js```js// Require the necessary discord.js classes
const { Client, Events, GatewayIntentBits } = require('discord.js');
// Create a new client instance
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
// When the client is ready, run this code (only once)
// We use 'c' for the event parameter to keep it separate from the already defined 'client'
client.once(Events.ClientReady, c => {
console.log(Ready! Logged in as ${c.user.tag});
});
// Log in to Discord with your client's token
client.on('message', message => {
if (message.content === '!pine tree macro') {
message.channel.send('PINE TREE MACRO:\n\nREQUIRED:\n12 buoyant bees\n7+ tads\nLvl 14 and higher\nHave to be blue hive\nGet ready to send screenshot\nMax players 4 DO NOT INVITE then message this https://web.roblox.com/games/1537690962?privateServerLinkCode=00980789330504404425989787220420
');
}
});
client.login('changed for privacy');```