#Redesigning game headers

23 messages · Page 1 of 1 (latest)

heavy pulsar
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This is a cool concept and all, but to be frank, it doesn't look good. That shade of green kills, especially in dark mode, and I would loooove for us to change the template to look more appealing and easier to read.

hard cliff
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if you have any ideas for how they should look then sure

heavy pulsar
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this is the simplest solution

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when it comes to text legibility, coloured backgrounds aren't great in general

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which is why things will either be:
white-on-black
black-on-white
strong text shadow
black/white border

hard cliff
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oof yeah

heavy pulsar
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I'd also like to point out how the title appears 3 times, but that's a lesser issue

hard cliff
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that hyperlink especially looks better

heavy pulsar
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yeah, light green on light blue is not it unfortunately

hard cliff
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I want to see something real quick though, if you don't mind

heavy pulsar
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uh huh

hard cliff
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can you see how it looks in brown? (the brown used in the almanac specifically)

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because I agree that it shouldn't be neon green, but I think black looks a bit too boring

heavy pulsar
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using the brown from the sidebar

hard cliff
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oh oof the hyperlink

heavy pulsar
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and dark mode

hard cliff
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shit it looks better in dark mode

heavy pulsar
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dark mode superiority bing_shrug

hard cliff
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I'll have to change the hyperlink color in the day mode

heavy pulsar
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yeah, that shade of green doesn't stand out that well in general

heavy pulsar
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