#Sega Saturn
1 messages · Page 49 of 1
yeah
@inner token good time for a snac build? todays code seems a winner
ok I'll do one. I wanted you guys to test anyway I've been tweaking the code
Bless you kind soul! 🫡
I can test mission stick, twin mission stick, twin stick, virtua fight stick (8 button), Pachinko controller to name a few
racing wheel
I just have a 3D controller and a regular controller to test with SNAC. But both have worked great with the previous two SNAC builds.
My testing suite:
Does Sega Ages - Galaxy Force II work for anyone?
oh lol
this new dual ram build sure is wacky for me
Oh phew, the later Saturn dual ram build works just fine for me.
sure rub it in for Kuba
Oh sorry, I didn’t know
Yep, works great on my end. All of the Sega Ages games work for me now. The last big one was Afterburner II where it's audio was fixed over two builds in the last couple weeks.
I was trying to play it with a busted dual ram build
Danthax writes up a nice summary of the cores progress about once a month
he's one of the shiro crew
Classic Robby!
I quoted you in today’s story! 😁
I hope you’re OK that I reposted your video … I thought it was a good illustration of the problem
Same for me, resets mister
Also, I thought update all would pull the latest saturn single sdram core but it doesn't, I still have an old version in there
Of course!!!!
Anything I out here is fair game
Oh good! 🙌 Thank you!
It’s often @burnt matrix has something in his hand and yells “damn it why won’t this thing work”
ok, the dualram version from march 7th works as you said
I tested albert's oddissey but the sound crapped out in the middle of the intro
It's nice that even my shitty mister can contribute
uh oh
oh phew, it isn’t one of my dumb ass posts lol
Manx TT squad represent
You made good commentary relevant to the story!
You like my Manx TT Guy cutout I hastily did in Photoshop? 😆
for some reason the saturn core DOES NOT like the blisster
controllers connected via blisster are just not recognized
my ps4 controller was recognized ok though
Yeah lol, it’s a nice cover image
Anybody have Virtua Fighter Kids US working? Ive tried redump bin/cue and CHD from various sites and have no luck. Says disc is unreadable.
@reef estuary it’s listed as playable on the compatibility spreadsheet. What BIOS are you using and do you have the region set to US or auto?
auto
what build are you using…latest?
yeah ive tried latest and the one from 3-7
im thinking its the versions im getting if it says they are working
hmm i might be able to go test real quick
i have the bios's in their respective folders like US and Japan like robby or someone mentioned at one time
its the only game out of alot that I tried that I cant get started
ok i have the same setup and i actually get the same thing
unstable mister, latest build hmm let’s seee
trying other games and they seem to work fine
im gonna try a different region in a sec here
you read my mind ha
ok i set the region to US and it boots
it didn’t work with Auto
Oh perfect Ill give that a try right now
yeah it seems like that game doesn’t like auto region select for some reason
probably just a soon to be fixed core bug
Yeah there has to be something wrong with my game, its says disc drive open now.
Ill test around if yours is working, thank you for the help and testing so quickly!
huh it didn’t work just switching region eh?
not for me, I tried single and dual ram, checked if I had unstable
I made my own chd with chdman which is how i did everything
Yeah, I did the same with my CHD’s
and you’ve tried the obvious stuff, rebooting the core rebooting the MiSTer i’m sure
yep
only option now is to delete all my games and throw away my mister and buy a new one
And you’re totally sure that you’re using the latest core from today I think there was a bug that got fixed a couple hours later
And you’re using the single Ram version?
tried both single and dual ram versions
huh
im gonna try the japanese region here in a minute just to see if that works
maybe
did you say that you tried a different cue/bin rip too? not just unpacking your CHD.?
i couldnt get it to read bin/cue either
Japanese version loads just fine with auto bios, i wonder if my us bios is causing it
using US 1.01a in the folder
thats what i use
did you compare the SHA-1 of your bios to the one listed here: https://vampier.net/Saturn/
some minor tweaks but all controllers should still work except I disabled the multitaps
With all the stuff you can find archived on the web, it sure would be neat if someone archived a confirmed set of BIOSes on the web. Probably does exist though. Haven’t looked.
It exist
yes
does the current core have lightgun support?
https://vampier.net/Saturn/ lists bios compatible with the core
Thx but I should have at’d the user having BIOS issues. I’m actually fine on Saturn. Sorry 😅
Not yet
ok thanks, I was hoping to try to get reflex adapt working with the GunCon in Virtua Cop
I tested albert's oddisey with the last working dual ram version and the music craps out if you leave the intro running
I didn't notice this in your compatibility list
for me works fine , when tested 20240207
I feel for you Kuba! It works on my end, but you know how it works, it will flip the other way around with me having issues as soon as the nest update.
thanks, for me it's more of a curiosity, I'm not worried about it 🙂
I just want full speed Thunder Force V
I'll check with the latest single 20240315
Play the us version and just leave the game running after loading
The intro just breaks
that's what I'm doing now 😄
👍
intro works fine
no issues
second run 🙂
@random shard try Albert with single 20240315
second run also ok , zero problems
I'll go crazy if we all get different results again when testing 😄
ok I saw the intro three times , it is ok
Alright I will try again with both single and dual ram versions later today
Also running fine here, only tested dual ram. 5/6 times intro with no problems.
Could any of you test the USA version of Fighters Megamix. Wait for intro to start. Then press Start button. Game allways stops on me then. Can play game if i dont wait for intro.
Albert Odyssey works on my end, both Single and Dual RAM versions from yesterday.
Virtua Cop 1 and Virtua Cop 2 regressions seem to be SMPC related as the timings for those two games are really sensitive and critical.
And I think the reappearance of the Time Gal/Ninja Hayate issue is related to those changes too.
(I said I need some rest, I know.)
nah
hey could you try that snac build with the blister?
just test like you normally would, you don't have to turn snac on in osd
I will
I have a problem with Die Hard Trilogy with the auto region option. Can someone check ? It works ok after setting the region to USA
Auto region allmost does not work for me on USA games. I just put it to USA then. But Die Hard Trilogy crashes after booting on both new cores for me. Do works on the 07-03. Are there more people where it crashes after boot?
Crashes at my side too
You need to talk to it nicely. 😁
I did still does not work 😉
Does the latest core fix the runs too fast problem?
Yes.
Anyone else get this image in the latest test build?
Is there any setting to adjust?
😄
There's an auto-region option???
I mean, yeah
the best way to keep on top of this, for yourself, is to keep a tab on the Saturn-dev commit page
it functions as a running commentary of the core and every tweak srg320 makes
just by scrolling down a little bit, you'll see it was added March 4.
Kuba knows a magic trick that let's him know as & when it changes
For Die Hard Trilogy, the game is a nightmare to support, even with SW emulators.
At the moment, it only works :
- with regular BIOS files, no multiregion ones;
- No RAM card should be enabled on the port (otherwise the game will go on a scratchy sound loop after the FOX logo);
- the region autodetection isn't working at all on that game.
does that game have an out-of-spec region marker in the disk?
That's one thing to check on the disc header, I don't remember immediately.
it's cool, I really appreciate the time and knowledge you've given to this scene
Zet-sensei. Good tip. Die hard trilogy now runs after turning off memcard
but does run with on 07-03 core
The game was poorly programmed, even on PS1.
I remember that Stenzek had some rough time adding the support of the game back then for DuckStation.
And for the Saturn side, Mednafen had also some troubles to add it too.
I can live without that game, but allways nice if it works.
the ps1 version has a patch where you can play DH2 with a guncon
use that with a turbo button and it actually becomes quite a fun game
not good
but fun
"TUK" on compatible regions (Taiwan, USA and Korea) for Die Hard Trilogy (USA).
That's not common.
You should not code T and K at the same time on the header, as T already includes Korea if I remember correctly some old documentation on the system.
Bug
There is a bug that makes the game lock after the Die Hard copyright text when using some 4in1 carts. This has been noted to occure with the 4in1 cart that has a parallel port on it, it is unclear if this happens with all revisions of the 4in1 cart with the parallel port. The bug is in both the European and American release of the game. There is currently no Action Replay code to circumvent this so the only option is to boot the game without the cart inserted.
Best Value Virtua Cop
Actua Cop
I will try something completely stupid, trying to patch up the area region header on Die Hard Trillogy and see if the game could be autodetected this time.
(Thanks that Kuba is far away and could not spank me as I said that I needed some rest after a pretty intense surgery)
right, snac testing time x
"Ok, let's do this!" like they say on Burning Rangers.
I couldn't recreate the albert's oddisey issue. I think its because I load games from an external hdd and the adapter I use is a little unreliable
What do I hit on the keyboard to undefine a button?
MiSTer FPGA is an open source project that aims to recreate various classic computers, game consoles, and arcade machines, using modern hardware.
space is the default skip
Region changing the game works.
Die Hard Trilogy works with the Auto region setting once patched manually.
So, the T and K codes on the area code (header) are at fault.
When doing a master of a game on Saturn, you must respect a specific order for coding the regions : you should not encode a K region after a T (which already includes Korea).
Cancels the button input and doesn't save what I input
Auto-region worked half the time for me
Tried it and worked but in the weirdest way possible
At first no response so I switched to snac and it worked
Then I turned off snac and it still worked
Then I switch to the regular core and back to not working
I think my blisster is failing
I've just finished my 2nd round of snac tests
so far only thing working is the 3d pad
digital pad is all mapped wrong
twin stick too
getting more controllers to test rn
Are you using a blissbox saturn cable?
saturn core has a different default value for USER_OUT which I changed in my build. Thought that might help the blister, it uses some kind of detection thing iirc.
I am now
But I started with a snes controller
It works but because I couldn't map the last button I switched to a saturn controller
nope just the open-source snac adapter
Blisster adapter for saturn not blissbox. I guess the question wasn't for me 😅
Yeah, without that, the blisster won't work at all, though I suspect the last blisster firmware did something very wrong with usb mode
just finished trying with the HSS-0136
Damn, talk about treating your Saturn accessories like royalty
hmm the wrong mapped digital mapped pad sounded like what happens when you use a BB cable with snax
should I try mission stick or racing wheel?
maybe the pinout of your adapter is weird or what kind of cable are you using from adapter to mister?
usb extension should be straight wired, so I don't think that's the problem.
I can check on my retrocastle MiSTer too
did stuff work on old builds and just break with this one?
yes, I used a digital controller with Bomberman, and then several with a multitap
i did test digital controller here (the grey and blue one) and it seemed to still work but maybe it's timing releated since i changed it a bit.
I’m busy with the kid’s martial arts class and then grocery shopping but I’ll give the new SNAC build a test today.
I just fired up your last snac core (Saturn_SNAC_20240129.rbf)
arcade stick is/was mismapped
gonna try bomberman again
oh sweet like Kramer?
so yep, on old snac core digital pad worked right
as well as 3d controller (fight stick didn't tho)
now it's just 3d controller. no digital or fight stick
can test wheel, mission stick on both cores if you'd like
gonna be gone for about 10 mins
i suspect they may still work, they use the same mode as 3d pad.
the fight stick not working in new or old core seems odd though. not sure anyone has tested that before
does anyone know if sege rally replays are supposed to have sound effects, or just the music?
mouse confirmed
Music only
We need a mouse support on the core too (outside of SNAC).
neat the blue button functions as the pause/menu
that'll be a good use for ds4/ds5
onto mission stick
mission stick is working,
with a twin mission stick in Panzer Zwei it doesn't recognize the second stick
lol
scratch that, twin mission stick works perfectly... you've just got to set the options properly
just wheel and bomberman controller to go
wheel is also a win!
Original gun also working?
sadly the bomberman controller also has the mapping issue and no recognition of the "hu-position" to unlock extra stages
and finally lightgun "works" as in it's two buttons work. but no luck with shooting anything on screen
so it's really just digital pads that are borked, but weirdly 3d pad in digital mode is fine
gun of course is a core development feature
oke
🙇♂️
thanks again @inner token if there's anything I can check for you don't hesitate to let me know
god i can't wait for lightgun support lol
HotD time!
And Crypt Killer in its jankiest form. Plus some Virtua Cop goodness
Scud, Mighty Hits, and Chaos Control too
And with that, I've used up my once a week gif! Worth it!
it's some FMV shooter, I think just the EU and JP versions have light gun support
You always bring out the gif in me Robby.
Dang it Robby.
the jif that keeps on jiving
If you ever want to go "wait, really?" go look up cast and crew on Scud. It's basically a stepping stone that got us Community. I also think it's Harmon's first voice acting job.
Choosy Robbys choose GIF.
That Robby ain’t right
Finally tested the new SNAC build, and it works great on my end with the 3D controller. 
playing some outrun?
Sega Rally!
AM3 at their best
It makes racing games so nice.
I'm still shocked by just how good the Saturn version of Sega Rally is. I was playing the arcade version on my Steam Deck recently, and outside of the drop to 30fps, the Saturn version is a damn near perfect match for the arcade version.
sega gave it their all for Christmas 95
their reward was the press saying "yeah but it's on Saturn"
in a funny way it was Tom Kalinski's console war hype machine coming back to bite him
does radiant silvergun work well?
I haven't played all the way through it, but in my last tests, the first stage seemed perfect on my end.
My favorite Sega executive was Bernie Stolar
Because he was dissed in Del’s song Protoculture lol
https://genius.com/Del-the-funky-homosapien-proto-culture-lyrics
Bernie was again dissed at the Dreamcast launch party where Del performed live and repeated that verse without hesitation lmao
Del the Funky Homosapien (Hieroglyphics) and Khaos Unique perform "Proto Culture" live at the Sega Dreamcast launch party at Club Townsend, San Francisco California for all of the North American Sega employees 9/10/1999. More info and footage here: https://yameenmusic.com/blog/2019/09/sega-dreamcast-launch-party-del-proto-culture/
Was Bernie also the no 2d PS1 games guy?
LOL probably
ok thanks for confirming things, I'll try to do another build that might fix the digital pad for you, I just got back in.
king
Seems like the audio when meeting Shaft in the English patched Castlevania is borked
It doesn't even sound good in the original on saturn 🤪
@wise brook could try that build out with the digital, bomberman, and virtua stick? if one doesn't work try to figure out how they're mapped wrong and tell me, that may tell me what's going on.
and if anyone else has those controllers they could test them too, just to rule out something weird in his setup
mapped perfectly, 1 down 2 to go
turbo switches worked as intended
the bomberman wars "hu-position" might be its own thing. I'll see if that works next
Could this dpad actually be good
I bet those buttons feel like pushing an M&M down into a cotton ball
What did it fix? The white screen between levels? Sound still drops out?
Cool. I think I maybe had the same result, sound was as bad or worse than before but I think I managed to get to the second race on the last test I did
Need to check that again tonight
HIDDEN STAGES UNLOCKED
Does using the Bomberman controller unlock secrets
yas
wut
you start the game with the center turbo switch in the center "Hu-position" and the game detect the specific amount of pauses it sends
nice glad that works, i was unfamiliar with the "hu-position" thing
I hope I don't come off as a complete amature saying this, but i guess it means you've absolutly nailed the controller signal integrity, maintaining the correct button data packets and them being read by the core as authentic
test 2
twin stick also working right now!
it may not be perfect but it's a good sign that the bomberman trick worked.
I wonder if that usually works in emulators.
Yes, very well. As far as I can tell, the only VFX glitches I can see are in the level 2 transitions where the backgrounds rotate forward like a cube - they don’t render completely. It’s been a few core revisions since I beat the game but level 2’s issue is the only thing I recall. I’m very happy how well it works now especially without the screeching at each boss intro.
so it's an improvement over yesterdays build, and an improvement from the old build too because the virtua stick works? did the bomberman work on old core? i'll let you test the digital pads but think they'll work with this one. just to recap
digital pads worked with your 01/29 core, not with yesterday's and now they (and a lot more) work with today's
it is glorious
ok great, I'll probably go with those timings then.
If someone finds something that doesn't work let me know.
thanks for testing all that stuff 👍
I've just done a side by side comparison of Radiant on MiSTer and a real Saturn
maybe I need to get further in to spot a difference but so far so good
I've only ever noticed it on level 2, say from 2B to 2C the cube-like rotation as you're ascending. It's been quite a while since I played on real hardware but at least in Mednafen the vfx appear correct with that specific thing.
Find me on Twitter: https://twitter.com/iPlaySEGA
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Welcome to Episode 05 of iPLAY SEGA!! ^_^
This Time: Radiant Silvergun (1998) by Treasure.
This is my favorite vertical shmup on the Saturn and in my personal TOP 10 of ALL time!
T...
That game is absurdly good
does anyone else blast daytona at midnight?
talking about Chaos Control? it only exists in EU and JP flavors. never came out in NA. The original version in JP does not have lightgun support, but the EU verison does (along with some other changes), and then they released that EU version back in Japan as Chaos Control Remix (complete with lightgun support).
Yeah it was an early release in Japan
how far off are we to have cheats support on Saturn?
there's literally no one here who can answer that
if you would measure between your thumb and your pointing finger?
Ohhhhh. So only the Remix JP re-release has the light gun support?
Oh shit really? That's the second person here whose said it ..
Maybe bios does matter!
I might try today
maybe you don’t love SEGA enough!
Yeah you're right! That's why I didn't buy a real Saturn 🪐
Also jokes aside
In 5th grade I played clarinet
My clarinet case had sega Saturn logos on it
Cuz my Sega Saturn came with stickers
Clarinet twitch stream wen
I wonder if I still have that thing or whether I donated
I DO still have my recorder tho
Could learn some sick jams on that, donkey style
No, the European one does, too. Japan’s Remix is basically the European version but in Japanese. The original Japanese release is the only one without lightgun support.
ok cool, I like how the game puts little clouds over the alien ships after you shoot them. It’s so corny but they tried lmao
If “Let’s Go Away” isn’t the first sick jam you play, then you need to retroactively turn in your Saturn sticker.
ah but what about
||no, I have nothing, your point is perfectly made, you're right||
Howdie people, I've setup the mister and latest nighty build and started Christmas NiGHTS, either i get no analogue or I setup the main mister inputs to use the anologue for up down left right etc and in which case that doesn't feel right, technically it works but not how I think it does on main hardware, either that or I'm just not as good as I thought I was lol. can anyone give me any pointers as to getting this working please. I read earlier in the thread that someone had it working with a snac build. whats needed for the snac version? would i need an io board with snac output and a special converter? i'm currently using the mayflash ss controller adapter for pc usb to input into the 7 port usb addon. apologies for the long message, thank you and hello
What's up with shining force 3? Are scenario 1-3 different games?
Are they different from the shining force 3 we got in the west?
Shining Force III, in its Western form, is only one third of the overall Shining Force III story. In Japan, the game was split into three parts (or "scenarios") - Shining Force III Scenario 1: Outo no Kyoshin, Shining Force III Scenario 2: Nerawareta Miko and Shining Force III Scenario 3: Hyouheki no Jashinguu, however in the west, the two latter scenarios were not released, and the subtitle of the first was removed. This can lead to some confusion, as the name Shining Force III can mean both the collection of the three Shining Force III scenarios, and just Outo no Kyoshin.
oh boy
so start from the top,
what controller you using
hi, I'm using the saturn 3d controller
in game it just seems to go left and right when using the anologue
the goal is to have a device with hdmi out and low latency and can be multiple retro consoles. but I need that saturn anologue for Nights, other controllers don't feel right.
having all these cores on the de10 is just amazing, loving it
so have you mapped the controller fully on the main MiSTer menu?
like when it asks for analog stick 1?
does it not respond
oh and is the switch on the bottom of the controller in the correct position?
Thank you. I'll stick to the fan translations of all 3 then.
yeah but it doesn't seem to do up and down, it will do left and right
so that sounds like your adapter or its firmware might need looking at
maybe somehow it's confusing your analog shoulder triggers for the axis
fun fact
unless you use snac, the analog triggers aren't recognized by MiSTer
it is an old adapter, i complete forgot I had it for a number of years. I've order another saturn adapter from ultimatemister, maybe that will work better
I've only just got into this since youtube started showing me someones almost daily videos on fpga n64 and saturn. whats needed for snac?
prolly, is it snac or something else?
snac adapter is super basic, I've made a bunch myself
think its something else, it says for mister, raspberry pi or pc
so currently you're just rocking the de-10 nano and some ram?
i probably should have invested in the blister usb board instead now but that was another £75 on top of £220 I just paid for the de10 and 128mb ram, i went or the cheaper usb board instead so i could actually plug a controller and keyboard in.
so yeha de10, 128 ram and the basic £30 usb addon
no need for blisster
have you got a saturn 3d controller setup?
the official IO board has just been redesigned, that'll be a worthwhile upgrade. cheaper and alway supported
you could say so
are you only ever looking for hdmi output btw?
depends where I go for upscaling, if i go for an ossc or is it oscc that has vga in so maybe that's the best option. possibly. otherwise hdmi is convenient for pluging into a monitor
so you wouldn't need dual output for a crt tv,
so you've got a saturn to snac adapter there?
yep
no my friend still has a crt but I don't have the space, that's why I like this project. compact with plenty of options. I have a 50/60 hz switch on my saturn and a fenrir and a rad2x but output can be dodgy and the fenrir doesn't always boot, wsa hoping this was the next option. though how does the mister deal with 50/60hz games
exceptionally well
and I am fell versed in this stuff
question about your fenrir btw
did you use the ribbon cable that came with it, or the one from the Saturn disk drive?
I can't remember, I did swap the ribbon with whatever I started using with a ribbon from a saturn i complety wrecked tryng to 60hz, those cpu pins are fragile. do you think I just need to get a ribbon from the fenrir guy and not one from the saturn?
yep, the new ribbon cables fix a lot of these issues, the old ones are often oxidized and lose signal integrity
I'll order some new ones them i do love my original hardware, but I"ve cramed a two bedrom flat worth of stuff at mym mums house while I save to buy a flat and there is no space haha. though i also shouldn't be splashing out on all this hardware but where is the fun in that
thank you for your assistance by the way
it's cool. your new Saturn adapter should solve your current issues
speaking of cool, I need to look into cooling this down too
hey all for someone who just is about the leave for the day and doesnt have time to read - can anyone sum up the new core in a sentance or 2?
it plays Saturn Games !
can someone send link to latest Saturn Single RAM core
#unstable-nightlies message
Love godzilla. Watching this video reminds me of trying to play symphony of the night back in 97. How i got through that blue door i’ll never know
im testing this bios theory
throwing on hi saturn 1.02 J
nope
sega rally still has sound that basically hangs at some certain note, and once the sound hangs, the game will not load the level, it will white screen
sound is hanging in main menu so I am not able to get to the first stage with the 3-15 core
I would have to go back to uhhh 2-15? or something like that to play sega rally on my mister
the full intro plays with sound though! yay!
once I get into the game its a mess
Yeah I was wrong last night when I said I thought 1.02 fixed the white screen for me too, I ran it again and it was still borked. And the sound got stuck with the engine sound on rather than cutting out like it used to, just like you described.
lol. It’s amazing that I’m still enjoying that first race everytime, such a good game, will be amazing if it ever works right for me
So am I
with a dual ram mister, is there any reason to not use the dual ram core? like are the compatible games the same for both cores?
I haven't heard about any downsides to using it. But I also haven't heard any upsides either. Basically the same.
Not since the refactor a while ago. Before that some of us experienced worse compatibility with dual ram. Others saw better compat. It's finally starting to normalize apart from older ram. Personally I haven't seen any advantages or disadvantages to it since Srg reworked memory a few months ago.
cool, good to know
I am looking at the new I/O boards and it’s either single ram with dual simultaneous video, or dual ram with switchable video.
If your MiSTer disappeared tomorrow, what would you choose?
dual output
I kind feel like that. Have had dual ram for awhile now but it just does not seem to be something that will be exploited. I’m sure that amount of ram will be useful on a larger, more powerful FPGA platform. - So, now that I say that, I should probably just buy the dual ram since I usually am wrong 😂
my scart setup is able to split the rgb output to my crt and tink5x so I could use dual ram for my 4k screen, but I'd do still prefer direct hdmi. otherwise I'd have to ay around whenever I want to use update_all or the like
If I’m being honest with myself, I don’t think I would ever buy a PVM, CRT or stream my terrible gameplay.
If things were to change, the I/O boards aren’t that expensive. Would just have extra stuff collecting dust
I need every advantage I can get, snac & crt
I just like to have a CRT in dual setup for cores that switch frequency and or resoultion on the fly while using the low latency sync mode. A LCD has to blank with every change. Some Amiga demos change so much they can cause the HDMI scaler to crash
Any chance of a DualRAM version?
Dual ram has no differences, you can use a single ram version without issue
Really? Why the 2 releases then?
vestigial
Nothing needs dual ram. It’s just for core development purposes.
apologies if this has already been asked, but has anyone tested PhotoCD compatibility with the Saturn core? https://segaretro.org/Photo_CD_Operating_System
This teeny-tiny article needs some work. You can help us by expanding it.
Photo CD Operating System, known as the Photo CD Operator (セガサターン フォトCDオペレーター) in Japan, is a special piece of Sega Saturn software allowing the user to run Photo CD discs on the console.
Later revisions of the Video CD Card negate the need for this software by giving the ...
I am curious about this also. There is a redump pack of loads of them on archive.org incidentally
I tried a couple and only get black screens. You have to put them in the same folder as the Photo CD OS and they seem to load initially, but nothing ever shows up. I've tried a Kodak sample one and some German tourist company's 'islands' disc and neither work.
Maybe they'd work better in bin/cue but as far as I can tell they hang before loading anything.
Do you need one of the Saturn's movie cards
The Video CD Card, called the Movie Card (ムービーカード) in Japan, is a daughtercard-like peripheral that plugs into the Sega Saturn (though the door the battery is accessed from), and, as the name suggests, allows the Saturn to play Video CDs (VCDs), otherwise known as the White Book disc standard. The Video CD Card also allows the hardware playback ...
That would also allow for the upgraded FMVs in some JP titles
i.e. Lunar
I have this one and the basic SEGA one
Yeah, looks like you need this card
just sold a Saturn for $660
gonna make a new MiSTer setup for my bro with the extra proceeds
Wow, was there something special about it?
I'm good at what I do, restorations, bypasses, etc etc
Damn. Mine has been capp’d, FRAM’d and ODE’d. I could get $600 for it?
include the original packaging and a rad2x and I'd hope so
Ahhh gotcha. That’s like a mint setup. Congrats on that.
I remember when Rhea/Phoebe was the only game in town. Those systems were going for $1000+ around 2019 and 2020.
New incoming
Yeah the last retro system I need to mod out and add to the collection is the Saturn. I’m debating just buying a cheap Japanese saturn and cleaning it out, recapping, and throwing in a Fenrir. I can never get a straight answer on if Fenrir or Satiator is the way to go lol. I don’t care about the disk drive at all, just the games running on original hardware
I have a Fenrir and it works fine. Much cheaper option if you don't want to keep it stock.
Per Sega Ages it's the other way around. The card makes the OS unnecessary, but the OS disc doesn't need the card. (PhotoCD is the only thing that can be done through software, though...so you need the card for vcd no matter what.)
I think a few games have some quirks at times, but it's mostly smooth sailing with Fenrir. Just use the latest correct beta firmware from his Discord. I think he's about to drop a new stable firmware, though.
buy your bro a saturn
Saturn is mehhhhh
Atari Jaguar is KING 
oops , I forgot that the dualsdram saturn core version no longer works for me 😄
Tapping my feet just like Sonic while waiting for the single RAM build to finish…
nah, a MiSTer and an M30 would be perfect for him
yeah thats great but MiSTer saturn doesnt work 😛
yet
then again, there's a buncha other stuff you can do with a MiSTer
also M30 is so good
I support
no single 🙂

100% fenrir if you don't care about the disc drive, no question
I went fenrir
cant confirm if good idea yet, ask me in a year
😛 honestly I feel very positive on it, everything has worked splendidly
BUILLDDDDDDD time
i played like, a bunch of saturn core yesterday and i dont think i saw a single bug the whole time, it's getting really good
(hurry up bot, waiting for the real core , not this dual ram crap )
like it doesn't feel alpha anymore thats for sure
on my end its very alpha
waiting for the regressions to unregress
Single RAM failed with a fitter error. Just so folks waiting for it know it's going to need to be rekicked.
#9 1761.1 Internal Error: Sub-system: VPR20KMAIN, File: /quartus/fitter/vpr20k/altera_arch_common/altera_arch_cluster_slm.c, Line: 2961
I'll be happy when the dualsdram version of the core starts working for me again 😄 not even that I need it , but it pisses me off when something stops working 🤣
noice
It's sooo full, this is going to happen.
so uh
what exactly isfull
is the mister full
It's all out of logic (and love, and is so lost without you)
lmao
okay but what if we sacrifice another core
give it the supergrafx
that should appease it for a while
The Saturn Empire demands THE GENESIS DEVICE
its not exactly full but since fpga compilations are none deterministic as your core approaches 100% utilization it gets harder and harder to build successfully
^-- that
ao486 famously used to work about 1/10 builds
sorry 1941 counter attak and one of the arthur throw knives games
But...for all intents and purposes 'it's full' is a good way to look at it... the sand has to shuffle correctly to fit.
dang yo
amazing
9.99 pounds of shit in a 10 pound bucket
I'm doing a local single ram build I'll post here for people chomping at the bit (if it builds).
i'm building my dualsdram
Oh, so @mortal mist - the dual ram drop worked for me BUT it 'black screened' instead of showing bios. If I hit the OSD button though, it worked and I could load a disc. I played about 12 min of Virtual On.
I dont want your farm to table build
I need Big MiSTer to give me a licensed gluten free build
But...it's inoraganic and full of microplastics. It's DELICIOUS.
I had to restore some things from the older core, we'll see if it works 🙂
I mean what if my mister suddenly starts working
I'll have so much free time on my days
that have nothing to do with booting up the same 5 games in sheer disappointment over and over again
Kuba's frankencores, get yours here
I have not yet checked on the third mister , which I bought a year ago , maybe it will work there , but I will say frankly that I do not want to take it apart.
it doesn't make sense anyway since it doesn't work on the other two
I demand celiac friendly cores or else I’ll crap myself and my throat closes up and I kinda might die a little
CDi stands for Crohn's Disease....i?
I think i find something inaccurate in sound. The sound when you take a cristal on bug! seems to be different from real hardware. I would like to open an issue but i don't have the capacity to capture a video from mister. If someone Can Do that for me 😉
for now, I don't have a working core 😛
single failed us
^
Ok so I have time to gloat but it’s very limited
HAW HAW WOW THIS NEW BUILD IS SO GOOD Y’ALL
Our time to gloat will be when the VB core hits before the 3DO 😉
YES BROTHER!! 
I am a peasant yet again lol
Curious to see what the change for Virtual On looks like, was playing it over the weekend
I never owned OG hardware so I don't know what the look for
Sega Saturn was always out of range for me in highschool, threw my lot in with Playstation and enjoyed Tekken and Final Fantasy games
Here's my single ram build. I haven't tested it yet. Hot off the Quartus.
(Note, no changes at all...just rebuilt it local so it should be the same as the repo)
Seems to work OK.
NP!
can anyone grab srg a screenshot of this bug?
https://github.com/MiSTer-devel/Saturn_MiSTer/issues/153
omg this new dual ram build unlocked a fully playable 3D sonic game in Sonic Jam, wow
shit I'm too late
sure 🙂
What is completely strange is the Dual RAM version works fine on my system but not on Kuba's.
It's a MiSTery.
all previous core to 20240307 works correctly, any other core for dualsdram works ok
I compiled my own core based on 20240307 only with new new changes and it works too
Pasted to the thread.
Dual ram build plays Dreamcast.
and 64x
I thought the whole point of dual ram was to run Naomi games?
Nice
if anyones testing virtua on today can you save a replay on this stage and post it here please?
https://github.com/MiSTer-devel/Saturn_MiSTer/issues/157
Added that to the bug.
can you save an ingame replay and post your memcard file?
then srg320 can hopefully repro it without having to play it
Someone else is welcome to, I just had time to grab that and am not familiar enough with Virtual On on Saturn (I only ever played it on Dreamcast really) to save a replay. I didn't win the match, either. The only time I've ever seen a save option was after a win. I just got it as a courtesy since I was already playing it to capture.
How do you save a replay?
press L+R during a replay apparently
Yeah that was it
I watched this not too long ago and it still slays me
You wanna feel a little sad?
It's now a longer time span between Christmas Vacation and today than between the movies Clark was watching and Christmas Vacation. It flipped on December 3rd of last year. :/
😢
I was hoping to like Fletch more on rewatch
Really weird comedy
@thorn pagoda Ok cool got it
@thorn pagoda Updated the bug. Thanks for calling attention to it - https://github.com/MiSTer-devel/Saturn_MiSTer/issues/157
Where’s the single ram build ?
don't you mock my playing. I was using a controller lol
it failed and it needs to be poked to build again
I want muh single ram!!
#1046941029296779344 message
damnit you beat me to it lol
oh missed that thanks!
@sudden tusk ^
awesome thanks Robby, hopefully that helps srg out
I helped, yay! 🥳
i can't imagine what it must be like for him trying to repro some of these bugs
without savestates or anything
Yeah, that was really smart of you to suggest that. It's not just about being able to tell someone how to reproduce a bug but giving them a really easy way to do that. That's a huge part of resolving bugs too that no one is aware of.
I work with QA and man I always tell them how amazing they are when they go that extra mile. Love QA.
gotta get that iteration time down
hey actually you could post the same file on here i think? https://github.com/MiSTer-devel/Saturn_MiSTer/issues/156
Done!
Not that anyone was asking but the baked texture shadows for Powerslave are still rotated the wrong way with the latest build
yes, I checked it today
Would a save help out here? I think you can see the issue at the very beginning of the first level.
I think that there is no problem to notice it 🙂
lol true
we have given quite a few examples
Oh great!
Sooooo…. Any big changes ?
Sun is on vacation. Temp sun is in
Just a bug/issue feeback, latest saturn single ram core (Saturn_SingleRAM_unstable_20240318.rbf), latest Mister main, Panzer Dragoon Saga USA (cd1), FMV intro and menu intro (loop, no gamepad button pushed) left running x3 times, on the 4th times FMV crash and kick you back to the Saturn bios... Don't know if the same is happening on OG hardware. Tried on US bios and JP bios region free, and it's the same...Can somebody confirm?
Also Radiant Silvergun musics sounds off, some instruments are missing/are quickly muted (VS OG hardware), while listening BGM tracks in the player setup menu...
damn seems like croc still has some audio issues, at least for me. music seems fine from my brief testing but the sound effects are borked. Audio warning on video lol
Are there still lots of Saturn games with audio issues like this? I haven't followed along with all the development so I don't know
The only one that comes to mind is wwf in your house !
I'll have to start playing around with the saturn core with some games myself now that n64 core is pretty much finished and see what happens
Good to know that. I'll always be testing with the single ram builds in case that makes a difference
Is the core still doing different things for people depending on their mister setup?
Were there any noticeable improvements?
I have no idea, this is the first time I tested the Saturn core since January. Seems to not be as crash prone as it was back then and I'm not noticing as much of a line issue with textures compared to the video Kuba posted in February
I’m still on the old core
So I'm guessing from Kuba's comments that dual ram still doesn't work ?
What I took from that is that his custom build he built for himself didn't work
I took Andy D's single ram build for my little testing I did
#1046941029296779344 message
Oh thanks
My custom dualsdram build works fine
Oh sorry i derped i suppose and missed this post, i wasn't completely thorough with my reading
I saw this earlier and that's what lead me to believe it failed and didn't read enough into it later
How does the single ram version work on your other two mister's?
Works fine , no issues
played through a bit of croc tonight. Had the audio issues but I pushed on until it crashed on level 1-5 when switching areas
I hope that we will not return to the days when everyone has different results when testing 🙂
That'd be cool, I get a consistent crash on this area transition on 1-5 on croc. Tried 3 times with the same result. I didn't cold reboot or anything I just reset in the core with the same result three times in a row (audio warning)
can you make a submission on github and post game save + video ?
I'll check out doing that in the morning
Was there something that made it only build the dual RAM build? An error or something?>
@thorn pagoda lol SRG just original hardware bombed us the eff out
interesting case 😄
I saw three videos just now on the Internet. In one recording I see the clouds moving vertically, in another horizontally, and in the third they don't move at all
i think that's how the game works
btw issue is closed
we did it!
I second this statement. 👍
do remember that if y'all need original hardware testing I can provide
I'm too lazy to take Saturn out of the wardrobe
wow weird
well at least thats chased down one way or the other 🙂
thanks all who contributed, go team
for me music and sound works fine in Croc
you have the latest core + unstable main ?
duslasdram core works again for me 
I have broken sound in Nights
When selecting a character, then it works ok
single and dual version
I had latest core but not the latest unstable main so that might be it. I'll have to check it out after work today
Where did you sell it?
I have a V-Saturn v2 with M.O.D.E. I’m thinking about selling
I can't reproduce it , I am watching the intro for the 8th time. Latest core + unstable mister main, usa bios (not region free ) , and region set to USA
The trend with sounds not properly ending like they should makes me question if it's an issue with the file format, or if there is a bug in the coding which is causing some sort of overflow or buffering issue.
ebay
Dual and single , same result
Can't reproduce on my side.
But, during the gameplay, I could see a thin rainbow line on the left side of the screen since the last version.
I need to check Bug! and Croc later.
That's nice we have different results
That rainbow line has probably been there forever 🙂
I never paid attention to it before.
I've found a bug on Waku Waku 7 some weeks before on the attract mode and loading screens, thinking that could be a bug on the High Res VDP 2 function like Galaxy Fight.
But it is quite different after some more tests.
For Bug!, the sound is possibly different on the mixing but I needed to rapid A/B test by hearing between an original console and the core.
Waku Waku 7 shows some different load screens based on its internal clock. Like seasonal stuff and Christmas.
These screens aren't affected, I will show some examples later on the issue.
The voices are scratchy too since some rather recent modifications with the SCSP.
I'm leaving a second issue opened on the tracker.
Works fine for me too 🙂
it turned out that I have image with a patch
Auction or fixed price?
Fitter just failed. Pretty common (and can be very random) when the fpga is low on resources. It rebuilt for me locally but could have just as easily failed a few times.
Just out of interest, how resource hungry is it to build the more complex cores? Would it be completely insane to try building them e.g. on a Pi? 🤔
a Pi isnt a FPGA
its entirely different to write an Emu on a PI or to write one for an FPGA
if you mean just running Quartus then a PI is a feebl thing
No, I know that. I’m talking about building the rbfs from the verilog/vhdl
the Saturn core takes minutes on my i13900 with 64 gb of ram
10-15 ish
so on a PI you are going to be waiting till the heat death of the universe
Is quartus multi-threaded, or single threaded?
sadly single
well the version we use is
a PI is not a general purpose computer no matter how some wish it to be
This line in Night is also on the original hardware, it is not a core bug
on a CRT it is not visible
Thanks for the confirmation on original hardware, as I'm not at home until the next week end for testing with it.
Yes it is, it’s great!!!!!!

Knew I should have @‘d you as soon as he said that
As a 1980s computer user at heart (never leave the command line unless I have to), I’ve actually been quite happy with the performance of my pi 5 😏
There’s also something quite appealing about having a setup where the monitor uses more energy than the computer itself
you dont get to decide that

Why was the last unstable just dualram?
I swear there is something funky with the SEGA Saturn core not being aligned right. Like I'm trying to get it into a 4:3 aspect ratio, but there is always that empty space on the right.
None of the other cores gives me this particular issue, so I think it's related to this specific core.
I can't see it. And it probably would've ended up in the overscan on a crt.
Not sure if any other games are having issues like this, does anyone else see this sprite issue in Saturn Battle Garegga?
Boss 1 bullets-
20240318 + unstable mister main
I’m on the latest single ram build and stable main; also using analog video output though (not sure if that should make a difference)
I saw some odd text rendering on the continue screen of Thunderforce V - not sure if that's new?
it's known
Single RAM build still not up?
#1046941029296779344 message
weird the bot never succeded though, i thought it had retries
Thanks Kuba
It sometimes happens.
@naive whale make sure you aren't missing the brand new shiny ao486 magic
Working on it with @drifting frigate help. I got fucked today. Off to the vet. Cat has worms. Had to deep clean our whole house 🤷🏻♂️
He’s waiting transport. Unhappily
Yeah no clue how. Dog seems fine. Mysteries of the world
I wish him a speedy recovery
So Andy is helping capture since we cleaned from top to bottom, Steam cleaned rugs, disinfected and mopped floors, bleached everything. Upside is the house is now hospital clean
nice. I can vouch for the core being great btw. it's just magic, you open the dos folder and click a game and it just boots, no nonsense
I’ll be able to test tomorrow. Couldn’t leave my wife to clean when I went into my office. Thankfully pets aren’t really allowed in there
great list too, all the kings quests, elder scrolls, settlers, theme hospital, gta, so much good stuff
yeah that sounds like an all around not great time, my condolences
but at least you have newww mister stuff to look forwaaard toooo haha
I did raise a complaint because where’s my Rise of the Triad? Lol
there is a github page taking requests atm
They botched Wolf3D though, missed the VHD :/ I'm going to try my hand making my own tho, just for funsies
once I'm back in the UK I wil try and get a few of my faves working
nice to see that getting some traction
you really need a team to get so many games working
yeah there's so many dos games flying around, it's a sisyphean task unless you have a huge group going through it
I have 7200 exodos games and I can think of like 20 games off the top of my head that aren't in here
if you're really stuck there's more notes about how to fix stuff on the top300 pack github than ever actaully got implemented
in the issues
I saw someone on youtube on pixelcherryninja's channel who actually said they got the top300 pack and got an additional 100 games working
it's a shame that like.. probably people are redoing redundant work right now because there's no systematic way to share configs
yeah we were hoping more people would contribute to top300
anyway its not wasted if you copy it, the commit history there is full of useful hints probably
I didn't even realise it was WIP tbh, I thought it was like "here's 300 we like, some of them aren't going to work, have fun"
I mean in terms of.. that person must have got like 100 extra games working right but none of their work is available onlinee
they probably mean they added 100 new games into the image
i don't thnk 100 of them were broken to start
I dunno if that means added to the top 300 or added to themselves
like their own collection
"added about 100 more"
to the public repo? (is it a git repo?)
you can do that with top300, just put more games in
it does have a repo but you can't add whole games to it
but can you pull request config files?
yeah or other fixes
it would be cool if there were a mister script where you could just press a button and it would commit all your config files
that way you would just set up whatever you have and then beep boop auto pull request
Only issue I noticed with slight regression on new 3/18 core (unstable main and single 3.0 ram) is Earthworm Jim 2, audio completely cut out on 2nd level, though the sound effects previously cut out so maybe it's an extension of the same issue
Yeah, like a game MGL creator where someone figures out the perfect config
Would be nice
I can confirm i still have the same issues with the latest unstable main. I even replaced my micro SD card today to test again with everything fresh today because I've been meaning to do a swap to a larger one for a little while now. Didn't think that would change anything anyways but thought I'd see what happens anyways
Audio warning lol
Meh bummer. I understand 🙏🏽
unfortunately since the core doesnt work for me, I had to use a real saturn to reclaim my throne
unfortunately
I fucked up the extra stage
so no unlock 😦
womp womp
forgot that extra stage is kinda gnarly
I await when I can try again on my mister 🙂
It's chd or bin/cue?
Oh no not pepsiman, he is my favourite!
He’s good. Sleeping right now
Will be awake soon looking for his wet food
Bin/cue
I'm guessing you already know this but region auto-detection is sort of broken?
it works sometimes, sometimes you have to set the specific game's region, and sometimes it will only work in auto-detect?
game tengoku did not work by setting the console to japan, europe, asia or USA (did not test brazil), but I set the system to auto and it finally worked
other japanese games like bulk slash would only load by setting the region to japan, where auto failed
I did try resetting but I mean, both resetting and changing the region requires you to go into menu
Small nitpick though, I can live with it as it is
Do you have an unstable mister main? For the auto region option is required
The auto switching was working for me maybe 8/10 times, and yah soft reset works usually
nope, I always wait for the stable
@random shard then our support will not help you
anywway- there wasnt a single core build on the 18th?
I only see dual core
#1046941029296779344 message
@mortal mist well it's pointless if people refuse to switch to unstable 😄
thanks
ironically I only had a problem with an official release of MiSTer Main
never with unstable
but de10 nano explode with unstable mister main
I don't know if I've ever had a stable one 😄
"Real footage of a de10nano exploding because it ran unstable"
I haven't booted the saturn core in a while
what a big difference - Shining Force 3 looks really good now
no graphical glitches anymore
I gotta try some other games besides croc lol
its fine, I can wait for the stable
Still no gouraud shading though!
Hopefully not too much longer. Really feels like we’re closing in on the finish line!
Now just to hope that a Shenmue Saturn prototype is discovered/leaks at some point in the future 🤞
I still believe…
Shenmue III - Kickstarter E3 2015 Announcement HD
Thanks for watching, please like and subscribe. It helps me out! :)
E3 2015: https://www.youtube.com/playlist?list=PLbbcaMtzWYCLQqK8mhSkZSgm1jZC7mORZ
Tomb Raider: http://www.youtube.com/playlist?list=PLbbcaMtzWYCIZdFgD0VXpeuE5nR7J48Gn
E3 2014 Trailers: https://www.youtube.com/playlist?list=PLbb...
I've had many a dream set in the snowy streets of どぶ板
Imagine seeing it in all its pixely glory on the MiSTer Saturn core 🤤
This is a cover of Free 1 from Shenmue 1. All rights go to the composers: Takenobu Mitsuyoshi, Ryuji Iuchi, Yuzo Koshiro, Takeshi Yanagawa and Osamu Murata.
For original song: https://m.youtube.com/watch?v=84jVIRENnVA
#shenmuemusiccover
My new Shenmue Inspired album ‘Serenity’ is now available for digital download at:
http://richardcartlidge...
The best environmental music was: https://youtu.be/kIPFttZPYME
Shenmue II Music: Forest (Guilin In-game 4)
y'ever played the demo?
Which demo? The beta version? If so, nope!
Or do you mean What’s Shenmue?
(I played that recently)
yep that
Yeah, it’s got a pretty funny story 😄
https://www.youtube.com/watch?v=BkAMzt1GI3g
Anyone tried this?
Just in time for X-Men 97, here's X-Men Arcade for the Sega Saturn.
Version 0.2.0 features:
- New selectable character, STORM
- 3 Player Coop, join anytime
- Second Stage, the Sentinel Factory
- Additional Enemy Types
- On-screen mayhem! Lots of sprites and explosions
- A not-quite Easter Egg celebrating the release of X-Men 97
Download the ga...
I will probably need some help for an issue on Waku Waku 7.
I've found some issues with voices during gameplay yesterday, being scratchy.
srg320 replied to me : "Is it the same problem in the sound test menu?"
I don't remember a sound test menu on that game on Saturn.
Does it remember something to someone else here ?
BGM test
Voices are broken too
Same in game
It's under GAME SETTING 2
@ripe valley
on the finish line to an alpha build that works for 10% of the hardware!
and then... the real work begins
how will we make the saturn core work on aktane's specific mister
once the core is strong enough I will be here
waiting, to test it
Your MiSTer is weak...
no my mister is strong, the core cant handle it
💩
the core is weak...
Just kidding 😉
dude how can you possibly kid about my WHOPPING ONE GIANT FAT STICK
of SD RAM
THREE POINT OH
direct from porkchops butcher
farm to chip to table
to mister
to WSOD

(shoutouts game tengoku, works perfectly on mister, enjoy that game its awesome)
Fun game
Isn't the sequel PSX-only?
Thanks @mortal mist
yeah but oddly I havent played that one
Nerd harder
nahh
I only play cores that dont work on my mister
if it works super well then whats the point
Ok thanks for the feedback...just to add it's a cue+bin that works 100% ok not a CHD. I have the 4M cart enabled maybe it's doing something there. I'll try again.
try with Unstable mister main too
I have latest Unstable Main...
ok 👍🏻
Let me try now again with the 4M cart disabled
I'm noticing a visual glitch regression in fmvs in Tengai Makyō: Daiyon no Mokushiroku; random black bars in the upper half of the video are flickering in at random. I notice it happening on builds from March 18th and March 7th, if I go back to a build from Feb 12th the issue isn't present at all. https://www.youtube.com/watch?v=il-PyUMFX7s https://www.youtube.com/watch?v=t1gKlp2LAzA
Anyone tried any of the Saturn widescreen hacks on the core?
Same thing, see the first 2min of the video (sound disabled for size) for my setup and crash occurs starting 23min 30sec...also my 128MB ram is the latest (v3, pass all the ram tests, no issue with it)...
New arrival, can't wait to get gud at Virtual On
unfortunately I can't reproduce it
I left the game on for over an hour and it was ok
ohhh da pink version
homer_drool.gif
@tall radish Are you using an sd card or an external drive?
I have to confess...I bought a 2nd green and swapped in pink sanwa buttons and ball top 😂
oh hell yeah that's genius
To add I'm using an external 4TB ssd drive. But anyway it's still a core under development so let see how it'll go over time...
Anyway, thanks for having a look at it!
yoo ggs nice
felt like gambling, well see when im on the other end of this if things dont work or I get mega screwed on shipping
Isn't this what you're looking for?
https://www.youtube.com/watch?v=l6Ua3OfYEsg
Everyone loves Castlevania and everyone REALLY loves Castlevania: Symphony of the Night! And today we have a brand new version of Castlevania: Symphony of the Night for Sega Saturn with a full english translation as well as the fixes and improvements in the 4MB version we had previously! This is the ULTIMATE version of Castlevania: Nocturne in t...
Big gradient dialog boxes in FFVII
#1043066097689178244 message
That's plain-jane 1440p from HDMI. But we were discussing something to check @unkempt kelp's almost-ready new I/O Analog Pro against.
this is what happens if you don't use a fan
i believe that is based on the PSP script and not the PSX version 😕
yes, PSP ...
what would be ideal is if someone took the original PSX script and fused it with the QoL updates with 4MB Ram support, quick map access etc
I never played the PSP or PS1 games, but listening to https://www.youtube.com/watch?v=b4-aFrKoL-I the voice acting is super bad in the PS1 version. I can see why they redid it for PSP
Just small comparison of openings of both versions.
If anyone knows how to make that photo appear correctly on epsxe, then please share. Ppsspp still has a long way to remove some of the glitches,
ehh, its that bad voice acting that gives the game its charm lol
similiar to original Resident Evil on PSX
This is nostalgia , I return only to the original version. I never got used to the PSP version.
no one takes those game super seriously so its no use to remake it to be "serious"
I remember unlocking SOTN in the PSP version , start playing and shock .... where are the dialogues and voices that I know ? WTF ?!!
yeah I hate when developer does that, it kind of kills the game
it's a pity that they didn't add the choice of changing dialogues for SOTN in Castlevania Requiem (PS4)
but we have a MiSTer 🙂
yes, SOTN + Rondo of Blood
cool 🙂
I've finally dipped my toe into Saturn rom hacking
Creating a rom hack?
yep, specifically a translation
Very cool! Good luck
want a suggestion? 😉
never
😦
I would recommend trying out Baroque. A pretty unique take on the rogue-like formula set in an apocalyptic hellscape.
please translate Bug
there is only one game worth translating
only one...
Segata Sanshiro Shinken Yugi 
You joke but a piece of my soul splinters off every time a Princess Crown translation is started and then radio silent
that is your punishment for wanting to play that game!!
Wait until you hear about Sega-ga-ga on Dreamcast
Princess Crown was also released on PSP and PS4 and never with English translation 
vanillaware doing their thing
I see no problem with this
Ok toilet boy 🙂 what a nick 😄 lol
yes
nanatsu kaze
and tengai makyo IV
and leynos 2, unless the remake finally comes out
Wachenröder was never finished
Black Matrix looks fine too
I could go on
too many
I blame Peter Moore but I know it runs deeper than that
I blame sega of japan but then there's that guy on twitter proving us all wrong lately
Oh?
so for example
I blamed sega of japan for not teaming up with sony
turns out it was sony's execs all along
when were there talks of sony teaming with sega?
After Nintendo's stint but before the Saturn I reckon?
Hmm can't get twin sticks to work in SNAC on the last core from 3/16
SNAC is enabled but I can't select twin stick from controller options
It has 3D, Mission, Dual Mission ect
Using SNAX from @unkempt kelp
The only people who think Sega should have took the deal the devil offered don't really like sega and their games.
there's a reason Nintendo ran for the hills after reading the paperwork
you don't select the controller type.
you just plug it in the snac port and play
Hmm not sure what's up
is the twin stick not responding at all?
Nope
any other controller types working?
It's my only saturn controller unfortunately, just got it
Hoping it's not busted lol that would suck
and you've tried reinserting the controller a few times?
just in case it's an oxide buildup
Yah I'm looking at the connector, taking some isopropyl to it
Good idea, we need the JP versions translated to make sure we are getting maximum BUG! lore
Saturn connectors can be funky. I hand test each adapter before shipping. Try backing off from full insertion a few mm.
I could have sworn it was before they went to nintendo
this is the guy to follow if you're passionate about sega's history https://twitter.com/MegaDriveShock
It's got nothing else to verify against, original hardware, other controllers, etc.
one of the reasons I held onto a n64 + saturn was to verify the controllers and other accessories
Yah snugging the connector away a bit is getting a couple of inputs to register, can't get a good enough connection I think to get all the pins contacted
deoxit might help if you need something a bit tougher
some tweets about sega you might find interesting, that go against popular belief:
https://x.com/MegaDriveShock/status/1679274084562243584?s=20
https://x.com/MegaDriveShock/status/1678746187376263169?s=20
https://x.com/MegaDriveShock/status/1676008239459373056?s=20
https://x.com/MegaDriveShock/status/1644445673381859330?s=20
https://x.com/MegaDriveShock/status/1644150321533558785?s=20
https://x.com/MegaDriveShock/status/1643733543858888704?s=20
We can listen to the hardware engineers, like Hideki Sato who designed the Saturn:
A "dedicated polygon engine"? Do you mean a geometry processor? The Saturn can display polygons fine.
there was one particular interview that I still can't find, which explains why negotiations with Sega and Sony failed
the Sony exec basically spent the whole business dinner playing manipulation games by changing the subject, so Sega just dropped the deal request
Found it
https://mdshock.com/2019/03/18/sega-and-sony-new-insight-into-the-partnership-that-never-came-to-be/
Over the past twenty years, former Sega of America president Tom Kalinske has often said that Sega and Sony were close to forming a partnership to co-develop a 32-bit console, but that Sega’s Japanese management shot down the idea. Recent evidence translated here for the first time adds new insight... Continue reading
Cleaned pins, found the sweet spot on the connector, all good now
magic
can't wait for srg320's composite blending
fingers crossed he can pull off the adaptive blending
I need more sega saturn controllers heh, too many cool peripherals on this system
3D controllers are more than I expected
I just got a spare 3d controller in yesterday, I figured it won't hurt to have a backup.
the rare curry color negcon
hehe the price was right
nothing wrong with that my dude
this was taken from the end of Pandemonium Reviews - Virtua Cop review. I think of it often
b l u e
b l u e
s k i e s
I'm biding my time to join the cool controller club, apparently it'll take a week to get to the warehouse to ship
those are so clean lol so many I'm looking at rn are really crusty
I know I can clean em myself, it's still nasty tho
Was the last 30 dollar 3d pad they had in stock, I'm glad it came in good shape despite that.

