#Sega Saturn
1 messages · Page 54 of 1
OK, thanks.
World Tour was in PSX and the Dreamcast (SFZ3 Upper), and later PSP
That's right, I thought it was exclusive to the Saturn version. That said, the Saturn version is the most arcade perfect home version that also includes world tour mode and the full dramatic battle mode can be used with all characters in that version.
It's best to ignore PS1 when it comes to Capcom CPS2 games
Those controllers + the compromises in graphics
Saturnday at 2 today. Finally stopped moving the shining force plus more test vid
Stupid Nintendo emulation legality vids
This is why there hasn’t been a core update since!
Gamble paid off this time
Did you move to the west coast!? Where is my promised Saturnday video!? The people demand answers!
- I hit the wrong button lol
ITS SATURNDAY!!
I actually did a random saturn stream yesterday because I figured out how to scale saturn tate mode via the retrotink (1080 tate) to a regular screen (1080 yoko) with scanlines and im proud of it
no screen door effects or anything ❤️ so proud ... not sure if this will help for mister dev but this is is the best looking conversion of tate to yoko ive seen for saturn
I think replicating the PVM preset (with a slight color boost) along with this scale (which is the retrotink outputting at 1080 under - scaled down to : 1440x810) - would be the best rotated saturn display mode
for these scanlines that is
but anyways im sure the mister developers + SRG already know the exact scale of the input and can make a perfect rotated image ❤️ probably harder for me using real hardware lmao
For those who haven't heard yet... Ultimatemister is making making upgraded RAM for the MMS to solve the current issue with Saturn core.
them some funky lookin ram chips
Holding off a little to see what happens with the core, but it’s great to know that option is there now.
Really great news hope it will be available soon
I want to know more about the QA of said ram than the promises it makes
clearly I am the resident cynic tho
I’m behind the times, what’s the current issue?
Multisystem ram has the same issues as 2.4/2.5 ram on Saturn core. This should fix it like putting 3.0 ram in a regular stack does.
Also multisystem’s design makes it very difficult to install regular ram upgrades because the orientation is different and spacing is limited, so it should be easy to cut out the existing ram board and slot this one in
Interesting, thanks for explaining
Hey guys, had a hard time finding it, can I set the default disc region? (to US)
I'd suggest getting a region-free bios, but yes...if you set it to US and save settings on the screen to the right, it will preserve it.
Thank you, am big noob and I appreciate the help ^^
Oh no problem at all!
How do you get past the Virtual On control device select boss? I hit start for control pad 1p but can't select 2p
tried that in input, reset and reloaded the core also
made sure it was saved as off
pad type selection options in osd may not be working correctly, will probably be fixed sometime
if you use unstable build from 20240323 it will probably work
SEGA Saturn development has been a little quiet. Wonder what is being worked on next?
Crappy RAM fix for sure 
Porting their creepy ad campaigns to fpga.
Fix for haunted MiSTers?
The power of Quartus compiles you
@gloomy hedge ‘s MiSTer yeah
Ive given up until the core is done
when its pencils down fully
then I will test
otherwise I will enjoy my saturn 😛
the best thing the core did was take almost $1000 out of my bank account 
It will pay off soon 🙏
What kind of saturn did you get? A 1997 with the S package?
Mine was free, so I'm only an ODE deep cost wise.
No mpeg card, but does the job...
I appreciate the periodic updates of your displeasure.
Yes.
I still have two launch model Saturns, two different Movie Cards, and a k/b with MIDI music training program for it
Plus a literal heap of JP controllers
I think I have about 150 JP games, though they arrived as part of a lot and are not fancy titles
Oh, I still have one of these mint in box
it’s so good
JP Saturn and Mega Drive are top tier
i love being able to read everything it says now
The packaging in Japan in general was so good back then
I have the very first version of the Mega Drive, in a nice minty box
how they persevere their packaging so well (in a high humidity country like japan) is a mystery
Ooooooh. I have a v3.0 stick that's just sitting around because I haven't wanted to cut my case.
Reminds me of Coneheads.
We are from France
The core got me hooked on Sega Saturn to the point of wanting hardware, I recently got one from Japan for fairly cheap and stuck a fenrir in it
Its cool to see how close the core is now
For myself anyway
I did the same thing. I played OG hardware but the memory of it is much more pristine than the actuality of it. What I found is a lot of things I assumed were core issues are, in fact, just hardware issues. But a lot of things I didn't even notice missing were showing up on real hardware. It's a mixed bag, but the core is really close these days.
Yah I had a real wtf moment with Croc and the missing graphics that was totally a bug that shipped with the game lol
Yep!
I’m pretty sure the visuals in croc are cursed in a slightly different way on all versions
Croc by name, crock by nature.
That is odd, just tested and Virtua Fighter 2 loses music using the latest mister unstable (3/31) , reverting back to mister stable (1/10) brings music back. Haven't really tested any other games though.
That is weird !
You need to open the CDPlayer before booting Croc. This is true for VA10, VA13 and VA15 Saturns.
Turn on holding the A button should do the trick.
Yup! I went to the forums when it happened, it was a good example of just wonky stuff that could happen on real hardware that the core could replicate
I’m on that plan, too, JP Saturn plus Fenrir is definitely the most cost effective way to do it
Plus a translucent orange shell, because it’s my favorite color
what do you mean, its already paid off, I have a saturn
Saturn+Fenrir+Retrotink5X+SCART Cable from some gangster in the UK + PSEUDO Kai + Twin Sticks
I did not get fries with that
I am using bin/cue files though, Maybe it does not happen using CHDs?
Funny I’m also using bin/cue
Every game works with auto boot. Every single one I can throw at it! BUT NOT VIRTUA FIGHTER KIDS???
🫨
That's because it knows that you love that sweet sweet fat baby action, and is nah dude, we're gonna troll you.
I don’t even want to play it!
It’s dumpy virtua fighter starring a buncha goobinos
You're not fooling anyone! You love the fat baby version of VF!
I am really struggling to get my saturn core to work. I've ensure that the folder structure and bios is correct, but whenever I try to book a .chd game it just reloads boot.rom and goes to the bios screen 😞
It seems like what someone was experiencing with a ram issue on a forum
But the ram is brand new v3 from mister addons and all other cores work
Really stuck if anyone has any ideas
Ok so I think it is the chd files because i tried a bin cue and it works. It is so weird though because the chd boot on my other mister?
If you're not on the mister unstable CHDs won't work in the core. Have you checked that?
Wait, I'm not using mister unstable and chds work in my core
480i is not working properly on CRTs, right?
It's a bit bouncy
For CHDs, you can use CHDMAN and run the .bat file it comes with to make chd since you know the bin cue works. Just put the bin cue in the same folder as CHDMAN when opening the .bat
Using Windows btw
chd works ok with stable main
Support for CHD was introduced earlier and is part of the stable main.
@mortal mist Does the auto region option with the Hi-Saturn bios only work on the unstable main? I was told that was the case, but I wanted to make sure that's the case 🙂
yes , for auto region use unstable main
Okay, thanks!
It's not properly implemented over analog, as the image gets misinterpreted as 240p. This causes the image to become distorted.
Direct video is also impacted by this problem.
Is there an advantage to use hi saturn multi région bios over standard bios + autoregion?
With region free one can boot no matter the region. Some Europe games are unoptimized and will work better when video is set to 60hz.
Hi all! 👋 My VGA to RBG cable just came in. I had trouble in the past trying to hook up to my vga monitor (the one I use with my dreamcast) but now I'm hooking it up to my Sony PVM CRT. Since I'm on the discord now I figured I'd ask, what settings do I need in the .ini file for the best result? I have an analog IO board and wouldn't mind being able to display through HDMI and RGB at the same time as well.
vga_mode=rgb and composite_sync=1 should be all you need for your PVM via RGB
Big thanks 🙏 I'm hooking it up now
MiSTer FPGA is an open source project that aims to recreate various classic computers, game consoles, and arcade machines, using modern hardware.
RGBS native is what you are doing here
I cannot find vga_mode in my ini file
Add it, you may also have the deprecated component_video (or something like that), delete it
No worries mate, glad it was easy 😄
Me too, dunno why I had so much trouble with my VGA monitor, but this just works and looks great
colors on Sonic 2 are nearly 1-1 with my HD output to my monitor
Radiant Silvergun there's a small difference and it still looks great, but maybe I'll upgrade to analog io pro afterall, unless you have some tips?
The Saturn core is still early days, so yeah maybe it’s a 24-bit colour thing…or maybe it’s just a bug/incomplete thing with the core
Hard to say
Yeah that’s an important thing to underscore. The Saturn core is still under development so these issues could eventually be ironed out.
VGA CRT monitor requires either scandoubler=1 for 240p content, or vga_scaler=1 and an output resolution of 480p (960p should work too). Most PC CRTs can't do 15hz, so you either have to double or scale. You can't scan double 480i, so for Saturn some games would need to be scaled
Glad you got your PVM working though!
Ahhh I see
Thanks! Me too 😄
Any idea why I'm getting this error with the saturn core ?
Memory Cards - Backup RAM
Since 2023-08-09 the Saturn core has the capability to save your game progress. In order to use the memory card you must first initialize it. Some games need an initialized memory card to start.
Start the core and wait for the load screen to come up
On this screen select 'Manage Memory'
Select 'Clear'
On the 'Okay to Clear' confirmation select 'Yes'
Go back to the main menu and you should be good to go - don't forget to set autosave to on on the MiSTer menu screen
New core coming!
yeahhh
Go for test !
Seems like srg320 have finished its new logical analyzer (if he could debug/test values on the VDPs and the SCU).
Just a guess on my part.
quite a few issues on github will be able to close 🙂
I'm pretty busy at work, will look at it in the next hour.
Notably with Yu-No, I have a doubt on the fix and need a check on real hardware.
EDIT : The FMV is correct compared to the real system with the original disc.
Fingers crossed for lightgun support soon
I've seen some mouse and other analog pad support being implemented.
So, next step could be lightgun, yes.
I’ll have to get an analog board/dv dongle when it comes
Could someone test for me "Revolution X - Music Is the Weapon (Europe)" ?
I have a black screen right now on that game after the BIOS logo.
I tried to remove the DRAM cartridge + tried the Auto and Europe settings, but nothing changed.
Do you have an eu bios in the folder?
i will test it now
I tried the original EU 1.01 BIOS and the JP Hi-Saturn region free 1.01 version.
I confirm. Black screen after the SEGA logo. EU Bios.
Thanks, so a regression compared to the previous build from last week.
I will check the other regions of the same game.
I've tested all combinations with the other regions of the game.
Only the JP version works correctly and with all the BIOSes on the Auto setting.
Ooh fun to wake up to new cores
is it possibly a similar issue to pal Die Hard?
oh neat is the 3d pad working on snac now?
I don't have the corresponding SNAC at the moment, so maybe other users could test.
Same for the official mouse. Standard USB mouse isn't working at the moment (I've trid on some games earlier).
For some issues (old and with no new responses from their creator for months), I would be tempted to ask to try a method that involves closing them and seeing if anyone complains in the next 14 days.
yeah there's a lot of issues like that
i think people just forget they logged them, or don't have good notifications on github set up or something
That's partially brutal but quite effective generally.
If anyone finds any awesome improvements @ me and I’ll capture them 🙂
Inventory screen on Resident Evil seems to be fixed too.
\○/ readme update \○/
For Revolution X, something seems to be SMPC related as the game broke with some changes (interrupts) between 2024-04-03 and 2024-04-06 .
But the JP release of the game isn't affected at all.
I've not seen any other regression so far with today's core, but testing will continue.
Magical Night Dreams Cotton 2 - The bug on stage 2 is present on today's core, no need to check on your side.
no changes
Tangential but I really appreciate it when I get pinged on a bug I made. It reminds me that I need to follow-up and re-test when a new build comes out.
Like for example I got pinged on the Sky Target bug. Will be testing that soon on the new core.
all these games are based on the same boot code
After the Sega logo , it briefly shows the wording in the lower right corner "Loading" flashes a few times and is left with a black screen. https://youtu.be/3OjPUo4Up98 tested on latest c...
New build fixed my battle garegga screen mode issue 🙏
That's a good sign. Thanks for letting me know 🙂
Bug closed! - https://github.com/MiSTer-devel/Saturn_MiSTer/issues/183
The idea was to ping the person who made the issue on the tracker, and if we don't have any reply during the next 2 months, close it and see what happens.
Has it been reported that horrible/glitched/incorrect sound in Panzer Dragoon 1 when the sandworms come in/out on the sand on the second stage?
Also, audio is incorrect when columns collapse on the first stage.
no , there is no such report
Im sure there are plenty of bugs that never got reported. I get a lot of comments on YT about people finding bugs and I tell them to go open a ticket on github. I doubt any do. And a lot of the bugs I hear are ones Ive never heard of here
Errors with sound are rather expected, not everything works ok
Somebody (edit, it was Zet-Sensei) commented on my bug report that the RE status screen not appearing issue is fixed in latest, I will test later on and close if confirmed
thanks for testing, I'll verify and close later
but this Bug will never close!
Bug! and Bug Too! should fail to boot. No idea why it even works. :/
you wound me 
Guess it's almost time for me to start diving into the Saturn library 👀
Definitely a console I had zero exposure to as a small-town Canadian in the 90s
Good morning fellow saturn enjoyers. Fighters Megamix still got that lag, but maybe we'll get em next time.
I also had no experience with the library and I must say it has some weird stuff
Im genuinely glad y'all are exploring it. I am a huge defender of the saturn it has a good collection of games
Fighters Megamix and Dead or Alive still have lags at the moment.
I'm testing Grandia a little bit, maybe some frame pacing seems better -or maybe placebo, when testing inside the starting town-.
JP library is really fun
You also need to imagine what it was like to have all those arcade ports in the days before FPGA and solid SW emulation
Happy Saturnday everyone! 
Though the ports can still be cool for added content
Sounds like I should test the 3D controller with SNAC?
The 3D controller works with SNAC in today's build!
No more need for a custom build anymore!
the thing that struck me about the saturn when i got mine from a friend in 2018 after never really getting my hands on one during its availability is the quality of music in Saturn games is ridiculously high on average. like even if the game sucks, there's a fair chance it will have absolute bangers on the OST
Daytonaaaa!
Interesting. I tried (not using SNAC) to set the input to 3D Pad, and Sega Rally detects that as a steering wheel now, and not the 3D controller. The interesting side effect of this is that you don't need analog triggers when using the steering wheel, so you can actually play the game now with analog control using a blue tooth analog stick controller (I used my retrobit Saturn Pro controller). Works really well! So no need for SNAC anymore with this build to play Sega Rally with analog steering!
Going to test other games.
Mind you, also setting it to "wheel" has the same affect. But still a really cool workaround for the game!
Actually, scratch that. Setting it to wheel does not work.
Haha, Daytona USA Championship Circuit Edition definitely does not work with that setup. It does detect it as a wheel, but the controls don't seem to work, including the steering.
Very odd how Sega Rally operates with it.
Wasn’t there a gamesack on saturn peripherals recently ? I recall some odd behaviours being detected
Episode 396 - The Sega "3D Control Pad" was introduced in the summer of 1996 midway into the console's life. This was an optional controller, so let's see what games take advantage of it.
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Well, I never, NEVER EVER leave a bug without report and proper folliwing, it's my responsibility as opensource user and defender.
So it's reported now:
https://github.com/MiSTer-devel/Saturn_MiSTer/issues/190
Sorry, and thanks 🙂 Corrected!
nice one, has dragoon got a stage select cheat or can you post a save so he can jump right there?
@naive whale Mr Veggie Erotica, I need help. If I set my bios to auto Virtua Fighter Kids doesn’t load.
It may be one of those view games that won’t boot unless specific region
I appreciate you answering my question with sincerity lol
It’s not my fault you see vegetables as erotic. I know not to eat any cucumbers in your house. Damn Texas pervert
I started off typing VeeGee Esoterica and well, the rest is history.
That’s BigPP Esoterica to you
Damn bro you getting roasted on VGE’s latest Saturn vids comments ..
MARS the Cat! 😂
LEAVE MARS ALONE!
lol arrrrggggh I see your comment!
Thumbnail for next Saturn Live Stream
I like it a lot 😂
Just in case anyone is wondering, the guy on the left is @naive whale
Needs more shades! 
Yes, I added the level select cheat to the bug report
Please I wear vintage Ray Ban shooters. Get it right!
Duly noted 😉
So what's the magic to get Sega Rally running and not freeze on a white screen after starting a race? I see that people have it running. I updated my RAM from a gen 1 128MB to a state of the art 3.0 version, I've tried CHD and BIN/CUE, I'm using what I thought was a known good BIOS (1.01). Did I get a crappy roll of the MiSTer/RAM dice?
Unfortunately, you are not the first with such a problem.
☹️
Several people here have also reported a problem with 3.0. That's why I never recommend buying a new SDRAM until the core is complete.
All good. All part of the adventure.
Robby loves Sega Rally because he plays on Raspberry Pi5 , there everything works
I'm so close to removing my real Saturn from my hardware chain. There's just that one damn game lol.
Have you tried a different dump of the game?
Are there folk with 2.5 RAM that are able to run the game?
Damn, I was hoping we were long past the Sega Rally issues…I should check again to make sure it hasn’t regressed on my setup
No, just USA Netlink edition Redump.
I used to get the white screen very consistently
Try multiple dumps and see what happens
And then try multiple different Sega Rally games
What's strange is on the 4/6 core I was able to get into game once on the 3.0 RAM, and haven't been able to again on that same core nor the subsequent cores
I honestly never tried the v2.5 RAM
I just assumed it wouldn't work from seeing all the scuttlebutt.
white screen of death , sadly most often
Will do, I'll try JP when I have time.
Would CHD vs. BIN/CUE make a differnece at this point?
it shouldn't make a difference
and I recommend using unstable mister main
Oh, I haven't touched main in a while
Take the latest one, all the fixes are already there
each new one includes previous changes
Is 03/30 the latest? Only place I know to check is unstable nightlies
I reverted from mister unstable as I lost music in VF2. Might be caused by the CD audio changes.
I have no problems in VF2 with the latest unstable mister main
I am using also one v2.9 ram and one v2.5 in dual sdram. Both single and dual ram latest unstable Saturn cores have the music replaced with a harsh ticking noise in vf2 when paired with latest mister unstable. Might be time to buy a v3.0.
and which ram do you have in the main slot ?
I thought there wasn't much difference between 2.9 and 3.0, make sure that's your main one you're using
no difference in performance 2.9/3.0
On the most recent unstable main I was able to get into the game 1 time out of about 6 tries. 3 attempts on CHD with white screen freeze and the one time I got in was on BIN/CUE but the other two times on BIN/CUE froze.
There is no choice but to be patient and wait for developments
make sure the 2.9 is in the main slot
I made this same mistake. The 2.9 ram NEEDS to be in the primary slot or you will see no difference.
Exactly 🙂
Thanks but v2.9 is installed in the primary slot. Really no clues why unstable main messes with my setup. But as the music in VF2 is cd based it must be the cdda changes.
I might try using CHD as my current library is bin/cue to see if there is any difference.
Not sure this helps but all my games are CHD and I don't have any issues
except for Virtua Fighter Kids because it hates me
look at the storage king dabbing on us sd card plebes
I just don't like to have all the games , I only have the ones I care about 🙂
doing it right imo
Virtual Hydlide, or as I like to call it "OG Dark Souls"
Honestly, if the framerate were a rock solid 30fps I'd probably have fun with it
I am! I used to have the white screen issue a few months ago but it seems it was fixed at some point
I rarely have any issues now aside of the consistent and known ones which is crazy
Try an image of the initial Japanese release
I'll try JP OG and CE
initial release crashes to white screen after Sega Sports logo.
JP Plus edition freezes same time as US Netlink Edition; at the start of the race.
I'll just have to wait it out
I use the Plus NetLink Edition. Works great and has 3D controller support.
You elites and your delicious caviar. 😉
Try removing any core config files and game saves
Are analogue triggers supported by the core yet?
Analogue stick is working when setting input to 3D pad, but no joy with triggers.
Nope. Not afaik
Specifically SNAC or emulated? Because those are two different things.
Ah, that’s a good point
Only with SNAC.
Sorry, my bad!
The latest core build just added support for the 3D controller via SNAC.
I don’t use SNAC so I didn’t think about that 😄
All good. I have SNAC but only one digit pad.
Before that, blue's build also supported it via SNAC, but this latest core is the first build to have it integrated into the official build.
Support is only partial at the moment, there is a big "TO DO" section concerning that matter inside the code.
srg320 needs some more time for working on it.
Game over, yeah…?
But it's not high priority on his list when I saw some discussions from last week, srg320 wants to address the other issues (sound, graphics, games that don't boot) before.
That said! I did notice that Sega Rally actually can be played with the current build with a blue tooth analog controller, since for some reason it detects the 3D controller setting as a wheel controller, and for whatever reason that actually works in Sega Rally without analog triggers.
thats what i got
Like I saw an USB mouse could be detected on Policenauts but no moves are being detected at the moment.
The day that lightgun support is added will be a joyous day indeed.
Reload! Reload!
*A joyous day undead!
Real gamers just play SEGA Rally with digital controls 😉
Blasphemous!
…which is why I’m so familiar with this tune 😂
HAH!
I show the MiSTer project to a friend today, especially the Saturn core.
Simply, he wants one. Right here, right now.
"One of us! One of us!"
Eventually I’ll buy me one of them there fancy 3D controllers
Get 'em now while they're still affordable.
They keep creeping up a few bucks every few months.
You know what you must do. Buy him one and make his day. Costs be damned!
Same advice.
He will have it next week.
My partner liked it so much I had to buy another. She (correctly) loves the feel of the thumbstick.
It's truly my favorite analog stick, even if it's barely used.
The Dreamcast controller was my favourite for ergonomics
The stick wasn’t good though
Yeah, then we started getting into the ubiquitous resistive sensor era and... here we stay.
Imagine in 20 years when everyone is buying Joy-cons for that authentic feel 😂
Mario running around on his own like a drunken fool
Nobody has really started properly looking at analogue trigger support for MiSTer yet afaik
I think you made an issue on GitHub right, @drifting frigate ?
Correct. Sorelig replied he'd look into it at the HPS level. Well, that he'd think about the implementation.
But apart from 'what's the status of this?' replies, nothing has moved on it.
I'm sure that's partially because it's really only useful for Saturn and maybe a handful of arcade cores. Everything else wants triggers to be digital. Porkchop and co are already pretty prepped to implement it in Reflex when the linux side is ready, though. So if/when it gets fixed it'll probably be very quickly adopted by accessories.
Makes sense, ideally a bunch of modern controllers should just work out of the box as well once Main can properly map and send the inputs through to the cores
Hopefully, yeah.
Well, hot damn. After deleting the Saturn.CFG file I can get into Netlink Edition consistently.
I wouldn't think the CFG file mattered that much.
It could be nice for PlayStation too, which uses some hacks to cram the NeGcon's analog axes into joystick axes
The joystick should work. Shoulders use a different scale and don't share positive/negative axis. But I don't know anything about NeGcon, so maybe they use the shoulder analog?
OOOOH, the BopIt controller! Yeah
Should absolutely help for that!
@clear condor Do you actually have one? Are they as bad as every reviewer makes them out to be?
Turbo core when?
The neGcon? It's great for pre-DualShock racing games (Wipeout, Rage Racer)
Noice
The buttons have so much travel
erotic
I got two as a gift. I think they're really neat! The analog buttons are kind of obnoxious, but the twist action is surprisingly intuitive
It becomes less arousing when you have to manage both of those buttons with your thumb at the same time
One of the more unintentionally poly statements I've read...
We say quads here in Saturn land.
I like to play around with a lot of different hardware.
Falcom had an actual storefront... that's so cool. The collection is definitely not my thing. I hate bump combat. But I'm digging the history/museum disc.
That store front is a karaoke kan now btw
(Last time I checked)
It’s a 2 min walk from yoyogi station
Woah!
People complaining about the Ys bumb combat is so weird to me. It's so easy to exploit the enemies by bumping them from a offset angle that I question what they're doing wrong.
I think the only hard part is the fact that you gain very little experience that you need to invest the time to grind. It's more annoying than hard.
Hi guys, I was firing up dragon force and it gave me a warning in game that I didn't have enough memory to save. Even after deleting all saves it still gave me the warning. Do you know why.
Go into the settings of the BIOS and manually change the date and time. It should correct the problem.
Dragon Force can only do end-of-turn type saves without a save cartridge. It might be warning about that? You'll be blocked from "quick" saves.
The date and time don't actually save on reboot, but it seems to correct the memory issue. Kind of confusing, but it works from what I tried.
Just set the date and time to current? It may actually be a warning because there's no memory cartridge
Well from my experience, doing that fixes the issue with certain games throwing up a "no memory" warning, despite technically having enough memory.
Thank you!
The saga of Sega Rally continues; I left my Mister off for a few hours and on a cold boot I got the white screen crash again on Sega Rally. I decided to leave it on for a while to warm up and after letting it run for 20 mins with the Saturn core loaded and idling I was able to boot Sega Rally and get into a race. I wonder if I have some cold solder joints somewhere.
Bake it in the oven
No wait, sous vide it
13 games into UNO and i think my sanity is gone
The AI in this game is weirdly brutal. I don't think it's a skill issue because this is a common complaint.
I lost the match to red hair, after the match i checked purple hairs hand and she had 2 draw four cards she just chose not to use
The Dr is here 🙂
Hey there! Full disclosure, the doctorate is honorary. 🙂
I'm not a doctor, but I play one on Discord
So I got a question, I want to play the unstable saturn core but don't know where to install the unstable mister file
do I put it in Media/Fat
Yes. You should see the current file as "MiSTer". Just replace that file with the unstable file. And make sure to rename the unstable file to "MiSTer" as well.
Awesome. Thank you very much
I would also like to disclose that contrary to what everyone thinks, I'm not a ninja 🥷
Have you at least practiced a light amount of ninjitsu
Not sure if he even wears black.....
Say it ain't so 😩
he has practiced Shinobi so much
The only ninja characteristic I have is, say if I see a small rock about 4 inches high on the floor. I cannot walk over it or avoid it. I have to do a ninja jump over it, and shout "hood-yah" whilst I do it.
Ninjas were so cool as a kid, any of you ever make throwing stars with index cards?
I thought ninjas were banned in the UK
Must call them heroes 😂
So you’re a Pixel Cherry Hero in the UK?
That's the local name. I'm definitely not happy. Damn politicians.
Today I learned about first Saturn dev kits being these long boys

This is what searching gave me lol
Tell me more
Lies!
Looks like a Saturn stiffy.
Upon seeing this my friend replied to me "I want a girl with a short skirt, and a ..."
Has anyone tried Baroque on the core yet?
Yeah works great. Not baroquen at all.
Perfect lmao
Looks like something the retro future would build if he was obsessed with Sega Saturn instead of gameboys
i was playing around on the core the other day on latest update.. does any game not work now?
all the ones that seemed to have issues seem to be fixed
at least that i wanted to play
Plenty. Most are documented on the github.
But most of the big hitters boot. Almost every game has some small difference from real hardware (sound is the most common). But most of those are almost imperceptible unless you're super familiar with the original.
Revolution X (EU or NA...JP seems to work) is a good example of a fairly popular game that's not booting on latest. And a bunch of baseball games.
ah i see. i remember revolution x. i only played the snes and psx versions
now i'm curious about any differences between it and the psx one
Arcade was pretty fun. For a minute or two
Seems to be an interrupt on the SCU changed recently, it's fixable quite rapidly, or by using a previous build of the core.
Yeah. A lot of what I'm saying is only applicable to current. It changes quickly.
all the ones i really want to play are all working perfect right now. loving it
SCMP and SCU can wildly impact individual games or global controls with each update.
i also noticed they took down the part in the faq for mister that said n64 was impossible
Hehehe
"N64 is probably impossible." - Robert
"You're wrong." - Robert
He's amazing
thought they would update it to "Its impossible.. but yes, Robert did it anyway"
now saturn, n64 and psx can all be played on it. never would have thought
We come from "PS1, maybe one day" to "we have the major consoles from gen 5 minus 3DO"
that was my favorite generation of games
Anything requiring the mpeg card will likely never work (I think only a bonus cd on Lunar required it, everything else works at lower mpeg quality). But saturn is looking pretty good for near 100% playable in the future.
I've checked some RE works from Saturn emudevs on the MPEG card these last years, I'm not srg320 but MPEG is mostly improbable at the moment.
Just for Lunar and 2 racing games.
never know
but i don't really care about that either
isn't it also optional in some of those games
The math on it is just rough. Fitter is hovering at 95-99% and an mpeg decoder is beefy. But never say never.
Yeah, as I said above I think only Lunar's bonus cd requires it.
(which plays fine on the psx core, btw)
They do. But it's also not anything I personally care about. Someone out there may have a favorite game that uses it, so I get the desire for completeness, but 99.999% of non JP Saturns never had one anyway. And vcd was the primary use case even in Japan as I understand it. Which there are way better options for. Space in the design, though...it's really really
tight.
Required
Lunar: Silver Star Story Complete (MPEG-ban)
Optional (for better FMV quality)
Chisato Moritaka: Watarasebashi/Lala Sunshine
Falcom Classics (disc 2 of the limited edition)
Gungriffon (Japanese version only)
Moon Cradle
Sakura Taisen Hangumi Tsuushin
Sakura Taisen Nekki Radio Show (a.k.a. Steam Radio Show)
Vatlva
Wangan Dead Heat + Real Arrange
Wangan Dead Heat + Triangle Love
Yuukyuu Gensoukyoku Hozonban Perpetual Collection
Yuukyuu no Kobako Official Collection
Oh dayim, another fan of ボカンと一発!ドロンボー
I'm also Spartacus
Love some of the graphics, though the noise when you're busted down to bike riding is annoying af
It is, but it's also the kind of game where you're like, "yeah, that tracks."
I wonder how hard it is to edit games and remove a single sound effect
That's the only gripe I have with the game.
I showed my friend the MiSTer for the first time, when he came over on Wednesday. He loved it too. He recognised some of the characters from Tatsunoko Vs Capcom on the Wii.
Jump into mame debug and trace right as the sound loops. Parse the trace to concatenate calls. Throw a breakpoint on anything with the right number of repeats for the trace. Then step through at those to see if it's the sound call. You can also put watchpoints on the synth. Easy peasy </s>
Andy is a legend
Same with a friend yesterday @old pasture
He was amazed with the Saturn & PS1 cores.
PS1 core rendered actual console obsolete
I love showing of the MiSTer to friends. Only some of them get it though.
How common are audio issues now? Any major clicks and pops still
I ended up playing some rival schools and Street fighter EX with him
We have come a long way in the last 2 years on the sound side regarding the core.
Most games seem to sound fine now, but there are a few very rare exceptions that will most likely end up being crushed later this year (like an LFO and/or reverb to tweak here and there).
tapto and the favorites script, imo, are the perfect wow factor for helping to sell the normies on MiSTer being a superior experience
TapTo is great. I just tried the android app. It works amazingly well.
showing a newbie that tapping an nfc card brings up a perfect recreation of a game running on original hardware is cool
and with how professional some of those cards look
or using the remote script on your phone to select a game
that’s got a wow factor
Those playing at 31khz or above- what are your favorite settings for reproducing the scanlines look?
So far I've just been using the medium scanlines preset
preset “5th gen” shadowmask looks lovely on my pc crt monitor
I'll give that a shot!
thanks
I do a cold boot before every game launch
Oh, he harasses you as well? I thought it was just @naive whale
I unplug all the connections to the MiSTer, and replug them before each game launch.
haha he found pixel too
Don't get that dude at all
he's what we call in the business "crazier than a shit house rat"
Must have a real hard on for the MiSTer community
Programming NFC tags and 3d printing the fake console carts does seem like more effort than pressing two buttons. I doubt tapto is about convenience, it seems like it's about novelty.
But are his comments as unhinged as mine!? I need to step up my game!
Just say "nice category error bro" and move on.
I can see the point when the alternative is wading through a complete set of games.
It might be faster to just use the 10 tags or so of the games one actually plays
yours are...cheesier!
DAD JOKE
I've never been tempted to use it. But when I saw it was available on the phone I thought I'd try it. It's pretty cool.
I think it's nice if you have an arcade cabinet or a nice setup.
Both literally, and figuratively!
people must read those comments and wonder WTF we are talking about
He's nutz
I'm definitely not the target market of that kinda thing. It seems like clutter for clutters sake lol
The best way
Mission accomplished.
It also seems fun though so I get why some people would dig it.
I call the utility and ask them to shut down and restart The Grid
I am not worthy!
Well in the absence of artwork, I can certainly see an appeal to the NFC stuff
Yes you are!
It's good to have the choice.
I don't think I'll use them myself, but I love the idea
yall play your misters? completely overkill and useless. I just gawk at mine, which takes zero buttons to accomplish
Some of the artwork that I've seen, especially with the shiny sticker things does look pretty nice though
its a super fun looking thing. The cards they are making have great art. But yeah not something I would prolly use. People keep asking me for a vid but I dont want to purchase that to lose money on the vid
I reckon you have enough views that someone would probably give you a "review" unit
I just drew a sketch of a MiSTer and play it in my mind.
Reminds me of childhood sticker books.
Exactly. Those football stickers etc 😄
should be able to do it without purchasing the ones being sold, you could make them out of scrap cardboard and glue an nfc tag to the cardboard and do a cute drawing with sharpies
I dont ask for things. If someone wants me to take a look I will but I dont approach and ask for things
I like the music player feature for SNES, Genesis
Everdrive packs have music files to load
That's a very fair approach
Or you can leave Amiga stuff running in the background
Just do one with the mobile app.
I made a pretty decent template for Hue Card labels when I first got into MiSTer (I put a whole library of PCE CD on USB credit cards). That'd be kinda neat to print some labels for in the hue card style. But I, also, wouldn't use it.
here we are back at the Plato’s cavern of gaming
I have had a reader sitting at home for 6 months. I haven't even set it up yet.
as is I make @drifting frigate take the on camera hardware that gets sent in haha
I send him boxes of hardware and cured meat. Sometimes with liquor chasers. Almost always with phallic drawings somewhere in the box
Not almost. Always.
That looks awesome!
I couldnt remember if I left a drawing in the last box
Also nice Apple II in the background 😄
Thanks! It's part of a space ship set now.
I wish I was unhinged enough to be DrNoBrazil
Is that like a Bond movie but in Portuguese?
Ze kind off peepul who vent to brasil to become evyl doktorz did nicth learn Portuguese, meine fruende.
He directed the Ford Fairlane sequelthing??
🤯
Heck yeah
I feel like it's a good time to find audiences for retro movie stuff
Though it seems like physical media is getting phased out for real, so where will all the juicy bonus features go
4K physical is DEFINITELY roadmapped. Can't see all of that excellent 'shot on a Pocket' aesthetic without it!
Yeah that's the last time I plan to re-buy things
Not until I have 4K projection though, and by then they should be low prices
I have no desire for an 8K TV. I can absolutely see the difference between 1080 and 4K, but even going up to 5K on a Cinema monitor is a return that is too diminished to make a difference to me. I've seen a few 8Ks in person and if you're right up next to them, sure. But even at 5' away it's just too little improvement. Also, nothing is really using it apart from demos.
I think I may cruise with 4K til the grave
8K sounds great for like.. a digital wall poster/mural thing.
We'll see what they cook up for theater tech
At that size, definitely a different beast.
But I will never breach 70" on my home display, if I'm being honest.
8K will let you simulate low-rez more effectively!
At 120", 8K probably does make a difference.
HAH!
There's a scene in Eureka where they're pirating a satelite signal and they talk about the display being 'more pixels than can be seen by the human eye.' That was probably 720p given the time.
I love the displays in 2001
Found it.
Yeah, they rock. I just saw a review of the Boox Scribe 3 Pro Supra Extra Hyper Whaaaaa or whatever the version is called. Eink is kinda my jam. Not for motion, obviously (though it works in a way that feels oddly Steampunk), but the fact color eInk displays are down to sub 800 bucks is pretty great.
As a new Saturn fan this core feels perfect.
Of course it isn’t but damn, every game I want to play feels awesome and I can’t see any issues.
The issue is that our miraculous baby of a platform was shunned and thrown into a volcano by the general public during its infancy and only now with the hard work of the MiSTer as an open source project can people appreciate the Saturn.
It’s honestly the reason why I’m appreciating the Saturn now
As a medical professional I can diagnose him as “right proper fucked in the head”
Now my crazies are finding @old pasture too. I’m not lonely any more 🤣
You should subscribe to his channel
I can only tolerate one Brit at a time and for the last 20 years that’s been Jeremy Clarkson
some say he's the most annoying Brit... in the world
We all agree that's James Corden. There are treaties written on the subject.
Even James Corden signed.
Piers Morgan was inconsolable.
James Corden is the worst
is there any general concensus on what format is preferable at this point? chd vs bin/cue?
If you have a 512mb sd card like me then CHD all the way lol
Preference is up to you. CHD is the same as bin/cue effectively but it takes up less space and it’s condensed into a single file. Basically all benefits zero drawbacks.
But it doesn’t negate or replace bin/cue. Original file format is the most universally supported and if you have a ton of storage no real reason to go chd.
appreciated
What is your favorite Saturn game and why is it Virtua Fighter Kids
i think super attract mode only does chd? that may mean something to the right person
There have been issues with chd during core development but it was extremely rare and minor.
It won’t load when I use auto!!! Every time I want to play I have to manually change my region to US. It’s adding insult to injury!!
You try the JP version of the game?
and it’s not like the big heads are adorable, the old man is still an old man but now he’s like a tiny little old man and it’s just unsettling
Nah, I guess I should
The expressive faces were a technological step forward at the time, though! And the backgrounds scale better than in VF2, they don't look so ... detached from the stage and characters
Why couldn’t we have gotten Sonic the fighters
The world isn't fair

It was interesting reading the talk in here about TapTo ... I've been looking into that here and there over the last week, I might write a story about it for the SHIRO! website
Yeah definitely. If you want to speak to the creator of it I can put you in touch.
Sure, it would be nice to ask him (him?) a few questions, I'd appreciate that
Alright one second
(doesn't have to be tonight, though)
(I'm gonna play PSO2 and go to bed soon heh)
Oh ok, well whenever you want let me know and I’ll spin up a chat with you two
The only game that does not properly respect the CHD format on Saturn is Monster Slider.
This game uses a multi-index within the same track. Used to play voice samples during short animated sequences between stages.
The current CHD v5 format does not retain multi-index information when converting from BIN/CUE.
A request regarding this same issue on another system is currently on libCHDR's side.
I'm just leaving this comment here for information and if we need to refer to it one day
Wow, amazing info! Thank you for such a detailed and insightful answer.
@green jacinth the post above is exactly what you were looking for. That’s one downside about CHD to be aware of.
@robby Any advice on how to convert a game that has two iso files? I used chdman but ended up with two chds and I'm pretty sure that's not gonna work for the format.
That sounds correct though. Multiple ISOs mean multiple discs.
@ripe valley is a living legend 💪
Sorry, it's a single disc PC Engine Super CD game
with the audio tracks as wav files
you may need to build a cue with all that info defined? It’s out of my league sorry.
Ah, thanks anyway 🙂
This is an old format for dumped PCE CD-ROM² games that I won't recommend now, as we are missing some crucial data for synchronization between tracks.
This was at a time when we didn't properly understand some of the information on the discs.
I've long ripped my own CDs, can use those or anything in an archive of course, there's even chd archives.
This is a special project that I got and unfortunately cannot do anything about the format of it.
I understand fully as I've done the same thing long ago.
And the creator of the project isn't going to do anything further with it so I have to figure out how to get two isos and wav files into a chd.
or, can the core play it as is?
From the documentation - CD-ROM images must be in BIN/CUE or CHD format,
Do you have a CUE file with the rest of the dump files ? Was it created by chance with TurboRip back then ?
Not sure how it was ripped but there is a cue file.
Mode 1/2048
that's about all the info I see in the cue
that's just a straight rip exactly the same as the unaltered CD games I presume
PCE CD-ROM² discs need to be dumped with MODE1/2352, so it will be a little more complex but not impossible (some information will be missing as explained previously).
The idea I have right now should be to use a program called CDMage and convert your ISO+WAV files to BIN+CUE files.
And then, convert it to CHD.
I have purchased another video capture device. If I get it working, I'm thinking of doing a Live Stream, where I run single and dual RAM Saturn cores simultaneously.
I know it's completely pointless, but I'd like to try it nonetheless.
I don't know how I'll be able to play simultaneously. But I can definitely load stuff at the same time.
Not pointless, would help illustrate the differences if any. I assume no differences which is in of itself also very helpful to demonsteate.
Robby Approved
I'm gonna mess around with it shortly. Hopefully, it's not a dud adapter I bought from Amazon.
UGREEN Video Capture Card HDMI to USB Type C Capture Device 1080P 60FPS 4K Stream Record Audio Game Thunderbolt 4 Compatible with Switch PS4 PS5 Xbox TV Stick DSLR Camera iPad Pro Mac PC Laptop Phone https://amzn.eu/d/0FsbsVz
Turn Laptop/iPad/Phone into Portable Monitor UGREEN HDMI to USB Video Capture Card allows you to use iPhone 15, iPad Pro/iPad Mini/iPad featured iPadOS 17 system, MacBook, iMac, laptop, PC, phone as a monitor for NS Switch/PS5/TV Stick/camera, which makes it easier to play games and watch your fa...
I thought I'd try this, as it was cheap.
I remember at least in much earlier versions of the core the difference for a lot of people was that single ram actually worked for more games than dual...
My main capture device is an elgato HD S+
Which has served me well.
probably due to those earlier builds being way more sensitive to memory timings, so if one stick wasn't great you were probably in trouble
Of recent, I haven't noticed anything. But I do love streaming and just chatting.
I'm gonna mess around with the new capture device
LOL you’re right!
I'm sure the situation has improved, although yeah would love to know if dual ram actually did anything for this core now
do you like getting dual rammed? 
👁️👄👁️
if you got it, flaunt it
I'll try that. Thanks!
(1/7) I'm thrilled to announce the v1.0 release of our English translation patch for Altron Corporation's 1998 game "Jung Rhythm" on the SEGA Saturn!
Who's ready for a colorful, bizarre, 32-bit song-and-dance adventure?
DOWNLOAD PATCH:
https://github.com/DerekPascarella/JungRhythm-EnglishPatchSaturn/
💖 10 🔁 7
Issues capturing gameplay
Menu is okay
I'm gonna mess around with it a bit
setting to 60FPS, instead of auto makes it better
There's deffo lag
That's amazing! That game is weird and I think brutally hard when I tried it?
It's kinda working
Woah awesome!! Thanks for sharing! @winter phoenix loooooook
Anything goes, requests welcome.
Maybe Powerslave and Burning Rangers? Both of those games feel like they're really pushing the Saturn. People have also historically had issues with Sega Rally. Would be interesting to see if there's any difference there as well.
Noted. I just hope I remember 😂
Set
LOL Street Fighter 2 Movie
Someone else asked for that. They said they had graphical glitches in the latest core.
Well I'll be damned, I also hear it's not a bad fighting game at all.
I used to play it a lot, back when it first came out on Saturn. It took a bit getting used to it, but once my brothers and I did... We played it until the disc melted! (It didn't melt...)
Also, I'm sure Pixel is referring to Street Fighter The Movie, rather than 2 😅
Hey that’s awesome! We love hearing stories like that. Thank you for sharing.
@naive whale The year of the Saturn continues!
Hell of a year for Sega
Saturn fans right now going “where the hell were you assholes back in 95?!”
Sega did us dirty
Stream was fun in the strangest possible way 😂
Only one difference that I noticed. SF2 the movie has a graphics bug but only on Single SDRAM.
We live in the worst timeline!
Yeah , just kidding 😉
😂
Everyone knows Robby loves to get rammed from both ends dual style
Core alert
🚨
🚨
Ooh fun
It's Saturnday again!? 
Ninja Sentai 5eva!
And maybe 75?
It's here!
Yay!
Anyone know off the top of their head...is the Panzer Dragoon unlockable on the Xbox sequel the PC code? I'm guessing it is.
fixed with today core 🙂
don't think it's the PC code, doesn't the PC version only run on one graphics card?
all USA games playable 🙂
DF Retro takes a look at two genuine Sega Saturn classics - Panzer Dragoon and the phenomenal Panzer Dragoon Zwei. The technology, the ports, the art direction - these games are wonderful pieces of work worth celebrating today.
Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Support the Digital Foundry Patreon for more work like ...
sounds like it is based on the pc version
thx
I've managed to get one controller to control RetroArch on Windows and my MiSTer simultaneously
Sound is from MiSTer only.
I can't control two MiSTers simultaneously 😒
I might do some side by sides of software emulation vs MiSTer
Sound is out of sync in the video.
what was/is the non booting jp game
Lunar with MPEG card ? No, it boots with a message.
“omg this core sucks, only 44.7% of games playable. Better to use an emulator”
indeed , play on rpi5 like @burnt matrix 😛
im going thru my japanese chd archive, i cant seem to get anything to crash
/ not boot
Damn. Revolution X is still not booting for me if SNAC is enabled. Disabled it boots fine. Music pops in and out.
For the music, I've already done an issue some time ago.
I'm going to try a 3D pad on real hardware and see what happens.
im not experiencing any dropouts in music
anywhere i should look for them
also this game has unlocked a childhood memory
i saw an arcade cabinet of this at some vaction spot
It's right up front. On a real saturn it also won't boot with the 3D pad in 3D mode, but will boot with it in digital mode. On the core it doesn't matter, but that's because I think the mode is being selected by ID not by switch setting. So this is related to the existing SNAC bug. But the music is absolutely stuttering for me in the opening.
so i just reset game and played the atrac mode and then the game no unexpected audio drops
smooth transitions between tracks
I have video
Techno Motor finally works 🎉
Two confirmed repros. I'll add the info that it's not happening for some people in the bug.
Added
Silcom lotto and Saturn. A match made in ... the bad place probably.
heck
World Series Baseball 98 (USA) doesn't go in-game. Black screen with music after the menus.
checking now myself
Same dropouts as Andy on Revolution X.
Loaded from a Sandisk USB stick + CHD.
funny, i let the atract mode play until it loaded some in game graphics and the commentator just kept repeating “the park is packed”
is this a regression or same as before
The game didn't boot on previous builds.
After the Sega logo , it briefly shows the wording in the lower right corner "Loading" flashes a few times and is left with a black screen. https://youtu.be/3OjPUo4Up98 tested on latest c...
So, with the commits from today, the game is booting now, but have issues later.
is that the last core version affected to Nocturne in the Moonlight?
It is yes, all Saturn ports from that era were the PC versions
Admittedly the Saturn emulation on Pi5 is pretty good
But dat lag tho
The one in Orta? Yeah pc version ported.
Yeah, @thorn pagoda sorted me with a DF vid.
Yeah it’s the PC version
Also, the filter on it is awful. I found my OG disc (my OG Xbox is long gone, so my save is as well). Wondering if it was worth it. It's not.
@burnt matrix But WAS it the PC version?
I've heard it's the PC version.
Yeah check out this DF retro video about - https://youtu.be/4GQTv4jdUdo?t=927
DF Retro takes a look at two genuine Sega Saturn classics - Panzer Dragoon and the phenomenal Panzer Dragoon Zwei. The technology, the ports, the art direction - these games are wonderful pieces of work worth celebrating today.
Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Support the Digital Foundry Patreon for more work like ...
I wonder if Freddo has seen this.
@thorn pagoda did you see this video?
I think it's teh PC version.
I’m dying omg
Orta is back compat on the later xboxen though. Runs beautifully on the series s
is it because it’s the PC version?
It's SO nice!
not sure, is it the PC version?
best i can work out it is technically the pc version but doesn't really look all that similar because of some super heavy AA
Parappa but I have to get a good score and i cant just bs until the final section of the song...
the timing is way more forgiving than parappa at least
Game seems to play perfectly fine on the core tho so thats nice
Yes, another person knows the joy
It gets weirder! I checked my dual ram setup and I get one track restart, then it does NOT reload/stutter until the track starts to play from the beginning when it loops in attract mode. So the first time that specific track loads, it restarts once, then never again on my dual ram. But it's constant on my single ram. Friggin' weird. I updated the bug.
was reading the sega rally chat from a few days ago.
so what versions are there?
og jp, og us, us netlink, and plus jp?
The Japanese version works. 🤓
The US netlink version is the same as the JP plus version, only it has additional netlink support added to it. So unless you want to play in japanese, the US netlink version is the one you'd want to play. The main benefit of the plus/netlink version is the addition of 3D controller support.
thanks
i havent played the game on 3d pad yet.
It's a game changer. The game plays really well with a d-pad as well, but analog control make a big difference in that game.
it may be some time that i experience that, since im relying on reflex adapt.
i have og hardware, but dont really care to pull that out
i guess the price of those games was already the gatekeep
I wonder when they're gonna fix the 3d pad on mister. I would really like to play deep fear with 2d controls
at least its not workin on the unstable nightly
I had to leave after the comparaison between street fighter the movie (there was a bug in single version and not in dual version). Others differences was discovered in the video between single and dual ram?
this core is the work of 1 person, and for whatever reason, snac implementation is coming on in stages
Makes sense
I do have a random question
is it recommended that multidisc games go in folders in Saturn's game folder or just keep all the games together in a pool?
All games should each have their own folder and multi disc games have all their discs in one folder
Really? even with chds?
If you have them all in one folder, there are scripts to move them into their own folders.
i think i have a copy of that .bat
Is this a mister script or more of a pull your sd card and run it on windows affair
The latter but maybe someone can correct me if I'm wrong, you can probably just ssh into your MiSTer instead of pulling the card.
I never pull my card out I just connect to the MiSTer
(Not sure if you can run the script on the MiSTer directory itself but you can always do it with your backup and then move the corrected file structure over)
#saturn-chat message
Take a look here.
That was pretty much it.
Revolution X works better for me, marginally, in dual ram.
But that seems to be more related to the base DE10 and ram itself than dual stick as others don't have the problem on single.
Taito Chase HQ doesn't work correctly in CHD format, I can confirm.
Second game on Saturn with multi-index tracks. So only working in BIN+CUE format.
Good catch from albconde on Github.
Next couple of Live Stream thumbnails done. If you're an oldie like me, hopefully they'll make sense 😬😬😂
boomer humor, a sad thing to see in these days and ages.
@ripe valley Xmen still freeze with last build?
X-Men VS. Street Fighter ? No, I can play that game without any issues so far.
I've done a full playthrough yesterday night.
XMvsSF works great for me too. I haven't completed it but have done four fights without issue.
Okay, about the multi-index situation, it's worse than we think.
srg320 sorted a list of games with multi-index from a script.
We should avoid to use the CHD format for those games.
List of games where tracks contain more than two indexes:
AI Shougi 2 (Japan)
Dark Savior (Europe)
Dark Savior (Japan)
Dark Savior (USA)
Flash SegaSaturn Vol. 14 (Japan)
Gaia Breeder (Japan)
Honkaku Hanafuda (Japan)
Magical Drop (Japan)
Mahjong Taikai II Special (Japan) (2M)
Mahjong Taikai II Special (Japan) (Rev A) (10M)
Minnesota Fats - Pool Legend (USA) (R)
Monster Slider (Japan)
Nanatsu no Hikan (Japan) (Disc 1) (1M)
Nanatsu no Hikan (Japan) (Disc 1) (2M)
Nanatsu no Hikan (Japan) (Disc 2) (2M)
Nanatsu no Hikan (Japan) (Disc 3) (1M, 2M)
NBA Action (Europe)
NBA Action (USA)
PriCla (Princess Clara) Daisakusen (Japan)
Saturn Super Vol. 4 (Japan) (2M)
Side Pocket 2 - Densetsu no Hustler (Japan)
Space Jam (Europe)
Space Jam (Japan)
Space Jam (USA)
Striker '96 (Japan) (En,Fr,De,Es,It)
Striker '96 (USA)
Striker 96 (Europe) (En,Fr,De,Es,It)
Suiko Enbu - Fuuun Saiki (Japan)
Taito Chase H.Q. + S.C.I. (Japan)
Virtual Casino (Japan)
Voice Idol Maniacs - Pool Bar Story (Japan) (Disc 1) (2M)
WWF In Your House (Europe)
WWF In Your House (Japan)
WWF In Your House (USA)
WWF WrestleMania - The Arcade Game (Europe)
WWF WrestleMania - The Arcade Game (Japan)
WWF WrestleMania - The Arcade Game (USA)
It's not for everyone, I get that. A sense of humour is definitely subjective. I'm sure there's plenty of humour out there for you to enjoy too.
so now you have a list of stuff to just leave as bin/cue for now
Is the latest update worse for CHD as opposed to bin/cue?
No changes.
I've just seen some notes from an issue on libCHD explaining about multi-indexes tracks not being supported by the v5 format at the moment.
Thanks 👍
mame's internal cdrom implementation doesn't even support more than index 00/01
I'm trying to search the original issue report, but it was some weeks ago.
there's a PR that just happens to change that for some other thing, but it doesn't include any changes to chd to preserve it
and I suspect that'll take a bit because there's gonna end up being a bunch of discussion on how to even represent it
A change in the format is ALWAYS months of discussions.
I remember some discussions for including the subchannel info for the PS1, the changes for CD/DVD on PS2 or even the LD support.
well they also let chd sort of rot while they waited for aaru v2/v3 to suddenly become chdv6 but that person took years and I think they're now realizing they can't wait
Don't remember me that time. 😅
Gotta go for today, 'must hurry.
Good Saturnday everyone.
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disgusting
Is there an article explaining the problem with multi indexes in chd format?
I don’t wanna say “I told you so”, but: #1046941029296779344 message 😉
feeling pretty good about my laziness in not bothering to run chdman over all of the full sets I downloaded to my NAS just yet
That’s kinda why I looked into it. I was going through the process and was concerned about how well it would work 😄
No
which version of saturn ?
It was fixed a couple of builds back iirc
I am using the one provided by downloader (end of March)
Fixed in build on 6th April
oh, you would need to grab the latest build from #unstable-nightlies to get all of the latest fixes
What ^ @tiny flare said
wow , fantastic, thanks, I will give it a try 🙂
FYI, iirc there were also a small number of games on the Sega CD which had the same issue
^ Yep, some potential issues for some Sega CD and Neo Geo CD games too. As @warped saddle said at the time, it’s unknown what these other indexes are used for though - so there may not be issues.
allright tested last version , it works, still impressed how good CAPCOM was for this port on saturn , no downloading time.
the megacd and neogeo stuff in mister doesn't implement anything related to index related seeking/playing. glancing at the megacd cdbios docs, there's no command to do it
if anything used it they'd have to manually find it via subcode searching
I guess that means it’s perhaps unlikely that there’s an issue there
So it’s just the Saturn being the Saturn
I think by the mid-late 90s even cd players stopped supporting seek to index
although there were probably a few. had to support those weird classical music cds
I don’t know anything about this stuff, all I know is how to grep a cue file 😅
But at least we have a list where there might be issues, so at least if anything crops up we know what might be the problem
CHD apology squad roll in!
Maybe the games shouldn’t have done that, don’t you think? I hope someone patches those games to fix those bugs.
And isn't it easier to just use bin/cue in this case ?
I guess these few games won't take up that much space
This isn’t about using bin/cue, this is about fixing those games to use the obviously perfect CHD format!

|| does anyone have a link to that bin/cue list, all my games are chd lol rip ||
Games with potential issues in CHD format:
The following games are found to have more than 2 indexes, which may cause issues when converted to CHD format. To prevent potential issues, it may be better to store the following games in bin/cue format, rather than chd.
AI Shougi 2 (Japan)
Dark Savior (Europe)
Dark Savior (Japan)
Dark Savior (USA)
Flash SegaSaturn Vol. 14 (Japan)
Gaia Breeder (Japan)
Honkaku Hanafuda (Japan)
Magical Drop (Japan)
Mahjong Taikai II Special (Japan) (2M)
Mahjong Taikai II Special (Japan) (Rev A) (10M)
Minnesota Fats - Pool Legend (USA) (R)
Monster Slider (Japan)
Nanatsu no Hikan (Japan) (Disc 1) (1M)
Nanatsu no Hikan (Japan) (Disc 1) (2M)
Nanatsu no Hikan (Japan) (Disc 2) (2M)
Nanatsu no Hikan (Japan) (Disc 3) (1M, 2M)
NBA Action (Europe)
NBA Action (USA)
PriCla (Princess Clara) Daisakusen (Japan)
Saturn Super Vol. 4 (Japan) (2M)
Side Pocket 2 - Densetsu no Hustler (Japan)
Space Jam (Europe)
Space Jam (Japan)
Space Jam (USA)
Striker '96 (Japan) (En,Fr,De,Es,It)
Striker '96 (USA)
Striker 96 (Europe) (En,Fr,De,Es,It)
Suiko Enbu - Fuuun Saiki (Japan)
Taito Chase H.Q. + S.C.I. (Japan)
Virtual Casino (Japan)
Voice Idol Maniacs - Pool Bar Story (Japan) (Disc 1) (2M)
WWF In Your House (Europe)
WWF In Your House (Japan)
WWF In Your House (USA)
WWF WrestleMania - The Arcade Game (Europe)
WWF WrestleMania - The Arcade Game (Japan)
WWF WrestleMania - The Arcade Game (USA)
Additionally there are some games which are sufficiently timing sensitive that they have issues in CHD format, and where bin/cue is required:
Dark Legend (USA)
Tiiime Garu! (Time Gal)
Source: https://github.com/MiSTer-devel/Saturn_MiSTer/issues/123#issuecomment-2067971580
https://streamable.com/1gp1jc https://streamable.com/5v8mhg Monster Slider has a general problem where it struggles to load cutscenes. For example the cutscene where the two characters interact str...
It’s amazing that people have figured out the issue. Thats genuinely awesome and now we’re armed with that knowledge.
Not minimizing it but for Saturn it seems real minor and easy to account for. For me it’s just Dark Savior. Glad I keep the original bin/cues on my PC.
Look at Mr Money Bags with his spare hard drive space
That's what I've done.
Leaving everything in CHD except that list.
And I remember Steve Kwok pestering about mastering issues on Saturn games when he developed Nova back then.
"Saturn being Saturn".
Something like that.
Enough small talk for me.
PriCla (Princess Clara) Daisakusen (Japan)
This is probably the best game on that list
Dark Saviour also I suppose
yeah , Dark Saviour is good
Darke Saeviouour
I'm British
Damn really?
Weird, I don't recall having issues with using PriCla, and I used CHD for that.
Maybe it's a technicality thing.
As @warped saddle said here: #1046941029296779344 message. It might be that they don’t really use the index for anything. Suspect it’s very much on a case-by-case basis that there might be issues. bin/cue is probably the safest with these games, but chd might be fine.
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
The artwork is bonkers and it's generally wacky
or Mroczny Wybawca 😛
Copying across the 3 games that I converted to chd which are on the list 😔
(Dark Savior, Princess Kurara and Chase HQ)
Of those, Chase HQ is the most disappointing because the CHD is only like 20MB 😩
I’ll try princes kurarararararararararara
Funny game.
Ah, not sure why I'm bothering with the Chase HQ/SCI game. The Master System version of SCI that I played as a kid still holds up today 😉
I think that was somewhere in the 2000s. 1990s they were trying to find new uses for them....
But I'm not clear on something - this is somehow related to Saturn ? Does Saturn use indexes in some/any of its games ?
And if it does, are people saying that the CHD implementation breaks those games, or is it also possible that the rips themselves are inadequate ?
You are a CHD; compressed hunk of dummy
Yes
Awbacon thinks robby is a hunk 
Feel good personal affirmations
Good afternoon everyone! I had a question about whether I should get Reflex or Snax64 for my controller adapter. What do you guys recommend?
I'm certaintly not an expert, but my understanding is that Snax64 is essentially a version of SNAC, so great if you want to use weird and wonderful peripherals, but limited that you can only control things within the core - i.e. you'll need a second way of navigating the MiSTer menus etc. Reflex adapt essentially provides a USB interface to original controllers, so to the MiSTer, they look like regular USB controllers - which means they work outside the core (on menus). SNAC has zero lag, Reflex Adapt has a tiny bit of lag (a handful of ms, but basically imperceptible).
For most people, I think Reflex Adapt is the better choice, unless you want to use weird controllers or light guns, or really really care about a couple of ms latency (~3?).
The 3D controller works with SNAC. Without SNAC, it will need to wait for a global MiSTer update that allows for analog triggers.
^ one example where SNAC may be preferable
Okay. Cool. Are there any new companies creating 3d pads for saturn. Or is this a "stick to ebay" thing
It's a stick to eBay thing.
Or even better, buy one back in the 90s like I did! 
looking at ebay prices.
Yall got any time machines?
All I have is a flux capacitor. You'll need to come up with the DeLorean yourself.
Bought one 10-12 years ago on eBay for 30 Euro, now it's doubled.
Nah, it's all good. I'll Strap it in a ford pinto. It'll be fine
There's the Sega Saturn Pro Controller from Retrobit. But the reviews are a mixed bag.
my honest review
they still haven’t fixed the battery drain
they still haven’t stopped the shoulder buttons from rattling around like a cheap toy
they didn’t bother with analog triggers thus only doing half the required work
the analog sticks are Nintendo Switch tier aka terrible
I have one, and it doesn't have analog triggers.
Wow, that is awful
i speak only the truth
but like Persephone of Greek myth I’m cursed to have no one actually listen to me
Yeah, hesitated after i saw the first reviews. The normal Retrobit Saturn controller is good enough for me though.
their normal one can’t ever function with a multitap properly
maybe with the usb one that doesn’t matter
I don't care about that but it's not good.
I got the 2.4Ghz one. I think there are two revisions of that one (at least for the receiver).
Which game(s) ?
Sorry I should've specified, this is a list from SRG - https://github.com/MiSTer-devel/Saturn_MiSTer/issues/123#issuecomment-2067971580
https://streamable.com/1gp1jc https://streamable.com/5v8mhg Monster Slider has a general problem where it struggles to load cutscenes. For example the cutscene where the two characters interact str...
And how do you know that it's not ultimately the rip itself ?
It's a good point, I don't.