#Events Shouldn’t Be Luck-Based

3 messages · Page 1 of 1 (latest)

distant spire
#

Personally, and I’m sure I’m not the only one in this boat. It’s getting out of hand on how many events have been luck-of-the-draw based.

Like do you guys test these out atall beforehand? How is it fair that events are based on luck. If I wanted to gamble I would download BetMGM.

For example, this event (Arts & Forces)
If you don’t have 3 arts and culture cards to play the first two turns. You lose, simply as that and there is no way around it unless the opponent just stops playing.

Events like these shouldn’t exist, there should be actual skill and deck building involved in creating a winning event deck. Not just “throw a bunch of cards that match the requirements and hope you draw the cards first” kinda deal.

I can’t be alone in this thought process,

Devs do better, tired of luck based events.
Might aswell incorporate a coin toss to see if you win cause that’s what it has gotten to

compact carbon
#

You are not alone. I agree 100%

quick canyon
#

Ditto here too