#Defiance Modifiers for Low Star Adventures Discussion

18 messages · Page 1 of 1 (latest)

brazen niche
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With the newest addition of Defiance, I've really enjoyed the ability to go back into lower adventures and farm for rewards that I previously would have ignored due to how trivial the content was.

The reason for this post is because I'd like for anyone interested to share what they've been using to make the weaker adventures feel more like a proper Nightmare difficulty.

I'll go first with what I've been using on the 0.5* Teemo adventure.

Deadly is pretty much guaranteed to get things lined up, but the starting health for the Foe is still low. So I went and gave the opponent better starting conditions and bumped up their stats a bit to make them feel like a threat.

Since Teemo wants to attack as much as possible, Relentless II gives everyone Scout and forces a response. The last one can be tweaked depending on if the champion combos a lot, but I find Toxic I to be a good sweet spot and maybe Toxic II if you don't play as many cards.

Feel free to comment or post what you've been using for Defiance!

brazen niche
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Welcome to Defiance heaven, @vocal jungle

vocal jungle
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bet

brazen niche
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This was what I recently used on 6* Nunu, and barely beat it

vocal jungle
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Wish me luck gamers

brazen niche
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Good luck!

vocal jungle
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I forgot I had 2 relics as a thing and lost SFG ah shit here we go

brazen niche
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That's gonna be rough without that extra mana

vocal jungle
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oooh wait is fiddle allowed

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Can definitely bump this up a bit but yippeee 34 defiance

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I think relentless 3 and omniscient 3 would make teemo a big boye

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christ

brazen niche
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Relentless 3 scares me. I don't need that yordle rat getting 4x shrooms into my deck

vocal jungle
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I did it with omniscient 3 and relentless 3 included which is 48 defi

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and then didn't screenshot

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burnout hits hard so I'll call it here