a file like this one?
https://github.com/MiSTer-devel/CreatiVision_MiSTer/blob/master/rtl/keyboard.sv
Incidentally I read that the Saturn keyboard would work on a Mega Drive with an adaptor, and some homebrew apparently use keyboard on Mega Drive, so could be a two-for-one with this keyboard if it were ever added
you would have to take the scancodes and turn them into the protocol that saturn uses, and this is just for the subset Nolbin was talking about. to do the full keyboard (usb) it would be even more complicated. Not impossible but like I was saying we are running out of space. I actually did run out of space before.
yeah for usb keyboard to game system keyboard, yeah
ok checking out the code, there is mouse code, and I tried out the sega mouse with snac and it seems to work. There is an issue on github about mouse but I think they are talking about usb mouse. but there is an option for mouse in the input options so I think mouse is done. (maybe after that issue was made)
SNAC mouse?
Mouse SNACs?
I ain’t no cat
yeah guess they called it shuttle mouse, https://segaretro.org/Shuttle_Mouse
that seems to work with snac, I'll let you test out usb mouse, should just have to change the input to mouse in the input options
Omg
Can I use a regular mouse on saturn core for stuff like virtua cop
I think those games do support the shuttle mouse
"This video is no longer available because the YouTube account associated with this video has been terminated." 
Lol some shit went down
Hmm, I did notice that I could not find his Disaster video where he gave all the details of his power surge and flooding
Now the whole channel is gone??
seems like it
Curious
Ha you don’t even have one single crt …
Is this an old post? I thought everybody heard the gospel of Robby. He now has a PVM. or a BVM. One of those fancy ones. Don't you get his newsletter?
Mere illusions
He knows nothing of such power
I get it every month. It's basically High Times except every reference to weed is a Raspberry Pi instead. Pi Times.
I had never even heard of Last Gamer before but apparently the platonic ideal of a youtuber thinks he should come back.
I would stand corrected but I happen to be sitting down when I seen this ..
This a Saturn thread and you are showing one of the games that sent the Saturn into an early grave … tisk tisk bro .. tisk tisk
@burnt matrix doesn’t even have the Saturn core installed
he has the Sega Rally core installed
Bet he can’t make it past the second track!
Los monitos gorditos !
ah yeah you're using the shooting down technique on the top right monitor, thats how you beat garegga, just shoot down wards
Nah that one is there strictly for when I need to change ini settings for whatever reason
Shmups for bats
What's some reccomended sega saturn games? RPG's and platformers being my two most played genre
I've only played Grandia, and Knights into dreams
i think the Sonic World part of Sonic Jam is pretty neat and it's another way to play Sonic 1, 2, 3, & Knuckles
there's also Bug! and Astal (might wanna play the Japanese versions if you find the US versions too hard though)
I've also played Panzer Dragoon
Awesome, will check them out tomorrow morning!
Dragon Force is my personal favorite Saturn game.
Dragon Force for the RPG side for sure.
fat bebe simulator is a massively fun game its also called magic knight rayearth in some circles
if you like a straight forward zelda-like jrpg
whats it like pushing the buttons through the armorshock rubber thing?
Makes the buttons feel less pronounced and makes it feel less mechanical.
I don’t know if i would classify Dragon Force as an RPG
It’s Dragon Force :p
A unique game in its own right
Anime Total War before Total War existed
It’ll scratch that RPG itch. Anime, fantasy, magic, characters, story, ridiculously broad shouldered armor guy. It has it all.
I mean look at this guy
by gawd, that's the Mad Lion's music
I fixed it’s Now it looks like a Saturn game
You know it's peak fiction when the guys are built like a brick wall.
Am I the only one having issues with Assault Suit Leynos 2? Loads initially, but has music problems and then crashes during gameplay.
Fingers crossed for light gun support soon
what the hell @burnt matrix its been 2 days
and I havent seen any funny comments from you
why am I not entertained
entertain me
its all this saturn rpg talk that ruined it isnt it
you know what we really need is a Princess Crown translation
that game is back when vanillaware was even more based
I sense Robby entertainment incoming!
Y’all ever think about how Sega’s history might’ve been different if they changed a few things about the Saturn or its marketing?
Like what if they made the Sega Saturn except it was good? Might’ve been a real showdown between them and Sony.

I play the Saturn core daily, I love that little system I ignored as a kid.
In all seriousness, the 32X contributed to the Saturn's doom honestly. Sega earned a lot of bad blood with how they handled the end of the Genesis's life.
Not to mention the surprise early launch in North America.
I blame Sega’s woes on Tom Kalinske and Nakayama not keeping him on a tight leash. SoA was a marketing and sales division, not hardware.
And even then Kalinske burned through all of SoAs cash on really egregious budgets.
I blame their woes on Robby. For reasons that shall remain obvious. 
You didn't love them enough.

Yeah I still check in to see if there are any updates on that. It’s been a decade but I still have my fingers crossed it’s coming lol
The showdown was I had a Saturn as a kid and was laughed at because everyone else had N64 and PS1
Great now I'm crying thanks @burnt matrix

I’m sorry! 
I can’t wait until cheats get implemented so I can finally play the fourth Sega Rally track I mean so everyone can play because I’m a gaming Adonis.
Just tested and have no issues with it.
Sega Rally has native cheats https://gamefaqs.gamespot.com/saturn/573998-sega-rally-championship/cheats
For Sega Rally Championship on the Saturn, GameFAQs has 16 cheat codes and secrets.
but also, I finally got to play Lakeside for the first time last night, and getting good enough for it was a really fun experience
Thank you for the cheat codes, friend!
||don’t tell @gloomy hedge I’m using this plz||

^ you
cheating
lakeside is funny for sure haha
silly course
really annoying once you get rammed but otherwise really fun
that mud is a brand new feeling lol
slip slide bonk WHOA
No seriously, get good
LOL fine! I’ll try it again. 🥹
So, I was helping LE with their Analog IO Pro. We found out that the 10 pin connector that LE had mentioned here before was indeed misaligned just enough for it to not fit their Nano.
Turns out it fit mine, after some slight coaxing. Mine fit theirs. We just ended up swapping. But the connector on their IO board was ever so slightly out of alignment.
Oh nice, I saw the convo over on the other Discord. Great to hear you two figured it out!
the ending blow really was when they were dealt the unfortunate card of being first to present at the conference announcing the console. They gave such a big presentation, but the price was very steep.
So steep, that the Sony reps had prepared an entire speach for their hardware, but after hearing the Sega announcement, lowered their asking price of $399 and rewrote the entire script to basically just state the price as a wow factor. When the head of SCEA entered stage and just said "$299", they paused for applause, basically ending Sega's chance entirely of competing. Even though Sega dropped the Saturn down to the same price later, it was too late.
I think Sega could very well have kept in the hardware market if they weren't dealt so many hard blows one after the other. They were so unlucky. Both of Sony's competing consoles killed the competition, especially in Japan. The Dreamcast didn't stand a chance with PS2 supporting DVD's out of the box.
If Sega hadn't been too late or too early every generation they released, they may have been the Xbox of today.
An “also ran” instead of a “dead and buried”
Sony proved you could win a console war just through clever mergers and acquisitions.
I honestly don’t think Sony’s price announcement was that big a factor. The only people who saw that at the time were sales reps and a small assortment of journalists. The real killing blow what Saturn launching ahead of schedule and screwing over major retailers who refused to stock the console because of being snubbed.
Sony was basically a shitty games publisher up until that point and all the way running up to the PlayStation launch people were doubting their ability to deliver against Sega and Nintendo.
And the lack of games for a long time (in the US)
And third parties who thought they were going to have launch titles and all of sudden didn’t.
Yeah exactly, Sega out of fear and desperation basically buried themselves.
People like to point at everyone else and say this killed Sega or that killed Sega. But Sega was always their own worst enemy.
When reading game magazines from that time period it’s wild to see how quickly the gap between Saturn and PlayStation develops in terms of third party support.
And you’ve got to understand that Sega didn’t know how to sell the Saturn outside Japan. Arcade ports still mostly were celebrated in Japan but the U.S. and Europe wanted meatier games.
Arcades were dying in the mid 90s and the consumer no longer wanted those types of games at home.
you killed doom
According to sales and metacritic I did the opposite huahuahua!!
This I didn't know. Fair enough
That’s what I mean about acquisitions, Sony bought that software company that built SDKs and dev kits that made 3rd party efforts a lot easier. Meanwhile Sega was still creating those key libraries / dev tools in house after launch. I think this was covered in the VCOP pandemonium
I mean it’s conjecture on my part to be frank. But early E3 wasn’t really a known thing among consumers.
Yeah, Sony really catered to developers and had English dev tools too
Turns out if you make it easy for developers they make games for your system
Then there was the Net Yaroze...
Wild concept
Yeah, I believe that was the very first E3. There wasn’t a big following for it at all.
E3 starting out wasn't even geared TOWARDS consumers wasn't it?
Never
It was for people in the industry to get the first look
E3 was never intended for consumers
Yeah Sega took the old view of just let the dev houses figure out the hardware and how to leverage it, while Sony was like here ya go just use this. It’s an easy choice where to at least start your work
It was intended for sales reps. Not even games journalists.
yeah
E3 was always a convention about giving game publishers a platform to sell to stores so they could place orders. It’s why it’s in the summer.
It was born out of CES because they were getting lost in the myriad of random bullshit.
although just a few years later consumers were already sneaking in. I had friends who went in like 97/98
I went in starting in 97 as a kid
Atlanta baybeeee
All you needed to do was have a business and say you made games. They don’t give a shit.
actually early years it was really easy to make up a fake website and say you were a games journalist too lol
Yeah because they’re point of sales, I think there’s a huge benefit to that imo
I have a feeling letting the young adult Gamestop staff go had a hand in the consumer interest
not being able to keep their mouth shut
E3 shouldn’t have ever allowed the general consumer to attend. The show was never meant for that and that really fucked creating demos and presentations.
Companies didn't have to worry about hype or loss of sales by what they said
I mean loss of sales as in, if they failed to show gameplay, or if something seemed off, the entire internet would boycott a game due to what they saw. That wasn't a factor before. It was business to business transactions...
Robby... you've been in the interest a while. I am curious. I've had a feeling for a long time that people complain so much about the gaming industry not being what it used to be, but none of them take the time to understand that game developers didn't have to fight to make their launch absolutely perfect like they do today. Digital game refunds and the fact that people can see an entire game practically before launch day makes sales that much more difficult.
Also, am I wrong in having the argument that $60 is not enough today for a AAA game? People complain about $70 being too expensive, but just 3 years ago... $60 then is $70 now.... our dollar has depreciated so much in the last few years that I think $60 isn't lucrative anymore... Companies have to find other ways to make money than just the base price. Some just do it smarter and more consumer-friendly than others.
I’ve had the rare fortune to see E3 from every perspective. I’ve attended as a consumer, a games journalist, a game dev, and as an exhibitor. Although I was never a sales rep I hung out with my friend who was Bethesda’s main vendor in South America and joined him on many a meeting.
Each one of those experiences are wildly different and really hammered home the pecking order of who that show was really for.
I see.
Games shouldn’t cost $60 anymore but publishers are so scared of raising that that they’ve invested into other ways of making money. It’s basically become a sliding scale of what you can afford. A premium game experience can cost you hundreds for example.
there's no price where this shit is sustainable. they've reached the point of chasing visual fidelity down an infinite timesink rabbithole
Yeah it’s very silly lol
and it's especially with the games industry's weird aversion to using common tooling (although it is getting better)
"new game? time to write a new engine and remake 5 million throwaway assets!"
lol I don’t see that at all, I’ve only worked on consistent studio game engines that see iterative improvements or reliance on a third party engine like UE
see also: getting better
Anyone else go from the first E3? Remember Sony's polygon head mascot? 😛
Yeah but there isn’t a weird aversion, that’s just wrong
here in the U.S. there’s middleware for everything
If Nintendo could see the benefit of bringing their IP to PC, and get their heads out of their asses that they need to control their entire chain... and embrace piracy as free advertising instead of shooting down everyone that attempts to spread their IP around..
I mean look at what happened with Sonic Mania... someone was making a better version of Sonic without permission from Sega, and then they hired him to start making them officially.
Maybe there's more to that story that's not as heroic, but still... it's in stark contrast to how Nintendo treats people that use their IP
I watched game companies burn down entire multiplayer server infra because 'new game'. like they didn't reuse a single thing
GOTTA REWRITE IT ALL
lol
also my personal favorite was reporting the exact same remote crash in three versions of the quake engine
did they fix it?
I can’t speak to before my time but idtech doesn’t rewrite anything unless it’s not performant or to get rid of super old code
Carmack was really what held that studio back
and the bug was 'say anything in chat with a printf format sequence'
insta server crash
He had that mentality you were describing @warped saddle
I didn’t but I started with the second show!
I was a wild eyed kid though lol
now you are a wild eyed adult
TRUE
You do make a great point @warped saddle, that stuff sucks and doesn’t help anyone
Other than programmer ego
like I think the fact people are gravitating towards a few engines (because it is pain otherwise) helps with all this. then again, GTA6 will have a what? 10 year dev cycle?
I like it when a developer pretends their engine is brand new when in fact is just a customized fork of another engine
See early CoD or Elder Scrolls lol
actually Digital Extremes is kinda in that boat too, they have a forked UE except it sucks
I had to work on it, not good
those engine devs job is probably just porting over features from vanilla UE constantly now
"why is this team so big?"
I’m glad I have UE experience now though
anyways the lesson here is stop complaining on the internet when you can't pet a random dog in a video game
I thought the lesson was "every game needs to reinvent dog petting or it won't justify its $300 price"?
I’d like to buy the best dog armor dlc for my virtual dog please
To be fair, I see a lot of NIH in “enterprise” software as well. Some of it may be justified, but a lot really isn’t. The fact that it is 2024 and people are still building SNMP pollers from scratch is absurd.
helllll yeah now thats proper gaming
What killed Sega wasnt just PS2 with DVDs but how easy it was to pirate games for the Dreamcast.
people I know that worked at SoA at the time vehemently disagree with that anytime it is brought up. but perhaps that is because they saw rot from within and over weight that
there were a lot of factors to be honest.
True
Composite output on the Dreamcast had ... issues. And the VGA was not exactly the most accessible, plus the accessory wasn't cheap.
Not every game had functionality with it either
the DirectX based games suffered in performance, so any game developers that opted for that led to worse games
marketing decisions were poor.. lacking focus on the games like Sony did for the PS2
PPoor timing ... the released too early in the generation...
Japan and US had tussles on agreeing on how to go about the launch
Yeah
Just... been thinking about dreamcast a lot. especially since that super sega video
Shortly before launch, Sega of America's CEO was fired, due to disagreements on how he was funding marketing and other things. From what we understand, Japan wanted him to lower costs, but he disagreed.
Thinking about that whole era of games from PS1 all the way to beginning to Mid PS3/360
so 95-2008/2010
And just thinking what a waste the failure of the dreamcast was
that's the thing... in the US the Dreamcast launch was actually successful from what I've read in my research
it was Japan that it flunked
Yep
I mean
I'm a person that usually buys consoles several years into its lifecycle
Yeah Dreamcast did great at launch and then it rapidly declined?
and the dreamcast was day one for me
But at the time Japan looks to internal sales to classify it as a commercial success or not
I bought a dreamcast on launch by accident
Which was always a foolish endeavor
Considering many people in Japan cancelled orders once the PS2 was announced, many many Dreamcasts littered the shelves for days to come
I didnt personally pirate dreamcast games until well after the coffin was in the ground, so I dont think that this was as big factor in the US among "normies" at least
I dunno, it was cool but the game selection sucked
How do you accidentally buy a game console
soul calibur
still the best fighting game release pretty much of all time
only game you need
I walked into work that morning and a coworker said 'hey, the game store in the mall has dreamcasts, want to go get one/'
so we did
zakklight zakkkeep zakkboss
I'm a D2, Code Veronica, Illbleed, Shenmue nerd. Also toy Commander
I was... like 9 when I played those
lol where'd my message go did I delete it
PS2 was another day one purchase for me. Because I liked movies and hey. dvd player
same with ps3
I loved Dreamcast until Sega canned it in just over a year after it launched in the U.S. I felt pretty burned as a consumer.
Hell my ps3 was my bluray player up until 2021
It didn’t even last a year and a half lmao
and all the best games were then ported to other systems

The Dreamcast controller was poorly thought out
EA refused to support the Dreamcast so it lost the entire sports support
yeah but those visual concept games were awesome
The dreamcast controller is the mitochondrial eve of modern controllers
The 3d controller is the australopithecine
it sucks but it’s also kind of cool, like only Sega could take Sega down
That’s how badass Sega is

lack of emphasis on what things could have actually sold it better, like online gaming. And the internal confusion on what to focus on, hardware or software
listen here Diploma McChemistry
If you’re trying to impress you did good
lmfao
I mean they're not wrong but... still
At least we can all agree Microsoft did no better with the Duke
The Duke is so stupid I love it
yeah xD
I remember as a kid at a kiosk in Wal-mart... even then I just knew something was off
Saturn 3d>Dreamcast
Dreamcast is a specific and deliberate influence on Xbox's early controller design (including VMU and controller screens)
Leading to the duke
The duke leads to the controller S
The 360 controller is an evolution on that (with the shoulder buttons replacing black and white being based on the gamecube z button)
Which is the basis for basically all modern controller layouts other than Dualshock/Sense
It made it feel more adult, like these big man controllers are for adults only
I think they had a Blinx demo on
the duke is legendary
Apparently the Duke's size happened because a japanese company had a patent for layered/stacked pcbs and was so zenophobic that they refused to license it out to Microsoft, which forced the entire controller to be on a single board
And when they got the patent finally the S was only originally for Japan
until americans complained about not getting access so much that they started importing
and microsoft made the S available to the west
That's what I've been told at least
I always had big hands so the Duke was actually mostly okay for me
The biggest fucking problem for me were the rounded jewel shaped buttons that ended up being an absofuckinglutely horrible pain for action games
But I miss big controllers lol
But smaller controllers have their advantages, like how I can do item swapping mid combat in souls games on my dualsense comfortably because I can reach the buttons with my index or thumb while fighting with my ring and pinky on the triggers lol
I'm rambling I'll stop
Dreamcast is weird to me because it seemed like everyone I knew had one and loved it and then within like six months of the ps2 being out no one even mentioned the Dreamcast again
Because outside of a few exclusives and EA screwing them there just werent that many games to justify the purchase, especially when the PS2 just fucking exploded out of the gate with that stuff
It had, at least until gamecube
the best versions of RE2, 3, Dino Crisis, Alone in the Dark, etc
Also Backwards compatibility
which was really not possible with the saturn but yeah the ability to just buy a PS2 and play PS1 games on it was big
the sheer momentum of sony coming off the ps1 can't be ignored either. of course people were going to buy a ps2, their ps1s were awesome.
also ssx
PS1 da GOAT and the PS2 was fully backwards compatible
bif naked - " SSX? I thought it was S E X "
sony tapped a whole other market outside gaming at the time with wipeout and stuff
a lot of peoples first ever console was psx
Yeah my uncle got a psx just for Gran Tourismo and the Tomb Raider series. I can’t recall him ever playing games before or after that.
at least here in the uk the way they marketed it just kinda entirely sidestepped what nintendo and sega was doing
they had demo pods in nightclubs and features in FHM
yep psx sports games were also very popular like fifa became HUGE on psx
in the UK you had a PSX if you had a heart and a brain
you just had one
then stuff like gran turismo, metal gear, and colin mcrae, sealed the deal
like "the more serious" games
n64 was the console you got your kids
for the childrens games
Used to play Ps1 FIFA in the GPO nightclub in Galway as recently as 2002. Think I got sick over the console stand one night too. Yep, PSX is for “adults”
I managed a video game store when the PS1 launched. I owned a store when the PS2 launched. I was at CES in '95 when the PS1 was shown off for the first time.
We couldn't get a saturn because no one could. We couldn't get a PS1 because they sold out everywhere all the time. One was unobtainable, one was selling every unit as soon as it hit the loading docks.
I went hard on the Dreamcast, sold a shit ton on launch. But the larger public was 'wait and see'. They heard DVD and cooked on the Dreamcast. The DC ads were alienating. "it's thinking" didn't help anyone.
And when anyone put Sega really next to RRV, they didn't buy the low framerate game. Dreamcast couldn't get EA, and the 2k games were better but landed the name recognition.
I bought a saturn from toys r us with store money, head office was outraged. I rented it out for 4x the normal price and paid for it in a month. Head office gave me free reign after that. 😊
@tiny quartz I enjoyed your story. It’s really cool seeing the perspective from boots on the ground.
yeah, sony convinced a lot of people to just wait
I remember ridge racer at CES. It was amazing. The PS1 controller seemed so small. Toshinden didn't impress me, compared to VF2, but it caught the eye of the easily swayed by graphics croud. The saturn was the gamer's machine and they just couldn't shake that hardcore image, despite what the Genesis had done.
And that PS1 momentum was possible to break with the transition to PS2, but Sega didn't have the money to do it right. Sony was all mystique and cool. Remember the big PR fluff about the PS2 being too powerful to ship to some countries?
And for the longest time all dreemacast had to offer was Soul Calibur. It sold so, so many units in its own. Namco gave the Dreamcast a chance to last as long as it did.
I bought the Dreamcast launch day because of Sonic Adventure and Soul Calibur, I wasn’t disappointed.
The online gaming aspect also influenced me too.
it's funny that Namco were the ones to keep the Dreamcast afloat for a while considering that Namco was Sega's biggest rival in the arcade
Sonic adventure was awful, but there wasn't anything better to point to at the time. Buggy and bad cameras. I played the shit out of it when it came out, and even I couldn't say it was great. And the rest of the library? Yikes. Blue stinger. Armada. The load times on hydro thunder!
Namco and Sega were good friends. Old Nakamura went to Nintendo and announced they were supporting the mega drive, because Nintendo was mean. Didn't work, but they had history there.
the launch games were pretty rough overall but it wasn't that long until the gems started landing
i remember code veronica felt like a big turning point
It was great for sure. It's another reason the dc had any chance at all.
But it was a long dry start for Sega. The windows CE label didn't help it either. The games that were made that way were faster to market but not really worth the trade-off. And in nerd circles it was a strong tick against.
And then, Mario 64. That took most of segas customer pool away. There was not room for 3 players. Sega's fans were unlike the previous gen. There's a direct. Line between Sega CD weirdos and 3DO weirdos. But the Dreamcast had at least the awareness with the general public. Everyone knew about it. They just wanted it less.
Anyway yeah I was there. I was neck deep in all of this. 😊
you can only play so much soul calibur and trickstyle
fuckin trickstyle
lets go lmao
that game was so trash
I wanted it to be tony hawk and it was not
it truly was not
I pre-ordered Final Fantasy VII back then. When I went to pick it up, that was the day I bought my first PlayStation. That was the only reason I bought one. I later discovered so many other reasons why I was glad I bought it.
I actually never had a playstation
was too poor at the time but once I got older I was able to get a job and afford, first a dreamcast and then a ps2 thereafter
the comedy is taht I WAS able to afford a saturn during ps1/n64 days lol
it was used from blockbuster
I was poor because I kept buying new consoles and games. 😄
lol
I got the money for my N64 and Saturn by selling my 3DO back in the day. 
I still can't believe I spent $700 on that thing. I had fun with it, but still...
And I got my 3DO because I was spoiled rotten. 
People complained about the cost of the PlayStation 3 when it was first released.
That was cute... 🤣
They have no idea what pain was!
I love my 3DO too. Genuinely wish I never sold it.
I don't regret the purchase, because there were some really good games... but looking back, it wasn't the wisest decision I ever made.
I just convinced myself that I had to have it right then... but if I had waited for the price to keep coming down, I probably never would have bought one.
Because by that time, the writing was on the wall.
After a year, these things were almost 75-80% off. Couldn't give them away.
Reminded me of going to Toys R Us and seeing a huge pyramid of 32X boxes that they were desperately trying to move.
$40 each, plus 5 free games!
...and I still didn't buy one.
The PS/SS/N64/NGCDZ gen was when I was working full-time in a proper job so it was the first time that I had all the consoles in a generation without having to share them with siblings and cousins. It felt very good as I knew no one was going to scratch up my games anymore.
Or never return a cartridge due to moving and lending shite.
My mom worked at a pawn shop that generation and I amassed a huge collection of games, cd's, vhs, and dvd's on the cheap.
I'd just come sit down at her work with my stoner friends and pick through their CD and VHS crates for good stuff.
My dc is just for sega marine/bass fishing these days
So many people talk about tricky but SSX 3 ... The soundtrack and the gameplay was so good
3 really fleshed out the world and stuff too, felt more like a place, i really liked it
its crazy to me they just kinda, stopped making them at that point, i thought that series would live forever
It was so cool to see the one on PS3
Sadly I was hacked for a time during that era so I couldn't play online much...
Wish I had
Most sports games just died after ps3/360 era
Yeah too much focus on competition and making it look real. The period of mainstream arcade sports was awesome.
I think the lack of imagination/obsession with hyper realism in visual design going from 360 onward is a real problem
Not only is shit getting too fucking expensive it's taking too long to make
Unfortunately that’s what sells
It’s not lack of imagination it’s that all y’all gobble that stuff up and demand more
From consumers to journalists and also vendors. Thats what the public wants.
But it’s also not exactly true either because there’s plenty of games that sell gangbusters which look like cartoons.
Best selling games of this gen are all Nintendo.
Yeah it's hard to get excited about games just for newness sake today. I doubt people cared about realism when they played NFL Blitz. It was just new and 3D. Plus for sports games it's like, "where do we go from here?" Add a new slam dunk animation? Only thing you can do is make it look/play more real for sports fans, which alienates the more eclectic player (to which we're more likely to just play the older games anyway)
There's a little bit of life for extreme sports at least with Steep, Riders Republic, Session, and Shredders
I think the game industry needs to mature a bit more to understand graphical fidelity is not the end all be all
Because we sure waste a lot of resources to make pretty pictures instead of pouring that into better design and systems
they made a couple more
the 2012 game wasnt that bad actually
I interviewed someone from Naughty Dog, a designer, and it was just depressing listening to him talk about his work
on tour was a bit weird
okay but how about just make this year's CoD and throw in some more puddles or whatever to make graphics cards die
Blur was whack
I mean to be fair, Pokemon is a bigger franchise than basically everything on earth and that's distinctly not realistic
It’s also distinctly not performant either huehuehuehue
LOL
Also my kids loved it and didn’t give a shit and now I question myself LOL
I mean it works!
it sells units that's for sure
But really I get it, I just by the virtuse of my jobs (paw and game dev) I actually have never done hyperrealism in any projects I've worked on, lest you count the various live action shorts I worked on
So I don't get hyper realism as a consumer draw
and it's proving to actually be less successful than people realize
if people want to bring up how most of sony's games are actually underperforming due to dev cost
I want the new Astro Bot to do so well
unrealistic 3d platforming
just thinkin of Sony projects
I just want like... to go do a higher fidelity version of whatever we were doing at the end of the ps2/gamecube/360 era
beyond good and evil
two different things I'd imagine
I work on paw patrol and I work on an unannounced game
is the unannounced game Call of Duty: Paw
can't talk about it yet lol
The thing that bothers me is that larger game studios barely try to do something visually interesting, and I bet you its because the cost is so high for development
Like that Immortals of Aveum game
a game about fucking combat wizards
looks like box art from a graphics card from 2005
from art design standpoint
What the fuck was up with that
and it failed too
as a game I heard it was okay
but like... Forspoken, DD2 (a game I love btw), cod, (my brain isn't working cause I am typing this while doing storyboard revisions and can't come up with better examples)
They're boring
hell I was fucking ecstatic at the release of the new prince of persia because it was stylized. And Beyond Good and Evil HD
er anniversary?
100% brother
Yeah too many avenues to play stuff, which diludes interest. When everyone had a PS2 they got to experiment, cause what else are going to play?
Plus there were no free forever games then
I mean nowadays every console save switch is an x86 platform so basically you're just picking your flavor of game console
I dont think any of that matters tbh
because game makers are going to make ps1 style games if they want to
thats where the indie space is going
Yeah indies rock
the architecture being normalized just allows for more devs to get in
yes we lose a bit of creativity, I get that
eh, they're making games that look like ps1 games. They play, for the most part, like garbage
what do you mean exactly?
It's just harder for them to hit the zeitgeist
I went through about a hundred ps1 style games a few months ago, most of them are just slow walking sim horror games
with barely any art direction
of course if you shoot in the dark you'll get garbage, thats how it is with any indie space
thats the same even with "16 bit retro" art
you just need a good dev to want to do it, and they'll be able to do it
and then they'll be able to have it on all the consoles
which is the point im making
it wont be stuck on one console, since its on the same architecture as everything basically
I think you're being a tad idealistic personally
do you actually want architecture to differ?
No
oh
thats all im saying
my point was simply that x86 being normalized is a good thing
and more power is also a good thing
that's not what I'm saying
I'm saying don't expect most retro throwback games to actually be good
The style is done because its cheap and quick
oh why would I do that
why would anyone expect droves of those games to be good
there's gonna be 1 or 2 good games by good developers who " get it ", max
thats how any indie space is, imo
for every hollow knight or blasphemous there is 5000 crap metroidvanias
I think I may have lost the thread of conversation so I will stop here 🙂
Yeah I was just talking about stylization and then copy save mentioned platforms diluting interest because too many options and I said that's not really important anymore because outside of switch its all essentially the same machine with different coats of paint
and that's how the wires got crossed
it's all good
oh, side note, has there been any update from srg (not core, just like evidence he's okay)? It's been a couple weeks
I saw nothing, heard nothing
So with all the sports talk, what are the Saturn exclusive sports games worth checking out. I'm mostly familiar with DecAthelete, big no clue on mainstream or extreme sports
World Series Baseball ‘98 is great
Worldwide Soccer ‘98 also very good
Winter Athlete is the sequel to DecAthelete
You got classics like NBA Jam too
There are a few other sports games too that are worth checking out but there are better options on the PS1 imo
Plenty of great racing games too if you want to bundle them under sports
Cool thanks - sure, beyond Daytona, Virtua Racing, and Sega Rally not sure in terms of "realistic" racing stuff
Sega Touring Car Championship is amazing but you need to play with the 3D pad and it's brutally unforgiving
a bit niche, definitely has a learning curve, but hugely rewarding
is 3 dirty dwarves considered sports
Personally I'm also a big fan of:
- Manx TT SuperBike
- Drift King - Shutokou Battle '97 (Translated)
- Steep Slope Sliders
You also have Highway 2000, and High Velocity Mountain Challenge, and Touge King the Spirits 2 (Japan) but I liked Drift King most of all for the Japanese style street race games
Also for wrestling they translated Fire Pro Gaiden - Blazing Tornado
Awesome!
It's because it was easy to get pirated CDs, so as long as your psx was modified which can be done by the abundance by psx modding shops of which there was an abundance back in the day.
If only they’d gone with cartridges, they could have really cut down on piracy 
certainly would have cut down on load times at least
is it a recent translation? I might have one in my collection already but I would rather have a more up to date one.
According to the MAME database, the Saturn vertical sync rate is 59.764802 Hz.
Do you know if it's always the same, or does it vary with the different video modes that the console supports?
sometimes its 59.764801
this is a joke
but uh oh my saturn its always the same no matter what game I pick unless I pick a PAL game
im not sure how it handles that, I do have one pal game I play cuz it doesnt work on the fenrir otherwise which is die hard trilogy, could bring that up if you want
but im not gonna get 4 thousand decimal places lol
retrotink will prob give at least one decimal tho
Well, I need several decimals since I'm trying to replicate the exact refresh rate
How is the SotN Ultimate hack compared to the PS1 original?
Mega lame
Tries to be the ps1 game so at that point just play the ps1 version
Takes out all the quirks that makes the saturn version unique
No ty
Missing the iconic voices tbh
If you're only interested in playing the main Alucard campaign, then the PS1 version will always be the one to play.
Yeah, saturn is good for the unique Maria mode
The Saturn version is nice for having a unique Maria mode.
I've read it's not recommended for new players though
The extra areas aren't exactly great, but it's interesting as a play through for people who have already played the PS1 version a bunch of times.
^
I've been looking to play SotN for the first time myself. Did a little research. People still say to play the PS1 as a first timer. Saturn may have more content but it's also missing a lot of what made the one people grew up with shine.
yeah that's how i see Saturn SotN, a weird thing to play through when you finish PS1 SotN
It's still a good game either version
Saturn SotN is the dessert you eat when you've had your main course in PS1
I prefer the ps1 retranslation anyway
Honestly, my biggest issue with the Saturn version of the game is the jank pixel scaling, which makes all the in-game artwork look really off.
Yeah, if they could fix resolution issues the Saturn version would be great
But when your platform is more powerful than the psx but the company doesn’t want to pay money for proper hd assets, you get stuck with upscaled psx garbage 🤡
Saturn? Higher than PS1 but HD?
Thanks. Started it up on the PlayStation core. The voice acting is so bad.
Didn't they do a hack that fixed some of the graphical issues?
It fixed just about everything except the scaling.
Because that's pretty much unfixable.
alas
I found an obvious visual bug yesterday while playing Saturn games and now I can’t remember what game arrrrgghhh
Sega Rally sometimes loses engine sound between races for me, but I might just have loser RAM
It was Magic Knight Rayearth right? The characters looked like fat babies.
no it was a real issue! Like some giant character portrait was talking and it was flashing rapidly with a background behind her
to be fair I don't know if its the same on real hardware
but it looked so broken it seemed safe to assume it wasn't
Robby just admitted that fat babies aren't a real issue!! 
The mask came off!
I'm trying to think of games that had character portraits that animated.
Maybe a Psikyo shmup?
I’ll have to go through my game list. I didn’t report it yesterday because I didn’t have my keyboard to take a screen grab
was robby playing that R18 shooter?
“I..uh..forgot what I was playing”
Steam Hearts is the name you were looking for 😉
I thought that was a normal situation
@pearl harbor Game Tengoku - The Game Paradise!
(most babies are fat...)
Not far off!
I need to try the Saturn version of that game. I have the Switch port, but it has some noticable input lag.
@burnt matrix and EVERYONE POST PICTURES OF YOUR FAVORITE FAT BABY GAMES!
Nice!
After getting that time, I baaaaaarely won Lakeside for the first time
but C's get degrees, and my 1'15 got me the Lancia Stratos
that thing is such a pain lol
yeah I got there like 3 times before clearing
and yeah congrats on the stratos!
I bet you crushed my time
my lakeside clear time was actually slower than another tiem when I failed lmao
go figure
there ya go
comedy
you woulda beat my other time anyways tho
ggs mr. MT
🤝 Maybe 3:26 someday
That classic working designs spot on localization !
if these bitches werent bouncing me around the road I'd have 3:20
fuckin lake especially lol
Lake doesn't count for the board, but I getchu
I simply let the BIOS and Final Fight Revenge run on their own.
Setup:
MiSTer Saturn Core (Saturn_20240628)
The OG fat baby game!
and his name is officially Thrasher Damnd now.
PlayStation probably wins the fat baby category since it has a Dr Slump game and Toriyama invented fat babies
No new saturn core in almost a month 😦
Oh ! It doesn't? Hahaha 🤣
I wonder if is everything okay with Sergiy
Saturn is in pretty good shape right? Maybe he is going to wrap up Battletoads!
Oh wait Saturn still needs 480i right?
Yes , he is ok
He asks questions on Github
I assume this proves that he is ok 😉
You could also take some time off.
everyone needs a break
Thanks. Glad to know that!
and a kitkat
Ofc 😂
Good to know.
@wise brook magic! Now I have flicker in Grandia also on de10 nano 🤣
you are welcome
Where does the flicker happen?
Also I’m too embarrassed to write a bug for flickering in Game Tengoku. You see it when you select the middle option in the main menu. I think it’s an arrange mode, anyways you see a character talk and it’s flashing rapidly.
Oh ok, right in the intro. Easy to reproduce.
Wasn't that fixed like several times already?
yes it should be fixed , but many people still have the problem
I don't know where this problem comes from
I haven't had this probm so far, today I launched the game and I also experience flickering
maybe my de10 nano is getting old 😉
my de10 nano is barely a year old and i see flickering in Grandia lol
Your de10 is too young , that's why it flickers 😛
lmao
I will test it with newer DE10s next week as I need to rebuild my MiSTer systems.
Well, just tested my MiSTer setup (RetroCastle memory module) and it doesn't flicker at all.
Yes on my other two de10 also does not flicker , which does not mean that the problem does not exist
Are we sure the Grandia thing is not the English patching messing up the core?
yes
I only test the Japanese version
I only test the PS1 version 
i used the English patch for Grandia on a real Saturn via Satiator and no flickering
About to experience SNAC for the first time, courtesy of MisterAddons. Ready for 3D pad shenanigans.
Your food is ready 😉
i LOVE being able to use old controllers on my MiSTer. definitely a good accessory for it
I asked DoorDash to add MiSTerAddons to their system but they ignored me 😦
Time for some proper Sega Rally action!
I already have a slew of USB adapters (I'm on HDMI), but with the 3D Pad, SNAC is neccessary! At least when I eventually do creep into CRT territory, I'll be truly ready. But yes, OEM pads or nothing for me regardless.
world of difference to play NiGHTS on mister with my USB Saturn pad vs my 3D pad via SNAX
Truly! I am so very ready. Hopefully the MiSTer/Saturn core eventually can support USB controllers with this, but for right now, SNAC time.
i really need to give Sega Rally a spin. not the biggest fan of racing games but it looks real cool
It's a nice racing game for people who don't really like racing games
the idea of original controllers is nice..but I don't like the idea of cables dangling out and plugging/unplugging them, etc.
seems like a hassle! :p
i have a decent combination of OG controllers and USB
for some consoles it's whatever but for others like N64 and Saturn, i NEED the OG controllers lmao
playing an N64 game with a 360 controller feels... wrong
true.. kinda like playing them on the switch. It's horrible
I can see needing an N64 controller
mapping a Saturn's controls to anything not a Saturn controller also feels weird
but on that front.. on my regular N64 consoles, I got an N64 Everdrive some time ago, got it going through a retrotink 5x Pro.. and then I never play it.
PS5 pad wouldn't work out too bad for Saturn games I would think
unless you're talking the 360 pad
eh, the 6 face buttons on the Saturn controller make most controllers not up to the task from my experience
yeah i could map some buttons to L1 and R1 but it feels weird lol
speaking of Saturn controllers.. oh no, is the retro-bit one no longer sold on Amazon?
i swear I just bought one a year ago or something
i actually use a retro-bit USB saturn controller for the most part but i have an OG Japanese 3D controller for SNAX
originally i got a Saturn and a region bypassing cart but then learned that Saturn games... are expensive lmao
well that sucks.. I should have bought 2
The Retro-bit Saturn pads would be great if the D-pad was a little stronger. The mould isn't 1:1 with OEM, and the plastic cross inside is significantly weaker. It's such a shame, and it's probably not a deal breaker for most people, but the Saturn pad is my all time fave, so I need that D-pad to be just so.
Also lacks microswitched shoulder buttons. Which isn't as egregious, but still. I hope for the USB replica of my dreams (that will stay in print, SLS USB pads from the mid 2000s!!!).
I like the M30
I think the M30 is probably the best solution currently still on the market. It's different, but pretty nice if you don't wanna deal with cables/USB adapters/SNAC.
I have no problem dealing with wires. Wired or die.
i actually use my retro-bit USB Saturn controller as a Genesis controller on mister lol
I have been using 3 button/6 button MD pads since I got my MiSTer, but I kinda wanna use my Saturn USB adapter on the MD core sometime. They are the true evolution of those pads, for sure.
speaking of evolution of controllers, i recently looked at my 3D Saturn controller, and my OG Dreamcast controller and went "wait a sec..."
Love the Dreamcast, but I'm lowkey mad they didn't stick to 6 buttons ala the 3D Pad. Microsoft may have stuck with it, and well. You know.
The M30 works well wired (USB) too
and i have a Japanese 3D Saturn pad so it looks even more like a prototype Dreamcast controller lol
I figured SEGA just recycled the mold used for the SEGA Saturn 3D controller for the Dreamcast controller.
They share a lot of similarities with each other that it's possible.
Oh, undoubtedly. Plus that White Model 2 Saturn finish is so awesome. Mad respect for 8bitdo for making it tbh.
no idea why sega moved the wire from 3D Saturn pad to Dreamcast from the top to the bottom of the controller what the heck lmao
i have a few original saturn pads, and a NIB 3D controller which came with Nights (and I never played).. but I like to use the retro-bit just because it's newer and probably less prone to wearing out as quickly ;p
OEM Saturn D-pads remain more reliable I’ve found, but maybe that’s improved 🤷♂️
Probably didn't want the wire to get in the way of the VMU slot.
Ok no glitching for me on Saturn Grandia intro.
now proof that it works without issues by completing it
haha it isnt
I destroyed so many retrobits
its the same issue as an old saturn pad, but worse
membrane, but the retrobits triggers arent well bolstered, and sometimes their triggers stick too
the M30 is the most reliable and best "Quality Control" saturn style pad ive found thus far
those membranes will go too, because no membrane is safe but so far its the top of the pile
usable triggers helps too lol
membrane across the saturn, the m30 and the retrobit are also not interchangeable
fun times all around
still the best dpad in video games by a light year
well alternatively I guess i assumed it'd be easily replacable with another order on Amazon.. but I guess not :p
My SNAC adapter came in and I had a great time besting my high scores in NiGHTS into Dreams. That game NEEDS the 3D Pad, I got some crazy high scores, with room for improvement.
That's insane ||in the membrane!
||
I think its insane || in the 🧠 ||
I feel this way about any console. I have to use system specific pads or it drives me nuts hah
This is one of the main reasons I’ve only played a total of maybe 2hrs of the SNES core. Been waiting on something like the Krikzz Joyzz but for SNES. The 8bitdo pads feel off, bad diagonals and stiff membranes. I haven’t tried their mod kit but with SNES’s baked in lag plus BT lag that’s typical of 8bitdo I’ve been holding out for something better.
Sounds like someone was either rich or never player2
I've had good success with their mod kits and I find I'm not as sensitive to BT lag. But I agree, 8bitdo snes pad has stiff membranes...I should throw some originals in mine
@unkempt kelp sells replacement boards that are drop-in with zero lag - https://misteraddons.com/products/reflex-ctrl
I have his SNES + Saturn boards and they’re fantastic. For visibility he’s a friend and sent those to me to test but I wouldn’t be recommending them if they weren’t great.
Elevate your classic gamepads to USB capabilities with Reflex CTRL! Boasting the quickest response times of any USB controller available commercially, Reflex CTRL all but eliminates dropped inputs. Featuring the highly versatile, upgradeable, and customizable GP2040-CE firmware, your gaming will never be the same! How
I use 8bitdo gbros adapter and a snes classic pad (the nintendo mini console)
unfortunately the NSO Snes pad is a bit laggy, the NSO gear is whack, its good in a pinch for like modern games but nothing requiring precise timing or reactions, dpad is good tho
If only someone would work on improved SNES membranes. and drop-in replacement PCBs haha.
I think I might know a guy
for me it has to be relatively close. for instance, i use the 8bitdo Turbografx controller for the NES lol
LOL same
Built-in turbo buttons too, it’s awesome!
very useful for Mega Man in particular lol
the porkchop express is the only train we take
The porkchop express saved my MiSTer earlier this year!
Special edition Porkchop express train controller confirmed???? Easy @burnt matrix ...easy...
I have that controller too lol
I want to see you beat Tyson in punch out with that.
Is this real?
It’s a real Switch train controller sold in Japan but he photoshopped the MisterAddons logo on it
It should be. But no.
Lol - fun, but I'd be careful with all that. 99% certain that trademark
The logos?
Believe so - but even if not I legit thought that was something in the works lol.
give it
Eh it's all in good fun. If he made it, I'd buy it.
Misterdolch always has my permission to use my logo for fun memes and design concepts.
Where is the Steel Battalion Mister Addons concept?
there I fixed it
what am I looking at? a thruster and rudder?
the future
I dunno let's go to MisterBadons.com and get one
Lmao
Muh boi Abobo.
I like the DD fighting game for Neo Geo
so jank
A-bobo wiiin
@burnt matrix Digs those proportions
When I grow up I want to be Abobo
wow - Abobo's Big Adventure is still playable
Robobobo!
downloaded a standalone version of this a long time ago also. its so well made lol
Wait there's a snac adapter for saturn? Does that mean the gun is working? Or can the hardware be done before the core is done?
I bought two new cards one is a SanDisk Extreme 256gb and the other is a Kioxia Exercia 256gb. On the SanDisk in Grandia there is flickering , on the Kioxia card there is none. I checked 5 times each. On each card is the same content 1:1.
Rather these observations will not help in any way , but it is strange to me that the core behaves differently with these two sd cards.
Different reading speeds ?
Yes , but how can this affect the flickering of textures ?
CDs stream textures on the fly on many games, don't they?
Maybe there is a bug in the CD implementation?
What are the read speeds of each card?
Even accounting for different speeds, 2X speed CDs transfer speed only at 300 KB/s, even the slowest card should be able to match that. Maybe has something to do with the implementation of the CD data cache? Just guessing really. Maybe worth a report to GitHub. Will do some tests on my different cards, my main build does flicker.
Are there even cheap cards or usb sticks that are slower than a 2x CD drive from 30 years ago?
yeah, what he said 😉
Sega Rally no longer plays any music during the races for me since the last few updates. It used to work flawlessly. Am I the only one this happened to?
Different read speeds are the only thing I can think of in terms of differences between cards.
its not the transfer speeds that get you it's the random access times
Ah yeah, I meant that too
I have an A2 rated card, don’t see flickering. Not sure if connected.
but also a texture thats already on screen should be in ram so idk why it would keep flickering
possibly something goes wrong while its being loaded and ends up persistent
Good point
For me it works ok
I play SR frequently
I just tested the Japanese version and that still has the music, but the US version doesn't. Really weird because it used to work without any issues
I lost music in many of my games as you did. Downloading new chds instead of bin/cue worked for me.
That could be it. I'll try downloading the chd
i make my own chds using some experimental settings because i am l337 h4x0r
I only use bin/cue zero problems with music in games
It's not CHDs that solves the problem it is just a different dump that works. You could try bin/cue also, but I went for CHD as I wanted to try them.
ive never had problems with chd on saturn core
Re-downloading solved the problem. I hope this doesn't mean my SD card is dying
so glad to see someone else report that "issue", going from mister stable 2401?? to whatever the newest one loses background music in almost all of my games. i think there was an unstable or two near the beginning of march that tweaks how tracks are read and that probably has a lot to do with it. probably just going to update what i need to with new dumps knowing this now
Interesting, unfortunately I don't have a spare sd card of a different model to test if the flicker will or won't happen on another sd-card.
However, this card is what's in my MiSTer, and it does experience the flicker.
class A2 and all those other markers usually mean top tier
i based my purchase on lowest ram noise lol
I had issues with red book audio when I first got into the Saturn core, replacing all my old BIN and CUES with CHDs solved all my issues. I’d say updating ROMs should be your first port of call for troubleshooting that.
I have also only used CHDs with the saturn core, but if I recall correctly the same issue has persisted with bin/cue as well for others.
I use CHDs because Robby told me to
And I only have a 512GB ssd plugged in, so I don’t have a lot of space
If Robby told you to jump off a cliff would you do it?
hmmm, yes ? 🫡
Can it be a rocket jump?
if Robby allows 
I tested 3 micro sd cards with grandia, 400gb sandisk ultra, 64gb sandisk ultra, and 8gb microsd that came with my mister. All 3 exhibit flickering textures at the starting cutscene.
Hi guys! I'm new! Would you help me, please? Where can I dowload Saturn's last core?
Update all
Just this!? Thank you!
Yes , there is no newer core
Only if Robby did it with me so I could show him how a real cliff jumper does it
No lightgun support yet. Even with SNAC. But SNAC does work with the 3D controller, and is currently the only way to use the analog triggers on that controller.
Of course!
The game “Lemmings” contains video footage of myself and other members of the Robby clan following his instructions
⠀ 🚶 🚶 🚶
/=======
🤾 /
Amazing
Truly beautiful ASCII conversion of lemmings
Interesting, so basically the first major controller with analog stick? Will the analog work if I have an xbox controller? It's so weird
Damn, I was looking for 3d controller games, saturn has a duke nukem 3d port
Nvm the 3d controller released after the n64 even, I tend to think of saturn as a much earlier console for some reason
Don't worry, I have my d-pad snac adapter ready to go, for all my high intensity d-pad gaming needs
BULK SLASH FIRST PLAY with TWINSTICKS (Sega Saturn via Fenrir ODE) https://www.twitch.tv/aktane if you guys are interested
How does Grandia play on the current core? Anyone try it recently?
Works ok , but some experience texture flickering
Some games become so much more playable with the 3d controller, had no idea
And some nerds use the 3D controller with DC also using a simple mod
Is there any way to emulate a 3D controller with something more modern?
(i.e. to not have to use SNAC)
Currently the 3D controller emulation option is not working properly. It's been broken for a while (worked in the early spring and before). I think it's related to it not being fully implemented - there's no current non-SNAC way to use analog triggers. So SRG focused on implementing SNAC and all of the emulated controller options broke in some way or another apart from digital.
It used to work with the mapped analog stick just fine, though, so I assume it'll get fixed eventually.
Ooh, this is a thing? Is it documented somewhere?
bulk slash good
Some more info here. I bought one off Fleabay at some point and it had this silver foil sticker over the SEGA logo which was easily removed
The mod appears to be in the detachable cord base that slots into the controller, so you can swap in a non-modded cord and use it with Saturn as normal
https://www.reddit.com/r/dreamcast/comments/rzn73a/saturn_3d_controller_for_dreamcast/
I think the idea is that the dpad is better plus you get the 6 face buttons
This is what mine looked like
i like the Japanese 3D Saturn pad better 🙂
How is that different
Color?
I have one somewhere
This is a pretty chic setup
it's cool that controllers are region free. my JP Saturn controller works on my US Saturn
i just want a usb mod that slots into the back of a 3d pad that's readily available
That would be intriguing
this setup sucks
I mean
nothing is plugged in
there's not even an ashtray
where's the TV
hey that dont look too shabby pardner
$$$
Thanks for the info. Glad to know it used to work. Just a case of being patient then 🙂
Reminder that this atrocity exists
yoo is that L/R on the front
this is godlike
look at that DELTA airlines start button
Look at the quality of plastics, looks like cheap easter chocolate
is that a GC stick?
Very cool, I guess the only issue is you don’t get a VMU?
Otherwise yeah the dpad on the 3d controller is so much better, and yeah 6 buttons would be awesome for some games
My CR2032 supply thinks this is a value add.
Beeep
Apart from storage, I've never connected two VMUs. Not to play with chaos or trade saves or anything. I should probably try that sometime.
Sorry, tangent.
Hah, yeah I never bothered with that, if I want to move saves I end up using dreamshell and an SD
Yeah, Mode, same thing.