@tough widget
Fiftyswirl Uploaded Some Code
Hello! I need some help with JSON. I have joined 3 json files (not complte because too long) and I'm trying to understand what is not working.
To make it simple, I've created a custom room named "Cuisine Royale" it is in a game named Going Medieval. The room and effect of the room works well (it's a lot of copy paste with some simple modif)
I try to put an effect for the Cooks (in production with "onStartEffector" and I don't know how to write the exception for the effect to only work in that custom room. I've joined the effector section too. The effector works but it trigger in normal kitchen also.
Any tips would be much appreciated thx!! 😎👍🏻
Attachment: effector.txt
{
"id": "FineKitchen",
"locKeys": [
{
"language": 1,
"name": "Les Cuisiniers Royals sont heureux",
"info": "room_type_Cuisine Royale"
}
],
"category": "roomTypesEffectors",
"bubbleIcon": "thought_bubble",
"uiGroup": 1,
"duration": 8,
"effects": [
{
"devName": "MoodPositive",
"type": "4",
"parameters": [
{
"key": "BaseValue",
"value": "25"
}
]
}
]
},
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