#Nursery Rhymes!
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Baby Shark:
Rarity: Rare Limited
Power: 15
Energy: 2
Ability: Shark Friends
Draw: Your Sharks cards, wherever they are, gain +4 power permanently and your Fabulous Fish cards in hand gain +2 power until played.
Return: Gain +1 maximum energy for every time you have played Baby Shark this game.
I don't really think baby shark qualifies as a nursery rhyme per se.
It doesn't even rhyme that much.
I was expecting things like Mary had a little lamb, the itsy bitsy spider, etc
Makes sense, I was just thinking of children's songs and wondering how it would work as a card.
Twinkle Twinkle Little Star:
Rarity: Epic Limited
Power: 5
Energy: 6
Ability: Power Of The Sun
Play: For every card with "Sun" mentioned in it played this game, this card and your The Sun card in hand gains +4 Power until played.
Return: Your The Solar System cards, wherever they are, lose -10 power until played.
Baa Baa Black Sheep:
Rarity: Common Limited
Power: 33
Energy: 3
Ability: Easily Taxed
Deck: Your History cards in hand gain +2 power for 3 turns.
-Deck- Means while this card is in your deck.
Row Row Row Your Boat:
Rarity: Legendary Limited
Energy: 0
Power: 0
Ability: Big Splash!
Start: All cards in both players hands (Except Raging Rivers and Riding The Waves) lose -20 power this turn.
Play: All cards in both players hands (Except Raging Rivers and Riding The Waves) lose -5 power permanently.
Return: This card and all Oceans And Seas cards, wherever they are, gain +25 power until played.
Arthur O'Bowel:
Rarity: Epic Limited
Energy: 4
Power: 42
Ability: Knights, Assemble!
Play: This card loses 42 power this turn and your Knights Of The Round Table, wherever they are, gain +21 power for 3 turns.
Return: Your King Arthur card loses -21 power permanently and this card gains +21 power until played.
you should make the cards with a design program,that way,you may get interaction
I would but I dunno how