#Sega Saturn

1 messages · Page 48 of 1

serene thunder
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But I enjoy trying all Capcom games on highest difficulty, as some get more fun (Final Fight and other BEUs)

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Like FF has settings for two different Difficulties

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Not sure if one might affect enemy energy and the other enemy damage? Hordes also seem to grow

sudden tusk
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Alpha 2 arcade at the hardest difficulty gives the cpu a huge damage boost it’s nuts!

serene thunder
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I get a kick out of how huge damage is in the early SFII games
Isn't Chun's throw known to randomly drain a massive chunk

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Those first couple versions of Ghief, yikes

sudden tusk
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Yeah gief is a much bigger issue than any iteration of chun lol

gloomy hedge
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saturn senior, saturn junior, nintendo saturn, and play saturn 2

naive whale
gloomy hedge
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And a tiiiny ps2

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When in reality the exact opposite lol

hardy lodge
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I like the stickers in the MiSTer

wise brook
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it's the 29th birthday of an absolute banger

severe whale
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I bought a PSX back then but my friend had a Saturn. Of all the games on Saturn there was no other I envied as much as Panzer Dragoon.
One of the few games that really manages to create a sense of epicness. From the very first flight with your dragon over that ancient city in ruins to the greatest game soundtrack ever. What a game.

wise brook
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died on 4th stage

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gonna finish before work with some Craig Stadler

gloomy hedge
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pic from when i put my 3.0 ram in

kindred peak
gloomy hedge
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I also hope that drive opens up and it's just a floppy disc drive for that floppy

ocean wasp
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Is there already an option to play pal games on 50hz?

mortal mist
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yes

ocean wasp
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Seems they alway get booted in 60 which affects adapted games.

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Ok hmm. Set console region to europe

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Ah ok toggling in game did work

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Thx

wise brook
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I'm kinda sick of people leaving unnecessary open issues on the github

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FGKey2040

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ZmaxAldrey

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amongst others

mortal mist
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Segata will teach them good behavior elmorise

hearty marten
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No update for 5 days. Clearly srg320 is gonna drop some gouraud shading on us soon 😏

wise brook
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I hope he goes for the really unexpected features

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lightgun compatibility

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fdd save support

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eyebrating3 netlink eyebrating3

green swift
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Netlink would be cool to see.

mortal steppe
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I Hope bugs with 2.4/2.5 SDRAM fixed 😔

gloomy hedge
stiff patrol
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its unlikely that 2.4 and 2.5 ram will be fixed/. The core pushes the Ram hard

ripe valley
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Don't forget that the core takes already almost all the FPGA chip too, so adding features will be complex.

stiff patrol
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plus just because there have been no commits doesnt mean he has been working on the core non stop. He has a life and isnt being paid to do this

gloomy hedge
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but I dont think its worth discussing here

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point is - we all know he's doing his best

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we're all just excited to see whats next

stiff patrol
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Patreon is no paid thing. You pay to support the person not to receive anything

gloomy hedge
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no harm in that

gloomy hedge
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I mean he is being paid

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regardless of whether he produces anything or not

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I think it would be a misnomer to say that he isnt being paid, thats all

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they are donations of course

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roughly $2,500 USD a month is a solid payment, again, in donations

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of course the work he's doing is straight MAGIC 😛

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and has immeasurable value to many of us

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more importantly, hope he's safe now and healthy and can help us with retro stuff for decades to come 🙂

hearty marten
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Yeah, for what it’s worth I was kidding about the next thing. It’s ready when it’s ready

hardy lodge
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Soooo since n64 is pretty much done all eyes are on saturn.

hearty marten
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And after that, we’ll all move on to the virtual boy core 😎

pearl harbor
amber lichen
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I would say full of amazement

naive whale
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Play Elevator Action Returns!

gloomy hedge
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the great thing about all these cores is that its a community effort

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yes its the dev but everyone pitches in, and everyone contributes valuable and painstaking testing time and detection of issues

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its really something special

severe whale
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Tate mode in Layer Section

clear condor
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JVC gang

kind quarry
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i wonder if Netlink, or later console internet connections could be a thing to re-establish.

it’d be really fun to see on a future dreamcast core the ability to play phantasy star online again.

wise brook
kind quarry
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mostly MiSTER. i know there are some folks who’ve done netlink/dreamcast work before. i future dreamcast FPGA core implementing net code could be neat to see someday

green swift
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Is there an ini setting that allows for smoother resolution switching over HDMI? Die Hard Arcade is crazy with the resolution switching. It’s like every 3 seconds lol

gloomy hedge
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you'd lose out on input lag tho

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ultimately im sure the core could have some features maybe that could help?

green swift
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Yeah, damn. I’ve been out of the loop and I thought MiSTer had some kind of fast switching motion adaptive deinterlacing like the GBSC or RT5x.

simple hound
simple hound
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I was quoting 18 month old information

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with 2500 USD a month I guess would go a long way over there so a move is likely i guess

simple hound
gloomy hedge
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From what I understand 🙂

quick sorrel
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Long gone moved AFAIK

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to unoccupied area

serene thunder
severe whale
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Someone above wished for netlink support in the core. How would that even work? Didn’t netlink require dial up?

faint flicker
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is this the boot screen from the Saturn bios you use on the Mister? For me it helped a lot with Sega Rally to use the Hi-Saturn 1.02 (J).bin Bios. i got v2.5 ram and with this bios i can play while with the USA bios it always crashed

gloomy hedge
mortal mist
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this game should work the same regardless of the bios used. I am surprised that there is any correlation between bios version and sdram version

faint flicker
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oh, i just copied the text from discord history, im sure i use the latest hi-saturn one with the blue boot screen

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ist just helped me, the USA bios did not let me play V-Rally and the hi-Saturn lets me play it with sometimes losing the music or the sound

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@gloomy hedge i think its worth a try, for me it changed the behaviour

gloomy hedge
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And worth it to test. I could also get away from these hacked region free bios and go back to using legit ones from sega

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That said I am very distracted because my retrotink came in yesterday for my real Saturn 🪐

mortal mist
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now there is no point in using region free bios , we have auto option 🙂

gloomy hedge
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Yeah! But is that still only on the unstable mister core?

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Just to confirm..

gloomy hedge
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I haven't tried that option yet

gloomy hedge
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Once it gets committed we should make a guide to how it eorks

mortal mist
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I guess you are not afraid of this unstable mister main ? 😛

gloomy hedge
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Or maybe add it to update all?

gloomy hedge
mortal mist
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I can't remember when I used any stable version

gloomy hedge
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Not everyone can be as brave as you haha

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I can't deal with all this testing tbh

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I have to game, I want to beat games

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So I need stability. The frustration of having a 1CC or something taken away because of some stability issue would actually end me

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And boy it's awesome (retrotink 5x)

Retrotink capture, Blast Wind (boosted music hack) stage 1, for any kind of reference use for the core.

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This is fairly stock so I haven't fucked with the image much. Just turned off triple buffering, input lag was bad coming out go the box. I was about to return the thing. Lol firmware update fixed all that. 😂

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I will test this game on the newest core, it's fully fixed right?

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Like sound wise and stuff?

mortal mist
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yes , everything should be ok

gloomy hedge
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In terms of bios...

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Guess I'll go back to a legit hi Saturn 1.03 and test it as well per @faint flicker suggestion

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I will not be going unstable mister core tho 😬

mortal mist
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The changes that have been made to the unstable main are important. It is not just about the auto region, but also about the sound

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I don't force , but I don't know what's so terrible about it , it doesn't spoil anything , mister won't explode and it's just one file to put on the sd card

gloomy hedge
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I want stability

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🤣

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So I'll just wait

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I'm patient

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I assume it says unstable for a reason

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Maybe that is a bad assumption I don't know

mortal mist
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and you know that you are testing core versions which are also unstable ?

gloomy hedge
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Yes but that doesn't affect my whole Mister

mortal mist
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it's just a name

gloomy hedge
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That only affects this core which is fucky

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Is there a guarantee unstable will not affect any other cores?

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And I guess if not, why don't we just commit it ?

mortal mist
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always waiting for more changes

gloomy hedge
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?

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I'm not sure I understand

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If it's stable, why mark it unstable and wait

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I don't get the logic

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It just prevents everyone who isn't in this discord to having the latest stable mister

mortal mist
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ok you don't have to understand it , you can wait , there was no topic 🙂

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but I understand that if the STABLE version comes out and has a bug , a fix will come out in the UNSTABLE version ( because that's how stupidly it was called ) then you will wait another month or two 🙂

gloomy hedge
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Don't look at me, I just play the games lol

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I'm a janitor at best

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My testing is limited to - put game in system - play game

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But yeah good to know that I'll always be behind so there is no point with my method of using stable mister. That saves me the trouble of testing the wrong stuff 🙏🏽

naive whale
gloomy hedge
# naive whale Send me that. I’ll put it in a Saturn vid

That is the full clip feel free to download it's already been x264 / 1080p uncompressed ! But also I am probably going to clear this game soon again on the Saturn 🙂 let me know if you need Saturn footage of games and I'm happy to TINK it over 😉

mortal mist
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no one is telling you to install anything , I rather wanted to show that there is nothing to be afraid of , people are testing core , which is not officially there , but they are afraid to test mister main in the test version 🙂

gloomy hedge
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By the way, The core should be updated on update all if it hasn't already. It's kind of ridiculous that the super old core is there. It should at least match up with the latest stable main.

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I'm more of a spokesperson for the average mister user than a tester 🤣

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Don't worry - I'll just be clear about exactly what I test, and if it's useful, it'll be useful. If not it'll be "Aktane's unlucky mister is at it again"

sacred goblet
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I've installed unstable mister with unstable saturn core and i don't have any problems.

stiff patrol
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Thanks for installing the unstable Main. Now please log into your bank account I need some new toys !

ancient surge
rich violet
mortal mist
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yeeaahhhh

ancient surge
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This might break a few things.

glass aurora
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Why is that?

ancient surge
# glass aurora Why is that?

New coding can clash with the older coding, causing new regressions to appear. This has happened before several times.

mortal mist
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let's be of good cheer 🙂 , time for testing

glass aurora
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Wasn't sure if there was anything specific in the changelog that was a red flag.
Happy to see see the new commits!

naive whale
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Tomb raider eh?

mortal mist
naive whale
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Ping me if improvements are found 🙂 so I can line up for a vid

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Saturnday is best day

wise brook
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srg320 smashing bugs like some sort of Helldiver

wise brook
# mortal mist

but what regressions were there in the scap? the interference when skipping bios?

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can't think of anything else

mortal mist
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yes , that's definitely it

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ok time for some tests

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🙂

naive whale
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Go time

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@mortal mist lmk what you find

pearl harbor
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Aww yeah, we got ourselves a Saturnday!

mortal mist
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for now I can't even get the core working 😄

wise brook
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boo!

mortal mist
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nah it's my fault 🙂

sacred goblet
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I notice since 2 or 3 release some écho in sound. I did not notice it before.

sage minnow
# severe whale Someone above wished for netlink support in the core. How would that even work? ...

currently, Netlink/Xband connections are done via a tunnel running on PC or a Pi: https://www.segasaturnshiro.com/2022/05/26/saturn-netlink-tunnels-its-way-online/ the main hurdle is having the hardware, which wouldn't be an issue for MiSTer users

SegaRPGFan (aka eaudunord) has done it again! The same guy who worked with Xiden to bring us the original exploit for NetLink play over VoIP, and the same who brought Japanese XBand games back onli…

wise brook
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行きましょう!

mortal mist
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yes , bios is fixed

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i mean sound 🙂

wise brook
wise brook
wise brook
mortal mist
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yeah , sound in Tomb Raider is fixed

wise brook
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the only other sound thing I kinda remember was someone saying Guardian Heroes had a little clipping

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maybe it was EER?

trim nimbus
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afterburner 2?

wise brook
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I don't recall that coming up but might still have been

naive whale
pearl harbor
wise brook
mortal mist
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can someone check the dualsdram version ? does not work for me

trim nimbus
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I thought that there were some clipping issues with the fixed elevator action?

pearl harbor
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X-Men vs Street Fighter still crashes.

naive whale
wise brook
pearl harbor
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What clipping issues in EER? It sounds good on my end with the last couple updates.

naive whale
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The SFX are too loud but that’s an OG hardware thing too. Just the balance

trim nimbus
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@mortal mist you mentioned Astal had sound issues on github

mortal mist
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it was an error like this in the bios

wise brook
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Astal's issue is unique in the library

trim nimbus
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wonder if the memory fixes/speedups fix slowdowns in doa

wise brook
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like an in-game glitch that corrects itself on og hardware

mortal mist
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yeah

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nope

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doa no change

wise brook
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especially for Fighters megamix

faint flicker
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So I just tried the core with unstable mister and with my 2.5 ram it seems to work much better thank before. I'm using the 1.02 hi-saturn bios. Is there even a 1.03 variant? Somehow I can't find one 😬

wise brook
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you'd need to look beyond the archive dot org

faint flicker
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Okay, gotta look then 😅

mortal mist
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hmm my dualsdram core ver 20230307 works fine

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something is wrong with the latest dualsdram

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single works ok

wise brook
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could the upload here just be borked?

pearl harbor
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Can anyone else test Ogre Battle? I noticed that when viewing the map in 3D mode (the option that looks like SNES mode 7 scaling), the units flicker up and down the screen when moving the map around with the Z button. Just want to make sure that at least one other user encounters it before I open it as an issue on github.

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When the map is in the top–down 2D mode, this issue doesn't happen. Only in the 3D camera mode.

ripe valley
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Sounds are completely distorted on the latest build on the Hi-Saturn BIOS, even my with own compilations of the Single and Dual RAM.
Waku Waku 7 sounds and effects are borked.

mortal mist
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is dualsdram core working for you?

ripe valley
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DualSD is borked.

mortal mist
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ok thanks

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Andretti Racing... mein gott

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sound is totaly mess 😄

ripe valley
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Single from the Unstable Nightlies have distorted sound.
Single and Dual from my compilations are distorted too.

mortal mist
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yeah, i hear that

ripe valley
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Chipmunk sounds on Policenauts on the title screen.

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So something is wrong on the SCSP side.

rotund steeple
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Just tested Andretti Racing. Sound totally normal - Single Ram Core, todays build.

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German PAL Version

mortal mist
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music is mess , to much distorsion

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ntsc ver

rotund steeple
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Mmh, title, menu ingame sounds ok-ish for me. Will test the NTSC version later.

ripe valley
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Sakura Taisen (and the EN translation) is too fast on the sound.

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Creating a chipmunk effect on voices.

ancient surge
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Uh-huh, I knew there would be new regressions. I'm assuming srg is aware of it and plans to fix it.

mortal mist
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core 20240307

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core 20240313

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say you can't hear the difference? 🙂

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title music

rotund steeple
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I can hear it in your video clips. But in the actual core...no.

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strange.

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Tried the NTSC version, it's not what i hear in your clip. edit: Ok, maybe a bit. But nothing drastic though

gloomy hedge
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YOOO update SYS?!

pearl harbor
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Checking the previous core now to see if I hear a difference.

ripe valley
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I have some distortions/clipping + speed up music on the intro of Sakura Taisen.
And a general chipmunk effect, like if we have a 1.10X setting on all the tested games so far.
Waku Waku 7 introduction is quite striking.

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For my tests, I'm on the Dual RAM system but with a the Single core from Unstable_Nightlies.
I'm using the newest menu and Main MiSTer files from today.
Multi region 1.03 Hi-Saturn BIOS.

mortal mist
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hah , Adretti Racing works ok with japan bios

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doesn't work well with my ntsc usa bios, don't get it

rotund steeple
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I use a multi region rom, with auto region settings in the core anyway.

mortal mist
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in the previous core is ok everything

ripe valley
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Okay, that's a clue.

mortal mist
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and it's ok

pearl harbor
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Yeah, it is a little noticable when I go back and forth between them. It's pretty subtle in Sakura Wars, but it is there.

mortal mist
pearl harbor
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Oh wow, it's really noticable in Elevator Action Returns. It actually seems to be an increase in speed for everything. Not just audio. The entire game speed is sped up.

rotund steeple
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Also can't hear any "chipmunk" sound in Policenauts. Sounds in normal speed for me.

pearl harbor
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Sakura Wars is also full game speed up. It's not just audio that is the problem. You can tell in that game because the lip syncing is still perfect, even with the increase in audio speed.

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lol, Magic Knight Rayearth too.

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Yeah, every game is sped up entirely. It is not an audio problem. It's a game speed problem.

ripe valley
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Okay, region detection is borked.

mortal mist
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yes

ripe valley
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If I set the core on forced Europe with NTSC-U/NTSC-J, my games are running great now.

wise brook
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aaaahhjhj

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it's like pal to ntsc

mortal mist
rotund steeple
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Elevator actions show 63.7Hz in Mister. LOL

wise brook
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overclock achieved!

ripe valley
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I will try with a standard BIOS.

rotund steeple
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Looks like switching through the regions fixed the problem. I haven't changed the bios or core settings.

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Now it shows 59.8Hz for Elevator Action

pearl harbor
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When I switch to europe for the region, it fixes the audio, but it runs at 49.9hz.

rotund steeple
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Switch back to NTSC or Auto. Works fine for me then

pearl harbor
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Yep, switching to Europe, and then back to auto/USA fixes it. Very odd!

rotund steeple
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So, just a region detection hickup. Nothing drastic today.

pearl harbor
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Should be very easily fixable.

mortal mist
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yeah 🙂

pearl harbor
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I need to retest Ogre Battle now to see if the region switching fixed the flickering unit location issue. Doubt it, but who knows.

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I'll add it to github if nobody else is able to test it.

ripe valley
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I will need to go to the hospital beginning tomorrow, so I'm not opening the issue for the busted region detection on the tracker and prefer that someone else do it.
As I will probably need to rest, stay without any activity from 3-5 days and can't follow anything here.

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Thanks @pearl harbor if you can do it (or even @mortal mist).

pearl harbor
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Yeah, it's still busted.

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Added it to github.

mortal mist
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@pearl harbor will you also describe the problem with the region detection?

serene thunder
wise brook
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美味しい

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just ate some Pâté

thorn pagoda
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if saturn core has an updated sys now does that mean it should have DV1 metadata for external scalers ?

wet hull
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Can someone try to compile the core?

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Just to rule out the unstable compile

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Also delete any .cfg file

wise brook
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unless I missread

thorn pagoda
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cool i can test the dv1 stuff

ripe valley
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I've already compiled the two versions of the core.

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No change at all.

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(And sorry for earlier @wise brook )

wise brook
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if you want to play Tomb Raider you'll benefit from it

mortal mist
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@ripe valley @pearl harbor please add something if you want

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I don't think I outlined the problem very well

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I have to finish testing for today

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good night

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@ripe valley get well soon!

alpine pagoda
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Multisystem seems the same as last core, sega rally white screens after first race, sound issues. Mid February core ran best for me, sound was still a problem but it didn’t crash.

light pine
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3/7 unstable has been the best for me so far. fixed a lot of audio issues. 2.9 ramstick/stable mister

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about to test today's drop

rotund steeple
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DV1 support for the Tink 4K seems to work fine.

light pine
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does anyone have their goto test games for the core?

pearl harbor
# light pine does anyone have their goto test games for the core?

I used to, but most of them have been fixed now. The two that I continue to test are X-Men vs Street Fighter (since it always crashes shortly after starting a match), and now also Ogre Battle, since it has a clear bug when viewing the map in 3D mode with the units flickering vertically up and down the map when scrolling.

light pine
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does the saturn core support the ram cart?

pearl harbor
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Yes

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Just enable it in the core's OSD menu.

light pine
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i feel like panzer/sega rally/vf2 work pretty good. not perfect. those are my goto games

pearl harbor
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I think it just doesn't support some of the SNK specific ram carts.

light pine
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i have alpha3 i can run

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zero3 loaded. never actually played this version. many hours tanked into psx/arcade versions

pearl harbor
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The Saturn version of Zero 3 is fantastic. Arguably the best version of the game on any platform due to its unique modes and expanded roster.

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The arcade version is obviously excellent, but the Saturn version has so much more to offer, and is very comparable on a technical level.

light pine
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right. i enjoyed the extra modes on the psx version. also enjoyed the technical aspects of it running on that platform.

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ive heard many words of praise for the psp version as well.

dense hill
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how stable is saturn these days? ready to try playing rpgs with save points few and far between or still dangerous? haha

pearl harbor
thorn pagoda
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crashes are getting quite rare

pearl harbor
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I think most RPGs can be played pretty safely. Just avoid the 3D RPGs like Shining Force III, since gouraud shading hasn't been implemented yet, which makes the characters not look correct yet.

thorn pagoda
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audio/video issues quite common tho

inner token
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did analog video break? tested with a rgb converter, and looks like sync is messed up

dense hill
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haha interesting because shining force III was the exact thing I tried to play a few months ago and crashed which made me stop trying the saturn core, I didn't realise it was shading

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oh actually are you saying that it is playable now but it will just look weird?

warped saddle
open swan
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The framework changes are gonna need some testing for sure

open swan
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@kind stump have you tested anything out yet that has the updated framework?

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Wondering how it might impact composite video too

warped saddle
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it needs testing on various i/o boards too, not just the new one

pearl harbor
dense hill
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oh amazing

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might give it a spin then

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anyone ever played it through?

inner token
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any other core get that updated sys yet? didn't look like it to me when I checked the repo.

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well besides template

thorn pagoda
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can you just drop a new sys into any core and compile it yourself or does it need hooking up?

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was wondering if i could do my own DV1 builds

pearl harbor
# dense hill anyone ever played it through?

I've personally only tested the first few battles, but all the crashing that used to occur is resolved at least up to that point on my end. It used to crash consistently every time you cast a healing spell, and would also frequently crash randomly during any other attack animations. But now those issues have been resolved. The glaring audio bugs were also recently fixed in the game too. Huge updates over the last month!

kind stump
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But I've not tested the new framework yet

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Would have been nice to collaborate a bit before dropping a big change that might break everything

bleak escarp
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Not 100% but this build fixed some of the slowdown in Fighters Megamix

kind stump
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I have no idea if anything is broken as well, it might all be fine

warped saddle
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letting it sit in the template core and letting nerds self-build cores to test is sorg's form of collab, lol.

thorn pagoda
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i'm trying it on psx now 😄

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i think robert told me you can do this usually if nothing too major is new in sys

abstract fractal
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Hello.I'm new to the Mister so much to learn, i have a question. When i use on old saturn core i get picture on my vga/crt. But when i try the new unstable cores the resolution is to high. Is there anywat i can adjust that before lunching the core?

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anyway*

open swan
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it's like wearing a leather jacket

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not sure where i'm going with that analogy, it's just cool

open swan
warped saddle
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can't rule out the saturn core itself being broken either

thorn pagoda
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tbf it isn't released

open swan
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i'll pop out a build that is most recent but just before the sys was updated for you to test

open swan
warped saddle
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literally 2 days after I finally cleaned the desk etc I gotta break out the analog+tink for this

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oh well, more cables

open swan
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i haven't compiled the saturn core on my fancy new cpu, will be a nice test

thorn pagoda
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thanks for having a look at this guys

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and yeah saturn deserves a new stable release hopefully soon 🙂

open swan
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well i'm not looking at it, i'm just ruling out the framework hehe

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mikes and zakk do all the work

#

i'm just the dumb guy rooting for them in the corner

thorn pagoda
#

i've got enough thanks to go around 😉

open swan
#

haha

abstract fractal
thorn pagoda
#

some really fundemental bits of mister got altered recently to allow for the new 24bit video output boards, this might be because of that

open swan
kind stump
#

I didn't see an option for "new board" in the ini file? But I really didn't look into it yet

abstract fractal
kind stump
#

I'm sure you need the latest main as well

#

If you want to try today's build

inner token
#

I built template, it works better. doesn't seem to have the sync problem and I can at least see the osd. the static looks a little darker though.

warped saddle
#

new saturn didn't break for me, but I'm also going through a tink5x, so it could be masking some problematic sync stuff

open swan
#

it's got a detection scheme i think

kind stump
#

Oh

#

Saturn core is running at 16.77khz

#

lol

open swan
#

he used the secondary sd card io pins instead in the new design to fill out the rgb

kind stump
#

Saturn is running at 63.7Hz, 16.77khz

open swan
#

hrm, is that not normal?

#

sorry, i don't know the right numbers off the top of my head

kind stump
#

its off by a lot

#

15.734 @ 59.8hz is standard

inner token
open swan
kind stump
#

sync is probably way out as well because of that

warped saddle
#

is this some side effect of what people were saying earlier, that the region detect is broken?

abstract fractal
#

The older version 04-03 does work on my vga/crt so i learned something. When newest does not work try a bit older version.

warped saddle
#

yeah, if I load a game like Shienryuu with region forced to Japan it goes back to a reasonable output

#

15.73/59.83

inner token
#

hmm but if you can't see the osd?

open swan
#

so yeah probably just a region issue. what kind of region detection issue would cause that to go that outta whack, weird

warped saddle
#

I agree it is an issue, since you can't see the osd

open swan
warped saddle
#

but I can, so issue flagged CAN'T REPLICATE

inner token
#

user error

open swan
#

it already happens on plenty of cores because analog video just be like that

warped saddle
#

the issue is really that the bios screen is the one running wrong, so good luck doing anything on core launch

open swan
#

but it's possible there is an issue to fix there if it's just wildly going out of spec

#

so it's only the bios out of spec? might be an easy fix

warped saddle
#

it's the core's autodetect I think

kind stump
#

Yeah flipping the regions around fixes it

warped saddle
#

it sorta of fixes itself if you cycle the region too

open swan
#

that's status[35:33] for the region

warped saddle
#

it's a bug/regression in the latest changes

open swan
#
                                    status[35:33] == 3'd1 ? 4'h2 :    //Asia NTSC area
                                    status[35:33] == 3'd2 ? 4'h4 :    //North America area
                                    status[35:33] == 3'd3 ? 4'h5 :    //Central/S. America NTSC area
                                    status[35:33] == 3'd4 ? 4'h6 :    //Korea area
                                    status[35:33] == 3'd5 ? 4'hA :    //Asia PAL area
                                    status[35:33] == 3'd6 ? 4'hC :    //Europe PAL area
                                                                    cd_area_code;    //Auto```
warped saddle
#

someone already reported it so it'll get sorted out

#

but most importantly it's not the sys changes

open swan
#

doesn't make sense for it to go out of spec, nothing in there looks like it would do that

#

if (dotsel2 != dotsel || pald2 != pald) state <= 1;

#

i think i'm getting dejavu, i was looking at how the region select affected timings with MikeS months ago lol

#

that's the fastest clock reconfig, that's maybe what you are seeing

#

that math on pll recfg is annoying, not in the mood to look any further lol

#

more importantly, hold slack is negative which usually would be an issue, but it's only -0.044 so probably not an issue

#

here ya go, without framework updates but has everything else updated

kind stump
#

video timing gets fixed when you flip through the regions

inner token
open swan
#

if you wanna compare and contrast anything

#

22:31 is how long it took to compile on my i7-13700k, not too bad i guess

inner token
open swan
#

interesting... gonna try something

#

this one should build a lot faster, it will make it not use that little section that was added in the template update

#

among other things

#

it will be a vga only build though, so i'll rely on one of you to try it out, it will have all the framework changes except for things that disabling hdmi would leave out

open swan
#

@kind stump @inner token here's one with HDMI disabled to disable the logic in the lines mentioned just above. (only took 17 minutes to compile)

#

does this work correctly, aka not go into crazy land with the auto region select during bios?

kind stump
#

I cant see anything

inner token
#

nope. looked like the regular broken build to me. with the added bonus of no hdmi 😄

kind stump
#

Yep haha

simple hound
#

the last couple build have been progressively worse for me - early mid feb has been the best for my SRAM 2.5 with IO out over component

open swan
kind stump
#

Why? The template blue created was fine

open swan
#

i'll test with a different core for ya...

peak bear
simple hound
#

has anyone seen a maked improvment after switching from 2.5 ram to 3.0? II ask because I want to know if its worth the upgrade

analog totem
#

yes multiple many people have seen improvements with the core after upgrading from 2.5 to 2.9/3.0 ram

#

myself included. I remember having a freezing issue with a game that was fixed as soon as I switched to 2.9 ram…granted that was on a much earlier build of the core

#

@simple hound that said, there are people that run 2.5 ram without issue, so unless you’re having issues with games that others using 2.9/3.0 aren’t having, you don’t necessarily need to upgrade

empty viper
#

Trying the latest build, sound got worse for Mass Destruction.

#

Previous build just had clipping with explosions, now current build it has distorted the CD audio and sounds are very off.

rotund steeple
#

Have you read this?

#

Yesterdays core starts in 63.7Hz. Thats why everythings off.

#

It's a region switch issue

#

Just switch to Europe, then back to US/Japan or Auto

mortal mist
#

Yes , I suggest you wait a bit with testing , probably soon udpate will appear and it will be fixed.

empty viper
#

Yeah rolled back.

rotund steeple
#

DV1 is great though with the new version. Finally no more extra configs on the Retrotink 4K. Sweet!

severe whale
#

please recomend some hidden gems 🙂

abstract fractal
severe whale
#

i like anything

mortal mist
severe whale
#

thanks

#

just what i needed

#

was there an english patch released for Magic School Lunar?

#

there are so many cool japanese games which still doesnt have a fan translation

#

Nanatsu Kaze no Shima Monogatari for instance

wise brook
#

we are utterly spoiled

#

Derek is a top tier hacker and to have him now on saturn games is a blessing

green swift
#

Maybe the coveted Princess Crown translation will come to fruition some day. 🤞

rigid obsidian
#

Certainly would be nice!

severe whale
#

if you play games on several discs, should all bin files be in the same folder or can they be in deferent folders?

#

going to give panzer dragoon saga a go and see if its as good as the hype

mortal mist
#

must be in the same folder. Save will then be visible for all discs

severe whale
#

thanks

#

another question. in that above guide regarding castlevania it says "Save to external RAM cart to avoid slowdown"

#

what would the setting in the saturn core for that be?

mortal mist
#

no support for external ram cart

#

only internal memory is supported for now

severe whale
#

so the patched castlevania x wich makes use of the ram cartridge isnt working properly atm?

mortal mist
#

there is extra memory 1/4mb and it works , but there is no record of game states

#

and Castlevenia with the patch uses this memory

#

I thought , it was about the save you want to record n the external memory.

#

if I have confused the two then I apologize

severe whale
#

i was confused what they meant with "Save to external RAM cart to avoid slowdown"

#

the patched castlevania for saturn is a mess

#

so either you can play the superior version with support for 4M ram and lots of other improvements, but this version isnt fully translated to english

#

or you can play one that is fully in english but its based on the PSP script

#

:/

thorn pagoda
#

i'm always a bit surprised no-one ever combined the two

mortal mist
#

yeah

#

i don;t like psp version

minor cipher
#

can play through the entire game with it

wise brook
#

why not learn Japanese?

#

get nihongo jouzu?

mortal mist
#

maybe in the next life 🙂

severe whale
#

Steam Hearts on Saturn

#

lol

#

This game is weird

#

Furries before it became a trend??

gloomy hedge
#

let me check the saturn core... oh cool great porn

gloomy hedge
#

this is one of the first games that worked well on my mister on this core, and is so fun

wise brook
gloomy hedge
#

but also I just google stuff usually, im not fully up to date on everything so its no big deal but its always nice to have english patch news

#

cuz thats big amounts of cool

#

and not very frequent

gloomy hedge
#

game tengoku runs so perfectly on 3-7 core 🙂 enjoying it

pearl harbor
tough star
#

time to switch gears to the SEGA core now that N64 development has ended

mortal mist
#

Saturn forever in our hearts

wise brook
serene thunder
sudden tusk
#

Forever in the game centers of our Hearts !

gloomy hedge
#

saturn model 1 forever in ... the back, behind model 2! HA! jk

#

model 1s need love too

#

but that boomerang tho

#

oof

drowsy hull
#

every console with optical media should have a media access led.

gloomy hedge
#

f yeah

#

I like how the fenrir also kinda has a light as well

#

sorta doubleing as that

naive whale
#

I dunno if anyone has marked it but I just completed Rabbit on current core so thats def beatable and credits will scroll

#

english translation version that is

indigo lotus
#

Latest build completely unusable for me, CRT just flickers like mad

#

Using direct video

mortal mist
#

yes, new test core is broken

warped saddle
#

if you can blindly cycle through the region select you can 'fix' it. 4 down, mash the 'ok' button

mortal mist
#

Logic utilization (in ALMs) : 40,946 / 41,910 ( 98 % )

#

tight 😛

severe whale
#

Have you guys tried Jung Rhythm?

#

A shameless parappa ripoff

#

But it’s impossible to play it

mortal mist
#

Difficulty

Jung Rhythm is very hard, unlike PaRappa the Rapper, freestyling is much harder, if you freestyle terribly you will lose a lot of health, doing it right can save you if you mess up though, doing it if you have already messed up bad can make you lose a lot of health as well, the game may look easy but isn't forgiving for small mistakes usually, but it seems to depend on what level your in, like in Level 2, the game wil barely forgive mistakes, in PaRappa the Rapper, if you do well, you will go cool mode, if you do well in this game, nothing happens, instead during songs there is an Adlib Time, where you can mash buttons and go nuts, during Adlib Time, the opponent will have pig icons every half a second on their side, but they will still sing their own lines, if you mash C Up and Down fast enough during Adlib Time the player will do a whole backflip and the screen will flash. If you quit the game, you can resume from any level you want by hitting load at the main menu.

#

😄

severe whale
#

Glad I am not the only one

#

This game is freaking nuts

#

You are being judged after each round and I think ive played the first level 20 times but the judge still disqualify me

#

It’s extreamly difficult to tell which rhythm it wants you to tap the buttons

mortal mist
#

Logic utilization (in ALMs) : 41,236 / 41,910 ( 98 % )
Total registers : 43529
Total pins : 145 / 314 ( 46 % )
Total virtual pins : 0
Total block memory bits : 4,159,248 / 5,662,720 ( 73 % )
Total RAM Blocks : 550 / 553 ( 99 % )
Total DSP Blocks : 67 / 112 ( 60 % )

#

single sdram core version

dim tulip
#

As I’m kinda an idiot when it comes to interpreting that information, does that mean that the core is kinda at its breaking point/limit? Ive been kinda passively observing until the core reaches a more complete state before trying it out

severe whale
#

In that rabbit game

#

It’s like they are cropped from another source

#

They look awful compared to the backgrounds

#

I would like to see if they look like that in the arcade version but I can’t find any footage of it

naive whale
#

It’s like they drew them then scaled them from the origin resolution and it gets messy

severe whale
#

I’m not the only one noticing this appearantly

faint flicker
mental kernel
untold spear
serene thunder
ancient surge
#

The sprites look normal when the camera is zoomed out, so it's definitely a mistake with how the sprites are scaled.

gloomy hedge
severe whale
neon fern
#

Has anyone run Virtual On with Twin Sticks yet? Like can 2 player VO be had? Seeing the prices on them and very tempted rn

naive whale
gloomy hedge
#

But once the core works enough for it to run I'll def test it with the Hori twin stick EX as I have no SNAC

neon fern
burnt matrix
#

With SNAX of course

pearl harbor
#

The twin stick controllers can also be surprisingly well replicated with a dual analog controller like a PS4 or PS5 controller since the twin stick controller just remaps a normal Saturn controller's buttons to it.

gloomy hedge
pearl harbor
#

I know, but it's a nice way to play the games that support them if you don't have the twin stick controller.

severe whale
#

nice with the PS5 controller

#

going to try it out on bulk slash

wise brook
#

woke up extra early to be a hater today.

#

this set me off

mortal mist
#

I didn't hear any errors in the sound , but I may already be deaf 😛

#

The last core after startup runs too fast , maybe this causes some distortion.

tall radish
#

Just a question out of curiosity: There where so many unstable updates, is there a reason why there was no public release since the first one?

mortal mist
#

this is decided by the core author, probably wants to fix as many bugs as possible. As you probably noticed , many test cores introduce some new bugs. It is necessary to catch them and fix the regressions.

#

Many bugs related to graphics and sound have already been fixed.

#

There is a problem still with the gouraud shading.

#

maybe after that , who knows 🙂

warped saddle
#

and the appearance of the code in the main mister repo may have been motivated by external events

mortal mist
#

yes, different things could have happened

warped saddle
#

and the two releases in the repo were done by sorg, I think. the commits are from him

mortal mist
#

correct

severe whale
mortal mist
severe whale
#

thanks!

#

no wonder i havent encountered it. none of the games are the ones ive played on the core

rich violet
#

In sega rally at the car selection screen, there's a weird edge that passes across the car at particular angles. I'm not sure if that's gouraud shading or something else

random shard
#

I imagine that the only way to get the saturn dual ram core is through the test builds, right ?

#

The update_all script won't download it?

mortal mist
random shard
#

Well that does answer my question, thank you good sir

burnt matrix
#

Only those with love for sega in their hearts can enjoy the wonders of the Saturn core.

random shard
#

Acquired love for me. It was hard to get anything sega back in the day in my country

#

My neighbor brazil though, made sega a cult

rigid obsidian
#

It was the weird console I only saw at Target growing up, I had the windows port of Bug! though.

burnt matrix
random shard
#

Plus the translation scene is really making it worth our while

rigid obsidian
#

Really great library of srpgs for me to enjoy. :)

random shard
#

When princess crown and nanatsu kaze's translations come out, I will be ecstatic

rigid obsidian
#

I'd love to replay Tengai Makyou The Apocalypse IV when it gets a translation.

severe whale
#

🙏🏼

hallow fossil
#

Has anyone tried these three unlicensed discs on the core? I couldn't see them on the spreadsheet

mortal mist
random shard
hallow fossil
#

Looks like they are

#

Surprised there's still Saturn still out there to be dumped

ancient surge
#

SEGA Saturn for many years had low demand from the community, due to how unpopular the system was in many countries.

Like, it really says a lot that it took decades later to make people interested in SEGA Saturn prototypes, patches, emulation, etc.

wise brook
# mortal mist

very interesting. I don't know if I've ever experienced a hang on reset

wise brook
tough star
#

I think I had it happen once

#

could have been me being dumb as I wasn't paying full attention

wise brook
#

I'm happy he found a way to claw back logic elements

#

There's a new AI about to be launched specifically for assisting with coding. I hope it can eventually be good at finding such optimizations

tough star
#

it would be nice if it would look at my code and go - hey you dumbass why don't you do that like this?

random shard
wise brook
#

I didn't have time, until I made some.

#

nothing beats that 1st time seeing オプション on a menu screen and knowing what it says

mortal mist
#

Dualsdram is still broken

#

Core works now with proper speed

wise brook
#

it used to be the primary

mortal mist
#

For me it's ok , if it is not to be supported then I will stop bothering 🙂 .

#

I asked on github

gloomy hedge
#

ive been using the 3-7 core so I will switch over if this one is stable

mortal mist
#

Yes , sure

#

Works ok

#

I will compile DS version

sacred goblet
#

What about the echo in sound?

mortal mist
#

I don't hear any echo

#

Previous core ran too fast caused distortion in sound

hearty marten
#

Is it worth any of those who are testers asking srg320 if he can give them permission to close issues? There’s a load of stale issues that are marked as fixed by various people, but still remain open due to the authors not responding

#

(It can’t just be me who’s frustrated seeing loads of issues that are resolved still being open :D)

gloomy hedge
#

thankies

#

im gettin some footage for our VP of marketing @naive whale

naive whale
gloomy hedge
#

I guess im the Director of Shit Ram

pearl harbor
# severe whale nice with the PS5 controller

This is how the twin stick controller is mapped to a Saturn controller's buttons. So you can easily assign these to the buttons of your choice on a Playstation dual analog controller:

Left Stick
Stick is D pad.
Trigger = left shoulder.
Button = right shoulder.

Right Stick
Stick is Left = X / Up = Y / Right = Z / Down = B
Trigger = A
Button = C

severe whale
#

cheers i gotta try it out 🙂

sacred goblet
#

Dual version is not working for me

mortal mist
#

Yeah , it's broken

sacred goblet
#

Ok

mortal mist
#

Hmm

wise brook
#

what ya thinking?

mortal mist
#

Maybe dualsdram will no longer be supported

sacred goblet
#

Really? Is not necessary for saturn core?

naive whale
#

The delta between single and dual now is basically non-existent. Might not even be worth the work hours keeping dual moving forward

wise brook
#

queue insane screaming from people who spent $50 on a second ram stick while never supporting MiSTer core devs

mortal mist
#

We went from 98% to 95% when it comes to ALM

mortal mist
#

For me, it's a good decision

ripe valley
#

I've reopened an issue with Time Gal, I will need some other testers on it when possible. If we could find a pattern when and/or where it crashes.
That's all I can do for the next days.

burnt matrix
#

Dual Ram was never needed for non-dev MiSTer use. Unfortunately others outside of the community erroneously communicated it was required for a nonexistent arcade core which confused a lot of people.

gloomy hedge
#

answer that, genius

burnt matrix
#

lolol

drowsy hull
#

Robby just jelly because he did not have the strength to push in that second stick

burnt matrix
#

I actually have dual ram LOL. But that's my secret shame I don't tell anyone. marioohno

neon fern
#

My unwillingness to take apart my mister sandwich pays off yet again

hearty marten
#

Who needs dual ram when you have a raspberry pi?

burnt matrix
#

I hate how y'all are better at writing my jokes then I am LOOL

hearty marten
#

I read that pi can play some GameCube games too. Can your stupid MiSTers do that? Can’t believe you all wasted money on an expensive upscaler lol. Pixels were never meant to be that clear. Just use real hardware bro

#

Or my favourite one recently: Saturn/N64 cores only have like 20 games completable? lol what a waste of money

burnt matrix
#

LOL that's pretty good

hearty marten
#

But back on topic - for anyone who’s tested today’s build, it reads to me like it’s fixed most(/all?) of the regressions that came in yesterday’s core. Is that accurate? I’m 1/2 builds behind (back when sound got fixed and auto region was implemented), but held off updating due to the new issues. Are we good again, or should I wait a bit longer?

gloomy hedge
#

see where your priorities are

hearty marten
#

Sweet, thanks @kuba

mortal mist
#

auto region works ok , core is at stable clock rate

#

works better overall

hearty marten
#

If that’s the case, then the core really is in the best state it’s ever been in. The build that I have is pretty amazing already

gloomy hedge
#

psh who needs auto region when you have MAN"UAL REGION

#

yeah thats awesome im gonna try today's core as well

mortal mist
#

no longer need to resest core as often

gloomy hedge
#

but not the autoregion stuff, I got that region free bios I'll just stick with that I suppose

#

those days of cold resets

#

and nice audio pops

#

pop pop wince

hearty marten
#

I wonder what srg320’s rationale is for not updating the main build. I would have thought that updating it, not necessarily every update, but every now and then would be likely to attract fewer issues than the old build that’s there at the moment.

mortal mist
#

#1046941029296779344 message

hearty marten
#

Although I do appreciate not junking up the repo with binaries. The MiSTer approach of putting binaries in a GitHub repo is truly awful 😄

hearty marten
mortal mist
#

yes but core form october was not srg320 decision

hearty marten
#

I doubt sorg would have just taken his code without asking though…

mortal mist
#

I think that if not for the situation in which he found himself, core would not have appeared there at all in October

#

in fact, nothing more may have been created

hearty marten
#

Yeah, that’s probably fair

mortal mist
#

I see that he took the path of getting rid of as many bugs as possible

hearty marten
#

At the end of the day, copying over a build from discord isn’t a big deal. I just figured since the floodgates had been opened to creating issues anyway, there’s probably no harm in updating the official build every now and then

burnt matrix
#

There’s got to be a handful of people out there completely oblivious to all the updates and when the updated Saturn core gets added to main their minds will be blown

hearty marten
#

Definitely 😄

#

Ditto the N64 core

gloomy hedge
#

Cotton Boomerang - No Sound

#

is that correct?

#

do I need the UNSTABLE mister for sound?

#

oh it crashed in the game anyways

#

same behavior as before, so no change on my cursed mister, nevermind, sound is the least of my concerns

hearty marten
#

Didn’t a recent unstable main fix lots of sound issues anyway? I moved over to unstable because it pulled in a lot of important things for both N64 (cheats) and Saturn (sound, region, chd stuff, iirc?)

gloomy hedge
#

Cotton 2 sound broken on my mister, just hangs

#

I guess I have to grab the unstable

#

my hand is forced lol

#

lets see if it fixes cursed mister or not

#

OH GOD

hearty marten
#

For what it’s worth, I avoided unstable for ages, but it’s completely fine. plus I have a backup of my old version, so no big deal 😄

gloomy hedge
#

I'll do it just for the test and then switch it back tbh

#

I dont want to deal with untested shit for my other games

mortal mist
gloomy hedge
#

watch it wont work anyways

#

it'll hang at the same spot, thats what I think

#

so lets put it to the test

hearty marten
#

That’s fair, but from what I’ve seen, all the recent changes were generally localised to Saturn/n64 specific files

#

So I can’t see it really having any effect outside of those cores

#

I am a little worried about this new IO board breaking things for many of us though…

gloomy hedge
#

does a cold reboot work?

#

after going unstable

naive whale
hearty marten
gloomy hedge
#

maybe I should do that

#

k here goes nothing

#

cursed mister test #1241241341343145356425234145345735453r76452341234`124

hearty marten
#

Good luck buddy, we gotcha if anything happens!

gloomy hedge
#

I wish

#

thats the bEST case

#

the worst case is cotton 2 hanging again

mortal mist
naive whale
hearty marten
#

@naive whale when Robert announces 3DO as his next project

gloomy hedge
#

no sound at all for cotton 2 on my end

trim nimbus
#

you mean 3DO M2

gloomy hedge
#

regression

#

mister unstable 3/13 + 3/15 core

#

so it did do something

#

but nothing good

hearty marten
# trim nimbus you mean 3DO M2

Sorry, I can’t tell the difference between all the versions of those failed consoles. Everyone knows that Virtual Boy is the most important anyway

trim nimbus
#

just think of it like a movie title

#

3DO M2: Fail harder

gloomy hedge
#

rebooted and same thing happened

#

sound for 2 seconds and then crash

hearty marten
#

At least you got sound! That’s an improvement

#

For some definition of improvement

gloomy hedge
#

based

#

now I will subject everyone's ears to this

hearty marten
#

Did you happen to get one of those refurbished DE10s that were going cheap?

#

I mean if you really suspect your DE10 is having issues

gloomy hedge
gloomy hedge
#

enjoy (in case you didnt read above, VOLUME WARNING)

hearty marten
#

Music to my ears ❤️

#

BUZZZZZZZ

trim nimbus
#

Cotton 2: House remix

gloomy hedge
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I'll just go back to games that work

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if they still do

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so yeah unstable mister binary had ZERO effect on my rig

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it basically acts the EXACT same as stable binary or whatever

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fwiw

mortal mist
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but de10 didn't explode elmorise

gloomy hedge
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I wish it did

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that would be a more reasonable outcome

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than this inconsistent crap

mortal mist
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well , any other core works ok , I guess you can get some joy out of it ?

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it's hard for me to say what's wrong , but strange that the core behaves like this with 3.0

gloomy hedge
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someone call me when the core is done so I can do a real test 😛

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then you'll have your bookends

mortal mist
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I'll check with 2.4 soon

gloomy hedge
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of how bad the core can perform vs everyone elses

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I have a 2.5 stick (that my mister came with) but I dont really want to keep unscrewing shit and putting shit in and out

thorn pagoda
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i got the impression he only published the core in october because that was just before he went to move out of the russian occupied area and he wasn't sure he'd make it :/

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oops was scrolled up - total speculation on my part btw

gloomy hedge
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smart, vintage 3-7 was a solid yield, good grapes, not as many storms, great soil

hearty marten
thorn pagoda
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indeed

ancient surge
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The dual RAM not being necessary is making me lowkey huff on copium, because it feels like I wasted money on a second RAM module.

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On the bright side, it's a good sign that the SEGA Saturn core is becoming optimized to the point that a dual RAM setup is no longer needed.

misty raven
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I think someone might turn their attention to Jaguar after either psx or Saturn are done but yeah it might be a year or two before that becomes a reality

burnt matrix
mortal mist
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no dualsdram then no MiSTer

thorn pagoda
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i think a lot of people bought dualram setups just incase, you're not alone

mortal mist
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no we are doomed

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🙂

thorn pagoda
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just periodically fire up the psx core and convince yourself you can hear the difference, it's fine

mortal mist
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I have been using dualsdram for years for testing (if needed) , but I have two other misters with single sdram 🙂 this is all jokes of course

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I couldn't miss the first race in Ridge Racer

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at the moment, I see no real use for dualsdram

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maybe we should stop compiling dualsdram core for Saturn , since the versions that are coming out don't work properly anyway ?

sacred goblet
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Even for PlayStation core? I've read that for sound was better to have dual ram.

mortal mist
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you can't hear that

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belive me 🙂

ancient surge
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Like it's technically more accurate, but in practice you won't notice a difference.

mortal mist
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from Robert: "dual ram will yield slightly(~5%) higher GPU speed, due to audio not needing the DDR3. In fact, as the cores GPU is already significantly faster than a real PSX, dual SDRAM might even make the rendering speed less accurate. But most likely it's just in an area that is not noticeable. There is an option that will reduce the GPU speed by about 50% to make it more "accurate", but as you can guess with random shared DDR3 latency, this is not a guarantee."

sacred goblet
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Interesting

mortal mist
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doesn't work , it may cause slight surprise to people

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ehh damn

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we are back to the game

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Dualsdram master race

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ok still not working 😄

random shard
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well thats a dissapointment

wise brook
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nah, it's no longer needed

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we can all move on

mortal mist
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yeah

wet hull
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He removed the dualsdram code. He needs to re add it

rotund steeple
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What about cheats? An Action Replay rom isn't supported yet as it seems. Any plans discussed for the core?

wise brook
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sell any 2nd ram sticks to the 2.5 peasants

rotund steeple
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There isn't enough space left in the core as it seems.

wise brook
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just think how far this core discussion has come.
6 months ago it was an endless stream of normies asking what to name the bios.
now it's about the actual finish line

random shard
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If he removed the dual ram code then who is posting dual ram test cores on the unstable nightlies channel ?

random shard
mortal mist
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well he certainly didn't add it 😛

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because it doesn't work

random shard
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So the one from today and earlier ones don't work either, kuba?

wise brook
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I figured it was some of his reworks hadn't migrated across

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causing a conflict between new and old code

random shard
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Both single and dualram builds have a fix for dualsram??? This is confusing

mortal mist
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it's the part of the code

random shard
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When did it stop working ?

mortal mist
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this core should not appear in unstable in truth

wise brook
mortal mist
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after new sys added

random shard
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Oh so then I can use an older version for dualsram

mortal mist
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yes , sure

wise brook
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yes, if you want a worse core

random shard
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Now you're talking

mortal mist
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we just wondered if srg320 had given up dualsdram

wise brook
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"given up" he says!
"freed us from" I says!

mortal mist
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😄

wise brook
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lead us not into dual-ram
but deliver us to dual output

rotund steeple
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I need my OLED vs CRT side-by-side comparisons anyway. SO, no~~ soup~~ dual ram for me.

mortal mist
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dualsdram + direct video + crt 🙂

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works too

rotund steeple
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There is no actual use case where i would need it anyway.

tawny forge
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My friends RAM issues are all solved

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Finally shitty RAM fix has landed

wise brook
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more saturn for more MiSTer users is a big W

thorn pagoda
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oh he removed the dual ram code? makes sense to make space i guess

tawny forge
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I think he’s put it back lol

mortal mist
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nope

tawny forge
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Changelog confused me

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RIP dual sdram

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🙏

abstract fractal
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latest cores seems to be working good for so far the few games i have tested

pearl harbor
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Wait, so what exactly does this second build for the day do?

mortal mist
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nothing 🙂

slow osprey
mortal mist
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currently not working

abstract fractal
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Dual Ram also works

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the second one of today

slow osprey
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Oh ok

mortal mist
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that one ?

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#unstable-nightlies message or that ?

abstract fractal
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that one

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playing it now

mortal mist
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can anyone else check? , in my case it causes MiSTer reset

pearl harbor
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I only have single ram, so I can't check unfortunately.

mortal mist
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it's works for me when i switch to one ram

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so the code is messed up

abstract fractal
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I'm new to Mister just got it 2 days ago. How can i see that or how can i turn it on?

bleak flame
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I have dual ram and it works for me. Tried Resident Evil.

wise brook
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is unstable main the culprit?

slow osprey
random shard
mortal mist
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thanks

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core 20240307 works fine

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20240315 wont work 🤷🏻‍♂️

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dualsdram

bleak flame
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The one ending in 17ed2a? That’s what I’m using.

mortal mist
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#unstable-nightlies message

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there are two

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single and dual with same 17ed2a

bleak flame
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Yep. I downloaded the dual one.

mortal mist
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For me works when i switch to one ram

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SW3

bleak flame
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Maybe try downloading it again or check if the psx and Jaguar dual ram cores work also.

mortal mist
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jag works, psx works

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has been testing things for years

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tried with 3 sdrams

pearl harbor
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I'm single, both in ram, and in life! marioohno

naive whale
pearl harbor
naive whale
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Follow the jokes damn it! 🤣

mortal mist
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check my second mister , new sd card , dualsdram core 20140315

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same thing

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🤷🏻‍♂️

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Tower of power

wise brook
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MiSTer ²

pearl harbor
mortal mist
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😄

abstract fractal
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Wat bios are you using Kuba?

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could that be it?

mortal mist
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single core works fine

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bios is ok

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ok I've run out of ideas

naive whale
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The blue raspberry and green apple essence

bleak flame
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You on latest official main from yesterday or the day before? That’s the main I’m on. Can’t think of anything else.

mortal mist
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unstable main 20240313

trim nimbus
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so, this seems like the ao486 issue? Where you just need to keep building it until the fitting algorithm generates a core that works with your de10?

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I remember that being something people would do to get the 100mhz option solid

mortal mist
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i will try compile my core

trim nimbus
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As someone who doesn’t know what he is talking about, it is my understanding that once you pass 90% utilization that the cores can get pretty spotty from one chip to the next depending on various physical factors due to how the fitting algorithm generated the core…I’ll try to find the appropriate forum thread for ao486

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looks like you’ll need to change the starting seed as well to make a local compile actually be different

ripe valley
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"Saturn_DualSDRAM_unstable_20240315_17ed2a" (second release of today) works for me on the Dual RAM system.

faint flicker
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Is region auto still letting them games run too fast? Maybe I'm just out of my mind

mortal mist
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on my two Misters does not work

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but ok i can live with one sdram version 🙂

bleak flame
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You try latest official main?

mortal mist
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yes, same issue

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I have copied core 20240315 in various ways

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then I copied core 20240307 again - works fine, no issues

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I only have a problem with today's core

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I tried with the second ram in versions 2.2 , 2.4 and 2.9

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another sd card, mister main 20240313 and last official, checked on 2 misters 🙂

stiff patrol
mortal mist
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i can try 🙂

stiff patrol
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Carrier has lost signal .....

mortal mist
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I'm leaving this topic , I don't think it's worth wasting any more time.

random shard
serene thunder
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I always called it "jiggling the handle"
Reboot electronics as a first step when troubleshooting

tawny pendant
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My normal report that Sega Rally still has messed up audio and freeze in Sega Rally. On a positive note... I beat my level 1 record!!!

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multisystem btw

zealous karma
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I wonder what spec is in the Mister Multi System? I seem to have the same audio/freezing issues as 2.4/2.5 Ram users. But the MMS came out not that long ago. So annoying

thorn pagoda
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anyone finished resident evil yet?

mortal mist
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yes

thorn pagoda
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awesome

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the bug with the computers fixed?