#Sega Saturn
1 messages · Page 45 of 1
I'm actually surprised that isn't a part of the MiSTers turbo setting flow: Off, Turbo, On.
Eh, trifles...
I think MiSTer Kun just silently judges us all
lm,ao
"I bet that guys ram fuckin SUCKS" - misterkun
🤣
a fix for clicks!
yeess 🍻
Sound is definitely improved, for example in Bulk Slash you would often get a loud "pffffft" sound when starting the game or picking up the navigators and that doesn't happen anymore
There's still some sound issues here and there though. After Burner's sound faded out eventually and had some clicks when starting
I'm more afraid of uneven volume levels 😄
recently after the changes , when I turned on Virtual On I thought my speakers would explode
sounds of battle , explosions give a lot of overdrive
Yeah, that’s the risk you run 😅
I tried out Hellslave as it seems to push the Saturn hard and that has constant clipping explosions and graphical bugs
Gonna check Elevator Action Returns and Radiant Silvergun
I’ve been running the core’s volume 3 clicks lower and adjusting the receivers volume as needed;)
OutRun is fixed, flame in Burning Rangers NOT fixed.
the lack of pop and vine boom sounds makes Sakura Wars appear all but perfect
I can't wait trying this New release After work for sound progress !
original Daytona has a click here and there
I head some clicks on Astal and Asuka 120% earlier too.
this is the audio side coming into the final stretch methinks
Astal has an additional quirk I've noticed compared to original hardware
after the bird in level 1
the bgm... duplicates itself? I think is the best way to describe it
but
it happens on original hardware too
however on a real saturn it corrects itself after a few seconds
I've heard it, but the sound doesn't correct itself after some seconds.
That's why I've opened the issue, as I don't see where the problem is on the code at the moment.
Is it too early to start feeling nostalgic for the audio pops? My Saturn games no longer sound like old-timey records. 😭
Sorry grandpa, the future is NOW!
oooh new build and I’m getting my Reflex adapter today
looks like more testing is in order!
Woo!
Oh snap the horrible audio clipping on shinning force III might be fixed!
Goddang that game is good
HOT TIP:
Rename the latest unstable build to Saturn_20231018 and overwrite the rbf in
_Consoleto avoid having multiple Saturn cores and for Update_All to not overwrite the unstable core.
Elevator Action sounds are worse now, newer clicks and pops on top of others already known (when the building is destroyed).
No change on Assault Suits Leynos 2.
Pops when reading a CDDA track are present, that's only for some games on other sound effects.
yes, no change for cdda
I don't have any new issue tickets to open today (from my test pool), but I can't seem to close any of them either.
Whoa. Robby with the no troll info. 😃
Good call out. Thanks!
@naive whale
Ooh fun. Thanks for the ping!
If anyone finds any fundamental new improvements @ me so I can get em in a vid 🙂
Yeah sorry, accidental. BTW thanks for the reply yesterday. You have a lot of fans out there, I'm glad it hasn't inflated your ego. I've seen a few people who got some notoriety and they change.
Haha I have no ego. Just a burning desire to drag @burnt matrix 🤣
But for real I try to answer everyone who takes the time to comment or ask anything. Least I can do!
First time you and Robby meet at a convention or something, I fully expect a tear-filled hug that lingers just a little too long.
Sorry... I ship you both in my FPGA head canon.
yeah their bromance is getting cringe for sure.
RoBmance 🤣
Yeah I don't really care who strokes who. I'm into real women, like Riley Gaines. 🤣
Loved that show as a kid. Of course shes in Night Trap. Which is videogame related 🙂
heya all is there an LLAPI version of saturn I can download?
Oh no, not the LLAPI dance again! 
@urban lagoon this looks like the entire LLAPI core list
No, there is no saturn llapi. Don't hold your breath. We still don't have the new Nuked genesis core in llapi. Hopefully I am wrong, but it's been how many months now?
The perils of forks. It's hard to keep up over time. I think the builds are automated now but new cores require effort.
It's Saturnday! 
What is llapi?
Exactly
I actually don't know myself but this answer is perfect LOL
to quote Bob from RetroRGB, "it's a failed project"
LLAPI stands for "Low Latency API". It was a protocol created that's somewhere in between SNAC and USB. Back then, MiSTer didn't have fast polling USB. Shortly after LLAPI was created, we got fast USB, along with measurements that kind of put LLAPI in an awkward spot. It has always been a fork.
Thank you for explaining it! Ignorant question here but why do people keep it maintained? Shouldn’t it just be retired to eliminate controller protocol confusion.
The only product that uses it is BlisSTer and Ricardo still sells it.
That was a really great explanation
A zombie!
BlisSTer can do regular USB or LLAPI so it's still useful to many. I sold the first round of it and also designed the PCB case for it, then passed the files to Ricardo when I discontinued it from my shop.
How do I know this one but not you
Cause you’ve been here longer and are wiser.
Sunk Cost Fallacy
Oh yeah, I’m going through that with my Pi 5
I’m kidding lol, it’s a cool mini pc
its a cool thing but it isnt a mini pc
oh yeah, well I named it “Mini PC”, top that smart guy!
||it’s my ad free YouTube and mister management device||
She's awesome
Is it possible for personal reasons to add the unstable Saturn download to my downloader jsons for automatic downloads with update_all?
Or does that require the repo to maintain a json with updated links to the new version?
I do see there's a script for updating Saturn. Was just curious if that's something I could add myself to my own update_all process or if I just need to wait until it's out of WIP status
did they implement snac code yet?
yes but not in the released builds you have to sue the Snac Variants
so is this gonna solve any other issues
other than clicky clicks
anything I can help test with my shitster+3.0goodram
I’d be surprised if it did
Some of the pops are gone with Die Hard Arcade, some still present. We now have an issue with run ahead audio though on the title menu. 🤓
@naive whale i saw your video on controller question retrobit saturn controller its Bluetooth or 2.4ghz.
2.4
Pretty sure he wouldn't have included it in the video if it didn't work...
mine doesnt register no button
Does your 2.4Ghz adapter have a light? Is it solid/blinking/etc? I have one and I'm not sure what happened, but the dongle mounted as a drive after using it in my MiSTer and never worked again. The pairing button does nothing. I tried updating the firmware, but it does nothing as well. And whenever I plug it into my MiSTer it corrupts the boot partition of my SD card. In a PC it just detects and disconnects in a loop. All of my 8bitdo controllers work fine and another Retrobit works fine. My brother has one that failed in the same way. The dongle just died.
They are really cheap dongles. I took it apart to see if maybe I'd blown a fuse.
That’s weird
it works for my saturn perfectly
on the mister it doesnt
Those are two different dongles though. Right? I have my saturn dongle (which is higher quality) and my USB dongle. Are you using the saturn dongle through SNAC or something?
lol dongles
My Saturn connectivity wiener ...thanks Robby... works perfectly. It's just the USB one that sucks.
AHAHAH
And you're using the SNAC build from a while ago? If so, then yeah, not sure. That works for me ... though I only really use wired through SNAC.
And if you're new to SNAC, it's important to know that you can't use OSD at all through it. It's ONLY for in-game, you still have to use another controller to get into images. You probably know that, though.
i havent try the recent built
It's a few weeks old now, I think. Should be in the pins.
Yeah... Retrobit is hit or miss for me overall. I was pretty upset their analog stick on their retrofighter was actually digital and not advertised correctly. Enough people were upset that they changed copy to 'compatible with Saturn digital pad games.' And I don't see it on their site anymore at all.
Edit: Not retrobit for the wired stick issue....retrofighter
Just dug it out and realized it wasn't RB.
All right so no crackling in shinning force when transitioning from battles or place to place but the sound effect for the blaze magic attack is still garbage
Yep lots of in battle sound effects still have issues .. yet this is still a nice improvement
Further testing ensues
Omg fighters mega mix sounds proper now!!
Everyone’s dongle
Let’s see if Astal sounds better
@burnt matrix dongle
Yep, turn those speakers down for the blaze spell! 😬
Also, whenever someone gets hit by an attack, they do like a....donkey heehaw? Or something?
At least the game no longer seems to crash during battle. I've played through the second battle now with no crashes.
It's also one of the games that really suffer from the lack of gouraud shading support on the core. The 3D characters do not look right at all. I really look forward to when the game matches real hardware! It's such a great SRPG.
Not complaining mind you. It's a work in progress, and the game has improved a ton over the last month or so!
it could be the receiver or the snac adapter
FPGAzumSpass: I am the best gen 5 core developer there is!
srg320: Hold my Obolon.
Nintendo: we must make realistic polygonal graphics!
SEGA: hold my baby bottle
⚔️
I have this
I have this too!
Hello, I just wanted to report that I was playing Devil Summoner and I just got a crash during a FMV (I got past several FMVs but that one made the game crashed). I can't really save just before that moment (and it's like 20 min of gameplay) but I can get a savestate file by using emulator before the moment happened if that can helps... (I'm using last core)
The dev doesn't use the discord. I'd probably submit it as an issue on the Github.
Drop a new issue here: https://github.com/MiSTer-devel/Saturn_MiSTer/issues
Understood, thank you !
NP!
Nooooo, I didn’t know that !
Do you know if there is a English patch for that version?
but what about my precious IO board?!!?!?
you can only have dual ram with a Digital IO board currently
There’s one in the works and a wip version is out there that’s pretty buggy/not complete yet
Nice there is at least something on the horizon. I'm a huge megaten fan.
I don’t know sorry, only a place where all text is translated with pictures ( https://lparchive.org/Shin-Megami-Tensei-Devil-Summoner/Update 01/ )
Let's Play Shin Megami Tensei: Devil Summoner by PeaceDiner - Part 1: In the Beginning...
MiSTer FaST FacTS
Did you know the game title “Shin Megami Tensei” is Japanese for Megami’s Tense Shin?
Broken animations in Slayers Royal
Here’s the sega extreme thread about it if you wanna follow the progress. I’m so excited for this! https://segaxtreme.net/threads/translating-shin-megami-tensei-devil-summoner-soul-hackers.25342/
So Megaflan sent me the files he extracted from the 3DS version of the game and I've been playing around with them for the past few days. Overall this looks like it could be a fairly straight forward script conversion. The key things that work in this game's favor are the following:
The 3DS...
This looks amazing! I own the 3ds version but I would hugely prefer to play the saturn version.
And we have a winner
had to knuckle down and study for a test this week but now I'm a free man I thought I'd get this confirmed
so between 4 wireless and the multitap, as long as the future osd can give the option, you'll quite easily be able to do the full 10 player mode
Now to find 10 friends... or 1...
that 3d pad cable looks pretty long...
wonder if i could get one and not have to use an extension cable to play on the couch
It's tough when controller cables get kinky
and you have to unkink them as best you can
Saturn controller cables are notorious
Testing saturn with a real pad on Reflex is 
Like, it’s amazing how much more fun I was having playing with a real pad last night…and I was already having a ton of fun just using my DualSense
Anyone else experience a memory leak issue where the sound gradually deteriorates on the BIOS the more you swap games?
That happened to me when testing games and I had to do a cold reboot to fix it. Not sure if it's just a fluke or a legitimate bug.
I’ll be doing more testing soon, so I’ll keep that in mind
Half the time I haven’t even had the sound on for testing since I know its WIP anyways, but maybe I’ll just start turning my OBS on by default when I test so I can hear it 😅
Fun fact: I've created a "10 port multitap" for the saturn and the game (bomberman) did detected and used it. Using only a single input port on he saturn.
I thought you had to cold boot between each stage of every game
😛
for me if I dont coldboot between games it messes up, coldboot just gives me "a chance" for the game to run correctly
Music in Sega rally is working perfect for me for the first time today
I made two changes however so not sure what helped. Changed to a chd set and updated to the latest build
I'll be your friend! 🍻
We can talk about Raspberry Pi and share Sega facts!
👁️ 👄 👁️
what stuff have you tried out on the pi5 so far?
i've not gotten round to plugging mine in 😄
config.txt
I played Mega Man 8 on the latest Saturn_unstable_20240222_09cd25 core from Mister F.P.G.A.
From my knowledge of the game, which I have played for many years, it is working correctly. There were no problems with the current core with this game.
In this video I show the last Wily Stages of the game + end game.
Joguei Mega Man 8 no núcleo Saturn_...
I played Mega Man 8 on the latest Saturn_unstable_20240222_09cd25 core from Mister F.P.G.A.
From my knowledge of the game, which I have played for many years, it is working correctly. There were no problems with the current core with this game.
In this video I show the last Wily Stages of the game + end game.
Can anyone confirm whether this game is in the Japanese REDUMP set?
Bases Loaded '96: Double Header
Yes , but in Japan it's called Moero!! Pro Yakyû '95 Double HeaderJP
The different year is throwing me off
Thanks, Kuba!
No prob 🍻
Plowed through some of the JP library while I shipped today
What am I looking at?
The girl on the right is the Sakura Wars lady
Probably that game since it’s in English or maybe it’s the columns game since that game got translated too
It’s Sakura Wars cos I was playing it just now and just got past that part 😄
I think I found a game that doesn’t want to boot on the Saturn core - anyone want to verify? It’s Darkseed
Same for me. Looks like a regression.
I went back to an earlier build and it loads.
I'll go through my historical builds and see if I can find the change that broke it.
Worked in 02/02/24, stopped working in 04/02/24
I filed an issue and will see if I can find the code change that borked it.
Good find
Maybe on the INTBACK command (SMPC).
Yeah, that's where I'm starting.
Sorry I like Kanna and Kohran more.
Build kicked off 5 min ago...here's hoping.
Woah, you guys are productive. Thanks for looking into it!
I'm really good at 'back seat' motivation. Hehe. I wish I could muster it for my own stuff.
I’ll muster it for you. You can dooo it!
It's SMPC, for sure. Now to figure out the line change.
Kohran best girl
COMM_ST <= CS_WAIT
has a reduced set of entry points compared to the previous implementation of CS_START, so I'm guessing it's missing a state change condition in the CS_IDLE state cycle. But that's a wild guess based just on a first look. I'm going to add a catch-all state change to see if that changes the behavior.
wow are you finally fixing the controller issues on saturn?
Me? If so, no just trying to get Dark Seed booting to find the root cause of the regression.
Controller issues?
Guessing missing analog triggers, which is bugged and already commented by Sorelig as a host issue.
But that's me speaking for @tall radish
wait what, so it can't be fixed?
Dunno. Probably can be, but the HPS is currently not sending analog values correctly for triggers. You can simulate this by trying to assign something like right thumb stick to trigger in the OS and it will freeze the mapping app. But that's for modern analog. The analog triggers on the 3D pad are different yet again.
They work perfectly over SNAC, mind you. All of this is non-SNAC.
All seems very 'not currently super important' from a core dev standpoint. If you crack open the saturn controller mapping stuff you can see it's kind of a mess, but the core-function stuff is all working.
Yeah it's a deeper issue requiring extra analog axis to be added globally.
I wonder if you could cheat it by assigning the analog triggers to an analog axis of the second analog stick
That's what I was talking about crashing the app
I've tried a few things and can get a sort of half-assed analog working on the thumbstick, but it requires updating the hps file in the Sat core and rebuilding. And it's not anything close to functional.
I think each trigger must be its own axis, otherwise they'd be impossible to distinguish from each other
The Z1/Z2 signals exist in the core, though...but are full 8bit values each vs shared 8bit 127/-127.
Yeah because if you had both triggers equally pressed it would read 0
I actually like Sorg's wait and see approach
Yep
And, just like a boring field trip...SNAC saves the day.
Supports 3D pad
Yep, and it maps to pitch/yaw on Windows for the triggers, so it's even sending the correctly choked signals, when they're ready to be wired up.
@noble escarp is awesome
HE IS!!! 
AbsoLUTEly
I added a few pivot tables to a new worksheet on the Saturn testing sheet for easy identification of non-playable games.
God I was wondering when you were going to add pivot tables
Big if true
Dinierto, I hardly recognize you haha
Not my Dinierto!
which set and was it consistent? or a fluke?
chd vs bin never really made a diff for me
but willing to try anything to get my beloved sega rally to run properly
Is that the only game you've tested?
I searched for some info about the Saturn BIOS, but seem to have more questions that I had before 😉
The github page list the original bios file hashes found in various systems. Some years ago, someone found the mechanism how the region lock works and made patches for all of them to create region free bios files.
Do these also work from experience? - If not, is there a list of which game needs a specific bios file?
Have you experience a difference to the compatibility, if you used that region free BIOS?
They seem to work fine
I mean, mainly to the compatibility listed in Kubas list.
see your pm
Many thanks! Seems to work a lot better now with that version!
The version I tested is now Hi Saturn 1.02 JP (region free bios), SHA1 735494ba1b8b9be4930c1c3d62dcc93fb52c71ae with Region set to USA. Odd combination, but if it works it works 😉
Just some games in Europe need their region forced on the core, like Lemmings 3D and WarCraft II.
setting region to usa, which on real hardware involves changing several soldered connections, also sets the priority for what language appears on a cold boot.
the bios being region free is mostly a time saving measure so you don't have to flip between US/JP for each game in that region
Hello i have been having trouble running nights into dreams in various core versions lately. Other games i try to run seems to run fine. I have single ram and a crt monitor. Any suggestions? 😔
@gloomy galleon are you using a redump copy of the game and is it in bin/cue format or CHD? Also, what Bios file are you using?
What do you mean by "trouble running"? Game won't load? Freezes? Sound issues?
Its in bin/cue format I tries various bioses Saturn v1.01a (WW-RF).bin Bios Saturn 1.01a (U) [!].bin Bios Hi-Saturn 1.02 (J).bin
Sorry I was not clear/ After the sega logo it only shows blak screen
what version of ram and is it 2 chip or 4 chip
2chp 2.5 is adequate , 2 chip v2.9/3.0 is best and 4 chip is this core wont ever run
You might need to reset your settings.
It was two chips v 2.5 I guess
Which sett'ngs the mister.ini?
Both the core and mister.ini just to be safe. We've had cases where starting fresh does fix problems with the SEGA Saturn core.
I may try that myself. Powerslave is back to being a garbled audio mess for me lol.
Reseting the core settings didnt work? Is it Ok to create a new mister ini instead of changing the main one
I coppied the mister ini from the main repository created a new config tried to run with it. CRT didnt work so I olugged in a HDMI. Trued also with diferrent bios also. Same result black screen after Sega logo
@gloomy galleon you can have multiple mister.ini files
@gloomy galleon https://mister-devel.github.io/MkDocs_MiSTer/advanced/ini/
MiSTer FPGA is an open source project that aims to recreate various classic computers, game consoles, and arcade machines, using modern hardware.
Yes i renamed the ini file in the main branch and tried it that way. 👍
Then I guess it's just the 2.5 RAM causing compatibility issues?
testing the Sega Ages and compilation games is so much nicer now that I know the ABC+Start combo to get back to the main menu 
Oh nice, I didn’t know that. Does that collection also have Galaxy Force II?
yeah I actually just tested that one
Galaxy Force II is part of Sega Ages, but I think that’s the only game on that disc
Huh
all games on saturn can reset with either a+b+c or x+y+z & start.
once get you back to the title screen, twice gets you back to the bios
ahhh even better tip!
I swear I tried abc+start with a couple games and it didn’t work, so maybe those ones were xyz+start
I think it's part of the development documentation that all devs were supposed to follow
The soft reset comes in handy if you are playing something like Dragon Force or Shining Force and you need a way to quickly restart after a massive screw up.
Is there a way to load an action replay cartridge on the Saturn core?
If you push hard enough it should fit
i tried to boot the cartridge bin but whatever i do the bios just loops for me
There's currently no cart writeback and I'm sure other pieces required to use AR aren't wired up yet. So, given what I know about the core, I'm gonna say 'no.' But maybe someone has more info.
given how full the FPGA already is with the core . I would say never
makes sense
i'm a fighting game TO and there's something we wanted to use cheats for
but we might just have to hack the rom directly
core isnt finished and is really pushing the De10, Things like cheats wont be high on the priority list
so when can i expect Netlink, FDD & GPS support?
For you a special core is coming 2567
but I don't intend to live that long
well stop being a mortal
The core is nowhere near ready for a tourney anyway. It's way off real hardware, still.
I'm working on a cycle accurate replica of myself for this very reason
have already run stuff on it
it's much closer to hardware than emu and way more convenient overall
inputs and speed are closer to hardware than emu for asuka at least
and mister size/convenience/controller compatibility makes everything way less of a logistical nightmare
so we put up with a couple visual bugs
Well, it's got actual timing bugs, but yeah, can't argue convenience. My Saturn is a pain in the ass and I don't move it anywhere. Super finicky.
you are using it wrong if its a pain in the arse
I'll try holding it like an iPhone 6...
No change.
More I mean recaps and loose connections and a CD lid that opens when a light breeze blows through. I should just do a full recap and be done with it instead of doing them as they fail, though. That's on me.
in any case thanks for the info, have to see what we can do
Image hacks should work fine. I use plenty on the core. So you should be sorted in that respect.
our finest nerds have thus fair failed to crack the rom but maybe we just need to give it another shot :p
Hehehe. I suggest, as against best judgement as it sounds, MAME for a quick and easy debugger. I contribute to this, 32X, and MegaCD and was having nothing but trouble from most of the other debuggers. MAME is not excellent, but it does a better job than most.
thanks for all the testing guys 🙂
me? I've tested a ton of games
I usually post here when I test
Ah, maybe you can get access to the spreadsheet @mortal mist @tough star
As far as I know Aktane has problems with core performance even with sdram 3.0
Unless something has changed ?
nopesies
off top:
cotton 2 crashes, cotton boomerang same
soukyugurentai sound cuts
manxtt sound cuts
thunderforce 5 crashes
burning rangers intro crashes
virtual on stops at "enemy splash" before match, doesnt get further
sega rally - white screen of death randomly between stages
Hyper duel intro doesnt run - game runs
Radiant silvergun - no sound
I should probably retest blast wind on this new core but im not sure if they'll be any changes there
Oh, I didn’t realize you can unmount a disc image if you go back to select the game, hover over it and then hold B (back) and press A (confirm). Just had a game that wouldn’t load at first, but after unmounting and relaunching it worked 🤷♂️
You can also use backspace on a keyboard to unmount if you don't have a controller to hand
@unkempt kelp should I be adding my shit ram experience to the spreadsheet?
I feel like others are getting better results
so I dont know
Might be your DE10-nano then. Really hard to say.
I played some Virtual-On earlier and apart from some loud audio distortion when you shoot and run at the same time it seem to be running fine on my system 🤷
Yes , Aktane has different results than most of us
only @kuba can grant access
poor @gloomy hedge 😔
I know, just thought I'd mention it as I had happened to play a game in his test list today
mhm!
My take is to ignore most sound issues and focus on games that are playable. I personally only play enough of the game to get into the gameplay.
That helps identify no boot and bootable games
"the core is in a good place" aka "im twelve an wat is dis"
yeah but I dont have anything to add really to the current testing in that regard
Sure you do, there are like 1000 untested games still
@gloomy hedge you could test games that haven’t been tested yet and if they’re marked as no boot, they’ll get tested faster by the rest of us 😅
Yeah that's most of what I do
ohhh okay
what are you playing
Boots, plays, mark on the sheet
gotcha, will do
it's nights into dreams, isn't it
Once everything's playable, the bug searching gets more refined
That game has vibes!
I’m still finding plenty of JP exclusives worth playing that haven’t been tested
And there's a new tab that shows a list of games with issues
Others can easily verify
obviously COTTON is the goat
Can't get into the game
bootable means you at least get past the sega logo
Like some games loop back to the title screen when you start
Alone in the Dark 2 I think is an example
so burning rangers is bootable because I can get 1 second into the intro right
yeah or they freeze before you get into gameplay
ye
there’s a golf game I tested that lets you set all the game rules but the. crashes on “now loading” so it’s Bootable
Kuba can
@mortal mist for games that actually boot on mine, I can at least add to the sheet or are playable, even though someone else can get further
although again
I dont know if this is valuable information but I guess it could be?
As far as I'm concerned, Burning Rangers is playable
@gloomy hedge if someone else already marked it as playable you probably shouldn’t add any notes
What if we have different results ? Which will be the right one ?
no I wont
But if it’s thus far untested, and it doesn’t boot for you, mark it as such or even if it’s playable for you, of course
@unkempt kelp I'm causing trouble
lets pause here
I dont need to create mayhem
let the "real misters" do the testing
I personally think it’s fine as long as you stick to what I mentioned…but Idk if you have interest in testing a bunch of games you’ve never played or not
yeah im good for now I'll just continue to provide the "it may work for you but it also may not work for others" perspective
Yeah, in some ways, if you're able to play the game, then it's a good sign
Just go through games that haven't been tested
We can always double check your work
I tested maybe 50 games yesterday and only 1 wasn't playable
yeah Pork’s right too…if it works for you it should work for just about anyone else 😅
thats my perspective as well but its fine, I am looking and 99% of games here I would play are already tested
there's a couple on the side like for example fighting vipers Japan vs fighting vipers USA
which I have USA but not Japan
time to expand your horizon and hit that (imaginary) random button on a full set
maybe some Star Bowling 2, even…
it'll prob crash on my shit
I dont have a full saturn set, I get games one by one lol
so I have to DL, whip out the SD, etc. etc.
ah yeah that would be a bit of a pain for testing
I’d love to hear some good news
me too but my mister is a bitch
there will always be one untested mahjong left
also im surprised you guys dont have like
"placeholders" for the multi region games
because is it really useful to RETEST those?
like having a quick v lookup that says " yo - USA version works "
would cut a lot of this down to valuable data
Yeah, it would be nice if it called out that the game’s been tested for another region
it would be a single formula right
I’ve only been testing JP exclusives really
does shining the holy ark(na) boot yet?
completely playable
|| on cool misters only ||
yes its marked as playable
I did all of my favorites, then went A-Z
Lots of visual novels
I don't read any Japanese but I enable turbo and just hold buttons while doing something elese
Yeah, I did a long slow gradual process where I wittled down a full set to only things that looked playable to me…My results aren’t 100% perfect, but I’ve really only run into a couple so far that I truly can’t play
so there is no distinction for sound?
no one seems to be noting sounds issue right now for the most part
Does anyone happen to know if Sokyuu Gurentai - Otokuyou is any different compared to Sokyuu Gurentai ? Loaded them both and they seem the same?
Otokuyou is second revision
Fixed some bugs
They should all work 🙂
hmm maybe I should dump the original then unless gameplay is changed
second revision that fixes a bug that made it not work with action replay adapters. also has a bonus sound test menu
Beware 🙂
Set to Japan region with 1st rev
ah
gameplay is the same.
ok awesome, I’m actually gonna move the first rev to the leftovers bin in that case
I try to keep my sets as close to 1g1r as possible if I can
@gloomy hedge LTTP, have you tried unplugging your ram, blowing on pins and holds, and plug it back in?? (No joke, serious suggestion lol)
its brand new
it just got put in like a week ago
its pretty snug
it took a good amount of force to get it in
I dont think this will be an issue
I'm basically asking if you tried resitting parts
@analog totem KOF97 Japan does not boot im an idiot disregard
Maybe bent pins and such
With 1/4mb ram?
no im saying I literally just put that ram in
and everything was fine
oh wait no oops lol I thought I had that checked
thats on me lol
KOF97 is about to be marked playable hang tight - def boots
holy fuck the loading times on this is amazing
Kof97 Japan playable, sound working, no music but that could have just been that stage
@mortal mist @analog totem feel free to mark playable
and sorry about the ram, - I'll be more careful
yep i just tested it myself so i can
music works in the sound test
but yeah all good here for this one
music working in stage
music’s working here
good news, yay!
like not just playable but like prob good to go
yeah seems to play great
uh oh bad news
Blast Wind regression
sound effects now crackle and sound overboosted and are clipping
including the sound issue from before where sounds would cycle infinitely
this is worse than previous cores
@analog totem can you test this?
just drop it in and play for literally 5 min you'll hear it
sure i can do one more real wuick
yeah it’s the same for me
sounds just keep playing when the game is paused…I’m guessing that’s not right
yeah it’s the same sounds repeating
well look at that, mine and @gloomy hedge ‘s MiSTers aren’t so different after all 
thats fine but
did you get the crackling super boosted sfx?
that part was the same before
thats not a regression
but the super distorted SFX is a regression
also luck of the irish, got my quick sega rally run but it white screened AFTER the run and before you put your initials in, so funny how random it is with the WSOD
yep super boosted and crackling effects ✅
regression confirmed
thanks!
im done for now but will alert of any further testing 🙂
make sure to retest Castlevania symphony of the night. @twin canyon and I have been doing daily runs but we need more people to make sure
Aren't v2.9 and 3.0 RAM essentially the same?
@gloomy hedge I've never thought to check before but what power supply do you use with your de-10?
also I blame kitten for my inability to beat this game
hey yall! Is there a website we can browse to tell us all we need re: how to get the saturn core working?
the readme on the official wiki is very barebones
eg which bios to use, etc
Pretty much. I think I remember Porkchop (aka MiSTerAddons), say something like there is just something positioned a bit differently on it, and that the actual ram itself is the same.
which page is that?
What’s your setup? You listed Radiant Silvergun as having no sound yet, I’ve never had that, at least since October last year. It has audio crackling occasionally and dial-up modem sounds to varying degrees on some bosses but never no sound. FYI - I have a 2.9 RAM module
I thought so (like one component of it is located in a better position).
Has anyone played Myst on the Saturn core? In the generator room if you hit a second button, it crashes. It seems like this is a common problem, but I'm wondering if anyone has gotten it to work. I assume it's a setting if it's not a bad ROM
Check the pins, there’s a link to everything you need, including a well written FAQ and a well produced YouTube video
I’ll try to test this next chance I have if someone doesn’t beat me to it
@tough star have you created a Saturn page? Like your psx and n64 pages?
it's hopelessly outdated 😄
you don't need to init the memory card anymore
and thanks 🙂 I just like to make those pages to keep most questions away from the devs
thanks for what you do!
Trying Goiken Muyou: Anarchy in the Nippon for the first time and this game is kind of gorgeous
Whatever MisterAddons gave me when I bought it 😜
Don't worry about it
I have tried everything. Every suggestion imaginable, the folks around here can attest to this
There's nothing wrong with my setup, it's the core.
I have a mister from like 2020 or so premade from mister add-ons without any case, and then a 3.0 ram that was sent to me by pork
Haha let the cat play!
Goiken Muyou: Anarchy in the Nippon is playable with single ram if anyone wants to update the sheet
Groove on Fight seems to be stuck on the first screen with graphics issues. I'm on unstable 02.22
Oh, are you the one who has the cursed MiSTer? 🤔😅
Messages always scroll by way too quickly but I feel like somebody jokes about someone having a cursed MiSTEr. here 🤷♂️😂
My only worry is if Saturns are gonna get more expensive or will mister get more expensive... Or will mars be the thing
I just wanna play some damn Saturn games with no input lag 😆
I've almost bought a Saturn a few times but I know it's a terrible idea
This core is basically what I got so let's see how far it can get!
When I'm playing any other core I remember why I love my mister, it was always so bullet proof compared to the full on hassle of PC emulators
Honestly Mednefen is pretty good
We'll see how far this one goes
Trash input lag, we talked about this
It's fine for casuals
I’ve had Saturn since it came out, and some@back up units too. But this core for HDTV usage is the chefs kiss
That's not why we have misters though
what seriously
Yeah man it's like hella input lag
damn nvm
Mednafen’s lag isn’t that bad. I can play Silvergun just a good as on MiSTer - tho haven’t played it on real hardware in 20 years
yah I play casual
Nah no way, I don't believe it. If that is the case then mister is fucking up
I’m casually hardcore 😎
I notice input lag but its not a hindrance
Like playing cotton 2 on mednafen feels so sloshy
And on mister it's snappy the way it's supposed to be
What controller are you using?
I haven’t tried a shmup I should try that
Which Saturn?
I played Powerslave and panzer dragoon rpg
M30, retrobit, and a real Saturn controller with an 8bitdo mod kit
All 3
Retrobit both wired and wireless depending on if I'm playing on switch or PC or mister
On mister my daily driver is a Saturn retrobit wired but I know the rubber is gonna go, already had one go.
I never played powerslave but I'm sure rpgs are no issue
I’ve been using my SLS Sega Saturn USB controller as well as the PS2 Saturn controller. I’m no 1CC guy, but I play Silvergun w/o getting hit for at least the first 5 stages.
I haven't tried RSG, maybe it's one of the more responsive ones
Because there are already pretty good RSG ports that are very responsive
So it wasn't really on my list to play
I don’t perceive any lag in my setup but I shouldn’t try to convince a proper shooter player 😅🤪
Anyways it sounds like you need to git gud
I'm usually looking to play games I can't play otherwise
I’m really convinced that most modern gamers that didn’t grow up back in the day, or accustomed to playing on set ups with significantly more lag than actually existed back then
I love how your advocating for PC emulation as a mister discord mod
I know, it makes@me@laugh
And I'm over here saying that mister is our only hope for Saturn lol!
take my place
Because it totally is
hey guys, is the saturn core grabbed by update_all the single or dual ram version? Or is that not a thing anymore?
Yeah that is 100% the case
Oh definitely. If they were using their parents 180ms plasmas hehehe
Single ram, get the latest unstable instead
Buuuut modern gamers don't need a mister
They don't need anything but a Pandora box and credit feeding
I'm looking for dead on accuracy, no input lag, on an HDMI screen, anything less should be blasphemy on a mister server
Otherwise what is the point 🤔
For stuff like NES or whatever it's honestly a tossup between mister and retroarch but even then, most people use runahead to shave off some input lag.
Yeah I really enjoy playing SMW on it
is this true
Can it be done
I legitimately have never enjoyed Mike Tysons punchout properly until mister
I just loop update_all
it's laggy AF
Fuckin
Hit update all wait for all the cheats
For all you damn casuals
99% cheat downloads 1% old Saturn core from 5 months ago
So you didn't play it on a CRT on a NES?
No I never had a NES growing up
My first system was actually a saturn
Whoa.
It's called being poor as fuck lol
I had a CRT throughout college though until I moved out of my college apartment, I just gave it to the nearby game store
Since then I have been CRT and plasma free
Mike Tyson is pretty fun on mister tho is my point, and on retroarch it's ok but with runahead it's even more responsive it almost feels cheaty
I guess so. But I also knew poor kids who somehow had more than me.
Punch Out on MiSTer is legit tho.
Yep
It's perfect
I trust in my mister
Shit works
And I don't have to deal with stuttery bullshit or bad input lag orgsync or fresync or bad frame timing
Tuning all that crap is a mess
#share-media message
Forgot I did this actually lol
can't wait until Saturn reaches that level of perfection
It's already very responsive
So it's almost there
Just sound is the big issue
When mine crashes it's all related to sound
also timings. plenty of games still play too fast
You can hear the sound die and then the game not long after
Yeah I haven't looked for that yet
I hope that isn't why I felt certain games were much more responsive than Saturn emulators
Lol!
Well we will find out soon enough
Oh damn? Is it noticeable
One thing the core sorely needs is a flip screen option tho
not only is it responsive, it's responsive at higher fps than it should be 😄
It's really important
I am not familiar with Saturn
I can't play these Tate games on my damn Tate screen
And almost all the good shmups have to be played like that
You can't play the shit 4:3 modes
They're garbage
That's a big big option. The games run fine already but I need to be able to flip screen
I like to play the vertical shooters and then stretch them out
Also it would be nice if the Saturn analog stick were accurately simulated. So you can use DS controller or N64 controller if you don't have a 3d controller w/ SNAC
Nights Into Dreams is hard to control without analog stick for me
Some shooters tate 90 and some 270. That's why my shooter monitor's swivel bracket can go both directions.
Oh, you~
Fat baby ships!
Saturn is the coolest system for casuals. It’s like a never ending stream of content you never played.
I knew it was cool before it was cool. That makes me cool. 😎
hmmm...so i get the bios screen to show up when i load the core...but launching a game results in just a black screen; im getting sound tho?!?
im using the region-free Hi-Saturn bios
(named boot.rom)
Should be boot.bin
That was last summer!
Oh? Mine still is labeled that and still works just fine 😄
The ghost of boot.bin still haunts us!
Are you manually loading it?
It works if you manually load it. But boot.rom automatically loads it.
No, it's shows the BIOS on the core loading, and again afterwards when I load a game.
I'd have to check if I have a boot.rom. What's the directory for it?
I believe you just put it in the Saturn games folder.
what’s a garrega anyways
Why is it battling
so many questions this Saturn core provides
You. You are a garrega!
lol
weeeeeeeeeeeeeeeeeeeird. I have it in my PC's MiSTer backup folder as boot.bin but it shows boot.rom in the MiSTer Saturn games directory
(I heard that in Schwarzenegger's voice from Conan)
By the way, if we CHD a bin/cue game that has multiple bins, CHDMAN combines them, yeah?
Yah
but when you convert back from chd to bin/cue it’s just one bin
You could say that it combines them!
Nice 😄
I do my best.
Speaking of, do you know how to convert a PSP pbp/eboot to work with PPSSPP?
Robby pays me $1 per pun.
I can’t afford it lol
I don’t, sorry.
I just deleted mine lol
S'alright. There's a PS1 to PSP conversion that has a translation that doesn't seem to exist anywhere else. Baffling.
Ohhhh what game
Wolf Fang (PS1). Kinda Contra, kinda shooter.
Only JP release but somehow someone made a PS1 to PSP eboot with EN translation.
Apparently this can convert PSP eboots back to ISO? I haven’t tried or used the program at all so the risk is yours to take, haha.
Download IceTea for free. IceTea allows you to convert your old PSX CD's for use in the Sony PSP system. It is also capable of creating the corresponding ingame manuals as well as changing the menu appearance.
High five. It worked but the games itself is not translated tho claiming it to be. Oh, well. Thx anyway. Good to have program.
Damn, sorry man
It’s all bueno. I now have a useful prog for certain situations 👍
I took a look to see if any of the available PSN/PSP versions were English. I was able to source the Hamster release, but alas. Still JP.
Despite having an NPU sku
Ah, yeah, it was released in the US untranslated. Boo.
try with 1/4mb cart , game works , there are graphic errors in the backgrounds
Ah, nice find though. I guess I didn’t find that as I was always searching with English key words. So far it is pretty fun.
I love this game and have been waiting for the glitchy backgrounds to be fixed
Starting from 2024/2/17, the "In the Hunt" game's title seems to have a bomb blast sound, There seems to be a clipping problem, but the 2024/2/15 version does not.
Yes , in many games this occurs, the volume level is uneven, after changes some sounds give a big overdrive
OK, thank you for informing me, I will wait for a few versions to be updated and then observe.
Ah thanks that worked. I don't really know anything about the Saturn so is that cartridge option something that would be dynamic in the future?
Were these cartridges you bought separate and inserted into the system?
If we do this, it will require a separate database, like for software emulators (or the DB for the N64 core).
Serial number detection from the header.
This is how it works at least on Kronos, Mednafen and Nova (some are internal databases).
Something like that.
Gotcha, I was just wondering since I got tripped up by it because I'm unfamiliar with it but that makes sense
I've done that DB on NOVA years ago for the account of Steve Kwok.
You have the games which require strictly the 1MB cart and the others that could work with the 4MB cart (or either 1MB/4MB for some later SNK games).
The list is not exhaustive as of 2024, as we didn't had some hacks back then, like the Akumajou Dracula X (4MB hack).
But I can share the idea and maybe someone could redo it better at a later time.
Right but what if you have your mister running an arcade cab..
Srg asked me about the Slayers Royal animation bug I mentioned a while back, so it sounds like he wants to try and fix it asap.
I haven't responded yet simply because yesterday was really chaotic, so I couldn't get back to him.
Anyway, that bug was just something that naturally happened while I was playing the game. I didn't do anything in particular to activate it, it just happens.
This is a problem… for fancy folk such as yourself 🤓
(Wish I had an arcade cab)
haha I actually dont have my mister hooked up to mine
my mister is hooked up upstairs where I have two monitors, one yoko, one tate next to each other
I cant add a third because it would obscure the speaker
unfortunately I cant swing the other one over easily because my setup and cables, everything is already perfectly organized
by the way battle greg arcade proper is already on mister if you want to run that... thats the way to play it ... however... the saturn version DOES have the SEEABLE pink bullets so I can see why it would be the choice!
That arcade core is ultra finicky with ram, lot of people have problems loading the game (and Kingdom Grindprix too) unfortunately. Literally the only core that gives me problems lol. So I just play it on the Saturn. 
Had to provide Srg with a quick guide on how to enter a battle in Slayers Royal since apparently he didn't know how.
Hopefully it's enough for him to figure out why the animations aren't working.
WHAT?
thats weird ive never really had an issue but Ive only played batrider on it
please tell me there isnt other finnicky bullshit on the mister other than saturn
ive had like no issues with my mister at all until this core
actually not true, I cleared sorcer striker on it
and also bakraid actually
garegga is one I ahvent played on there tho
I mean you might be fine
Lots of people don’t have an issue but that’s literally the only arcade core I’ve seen people come in here and complain about not working. 
Well the Saturn core is still under heavy development so it’s expected. The other core is unofficial and using stuff that isn’t part of the framework so it’s not held to the same high standards so I’m also not surprised there’s issues. Which is a shame because it’s a beautifully done core, just needs a bit more QA.
yeah thats good to note
yeah for sure
I expect issues w the saturn core since its still ultra early
but I thought the raizing core was pretty dang good
oh well!
its definitely a little rough around the edges
It’s ok, at the end of the day it’s amazing it’s even there. Just luck of the draw I have issues.
to be honest, its not okay to me
I have been saying to everyone that mister is the best BECAUSE there is no issues
everything just works
because thats been my experience
if you have to fiddle with stuff, then at that point might as well just keep your pc emulators
in any case no worries just stuff to learn I guess
of course cores have to be "finished" before I can declare that haa
This is the way.

twiiiiiiinbeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
👬 🐝
Is there a currently update script for Saturn unstable? The one I've got seems to not recognise anything past October.
Vampier Saturn page is the same
well I don't have any other, just a vampier one 😛
@gloomy hedge As you are the STG lord, is there any real difference between Layer Section and Galactic Attack? Just name only? Cuz I've occasionally seen small regional differences like in Super Aleste and Space Megaforce, the voices and power up numbers I think.
So - yeah you're spot on for Super Aleste and Space Megaforce, there's actually musical differences between those as well. And the ending cutscene is different too.
As far as Rayforce, Layer Section, Galactic Attack, and Gunlock - no difference that I have heard of.
Nice. Thanks 😄
Although, I'm sure you know this, the Saturn mode of many of these tate games is all squished and usually much more difficult or weirdly balanced because of a lack of vertical space
When I say saturn version, I mean "Saturn mode"
Vs "arcade mode"
Might not have noticed but I don't tend to play the Saturn modes if the games have them. Don't know why. Maybe I subconsciously noticed they're squished. Could also be I played a lot of tate shooters in MAME before the Saturn versions.
Silvergun is one that I do though cuz I don't believe the arcade version lets you build exp.
You're welcome! And you thanks for outputting all those videos on FPGA gaming! 🙂
Does the core handle multiple disc games? I plan on giving Policenauts (3CD) and Phantasmagoria (8 CD) a go. Does it switch CDs automatically or does one need to load the second CD?
For Policenauts, when the game is asking for the second or third disc, I'm loading the corresponding disc on the OSD and do a RESET on the core.
The console will reboot inside the core and load the correct disc directly after the BIOS screen.
I've never tested with Phantasmagoria.
I've tried once months ago and it worked since then.
I've not completely finished the game but the 3 discs can be loaded.
cheers
Saturn capture time. New video style "testing the best"...the games people consider the best Saturn games ever
taking suggestions for part 2...part 1 is getting captured today
Fighters megamix is the game I test every new build, still silently hoping for the day certain levels don't lag
weird flames in Burning Rangers are gone now...just not rendering
anything by Kenji Eno of course
I recommend this to just for it's title alone
Dragon Force is my personal favorite Saturn game! Also love Magic Knight Rayearth!
Obvi panzer dragoon games, nights, bulk slash, and personally I'd like to see the leaked NTSC deep fear
a human of tastes I see!
exported episode 1 now. Will start episode 2 weds
have you had a chance to see the documentary on him yet?
I've never heard you talk about Magic Knight Rayearth once....
</s>
🪄
🏹
⚔️
Everyone is a fat baby in that game!
And smell of cabbage.
Magic Knight Rayearth vs. Puyo Puyo who's winning the fat baby competition.
I may or may not have a problem.
Still the main character of Messiah.
LOL that game was pretty cool
I remember being hyped for it
Music by Tommy Tallarico. His mother is very proud.
Did you know you can just design a tshirt and have it made?
Tommy does!
Be like Tommy
(Don't be like Tommy)
How do one turn on the mouse in the Saturn core? I’ve hooked up my usb mouse to my mister but can’t make it turn on. I want to use it in Policenauts
Or do one have to get a snac? 😦
Right now, SNAC. Mouse is stubbed out but not implemented.
And it may not be implemented in SNAC either. As I don't think arbitrary X/Y is in the core yet (needed for light gun as well).
But I don't have a real Sat mouse to test. It would be awesome for Policenauts, for sure.
That’s sad 😦
It works on the psx core
But I would prefer to play the Saturn version
Craaaaaaaaaap
The scream you just heard was mine of pure dispair
Somehow, we find a way to persist
Sat mouse does work with snac
think the sega genesis mouse would work too but I haven't tested that.
Thanks for clarifying!
Small if true
Dark Savior! Its placement on "best of Saturn" lists is sporadic at best, but I genuinely think it's a cool game with a lot of neat ideas (jury is out on the execution)
Maybe for a part 3
This is “bangers” to start
So we're starting with Virtual Hydlide then?
I have a copy that I won from some Youtuber that you could borrow if you need it. 
new core alert 🙂
Oh good Slayers Royal is getting the bug fix
and I've even got an hour to play it before work
good lord I can't wait for the crt output to support 480i
put an end to this inadvertent bob-deinterlacing
Meanwhile HDMI isn't much better; really aggressive combing artifacts and no way to fix/change it.
It's why I'm excited about getting the Morph 4K by March to clean up the 480i artfacts.
The rt4k does a great job with the deinterlacing for star wars episode 1 racer in high def mode via direct video.
I'm mostly excited for the morph so it'll speed up the new framework adoption for proper dv1 on the mister side.
omg burning rangers fix?
damn it I just exported that episode...are flames back?
can anyone confirm if Burning Rangers has fire again? please 🙂
Pretty sure there is a cream for that….
Lol
Does the 4ktink not do this?
||yes||
The more external scalers are used the more it'll be implemented I imagine.
Ah yes-agreed!
Is mouse support possible for the core in the future?
Ugh gotta cut in now lol
Flames seem present
Thanks!
Burning strangers
It would be nice to get gourad shading to enjoy that game in its full
Don't know when srg will tackle that. Guessing he's making sure the VDP1, VDP2, etc. stuff is stable enough so the gouraud shading doesn't introduce new bugs.
yeah that’s definitely smart
based on zet-sensei’s comments on many of the recent regressions, it sounds like srg is focusing on freeing up room right now?
Seemingly so. Core is basically at capacity it seems. Gotta claw back some overhead
But like anything I’m sure cleaning up bits here and there will be in order. Streamlining things. Removing old non functional parts that just haven’t been cleaned up. Plus rewriting chunks to be more efficient
this is a completely laypersons understanding of how cores work: would their be a method to develop multiple versions of the same core, with respect to room available. such as a parser that launches the “sega rally” sega saturn core if it detects that file? or is that maybe too intricate for the MiSTER to handle?
so you’d have dozens of “cores” that are all the saturn, but allow for specific methods to run the files accurately?
the functionality sort of exists, in regards to mgl files, but I don’t ever see the bifurcation of cores happening like that
That won't happen.
Theoretically yes. You could fork cores so that games that use XYZ functions but not ABC run on THAT core
In practice…no
Then it becomes like a software emulator and that approach is fundamentally opposed to how FPGA core development is handled.
Ha, true!
Happy Saturnday everyone! 
Okay, thank you for the answer! SRG has been doing a lot of cool stuff and i’m excited to see what the coming months bring from him.
@kind quarry it's a good idea, I hope I didn't come across as shitting on it. It's just a philosophical difference between FPGA and Software emulation development.
Not at all, you gave me the exact answer i needed 🙂
I could also be wrong like with the flames on Burning Rangers (it was a fault on the VDP1, and not the VDP2).
I've seen the core just now, will test it later.
this isn’t specifically about the new changes, I was remembering back when the first wave of regressions hit, and your “revert” pushed the available space pretty close to zero
that is roughly how the snes core operates an analog pocket afaik
to swap out all the extra chps needed for weird carts
Yeah. As for disabling parts of the base system, that is generally not a workable solution in any shape
that only really works because you can be 100% sure that mario isn't going to try and use an SA-1 and stuff
yeah
For example, both Saturn and DS have roughly a 2D PPU and a 3D PPU if looking at the systems very generally. So people without detailed knowledge of the systems tend to ask for a 2D only core since that seems possible and they’re mostly interested in the 2D games anyway.
But of course if there is a triangle/quad blitter available on a system it will be used for 2D too.
There’s also the fact that there’s rather few completely one-way components that you can disable and have zero side effects.
Finally had a chance to test out today’s Saturn core and Powerslave sounds great for me! Some slight audio crunch when selecting menu options with noticeable audio crunch when firing your guns.
But I’m no longer getting severely garbled repeating audio like with prior core releases! 🥳
Weird last core on Powerslave I never had repeating audio
Nights def has a lot of crunch in the sound effects though. ESP when you blow up a pod
Yeah I think the Powerslave issue is unique to me lol
Wait, does that mean elevator action is fixed?
Would have to check
The audio can still be weird
Yeah, but that is the first thing that springs to mind when I hear random repeated audio.
It's not fixed. In fact, since recent audio updates, the game's audio has had further regression. In addition to the maniacal laughter during explosions, the game also has a lot of crackling in certain areas.
Rtc in the actual core works?
Isn’t that the normal process? Write the basics, when things get established, revise things to further improve them. SRG has made really good cores so in time this surely will be too.
I don't know how beneficial it would be to pick and choose what hardware functions are implemented based on the game because on a CD system every game has access to the same set of hardware functions.
We sort of had that situation on the N64 but I doubt a separate TLB core that omitted things to make room would have worked.
@ripe valley There might be a regression with Power Drift with the latest core version (dual ram) - during the attract loop there are red triangles flashing in the corners at extreme tilt angles. I never noticed that before.
Anyone got Super Tempo working? it doesnt load for me
are you using the latest test core ?
works with single , it was fixed 2 weeks ago
aha
cant access that
channels and roles
:S
how late do the test cores go into update_all
?
i mean how big is the time discrepancy
when the author considers that the core is ready 🙂
yeah but in general 😄 im quite new to this core
So far there have been two , the last from October. It's hard to say
oh
i was under the impression that the update_all gave me the latest version since it's in update_all and the core is therefor official
But it can be a beta 🙂
gotta get a way to update to the beta version
no wonder ive had issues in some games
if im sitting on a freaking october version lol
Since then, a lot has changed
core is in constant development , test cores appear very often
The core have changed quite a bit since last October.
Okay I will check later today and report the issue to the tracker if necessary.
is this the latest nightly build? Saturn_DualSDRAM_unstable_20240227_07098f.rbf
ok i suppost most of the betatestings are done with dualram then
nope
oh nevermind
quite a few people test with one sdram 🙂
Info
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Always test with the latest core. ,https://github.com/MiSTer-unsta...
i found this as well Saturn_unstable_20240227_07098f.rbf
yeah 🙂
gotta try it out :-)))
Anyone know how I can get my hands on Sakura Wars (Saturn) chapter save games? I lost my save and REALLY don't want to start from the beginning.. I've been searching around and I'm about to give up, but thought I'd ask here..
that did the trick. Super Tempo works in the latest beta build!
what did you do with the poor game save ? 😛
@gloomy hedge it's the bright side 😛
So let's see
I dunno ooo
I have no CRTs I have no OSSC no retrotink...
always good to have Saturn
Yeah I'm hoping so
I need to figure out a display solution though of course
But it should help us do some testing as well I suppose 😉
I still want the mister core to get to the point where I just wasted a lot of money tho...
For a few reasons lol
One of which is that I have my hori dual sticks on mister but not Saturn ones
May have to buy a Saturn dual stick...
Ugh what have I done....
core still has a lot of problems , and as I wrote, Saturn is always worth having 🙂
I'm not going to admit to having destroyed my sega saturn. It was working one moment, I packed it away.. Pulled it out later.. fried.
oh wait, i did admit it
😄
Maybe not be so hasty to sell of the Saturn collection eh?
The framebuffer rotation mode have been implemented on last Jan 25th and the screen could rotate as needed for the game.
The limitation of that port is that you can see parts of the screen on the two lower corners that are without any sprites when the screen rotates in extreme angles.
I've compared with my original JPN system just a moment ago (and some other videos done with a capture card), we have the same behavior as the core.
"It's not a bug, it's a feature."
thanks for checking @ripe valley 🙂
i hope the core gets mouse support similiar to how it works on the psx core
Its not the missing triangles but the solid (red) triangles. Checked again with the core they are now solid blue. I never noticed those before, need to check again with real hardware.
