I’m a senior game developer with years of hands-on experience creating games with AI and blockchain. I’ve worked on many projects from small games to large-scale multiplayer games and I focus on building smart, responsive systems that make games more dynamic and fun.
I love creativity and technology. Whether it’s teaching NPCs to learn from player behavior, building real-time worlds that evolve on their own, or connecting games to blockchain for player-owned assets.
Here’s the tech I usually work with:
Game Engines
Unreal Engine 5, Unity, Godot, CryEngine, Cocos2d-x
Programming Languages
C++, C#, Python, JavaScript / TypeScript, Rust, Solidity
AI & Machine Learning
TensorFlow, PyTorch, Unity ML-Agents, OpenAI Gym, Reinforcement Learning, Behavior Trees, Procedural Generation (GANs, L-Systems)
Blockchain & Web3
Ethereum, Polygon, Solana, Binance Smart Chain, Smart Contracts (Solidity, Rust), NFT integration and play-to-earn systems, Hardhat, Truffle, Ethers.js, Web3.js, IPFS
Networking & Multiplayer
Photon, Mirror, PlayFab, AWS GameLift, WebRTC, Socket.io
Backend & Infrastructure
NET Core, Go, Python (FastAPI, Flask), PostgreSQL, MongoDB, Redis, Firebase, AWS, Azure, GCP, Docker, Kubernetes
Development Tools
Git / GitHub, Perforce, Jira, Agile/Scrum
Platforms
PC, Console (PlayStation, Xbox, Switch), Mobile (iOS, Android), VR/AR (Meta Quest, HoloLens), WebGL
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