I think that the pvz gwe article should split into two different articles: one for the android version and the other for the iOS version, and I will explain why:
1.The games titles: The "gwe" on iOS was just called 植物大战僵尸 (plants vs zombies) while the android version was the one that was actually named pvz gwe, and even later on it was renamed to pvz jttw, thing that never happened to the iOS version.
2.The content on both versions: iOS just had great wall survivals, the content exclusive to them and HD screen resolution and audio, while Android had the great wall content plus the Mall, jttw content like the campaign and western designs and Grasswalk as the only music in the entire game.
3.The developers: The iOS version was entirely developed by PopCap Shanghai while the android version was codeveloped with the help of Tencent.
4.Distributiom format: iOS version was a paid game while Android was free to download with a paywall at 1-3 or 1-4 (I dont remember) and with microtransactions.
5.Minor stuff: Stuff like the menus and the number of versions being different.
If my suggestion gets aproved, I would also suggest that the iOS version should be named "Plants vs. Zombies (Chinese Version)" and I would name the android version as "Plants vs. Zombies: Great Wall Edition".
#Separate PvZ GWE into two different articles
16 messages · Page 1 of 1 (latest)
I would like to see where they said it was developed with tencent and also they did say the payment was different because iOS player would buy more a game directly than need to paid after like they said if on Android a app is free people would download it a lot but if you need to paid first and the consumer don't know if is really gonna work on their device (android in china was a mess at this time) so they would have refunds it
Also it was called pvz china on iOS because the game was first a Chinese version and after they added gwe content while on android there was already gwe content
PopCap opened its first Asia/Pacific office in Shanghai in 2008, drawn by the lure of the largest casual game market in the world, and armed with the motto "In Asia, for Asia". Four years later, China has become one of PopCap's fastest growing regions in the world, and PopCap's office in Shanghai has become its second largest outside Seattle. Bu...
19:04
Are you serious
He say the version launch on tencent it never say the version was made with tencent hes talking about the store
🤦 don't tell me you guys added that the version was made with tencent
well maybe not codeveloped by tencent but tencent had a good influence on the Android version
Yes because it was of the main store at that time
But there is a huge difference between codeveloped by tencent and tencent just being one of the most popular store
well girl lets wait for an admin to decide