#need help once more
1 messages · Page 1 of 1 (latest)
import pygame
Load the sprite image
sprite_image = pygame.image.load('sprite.png')
Create a new surface to draw the sprite on
sprite_surface = pygame.Surface((sprite_image.get_width(), sprite_image.get_height()))
Blit the sprite onto the surface
sprite_surface.blit(sprite_image, (0, 0))
You gotta learn yourself
But there’s something to start from 🙂
Fwiw none of this has anything to do with pycharm. Pycharm is just an editor. You write code in it and it runs. Your question relates to Python and PyGame (it seems).