#Week 0 of the Cs50 course

12 messages · Page 1 of 1 (latest)

sudden lynx
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https://scratch.mit.edu/projects/1261046235

Wasn't able to finish cs50 in time last year, saw a couple of lectures and only got to do a bit of this. Now it's finished and i published it. Very nooby of course, it's based on a physics simulator i did when i was younger. Quite simple, the basis is to have x/y position, speed and accel. Every tick all of them change. Keys mostly add acceleration, then you have bounces and some other fun stuff added in, like the moving boxes.

sinful fog
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based, good luck and enjoy!

sudden lynx
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Needles to say i will be trying to complete the course this year

fiery crystal
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heck yeah man! you doing a good job, scratch is legit for real

sudden lynx
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thank you. scratch is nice, hope i can learn something a bit more usable from a professional point of view XD

sinful fog
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should come up in the next 2 or 3 weeks

sudden lynx
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After the C stuff. Yeah i don't mean specifically in this course. I'm comfortable with this being only a good theretical intro to general stuff.

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Im mostly looking for Python but i mostly do 3d stuff and every single thing id like to do requires a different language

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blender and max are scriptable in python, thats nice, but then unreal uses c++, unity uses c#, and houdini does its own thing

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and in reality i think python for max doesnt work too well, you have to learn their maxscript to really do stuff there

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so i guess ill just see, for now im learning general concepts and good practices

fiery crystal