#Constellations Kitchen: Cook (Make) your own Predictions (Const.)

300 messages · Page 1 of 1 (latest)

meager birch
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Hi everyone. This is the start of a just-for-fun thread where you could join in and cook (make) your own const. upgrades for your favourite champions. You may go as unhinged as you want with your favs, liked champs, and many more.

Before cooking, ask yourself:

  1. Who is (are) your fav champ(s)?
  2. Who do you want to see to be in TPoC the most?
  3. What do you think their gameplay should be in TPoC?
  4. What do you think works well with the champs you want to cook with?

Happy cooking and have fun!

You may start cooking (mainly star powers, decks, and items) through the following link:
https(:)//muggy8.github.io/lor-card-maker/
(Remove the brackets).

P.S. Try to be as civil as ever.

meager birch
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(Whoops)

meager birch
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Mordekaiser const.

Bonus Stars:
Star of Blessings - Bladepierced Revenant has Phage
Star of Bounty - +4 Regen & +1 Rerolls
Star of Discovery - Noxian followers you acquire in adventures have Immortal
Star of Legends - Your support champions have Immortal
Star of Wonder - Indestructible has Hextech Fabricator I & Hand Censer

Star Powers:
4* - Inheritance
5* - Manaflow
6* - In My Dominion

delicate whale
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Soraka Constellations

  • 1 Star - Salvation: The first time an ally would die each round, reduce them to 1 Health instead.
  • 2 Star - Astral Infusion: +1 Starting Mana. Each time you healed 20 damage (both allies and Nexus), grant allies everywhere +1/+1.
  • 3 Star - Salvation II: The first time an ally would die each round, reduce them to 1 Health instead and give them Barrier and Spellshield this round.
  • 4 Star - Endurance: When an ally survives damage, grant it +1/+1.
  • 5 Star - Manaflow: Game Start: Get a mana gem.
  • 6 Star - Equinox: When you heal your Nexus or an ally, deal that much damage to a random enemy, or to the enemy Nexus if there's none.

Bonus Stars

  • Star of Bounty: +20 Nexus Health
  • Star of Legends: Your support champions have Crownguard Inheritance.
  • Star of Blessings: Guiding Touch have Hero's Horn.
  • Star of Discovery: Spells you acquire in adventures have Health Potion.
  • Star of Wonder. Sunblessed Vigor have Mana Potion.
delicate whale
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Sett Constellation

  • 4 Star - Domination: Round Start: Rally.
  • 5 Star - Bet on Sett II: +2 Starting Mana. Round Start: Create 2 Coins in hand.
  • 6 Star - Pit Grit: Grant your allies +1/+1 for each excess mana refilled by your Coins. Round End: Double your Coins in hand if you have more units than the enemy.

Bonus Stars

  • Star of Bounty: +200 Starting Gold
  • Star of Legends: Your support champions have Heavy Hands.
  • Star of Blessings: Tag Out! have Tear of the Goddess.
  • Star of Discovery: Ionian followers you acquire in adventures have Giant's Belt.
  • Star of Wonder. Coins have Stopwatch (Burst).
delicate whale
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Sivir Constellation

  • 1 Star - Blood to Gold: When you deal 10+ damage each round, create a Lucky Find in hand.
  • 2 Star - Luckier Find: +1 Starting Mana. Your Lucky Finds now gives four options and can offer rarer buffs.
  • 3 Star - Blood to Gold II: When you deal 10+ damage each round, create two Lucky Finds in hand.
  • 4 Star - Share The Bounty: When you target an ally with a single-target spell, copy it on your weakest ally.
  • 5 Star - Manaflow: Game Start: Get a mana gem.
  • 6 Star - On The Hunt: When an ally gains a positive keyword that they already have, give them +4/+4 instead this round.

Lucky Find Additional Buffs (2 Star)

  • +4 Stat Randomized (+2/+2, +3/+1, +1/+3, +4/+0, +0/+4).
  • The following Keywords: Barrier, Brash, Deathless, Double Attack, Elusive, Impact 2, Regeneration, Sharpsight, or Spirit.

Bonus Stars

  • Star of Bounty: +200 Starting Gold
  • Star of Legends: Your support champions have The Collector.
  • Star of Blessings: Swinging Glaive have Essence Reaver.
  • Star of Discovery: Followers without a positive keyword you acquire in adventures have Voidling Shell.
  • Star of Wonder. Lucky Find have Hextech Fabricator I.
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On another note, I am also accepting requests from others if you want to see my take on other champions that are in LoR or those without a Constellation!

meager birch
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But that's a unit item

glass maple
delicate whale
visual shuttle
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Master Yi Constellation

4 Star - Sorcery (Look, Wild Inspiration or Spellslinger would be too OP)
5 Star - Manaflow
6 Star -
Highlander v1: Allies have: Empowered 6: When I attack, I strike the weakest enemy.
Highlander v2: Grant Master Yi: When I slay an enemy unit, I strike the weakest enemy.

Bonus Stars
Star of Bounty: +2 Rerolls
Star of Legends: Your support champions have Focusing Crystal
Star of Blessings: Meditate has Mana Potion
Star of Discovery: Followers you acquire in adventures have Excavator's Charge
Star of Wonder: Twin Disciples has Hextech Fabricator I

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Nilah Constellation

4 Star - Quick Draw
5 Star - Water Recycler II: When you Discard or Obliterate a card from the hand, create a copy of it in your deck and draw 1 Fleeting at next Round Start.
6 Star - Army of Joy: Allies have +1/+1 for each cards you draw this round.

Bonus Stars
Star of Bounty: +100 gold, +1 Reroll
Star of Legends: Your support champions have Black Cleaver
Star of Blessings: Slipstream has Brain Worm
Star of Discovery: Cards that cost 5 or more that you acquire in adventures have Power Riff
Star of Wonder: Formless Blade has Morellonomicon

delicate whale
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I like your take on Master Yi, though I think you should go with v1 and maybe add "immediately strike..." to make them more like Yi.

For Nilah, her 6 star seems to be quite a lackluster and more of an upgraded Higher Education (When you draw a card, give allies +1/+0 this round). Also, that's pretty nasty adding Brain Worm on Slipstream nasushehe

visual shuttle
delicate whale
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Maybe something like: "When you play or discard a card, grant the weakest unit +1/+1 or grant it +2/+2 if it was fleeting."

more of a permanent buff which feels like Nilah is lacking in terms of stat checks.

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or you can also add an additional effect like maybe: "When you play the last copy of a card, shuffle another copy of it in your deck."

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I'm not really sure what Nilah's gameplan is, Brash feels lackluster and she has to rely on other things to boost her stats and win the game (CSF the Slotbot for one)

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Just noticed that SP Champs have Black Cleaver, that's a... wow. I feel iffy about it, but at the same time - she sorta needs it.

meager birch
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Kindred Constellations
Star Powers
4* - Sorcery
5* - Manaflow
6* - A Glimpse of Life:
When you slay a unit, randomly distribute the total stats of that ally as Power to random allies in play or in hand.

Bonus Stars
Star of Bounty: +100 Gold, +10 Nexus Health
Star of Legends: Your support champions have Stalker's Blade
Star of Blessings: Prey has Skirmisher's Sabre and Rally Banner
Star of Discovery: Cards that can deal damage or kill units you acquire in adventures have Tear of the Goddess or Nomad's Medallion depending on the card type
Star of Wonder: Crumble has Summoning Beacon and Elixir of Skill

delicate whale
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"distribute the total stats of that unit..."

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unless it only works on allies?

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and uhm... change "Cards" into "Spells" since Tear of the Goddess is for spells nasushehe

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otherwise, I like the 6 star. Felt like the 4 star could have more variety, maybe Inheritance?

empty hearth
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{Lulu Constellations - Star Powers}

1* Help them, Pix! - Round Start: Summon an Ephemeral Pix.

2* Up we Go! - +1 Starting Mana.When an ally is supported, double the status received and give a random positive keyword. If the supported ally is a support, their supported ally gets +1+1.

3* Help them, Pix! II - Round Start: Summon an Ephemeral Pix whit a random positive keyword. When pix supports an ally, it shares their keyword too.

4* Can't Stop; Won't Stop - Allied buffs (except Barrier Barrier) are permanent.

5* Manaflow - Game Start: Get a mana gem.

6* Adoribus! - Round Start: Transform your opponent's strongest unit into a 1/1 Squirrel permanently.

{Bonus Stars}

Star of Bounty: +10 Nexus Health, +1 Reroll.

Star of Legends: Your support champions have Targon's Brace.

Star of Blessings: Pix! has Phage.

Star of Discovery: Followers you acquire in adventures have Ancient Coin.

Star of Wonder: Help, Pix! has Stopwatch.

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First time making something like that, sooo, yeah.

meager birch
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Ornn Constellations
Star Powers
4* - Sorcery
5* - I Made This II:
+2 Starting Mana.
The first time you play a card with 4+ base cost, Manifest 2 equipments and reduce their cost by 2.
6* - Home of Hearthfire:
Round End: If you have Forged an ally this round, Forge it again 4 times, then heal all allies by an amount equal to their Power.

Bonus Stars
Star of Bounty: +10 Nexus Health, +6 Regen
Star of Legends: Your Support Champions have Mana Deposit
Star of Blessings: Time and Dedication has Elixir of Sorcery
Star of Discovery: Equipments you acquire in adventures have Essence Reaver
Star of Wonder: Weaponsmith's Apprentice has Crystal Carrier and Savage Shield

meager birch
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I like my Spirit Journey gaming

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But also Inheritance doesn't mean shit by killing Prey and First Wave

delicate whale
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actually, not Inheritance - but Explosive Finale nasushehe

delicate whale
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Vi Constellation

  • 1 Star - Relentless Force: When allies attack, grant them impact. If an ally survives combat, grant them +0/+1. (Changed).
  • 2 Star - Piltover's Finest: +1 Starting Mana. Game Start: Draw 2 cards that cost 2 or less.
  • 3 Star - Relentless Force II: When allies attack, grant them impact twice. If an ally survives combat, grant them +0/+2. (Changed).
  • 4 Star - Black Market Discount: Round End: Reduce the cost of your most expensive card in hand by 1.
  • 5 Star - Manaflow: Game Start: Get a mana gem.
  • 6 Star - Cease and Desist: Double the first instance of damage dealt to the enemy Nexus each round.

Bonus Stars

  • Star of Bounty: +100 Starting Gold, +1 Reroll
  • Star of Legends: Your support champions have Wriggle's Lantern.
  • Star of Blessings: Veteran Investigator have Mischievous Spirit.
  • Star of Discovery: Cards you acquire in adventures that costs 4 or more have Ancient Coin (unit) or Mana Potion (spell).
  • Star of Wonder. Vault Breaker have Battle Banner (Give allies +1/+1 this round).
meager birch
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Veigar Constellations
Star Powers
4* - Explosive Finale
5* - Manaflow
6* - I Am The Tiniest Greatest Evil Lord! :
Round Start: Create a Primordial Burst in hand, or reduce its cost by 1 if you have it.
Primordial Burst (Cost 4, Slow, Overwhelm):
Deal 4 to an enemy. If the enemy has less than 4 Health, double the DMG dealt to it. Then, increase the DMG dealt by your Darkness everywhere by 1.

Bonus Stars
Star of Bounty: +100 Starting Gold, +1 Reroll
Star of Legends: Your Support Champions have Arcane Knowledge
Star of Blessings: Bass of Burden has Greatclub and Colossal Hammer
Star of Discovery: Damage spells you acquire in adventures have Charging Sigil II
Star of Wonder: Twisted Catalyst has Titan's Axe

delicate whale
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Vi Constellation

  • 1 Star - Relentless Force: When allies attack, grant them impact. If an ally survives combat, grant them +0/+1.
  • 2 Star - Piltover's Finest: +1 Starting Mana. Game Start: Draw 2 cards that cost 2 or less.
  • 3 Star - Relentless Force II: When allies attack, grant them impact twice. If an ally survives combat, grant them +0/+2.
  • 4 Star - Black Market Discount: Round End: Reduce the cost of your most expensive card in hand by 1.
  • 5 Star - Manaflow: Game Start: Get a mana gem.
  • 6 Star - Cease and Desist: Double the first instance of damage the enemy Nexus takes each round.

Zilean Minor Star Constellations

  • Star of Bounty: +2 Reroll
  • Star of Legends: Your support champions have The Grand General's Counterplan.
  • Star of Blessings: Imagined Possibilities have Elixir of Sorcery.
  • Star of Discovery: Landmarks you acquire in adventures have Mana Potion.
  • Star of Wonder. Time Bomb have Symbol of Strength.
visual shuttle
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Annie Constellation

4 Star - Blade Edge
5 Star - Manaflow
6 Star - Rampaging Fire: Round Start: Create a Tybaulk in hand if you don't have one. Reduce its cost by 1 each time you cast a Slow or Fast Spell, or a Skill.

Bonus Stars
Star of Bounty: +4 Regen, +1 Reroll
Star of Legends: Your support champions have Focusing Crystal
Star of Blessings: Guile has Pyromantic Wake & Mana Potion.
Star of Discovery: Damaging Spells that you acquire in adventure has Elixir of Sorcery
Star of Wonder (placed behind the 6 star): Tybaulk has Shadow Totem

visual shuttle
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Nasus Constellation

4 Star - Trifarian Might
5 Star - Shuriman Preservation II: +2 Starting Mana. Enemies have -2/0. When an ally dies, grant its power to the weakest unit in hand.
6 Star - Boon of the Ascended III: Round End: Grant your allies +2|+2 for each unit you've slain this round. Once you've slain 10+ units, Restore the Sun Disc.

Bonus Stars
Star of Bounty: +10 Health, +1 Reroll
Star of Legends: Your support champions have Colossal Hammer
Star of Blessings: Roiling Sands has Crystalline Bracers & Eye of the Aspect
Star of Discovery: Followers that you acquire in adventure has Pickaxe.
Star of Wonder: Ruin Runner has Nomad's Medallion

delicate whale
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Deck Upgrades

  • Moon Weapons have Stopwatch.

Bonus Stars

  • Star of Bounty: +8 Regen
  • Star of Legends: Your Support Champions have Hunter's Machete (Scout).
  • Star of Blessings: Sacrificial Scholar have Shadow Totem (When I'm summoned, summon an Ephemeral copy of me).
  • Star of Discovery: Followers you acquire in adventures have Warding Charm (Spellshield).
  • Star of Wonder. The Veiled Temple have Heroes' Reward (Allies have +1/+1).
delicate whale
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nah, just photoshop nasushehe

meager birch
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Maokai - PoC Deck & Constellations

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(This is badly done but whatever)

delicate whale
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you can uncheck the deck stats to remove the numbers on the deck thingy

meager birch
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Nah I'm not bothered by that

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Also I need opinion on his 6*

delicate whale
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pretty broken NGL nasushehe but that's a 6 star

meager birch
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So you understand how it works right

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😅

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(Me trying to not make something very wordy so I used very crude summarized terms)

delicate whale
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Pretty much, it's just too wordy for my taste nasushehe

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It sorta just becomes a stat check.

meager birch
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TBH IDK what direction should my Maokai go because his gameplan is level up and make enemy deck disappear

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Like Liss except a bit faster

delicate whale
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eh, pretty much. That's Maokai, 3 turns till you deck out

meager birch
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OK I really need a playable Maokai

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Riot plz

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🙏

delicate whale
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you can always make a new level 2, like the one I did for Fiora nasushehe

meager birch
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No

visual shuttle
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Elise - tellation

4 Star - Biggledust Stash
5 Star - Manaflow
6 Star - Spider's Lair: Non-spiderling allies have: Last Breath: Summon a Spiderling and grant it a random keyword.

Bonus Stars
Star of Bounty: +100 gold, +1 reroll.
Star of Legends: Your support champions have Heavy Hands.
Star of Blessings: Shrieking Spinner has Pickaxe and Quickstrike Blade.
Star of Discovery: Followers that cost 4+ or more that you acquire in adventure has Reckoners Mark.
Star of Wonder: Brood Awakening has Tear of the Goddess.

delicate whale
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Could I suggest something for 6 star for Elise?
Spider's Lair: Game Start: Allies are treated as a Spider subtype. If they already have the Spider subtype, they are treated as Spiderlings instead.

meager birch
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Why not just

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When an allied Spiderling gains a buff, grant its buffs to Spider allies everywhere

delicate whale
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Cause it makes drafting anything that isn't a Spider feel bad, which is currently her issue nasushehe

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Alternatively: Grant non-Spiderling allies everywhere Last Breath: "When I die, summon a Spiderling with my stats and positive keywords."

visual shuttle
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probably the most OP set I've done so far.

glass maple
meager birch
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L take

glass maple
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No I only have sigma male takes 🐺

meager birch
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L take again

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Anyway feel free to create your own

glass maple
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How am I doing lulusip

meager birch
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This thread is made for constellations, not #custom-cards

strange elk
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wait whats the website to make the cards and stuff again?

meager birch
delicate whale
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Tristana Constellations

Bonus Stars

  • Star of Bounty: +2 Rerolls.
  • Star of Legends: Your Support Champions have Portal Pals (When I'm summoned, create 2 random 7+ cost unit from your regions and reduce its cost by my base cost).
  • Star of Blessings: Proto Poro have Voidling Shell (While in hand, I have a random keyword that changes each round. When I'm summoned, grant me this keyword).
  • Star of Discovery: Spells you acquire in adventures that costs 3+ have Summoning Beacon (Summon a follower with my cost from your regions).
  • Star of Wonder. Buster Shot have Charging Sigil II (+2 Damage) and Stopwatch (Burst).
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Might be on the strong side... but oh well nasushehe

visual shuttle
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Pyke Constellation

4 Star - Feral Senses
5 Star - Manaflow
6 Star - Lurk can activates up to 3 times per round. The first time you Lurk each round, grant Lurkers allies everywhere +1/+1

Bonus Stars
Star of Bounty: +200 gold
Star of Legends: Your support champions have Hunter's Machete
Star of Blessings: Redfin Hammersnout has Pickaxe and (Quick Attack)
Star of Discovery: Spells that you acquire in adventure has Mariner's Calling (Lurk)
Star of Wonder: Sharkling has Colossal Hammer

strange elk
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@meager birch whats the website to make these again

meager birch
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Hold on

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Remove the brackets

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@strange elk

strange elk
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ok thanks

meager birch
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Elder Dragon Constellations
Star Powers
4 Star -
Option 1: Rush Them Down (Common)
Option 2: Titanic Wake (Rare)
Option 3: The Grander Plaza (Epic)
5 Star - Aspect of the Dragon II
+2 Starting Mana
When you play a base 6+ cost ally, play 2 random Dragon Boons on it.
6 Star - Elder's Boon and Fury
Dragon Boons now affects allies everywhere.
Additionally, when choosing a Dragon Boon to play, you may now choose 2 out of 3 Dragon Boons to play instead of 1 out of 2 Dragon Boons

Bonus Stars
Star of Bounty: +10 Nexus Health, +6 Regen
Star of Legends: Your Support Champions have Dragon's Tooth
Star of Blessings: Ottrani Dragon-Worshipper has Phage and Vampiric Scepter
Star of Discovery: Followers of 6+ base cost you acquire in adventure has Bright Staff
Star of Wonder: Sharpsight and Strafing Strike have Sapphire Crystal

strange elk
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isn't 5* supposed to be manaflow?

meager birch
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I'm making a 5* Kai'Sa thingy

strange elk
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oh ic

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so

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are you going to put +1 starting mana on 5* as well?

meager birch
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Also you reminded me to not forget about the +2 Starting Mana shit

strange elk
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ok

meager birch
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No it's +2 since it's essentially enhanced 2*

strange elk
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oh

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ic

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didn't see that

visual shuttle
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TPK Constellation

4 Star - Lie in Wait
5 Star - For the King II: +2 Starting Mana. Round End: Grant your weakest ally +1|+1 and a random keyword that allies don't have.
6 Star - Snax Supply: The first time you summon a Poro unit this round, create a 0-cost Special Snax in hand.

Bonus Stars
Star of Bounty: +10 Nexus Health, +1 reroll.
Star of Legends: Your support champions have Poro Fluft.
Star of Blessings: Pepper / Frosted / Espresso / Colorful Snax has Battle Banner.
Star of Discovery: Spells that you acquire in Adventure has Poro Snax
Star of Wonder: Professor Von Yipp has Ancient Coin.

delicate whale
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Ahri Constellations

Bonus Stars

  • Star of Bounty: +4 Regen, +1 Reroll
  • Star of Legends: Your Support Champions have Galeforce (Scout. Round End: Shuffle me into your deck.)
  • Star of Blessings: Recall have Elixir of Skill (Draw 1) and Mana Potion (-1 Cost).
  • Star of Discovery: Followers you acquire in adventures that costs 3 or less have Voidling Shell (While in hand, I have a random keyword that changes each round. When I'm summoned, grant me this keyword).
  • Star of Wonder. Nine Lives have Hero's Horn (Draw a champion) and Liminal Guardian have Titan's Axe (+3/+3)
visual shuttle
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Lee Sin Constellation

4 Star - Share the Bounty
5 Star - +2 Starting Mana. Round Start: Create a fleeting 0 cost Sonic Wave in hand.
6 Star - The Dragon's Way: Non-Lee Sin allies Dragon Rage enemies that they challenge.

Bonus Stars
Star of Bounty: +10 Nexus Health, +8 regen
Star of Legends: Your support champions have Heavy Hands
Star of Blessings: Sonic Wave has Ardent Censer & Resonating Strike has Ancient Coin
Star of Discovery: Followers that you acquire in Adventure has Colossal Hammer
Star of Wonder:Unworthy Soul has Hextech Fabricator III

visual shuttle
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Bard Constellation

4 Star - Reunited
5 Star - +2 Starting Mana. When you activate a chime, plants 2 chimes into your deck. Game Start: Grant Allies everywhere Wanderer's Blessing.
6 Star - Marching Band: Round Start: Create a Maduli, the Gatekeeper in your hand. Reduce its cost by 2 every time a chime activates.

Bonus Stars
Star of Bounty: +10 Nexus Health, +1 reroll.
Star of Legends: Your support champions have Black Cleaver.
Star of Blessings: Traveler's Call has Ardent Censer
Star of Discovery: Followers that you acquire in Adventure has Power Riff.
Star of Wonder: Hungry Owlcat has Savage Shield.

meager birch
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Jax Constellations
Star Powers
4 Star - Armed To The Teeth
5 Star - Manaflow
6 Star - Thousand-Years Battle Experience
While attacking, your strongest ally shares its keywords to all other attacking allies and also give them its bonus Power and Health.

Bonus Stars
Star of Bounty: +200 Gold
Star of Legends: Your Support Champions have Colossal Hammer
Star of Blessings: Bloodthirsty Marauder has Savage Shield
Star of Discovery: Equipments or a card that has an effect with equipments you acquire in adventure has a random Epic item
Star of Wonder: Each Weaponmaster equipments have an Epic item

meager birch
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Tahm Kench Constellations
Star Powers
4 Star - Endurance
5 Star - Long-Term Contract II
+2 Starting Mana.
When you Capture a unit, create a Fleeting copy of it in hand. It costs 4 less.
6 Star - Unending Appetite
Each round, when you play your first 3 cards, your 3 different strongest allies deal 1 to themselves and Captures an enemy.

Bonus Stars
Star of Bounty: +2 Rerolls
Star of Legends: Your Support Champions have Iceborn Gauntlet
Star of Blessings: Razorscale Hunter has Bloodletter's Veil and Chain Vest
Star of Discovery: Bilgewater followers you acquire in adventures have Giant's Belt
Star of Wonder: An Acquired Taste has Stopwatch

delicate whale
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Fiora Bonus Stars

  • Star of Bounty: +20 Nexus Health.
  • **Star of Legends: **Your Support Champions have Guinsoo's Rageblade (Attack: Grant me +1/+1).
  • Star of Blessings: Form Up have Battle Banner (Give allies +1/+1 this round).
  • Star of Discovery: Followers you acquire in adventures have Skirmisher's Sabre (Challenger).
  • Star of Wonder: Gallant Rider have Dragon Tooth (+1/+1, Fury, and I am a Dragon) and Vanguard Cavalry have Greatclub (Overwhelm).
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Katarina Bonus Stars

  • Star of Bounty: +1 Reroll, +100 Gold.

  • Star of Legends: Your Support Champions have Stalker's Blade (When I'm summoned, I strike the weakest enemy).

  • Star of Blessings: Shunpo have Mage's Handbook (When you play a spel while in hand: Reduce my cost by 1).

  • Star of Discovery: Spells you acquire in adventures have Charging Sigil I (+1 Damage).

  • Star of Wonder: Strategic Execution have Tear of the Goddess (-2 Cost).

  • Katarina Note: "Immediately" functions similar to Master Yi's Level 2, wherein the Skill is played at Burst speed instead of its usual speed.

delicate whale
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Riven Bonus Stars
Star of Bounty: +4 Regen, +100 Gold.
**Star of Legends: **Your Support Champions have Focusing Crystal (When you play a spell: Grant me +1/+1).
Star of Blessings: All Blade Fragments (Heavy, Keen, and Glinting) have Wanderer's Blessing (Plant 6 Chimes on random cards in your deck).
Star of Discovery: Followers you acquire in your adventures that costs 4 or less have Fae's Favor (Fated and becomes Fae)
Star of Wonder: Blade of the Exile have Rallying Standard (Rally).

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Viktor Bonus Stars
**Star of Bounty: **+200 Gold.
Star of Legends: Your Support Champions have Guardian's Orb (When I'm summoned, grant Epic items to 3 random cards in your deck).
Star of Blessings: Daring Poros have Entrancing Lure (Strike: Draw 1).
Star of Discovery: Spells you acquire in your adventures have Yordle Portal (Manifest a card from my regions).
Star of Wonder: Upgrade have Stopwatch (Burst).

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Zoe Bonus Stars
Star of Bounty: +2 Rerolls.
**Star of Legends: **Your Support Champions have Crystal Carrier (Round Start: Get an extra mana gem this round).
Star of Blessings: Paddle Star have Charging Sigil II (+3 Damage).
Star of Discovery: Followers you acquire in your adventures have Radiant Plate Armor (+3/+3, but cost 1 more).
**Star of Wonder: **Spell Thief have Hextech Fabricator I (Grant your strongest ally a random common item this game).

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The Cosmic Creation trio nasushehe

mellow sparrow
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This will make Snnuy very happy teemouwu

meager birch
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Come join our kitchen crew

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XD

visual shuttle
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Jayce Decklist:

Thermogenic Beam (Invoke, 12)
Forge Chief (Bracer, 2 + QA, 24)
Ferros Financier (Challenger, 6 + Pickaxe, 27)
Mystic Shot (Hexfab 1, 3)
The Forge of Tomorrow (Managem, 21)
Ferros Skycruiser (Fury, 18)
Jayce
Assembly Line (Heal, 9)
Shock Blast (+2 Damage, 15)

Constellation:

1* - The first time each round the player cast a spell that cost 2 or less, create a 6+ cost spell from your regions.
2* - +1 Starting Mana. Round Start: If you cast a 6+ cost spell last round, gain a managem this round.
3* - When the player cast a spell that cost 2 or less, create a 7+ cost spell from your regions and set its cost to 6.
4* - Slow and Steady
5* - +2 Starting Mana. Round end: If you cast a 6+ cost spell this turn, gain a managem.
6* - When you cast a 6+ cost spell, grant allies everywhere +2/+2.

mellow sparrow
visual shuttle
charred island
visual shuttle
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Again, just cooking ideas

balmy maple
visual shuttle
fickle bone
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even though with slow and steady you would get 2 temporary managems to keep rolling, so keeping it open

meager birch
#

Kayn Constellations
Star Powers
4 Star - Vanguard Lookout/Armed To The Teeth
5 Star - Suitable Host II
+2 Starting Mana.
Game Start: Create 3 random Darkin Equipments in hand. They cost 2 less.
6 Star - Taste Their Tears
When you slay a unit, grant allies and equipments everywhere +1|+1.
When you equip an ally with a Darkin Equipment, Assimilate it and double its stats.

Bonus Stars
Star Of Bounty: +20 Nexus Health
Star Of Legends: Your Support Champions have Studded Leather, Phage, or Titan's Axe based on their cost.
Star Of Blessings: Saga Seeker and Startled Stomper have Giant's Belt.
Star Of Discovery: Equipments you acquire in adventures have Phage.
Star Of Wonder: Each Cultist and Darkin Equipment has a random item.

novel sluice
#

Heimerdinger Decklist

Thermogenic Beam (Health Potion)
Eager Apprentice (Arcane Knowledge, Skirmisher's Saber)
Patched Porobot (Phage)
Flash Of Brilliance (Hand Censer)
Station Archivist (Savage Shield)
Statikk Shock (Oracle's Lens, Charging sigil 2)
Heimerdinger
Unlicensed Innovation(Elixir of Skill)
Plaza Guardian (Greatclub)

Heimerdinger Stars

1 * The first time each round you play a spell, manifest a spell from your regions.
2* +1 Mana. After you summon a Tech ally, give it +0+2.
3* The first time each round you play a spell, manifest a spell from your regions, then refresh your spell mana.
4* When you play a slow spell, copy it onto the same targets.
5* +1 Mana.
6* Game Start: Summon a MK1: Wrenchbot, MK2: Evolution Turret, and MK3: Apex Turret. After you play a spell, give Tech allies Everywhere +1+0.

Heimerdinger Bonus Stars

Star of Bounty: +10 Nexus Health, +1 Reroll
Star of Legends: Your Support Champions have Focusing Crystal.
Star of Blessings: Plaza Guardian has Double Time Watch
Star of Discovery: Spells you acquire in adventures have Hextech Fabricator 2.
Star of Wonder: Flash of Brilliance has Sapphire Crystal.

visual shuttle
#

Ezreal:

Fallen Feline (Studded Leather)
Academy Prodigy (Pickaxe, Challenger)
Mystic Shot (Hextech Fabricator 1, Hero's Horn)
Assembly Bot (Tough)
Ezreal
Statikk Shiv (Elixir of Skill)
Evil Imperfectionist (Ancient Coin)
Funsmith (Savage Shield, Arcane Knowledge)
Trueshot Barrage (Forbidden Idol)

Stars

1 * When you target enemy units or nexus, increase your damaging spell's damage by 1 this round (max. 5)
2* +1 Mana. When you slay an enemy with a damaging spell, create a copy of the spell in your hand.
3* When you target enemy units or nexus, increase your damaging spell's damage by 2 this round (max. 10)
4* Blade's Edge
5* +1 Mana.
6* All your damaging spells are Burst. When you target an enemy with a single target damaging spell, create a copy targeting the weakest enemy.

Bonus Stars

Star of Bounty: +100 gold, +1 reroll
Star of Legends: Your Support Champions have Hidden Tome.
Star of Blessings: Fallen Feline has Shadow Totem.
Star of Discovery: Damaging spells you acquire in adventures have Mage's Handbook (play spell = reduce cost by 1)
Star of Wonder: Blade's Edge has Mana Potion & Elixir of Sorcery.

delicate whale
#

Sejuani

Star Upgrades
1 Star: When you deal damage to the enemy Nexus, Frostbite the weakest enemy, or if they are already Frostbitten, deal 1 damage instead.
2 Star: +1 Starting Mana. When you Frostbite an enemy, give allies +1/+0 this round.
3 Star: When you deal damage to the enemy Nexus, Frostbite the weakest enemy, or if they are already Frostbitten, deal 2 damage instead.
4 Star: (Domination) Round Start: Rally.
5 Star: +2 Starting Mana.
6 Star: Enemies that are Frostbitten are also Silenced.

Bonus Stars
Star of Bounty: +200 Gold.
Star of Legends: Your Support Champions have Full Build.
Star of Blessings: Scarthane Steffen have Dragon Tooth
Star of Discovery: Damaging spells you acquire in adventures have Pyromantic Wake.
Star of Wonder: Caught in the Cold have Stopwatch.

Deck
Proto Poro (Locket of Iron Solari)
Shatter (Charging Sigil II)
Bone Scryer (Giant's Belt)
Caught in the Cold (Hextech Fabricator II)
Scarthane Steffen (Skirmisher's Sabre)
Fury of the North (Elixir of Skill, Tear of the Goddess)
Frozen in Fear (Mighty Moustache)
Scarmother Vrynna (Hearty Rations)

novel sluice
#

Nautilus Decklist

Dreg Dredgers (Entrancing Lure, Shadow Totem)
Jettison (Hero's Horn)
Golden Narwhal (Targon's Brace, Diving Helmet)
Jaull Hunters (Locket of the Iron Solari)
The Slaughter Docks (Zz'Rot Portal)
Megatusk (Speed Wraps)
Riptide (Mana Potion)
Devourer of the Depths (Pickaxe)
Nautilus

Nautilus Stars

1 * Round End: If you aren't deep, toss 2, then give all sea monster allies +1+1.
2* +1 Mana. Game start: For every 5 cards in your deck, toss a card. Whenever you toss, heal your nexus equal to the number of cards tossed.
3* Round End: If you aren't deep, toss 3, then give all sea monster allies +2+2
4* Round End: Reduce the cost of your most expensive card in hand by 1.
5* +1 Mana.
6* Your Round End and Round Start effects trigger an additional time for each sea monster you control.

Nautilus Bonus Stars

Star of Bounty: +20 Nexus Health.
Star of Legends: Your Support Champions have Diving Helmet.
Star of Blessings: Megatusk has Crystal Carrier.
Star of Discovery: Followers you acquire in adventures that cost 4 or more have Diving Helmet.
Star of Wonder: The Slaughter Docks has Home Turf.

visual shuttle
#

Garen Constellations:

4* Best Defense.
5* Justice II: +2 Mana. Round Start: Create a 2-cost Fleeting Concerted Strike in hand.
6* Demacia, Advance!: When you gain an attack token, grant your allies Barrier and Spellshield.

Garen Bonus Stars

Star of Bounty: +100 gold, +10 Nexus Health.
Star of Legends: Your Support Champions have Stalker's Blade.
Star of Blessings: Single Combat & Concerted Strike Have Stopwatch (Burst)
Star of Discovery: Followers you acquire in adventures have Demacian Standards (Rare, +1/+1, Elite)
Star of Wonder: Remembrance has Rallying Standard (Rally).

visual shuttle
#

Jhin Constellations:

4* Bouncing Blades
5* Setting the Stage II: +3 Mana. When an ally plays a skill, grant allies +1/+1.
6* Art is Explosive: Round End: Deal 4 damage to enemy units for every Slow Spells, Fast Spells, and Skills you played this round.

Jhin Bonus Stars

Star of Bounty: +100 gold, +1 Reroll
Star of Legends: Your Support Champions have Chemtech Duplicator
Star of Blessings: Captive Audience has Elixir of Sorcery
Star of Discovery: Followers with Skills you acquire in adventures has Excavator's Charge.
Star of Wonder: Slow Spells and Fast Spells you acquire in adventures has Mage's Handbook.

novel sluice
#

Tristana Decklist

Fae Sprout (Mana Potion)
Hungry Owlcat (Studded Leather)
Grandfather Fae (Shadow Totem)
Grumble Slug (Fae's Favor, Skirmisher's Saber)
Tristana
Bandle City Mayor (Phage, Warding Charm)
Buster Shot (Charging Sigil 2)
Yordle Contraption (Summoning Beacon)
Furious Faefolk (Double Time Watch)

Tristana Stars

1* When you summon a follower give it an upgrade based on what regions it's from.
2* +1 Mana. Round start: Add a Fleeting Group Shot to your hand.
3* When you summon a follower give it an advanced upgrade based on what regions it's from.
4* Created cards cost 1 less.
5* +1 Mana.
6* When you summon a champion give it a POWERFUL upgrade based on what regions it's from, champions cost 1 less.

Tristana Bonus Stars

Star of Bounty: +200 starting gold.
Star of Legends: Your Support Champions have Wriggle's Lantern.
Star of Blessings: Hungry Owlcat has Philosopher's Stone.
Star of Discovery: Multi-Region followers you acquire in adventures have Ancient Coin.
Star of Wonder: Group Shot has Ardent Censer.

#

Tristana regional upgrades for star powers.

Bandle City: 1* (Impact) 3* (Impact, when you cast a spell gain Impact.) 6* (Impact X3, I have +2+2 for each stack of Impact I have.)
Demacia: 1* (Challenger) 3* (Challenger, Round Start: Gain Barrier if you have the attack token.) 6* (Challenger, I can't take damage or die.)
Noxus: 1* (Overwhelm) 3* (Overwhelm, Strike: Gain +4+0) 6* (Overwhelm, the first time you deal nexus damage each round, Rally.)
Piltover and Zaun: 1* (Elusive) 3* (Elusive, Nexus Strike: Draw a Spell) 6* (Elusive, Double Strike, Augment.)
Freljord: 1* (Tough) 3* (Tough, I get +2+2 when I survive damage.) 6* (Tough, when I attack or block give all allies +3+3 and Regeneration this round.)
Ionia: 1* (Quick Attack) 3* (Quick Attack, Attack: Stun the weakest enemy.) 6* (Quick Attack, Round end and Round start: Recall the weakest enemy.)
Shadow Isles: 1* (Fearsome) 3* (Fearsome, Last Words: Drain 3 from the enemy nexus.) 6* (Fearsome, Deathless, Last Words: Give the strongest enemy Ephemeral.)
Bilgewater: 1* (Brash) 3* (Brash, I have +1+1 for each round you've damaged the enemy nexus this game.) 6* (Brash, Attack: Deal 2 damage to all enemies and the enemy nexus.)
Targon: 1* (Lifesteal) 3* (Lifesteal, Nightfall: Gain +0+3.) 6* (Lifesteal, Daybreak: Obliterate all enemies with 4 or less attack and all enemy landmarks.)
Shurima: 1* (Spell Shield) 3* (Spell Shield, when you Slay an enemy give the strongest enemy Vulnerable.) 6* (Spell Shield, when I am summoned steal a mana crystal from the enemy.)
Runeterran: 6* (I have 2 random keywords, when I am summoned draw a champion.)

#

so just as an example, a hungry owlcat at 3* gets both Impact, when you cast a spell gain Impact, and Quick attack, Attack: stun the weakest enemy. because its in both BC and Ionia regions.

#

and of course there is no 1* and 3* runeterran effect because there are no runeterran followers

visual shuttle
#

Irelia Constellations

Decklist:
Sparring Student (Fearsome, Studded Leather)
Lead and Follow (Hexfab 1)
Ribbon Dancer (QA, Pickaxe)
Irelia
Field Musicians (Ancient Coin)
Blossoming Blade (Ouickstrike Blade)
Defiant Dance (Tear of the Goddess)
Storm of Blades (Health Potion)
Zinneia (Double Time Watch)

1 star: The first time each round you Blade Dance, grant Blade everywhere +1/0
2 star: +1 Mana. When you summon 3 units this round, grant allies +1/+1
3 star: When you attack or Blade Dance, create an attacking Blade and grant Blade everywhere +1/0
4 star: Slow and Steady
5 star: Manaflow
6 star: When you attack or Blade Dance, the strongest ally attacks with it and gains stats of the other attacking units this round.

SBO: +1 Reroll, +4 Regen
SL: Support champions has Quickstrike Blade
SB: Flawless Duet has Battle Banner
SD: Followers you acquire has Blade's Blessing (Play: Blade Dance 1)
SW: Blade has Phage.

delicate whale
#

Star of Bounty: +1 Reroll, +100 Gold.
**Star of Legends: **Your Support Champions have Found Fortune (Play: Draw the highest cost card that costs less than my base cost, grant it an Epic item, and reduce its cost to 0).
Star of Blessings: Wild Card have Hextech Fabricator I (Grant your strongest ally a random common item this game).
Star of Discovery: Followers you acquire in adventures have Entrancing Lure (Strike: Draw 1).
**Star of Wonder:**Eager Dedicant have Arcane Knowledge (When I'm summoned, draw a spell.)

dull mango
#

Lucian EZ

1★ Each round, the first time you attack, summon an attacking Ephemeral copy of your weakest unit.
2★ +1 max mana. When an ally dies, reduce the cost of your most expensive unit in hand by 1.
3★ Each round, the first time you attack, summon an attacking Ephemeral copy of your strongest unit.
4★ Vanguard Lookout
5★ Manaflow
6★ Each round, the first time you attack with 5+ allies, grant your units +2|+2 and Rally.

-- Starting deck -- (had problems deciding which route to go)
factiondemacia

  1. Fleetfeather Tracker (Coralcrush Gauntlets)
  2. Durand Sculptor (Giant's Belt, Philosopher's Stone)
  3. Single Combat (Battle Banner)
  4. Vanguard Lookout (Bright Staff)
  5. Dawnspeakers (Savage Shield)
  6. Senna, Sentinel of Light (Greatclub, Skirmisher's Sabre)
  7. Relentless Pursuit (Tear of the Goddess)
  8. Cithria the Bold (Double Time Watch)

factiondemacia & factionshadowIsles

  1. Oblivious Islander (Ancient Coin)
  2. Stirred Spirits (Serrated Dirk, Giant's Belt)
  3. Single Combat (Battle Banner)
  4. Vanguard Lookout (Bright Staff)
  5. Dawnspeakers (Philosopher's Stone, Savage Shield)
  6. The Undying (Skirmisher's Sabre)
  7. Senna, Sentinel of Light (Coralcrush Gauntlets)
  8. Relentless Pursuit (Tear of the Goddess)

Star of Bounty: +2 Rerolls
Star of Legends: Spectral Scissors on support champion
Star of Discovery: Pickaxe on followers
Star of Blessings: Warding Charm on Dawnspeakers
Star of Wonder: Cithria the Bold has Immortal or The Undying has Cursed Symbol

visual shuttle
#

Nasus Constellations v2 (100% cooked too hard on this one, but it was fun):

4: Trifarian Might
5: Shuriman Preservation II: +2 Starting Mana. Enemies have -2/0. Allies have +1/0 and Fearsome.
6: Ascension of the Champions: Round Start: Create a Siphoning Strike in hand or reduces its cost by 1 if you already have one. The first time you played a follower each round, pick 1 of 4 random level 2 champions that that cost 0-1 more to transforms into.

SBO: +10 HP, +4 Regen
SL: Your support champion has Stalker's Blade.
SB: Ruin Runner has Nomad's Medallion.
SD: Followers you acquire has Pickaxe
SW: Siphoning Strike has Stopwatch

meager birch
#

Teemo Rework and Constellations
Star Powers
1 Star - Armed And Ready
When allies attack, plant 3 Poison Puffcaps for each attacking ally in the enemy deck.
2 Star - Strike Swiftly
+1 Starting Mana.
When your opponent draws a card with one or more Poison Puffcaps on it, create a Fleeting Poison Dart in hand. Your Poison Darts are Burst.
3 Star - Armed And Ready II
Allies have "Attack: Plant 3 Poison Puffcaps for each attacking ally in the enemy deck".
4 Star - Fast Deal
5 Star - Strike Swiftly II
+2 Starting Mana.
When your opponent draws a card with one or more Poison Puffcaps on it, create 2 Fleeting Poison Darts in hand. Your Poison Darts are Burst and cost 0.
6 Star - Prepared For Anything!
Iteration 1 Poison Darts now deals DMG equal to the current round number, and when your opponent's Nexus takes DMG from Poison Puffcaps, deal equal amount of DMG to all enemies.
Iteration 2 When your opponent draws a card with one or more Poison Puffcaps on it, increase the amount of DMG dealt and Poison Puffcaps planted by Poison Dart by 1 for each Poison Puffcap drawn.
Iteration 3 When your opponent's Nexus takes DMG, deal equal amount of DMG
to all enemies.

Deck Composition
x2 Teemo
x2 Clump Of Whumps - Shadow Totem
x2 Puffcap Pup - Colossal Hammer + Special Delivery
x2 Puffcap Peddler - Studded Leather
x2 Stress Defense - Mana Potion + Poro Snax
x2 Sump Fumes - Charging Sigil I
x2 Chump Wump - Ancient Coin
x2 Lecturing Yordle - Skirmisher's Sabre
x2 Ava Achiever - Nomad's Medallion

Bonus Stars
Star Of Bounty: +20 Nexus Health
Star Of Legends: Your Support Champions have Special Delivery.
Star Of Blessings: Mushroom Clouds has Elixir of Sorcery.
Star Of Discovery: Followers you acquired in adventures have Special Delivery.
Star Of Wonder: Poison Dart has Grifter's Deck and Elixir Of Skill.

#

Chat did I cook

#

🏃

visual shuttle
meager birch
#

1* -> If I have 6 allies attacking, I have 3 * 6 = 18 Puffcaps
3* -> If I have 6 allies attacking, then each ally plants 3 * 6 = 18 Puffcaps ---> 6 allies * 18 = 108 Puffcaps

visual shuttle
#

Ahh okay that makes sense

charred island
#

@meager birch may i suggest for 3 stars, allies have attack: double the amount of puffcaps in the enemy deck instead. Minimum puffcaps planted: 10 (more simple to understand + prolly scales better)

meager birch
#

No

charred island
#

Kekw

#

I appreciate the direct response

meager birch
#

It's not even similar to his 1*

charred island
#

Fair enough

meager birch
#

And frankly

#

6 allies attacking:
1st -> Plant 3
2nd -> 3 * 2 = 6
3rd -> 6 * 2 = 12
4th -> 12 * 2 = 24
5th -> 24 * 2 = 48
6th -> 48 * 2 = 96

charred island
#

Also, for iteration 3 of 6 star, prolly "your traps deal damage to the enemy nexus and all enemies" to better fit with his theme, else u can just draft corrupted gatebreaker big statstick and cheese (also encourages u to draft cait)

meager birch
charred island
#

😂

meager birch
#

Yeah it's Fiddle const. exclusive

charred island
#

I am too out of loop for this game jesus christ

barren tusk
#

Nautilus Constellation:

New item: Common: Diving suit: When i'm summoned, **Toss **3 if you are not in Deep.

Star power:
1 Star - To the depths
At the start of the adventure, before picking your power, a shop is available where you can only buy Sea monsters.
2 Star - Echoes from the deep
+1 starting mana. For every 10 cards above 15 in your starting deck, your Sea monsters get +1/+1 when you are in Deep.
3 Star - To the depths II
At the start of the adventure, before picking your power, a shop is available where you can only buy Sea monsters. Game start: Give your Sea monsters a random rare or epic item.
4 Star - Stacked Against Them
5 Star - Manaflow
6 Star - ** Peer into the darkness.**
When you Toss a Sea monster, summon it. It strikes the lowest attack enemy.

Deck Composition:
x2 Nautilus
x2 Dreg Dredgers: Shadow totem + Studded Leather
x2 Jettison: Poro Snax
x2 Thorny Toad: Diving suit
x2 Deadbloom wanderer: Phage
x2 Lure of the depths: Mana Potion
x2 The slaughter Docks: Trapped Treasure
x2 Jaul hunters: Diving Helmet
x2 Salvage: Stormcalling

Bonus Stars:
Star of Bounty: +10 starting health, +100 gold.
Star Of Legends: Your support champions have Diving Helmet.
Star Of Blessings: Dred Dredger has Immortal
Star of Discovery: Sea monsters you acquire in adventures have** Ancient Coin**.
Star of Wonder: The slaughter Docks has Home Turf.

devout tusk
#

Playing morde with DOS or whatever sets his entire board out attacking free?

dull mango
# barren tusk **Nautilus Constellation**: **New item:** Common: **Diving suit**: When i'm sum...

Be careful 😛 on Round 1, if you Play 2 Dreg Dredgers with Shadow Totem + Immortal, you're going to mill yourself. They Toss 18-24 cards 😱💀

what I was thinking for Nautilus powers similar to the ones we see in various AIs.

1★ If you are not Deep, when you Play a unit, Toss 1. If you are Deep, allies have +1|+1
2★ +1 Starting Mana. When you Toss, decrease the cost of Sea Monsters in hand by 1.
3★ If you are not Deep, when you Play a card, Toss 1. If you are Deep, allies have +2|+2.
4★ Hold It!
5★ Manaflow
6★ When you Toss a Sea Monster, summon it.

Deck is copy paste from PoC talk the other day xd (needs adjustment, some stuff seems off here, as I didn't think about powers at that time)
2 Dreg Dredgers
2 Heavy Metal
2 Marai Warden
2 Jaull Hunters
2 Salvage
2 Megatusk
2 Abyssal Eye
2 Devourer of the Depths
2 Nautilus

A new item/sticker (let's say Hullbreaker) that creates a Treasure in the deck when the unit that has it is summoned.

Star of Discovery: Sea Monsters have Greatclub and Hearty Rations.

barren tusk
#

I think that's the good way to give enough agency and randomness to the players so each runs feel different. If you're not rewarded for going above 15, you'd just want to cut as many card as possible, which goes against the spirit of playing Naut.

dull mango
#

Oh yes , that's true.

barren tusk
#

It's funny we got the same 6 star :p

#

Originally I just made it summon, but I think summoning isn't enough spice for a 6 star

dull mango
#

It's huge tempo gain.

#

Yet mine doesn't look very good since the deck has only 6 Sea Monsters. Pyke summons his unit attacking and his deck is usually full of Lurkers.
I need to add a different Legendary 😝

visual shuttle
#

Nautilus (My edition).

Decklist
2 Dreg Dredgers (Studded Leather, Diving Helmet)
2 Slaughter Docks (Home Turf)
2 Lure of the Depths (Farsight Alteration)
2 Megatusk (Pickaxe)
2 Jaull Hunters (QA, Shadow Totem)
2 Beast Below (Studded Leather)
2 Riptide (Stopwatch)
2 Devourer of the Depths (Giant's Belt)
2 Nautilus

1 star: When you are not Deep; The first time you play a unit, Toss 2.
2 star: +1 Starting Mana. When you are Deep, copy tossed allies that cost 3 or less into the deck.
3 star: When you are not Deep; When you play a unit, Toss 2. When you summon a Sea Monster, grant it a random keyword.
4 star: Titanic Wake (Gated behind Blessings)
5 star: Manaflow
6 star: Game Start: You are Deep. When you toss, you Terrify 2 for each card you toss instead.

Bonus Stars:
Bounty: +200 gold
Legends: Support Champions have Diving Helmet
Blessings: Jaull Hunters have Diving Helmet
Discovery: Followers you acquire has Diving Helmet
Wonder: Sea Monsters have additional items

Sea Scarab: Phage
Megatusk: Shadow Totem
Beast Below: Challenger
Abyssal Eye: Fearsome
Devourer of the Depths: Savage Shield
Shipwreck Hoarder: Dragon's Tooth
Sefirsa: Refill Mana
Terror of the Tides: Brash

devout tusk
visual shuttle
devout tusk
# visual shuttle 4+ is already from naut level up

That's one-time. You generally want strong cards in your deck late game, not weak ones. The 4+ is a good thing, it keeps your topdecks strong and value high. The lower cost cards are for early tempo and rushing deep, not for lategame.

#

Your effect is a nerf

#

He does need a way to not mill himself

#

But that should maybe be riptide or something that shuffles copies of itself into the deck.

#

Not more dreg dredgers

delicate whale
#

oooh Naut Naut! Here's my concept!

#

4 Star: Inheritance.

Bonus Stars:
Bounty: +200 Gold.
Legends: Support Champions have Diving Helmet.
Blessings: Riptide has Hero's Horn.
Discovery: Units that costs 4+ you acquire in adventure have Diving Helmet.
Wonder: The Slaughter Docks have Home Turf.

#

This concept of Naut really wants to have more cards in your deck so you can repeatedly Toss as much as possible, with the 2 star being another "safeguard" from decking out if you can't play Naut yet when you find yourself milling a lot.

Also the idea of just infinitely scaling, infinitely refilling makes Naut feel "huge" in a sense that you can't really deck out (6 Star) and your units will keep scaling (4 Star Inheritance).

meager birch
#

I should make one for Nautilus as well

meager birch
#

I supposed you can't do that

#

Should be "when you kill a unit outside of combat"

#

In fact, I think all of the effects should take place while not in combat

#

So I guess the star power should be

#

"While not in combat, when you kill a unit or revive an ally......"

#

Wait nvm I already made one for my Nautilus

#

Oh

#

Oh dear

#

This one's horrible

#

NOPE not gonna show you guys

dull mango
# dull mango Be careful 😛 on Round 1, if you Play 2 Dreg Dredgers with Shadow Totem + Immort...

1★ Game Start: create 9 different Sea Monsters in your deck. When you Play a Sea Monster, grant it a random keyword. If you are Deep, grant it 2 keywords instead.
2★ +1 Starting Mana. Each round, the first time you summon a unit, if you aren't Deep, Toss 2; otherwise decrease the cost of Sea Monsters and Champions in hand by 1.
3★ Game Start: create 9 different Sea Monsters in your deck. When you Play a Sea Monster, grant it 2 random keywords. If you are Deep, grant it 3 keywords instead.
4★ same
5★ same
6★ When you Toss, create a fleeting copy of it in hand. It costs 0.

Powers in 1 & 3 shuffle a copy of each Sea Monster:
Sea Scarab (2), The Beast Below (4), Megatusk (4), Abyssal Eye (5), Vicious Platewyrm (5), Devourer of the Depths (6), Shipwreck Hoarder (7), Sefirsa, Scourge of the Deep (8), Terror of the Tides (8).

Probably better pepehmm

barren tusk
#

It's good ^^

meager birch
#

Hold on

#

That gives me an idea for my new Nautilus

#

I'll drop it later

meager birch
#

Nautilus Constellations
Star Powers
1 Star - Riptide Echoes
Game Start: Shuffle into your deck, 1 extra copy of each different card that started in your deck. Each round, the first time you toss a card, grant allies +2|+1.
2 Star - Pay The Tithe
+1 Starting Mana.
Tossed cards are copied exactly into your deck at the next Round End. Grant tossed cards a random item.
3 Star - Riptide Echoes II
Game Start: Shuffle into your deck, 1 extra copy of each different card that started in your deck. Each round, the first time you toss a card, grant allies +4|+2.
4 Star - Stacked Against Them
5 Star - Manaflow
6 Star - The Water Rises
Game Start: Create a random Treasure card in the top of your deck, then toss 6.
Round End: Grant allies everywhere +1|+1.

Deck Composition
x2 Dreg Dredgers - Coralcrush Gauntlets + Shadow Totem
x2 Jettison - Poro Snax
x2 The Slaughter Docks - Eye of The Watchers + Haunting Trophy
x2 Jaull Hunters - Speed Wraps
x2 Salvage - Elixir of Mana
x2 The Beast Below - Studded Leather
x2 Abyssal Eye - Phage
x2 Shipwreck Hoarder - Ancient Coin
x2 Nautilus

Bonus Stars
Star Of Bounty: +10 Nexus Health, +1 Reroll
Star Of Legends: Your Support Champions have Diving Helmet.
Star Of Blessings: The Slaughter Docks has Home Turf and Crystalline Bracer.
Star Of Discovery: Followers you acquired in adventures have Diving Helmet and Giant's Belt.
Star Of Wonder: Sea Monsters that started in your deck have Coralcrush Gauntlets.

#

I don't think I've cooked but I still tried

#

💀

balmy maple
#

Those powers seem better gor maokai

#

Promoting having a ton of cards and tossing them is cool, but i feel like naut would focus more on getting extra rewards mostly when hitting deep

While maokai can focus on never really decking out

meager birch
#

Up

meager birch
#

Zilean Constellations
Star Powers
1 Star - Imaginations And Possibilities
When you Predict for the first time each round, grant a random item to all the cards you see in the prediction.
2 Star - Clock Setter
+1 Starting Mana
Game Start: Shuffle 4 Time Bombs into your deck.
Once you have level up a champion, reduce the cost of your created cards everywhere by 2.
3 Star - Imaginations And Possibilities II
When you Predict, grant a random item to all the cards you see in the prediction, with a chance to grant a special kind of item from a selected, special pool.
(Please refer below for the special items list)
4 Star - Black Market Discount
5 Star - Manaflow
6 Star - Past, Present, And Future
All your cards now start with 3 random special items.
When you Predict, copy one random item on each cards you see in your prediction and grant it to your cards everywhere.

Deck Composition
x2 Ancient Preparations - Stopwatch
x2 Imagined Possibilities - Oracle's Lens
x2 Aspiring Chronomancer - Philosopher's Stone + Crystal Carrier
x2 Preservarium - Crystalline Bracer
x2 Khahiri The Student - Studded Leather
x2 Xenotype Researchers - Shadow Totem
x2 Khahiri The Returned - Skirmisher's Sabre + Ancient Coin
x2 The Time Has Come - Summoning Beacon
x2 Zilean

Bonus Stars
Star Of Bounty: +2 Rerolls, +100 Gold
Star Of Legends: Your Support Champions have Guardian's Orb.
Star Of Blessings: Clocklings have Titan's Axe.
Star Of Discovery: Spells you acquired in adventures have Oracle's Lens.
Star Of Wonder: Time Bombs have Zz'rot Portal and Symbol of Strength.

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Hang on, I'm currently still cooking

meager birch
# meager birch **Zilean Constellations** **__Star Powers__** **1 Star - Imaginations And Possib...

Special Items

  1. Unit
    Statikk Shiv
    Strike: Deal 1 to four random enemies.
    Death's Dance
    +1|+2, Overwhelm, and "I cannot take more than 3 DMG per instance".
    Strike: Heal your Nexus by 2, then deal 1 to me.
    Riftmaker
    Evolve.
    Attack: For each other unit that is in battle, give me +1|+0 this round. If I'm Evolved, give me Lifesteal and Overwhelm this round.
    Edge Of Night
    +1|+0 and Elusive.
    The first time I fall below half of my current health, instead grant me Quick Attack and +2|+0.
    Nashor's Tooth
    When you play a spell, give me Quick Attack and +2|+0 this round.
    DMG dealt by my strikes deal 2 more.
    Crystalline Reflector
    +0|+3 and Spellshield.
    When I take DMG, deal the same amount of DMG to a random enemy.
    Zeke's Convergence
    Spellshield.
    Once you have played 8+ spells this game, grant enemies -2|-0 and deal 2 to them.
    Randuin's Omen
    +0|+4.
    Blocks at most 4 excess DMG from enemies' Overwhelm attacks.
    Gargoyle Stoneplate
    +0|+2 and Tough.
    I have +0|+1 for each card the enemy played this game (Max: +0|+8).
    Sunfire Aegis
    +1|+1.
    Round Start: Deal 1 to all enemies. Enemies have 50% reduced healing.

  2. Spell
    Staff Of Flowing Waters
    Reduce the cost of the next 2 spells you would play this game by 2.
    Refill 2 spell mana.
    Rabadon's Deathcap
    I cost 1 more. Double the buff or debuff effects granted to allies or enemies, or the DMG dealt by me.
    Horizon Focus
    Stun a random enemy, then deal DMG to it equal to my cost.
    Liandry's Torment
    I cost 0. When you cast me, deal DMG equal to double my original cost to EVERYTHING.
    Harmonic Echo
    Heal allies by 2 and grant them +1|+0.
    Stormsurge
    Deal 1 to all enemies, then deal 1 more at Round End.
    Imperial Mandate
    Stun 2 enemies, then grant their powers to all your allies.
    Quicksilver
    Remove all debuffs from the targeted ally.
    Redemption
    Revive your strongest dead ally and heal all allies by 2.
    Awakened Soulstealer
    Steal a random enemy unit.

(cont.)

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(BRB I still have to do landmarks and equipments)

visual shuttle
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(Rhurt cooking an All You Can Eat Buffet lmao)

meager birch
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  1. Landmark
    Talisman Of Ascension
    I have Countdown 10: Grant allies everywhere +10|+10 and 5 random positive keywords.
    When you target an ally, advance my countdown by 1.
    Needlessly Big Gem
    When I countdown, grant allies +1|+0.
    Blighting Jewel
    When you play a spell, grant a random enemy in hand or in play -0|-2 (Min: 1 health).
    Unstable Treasure Chest
    I have Countdown 3.
    When I'm summoned or destroyed, grant random items to 3 random cards in your deck.
    Frozen Heart
    Enemies have -2|-2.
    Enemies with less than 4 power or health have Can't Attack or Can't Block respectively.
    Magnetron Enchant
    When I'm summoned or destroyed, recall the strongest enemy.
    Teleport Enchant
    Play: Summon the most expensive ally from your deck or hand.
    Shadows Enchant
    Play: Grant the strongest and weakest enemies Ephemeral.
    Ionic Spark
    Enemy cards costs 1 more.
    When the opponent plays a card, deal 2 to a random enemy unit.
    Malignance
    I have Countdown 2: Shrink all enemies' power and health to 2.

  2. Equipment
    Rapid Firecannon
    Double Attack.
    Zephyr
    Attack: Recall an enemy and increase its cost by 2.
    Prowler's Claw
    Overwhelm.
    When I slay an enemy blocker while striking, I strike once more and deal Critical Strike DMG.
    Hand Of Justice
    Lifesteal.
    Round Start: Switch my buff between +2|+2 and Overwhelm.
    Trickster's Glass
    +2|+0.
    Play: When you equip me to an ally, summon an exact copy of it, then copy me to equip to it.
    Jeweled Gauntlet
    When you play a spell, grant my bearer +2|+0. There is a 50% chance it strikes a random enemy.
    Titan's Resolve
    I have +1|+1 for every attack made or blocked by your allies (Max: +25|+25).
    If my stat buffs are maxed, I have Overwhelm and Tough.
    Sterak's Gage
    +2|+2. When my bearer loses health for the first time, instead grant it +3|+3.
    Heartsteel
    Tough. When my bearer survives DMG, grant it +2|+0.
    Adaptive Helm
    My bearer refills 1 mana for each action performed by both players.

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(I have additional notes to share later)

charred island
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Holy essay

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Bro cooked so hard

meager birch
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There's still more essay later but uh I'm tired I'll get to that another time

devout tusk
meager birch
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Figured the bonus star itself is sufficient

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Also the chance of hitting the special item is VERY VERY low so GL

delicate whale
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Bonus Stars:
Bounty: +4 Regen, +100 Gold.
Legends: Support Champions have Dragon's Tooth.
Blessings: Molten Breath has Forbidden Idol (Plunder: -3 Cost).
Discovery: Followers you acquire in adventure have Vampiric Scepter.
Wonder: Dragon Chow have Wanderer's Blessing.

meager birch
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Wait I forgot to design an epic relic for my Zilean

delicate whale
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I wanna do another non-PoC Champ. Any suggestions?

meager birch
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What

delicate whale
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A champion that isn't in PoC yet.

meager birch
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Jarvan

glass maple
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In game Javan brand new rakham

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Or nunu

barren tusk
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Karhus: When your nexus can go negative health. Until the end of the round, all your cards cost -2. At the round end, you lose the match.

delicate whale
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Bonus Stars:
Bounty: +1 Reroll, +100 Gold.
Legends: Support Champions have Locket of Iron Solari.
Blessings: Honored Lord has Phage and Tattered Banner has Hextech Fabricator II.
Discovery: Followers you acquire in adventure have Chain Vest.
Wonder: The Grand Plaza have Home Turf.

meager birch
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Sion Constellations
Star Powers
1 Star - Slayer's Onslaught
Each round, the first time you discard a unit, instead grant it +2|+0 and shuffle it into your deck, then summon an exact Ephemeral copy of it if it's a follower.
2 Star - Lament Of The Undead
+1 Starting Mana.
Round Start: Create a Juggernaut's Purge in hand, or reduce its cost by 1 if you already have it.
Juggernaut's Purge (2-cost, Slow):
To play me, discard a unit.
Kill the enemy with power closest to the discarded unit (prioritize the strongest enemy).
3 Star - Slayer's Onslaught II
Each round, the first time you discard a unit, instead grant it +4|+2 and shuffle it into your deck, then summon an exact Ephemeral copy of it if it's a follower.
4 Star - Inheritance
5 Star - Manaflow
6 Star - Glory In Death
Each round, the first time an ally dies, revive it, rally, then grant allies everywhere power equal to the dead ally's power.

Deck Composition
x2 Reborn Grenadier - Studded Leather
x2 Grave Physician - Wanderer's Blessing
x2 Salt And Stitches - Chronomancy + Sapphire Crystal
x2 Noble Rebel - Savage Shield
x2 Roar Of The Slayer - Elixir of Skill + Mana Potion
x2 Yeti Handler - Philosopher's Stone
x2 Ancient Warmonger - Skirmisher's Sabre
x2 Lost Soul - Greatclub (& Twinblade Revenant - Coralcrush Gauntlets)
x2 Sion

Bonus Stars
Star Of Bounty: +10 Nexus Health, +1 Reroll
Star Of Legends: Your Support Champions have Studded Leather, Phage, or Titan's Axe based on their cost.
Star Of Blessings: Yeti Handler and Enraged Yeti have Titan's Axe and Greatclub.
Star Of Discovery: Followers with 5+ power or health you acquired in adventures have Wanderer's Blessing and Vampiric Scepter.
Star Of Wonder: Juggernaut's Purge has Stopwatch.

"Exclusive" Relic
Soul Furnace [Epic]
+1|+2.
Power: When you discard a unit for the first time each round, grant allies everywhere +0|+1.
Round End: Kill the enemy with highest health closest to allies' total health.

mighty jackal
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That 1* seems a bit broken if you get lots of high cost units or stuff like the deathless on summon dragon

meager birch
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That's the fun part

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Like, "fun"

meager birch
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Ezreal Constellations
Star Powers
1 Star - I Never Miss
When you target an enemy with a spell or skill, deal 1 to the enemy Nexus.
2 Star - Essence Flux
+1 Starting Mana.
Your targeting spells cost 1 less and can pick 1 more eligible target.
3 Star - I Never Miss II
When you play a spell or skill, deal 1 to the enemy Nexus. If it targets an enemy, deal 1 more.
4 Star - Raiding Party
5 Star - Essence Flux II
+2 Starting Mana.
Your targeting spells cost 2 less and can pick 2 more eligible targets.
6 Star - Arcane Shift
Each round, the first time you damaged the enemy Nexus twice, summon a random follower whose cost is equal to your current mana gems. Then, draw a spell.

Deck Composition
x2 Astute Academic - Philosopher's Stone
x2 Academy Prodigy - Skirmisher's Sabre + Pickaxe
x2 Divine Draft - Charging Sigil II
x2 Mystic Shot - Hand Censer
x2 Station Archivist - Mischievous Spirit
x2 Statikk Shock - Summoning Beacon + Charging Sigil I
x2 Zaun Bouncer - Arcane Knowledge
x2 Trueshot Barrage - Tear Of The Goddess
x2 Ezreal

Bonus Stars
Star Of Bounty: +10 Nexus Health, +100 Gold
Star Of Legends: Your Support Champions have Arcane Knowledge.
Star Of Blessings: Trueshot Barrage has Mage's Handbook and Mystic Shot has Charging Sigil II.
Star Of Discovery: Spells that can target units that you acquired in adventures have Mage's Handbook.
Star Of Wonder: Astute Academic has Crystal Carrier.

"Exclusive" Relic
Ne'Zuk's Gauntlet [Epic]
Power: Play: Create a spell that can target enemies in your hand and grant it Mage's Handbook. When you target an enemy with a spell or skill, grant them -1|-1 (Min: 1|1).

Additional Notes

Certain spells like Trueshot Barrage can target additional enemy with 2/5 Star Powers, with the additional tagreting following the weakest effect [therefore Trueshot Barrage will deal 3 > 2 > 1 > 1 (2 Star) > 1 (5 Star) DMGs]

delicate whale
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Rek'sai Constellations

Star Powers

  • (1 Star) Void Rush: When you Predict, summon a random Ephemeral copy of Lurker follower you saw in the Prediction.
  • (2 Star) Prey Seeker: +1 Starting Mana. When you Lurk three times, create a Feral Prescience in hand.
  • (3 Star) Void Rush II: When you Predict, summon two random Ephemeral copies of Lurker followers you saw in the Prediction.
  • (4 Star) Lie in Wait: Allies everywhere that cost 3 or less are Lurkers and have the Lurk keyword.
  • (5 Star) Prey Seeker II: +2 Starting Mana. When you Lurk twice, create a Feral Prescience in hand.
  • (6 Star) Fury of Xer'Sai: Round Start: Draw a Rek'Sai,or if you already have one in your hand, Lurk.

Starting Deck
Xer'Sai Hatchling - Skirmisher's Sabre
Xer'Sai Caller - Targon's Brace
Xera'Reth, The Undertitan - Speed Wraps
Xer'Sai Dunebreaker - Pickaxe, Nomad's Medallion
Scrying Sands - Ardent Censer
Rite of Dominance - Summoning Beacon, Mana Potion
Rite of Negation - Hextech Fabricator II
Khahiri the Returned - Mariner's Ruse

Bonus Stars

  • Star of Bounty: +1 Reroll, +100 Gold
  • Star of Legends: Your Support Champions have Mariner's Ruse.
  • Star of Blessings: Rite of Dominance has two Battle Banner
  • Star of Discovery: Spells that costs 3 or less has Oracle's Lens.
  • Star of Wonder: Xera'Reth, the Undertitan has Black Cleaver

Exclusive Epic Relic

  • Void Tunnel: +2/+2. Game Start: Draw me.
devout tusk
meager birch
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Jhin Constellations
Star Powers
4 Star - Explosive Finale
5 Star - Finalizing The Stage
+2 Starting Mana.
When you play a Fast Spell, a Slow Spell, or an ally's Skill, grant allies everywhere +1|+1.
6 Star - The Scripted End
For every 4th card you play, Stun 4 random enemies and play a Curtain Call.
Your DMG Spells and Skills now deals at least 4 DMG.

Bonus Stars
Star Of Bounty: +200 Gold, +2 Rerolls.
Star of Legends: Your Support Champions have Riptide Battery.
Star Of Blessings: Captive Audience has Oracle's Lens.
Star Of Discovery: Fast Spells, Slow Spells, and units that can play a Skill that you acquired in adventures have Double Time Watch.
Star Of Wonder: Thermogenic Beam has Summoner's Stone.

"Exclusive" Relic
The Whisper [Epic]
Game Start: Create a Jhin and a Dancing Grenade in hand.
Power: The first time you deal 4+ total Spell or Skill DMG on each round, play a Deadly Flourish.

charred island
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Isnt whisper the name of his gun 🤔

meager birch
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IDK the name of his gun, that's the thing

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And I was too lazy to search for it so I gave it a placeholder

barren tusk
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dang, not even the 4th relic slot meme for his 6 star

meager birch
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You know what I might consider that

devout tusk
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"oh, I played jhin, that's a +9/+9 everywhere buff, cool"

visual shuttle
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Bard Constellations
Star Powers
4 Star - Trifarian Might
5 Star - Cosmic Presence II - +2 Starting Mana. When you draw a card with chimes on it, plant 4 Chimes in your deck.
6 Star - Chime Overload
When you activate Chimes, deal damage to your enemies and their nexus equal to the number of chimes activated.

Bonus Stars
Star Of Bounty: +200 Gold, +1 Reroll
Star of Legends: Your Support Champions have Studded Leather, Phage, or Titan Axe based on their costs.
Star Of Blessings: Traveller's Call has (draw a unit)
Star Of Discovery: Followers you acquire has (chime item)
Star Of Wonder: Hungry Owlcat has Phage.

"Exclusive" Relic
Bard's Horn [Epic]
+1/+3
Round Start Start: Add 4 chimes into your deck.

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super dumb idea xd

mighty jackal
devout tusk
devout tusk
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I almost feel like you can go simpler, just plant 100 chimes at game start, or something.

glass maple
meager birch
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Tristana Constellations
Star Powers
1 Star - Gather Up, Furballs!
Your multi-region units cost 1 less and have +0|+1.
2 Star - Gunners Carry Guns!
+1 Starting Mana.
The first time you play a multi-region card each round, grant allies everywhere +1|+0 and Impact.
3 Star - Gather Up, Furballs! II
Your multi-region units cost 2 less, and have +1|+2 and a random positive keyword.
4 Star - Endurance
5 Star - Manaflow
6 Star - Bandle Squad, Assemble!
Your multi-region cards have a random item.
When you play a new region, grant allies of that card's region everywhere Spirit. If you have played 10 regions this game, grant all allies everywhere both Impact and Spirit 5 times.

Deck Composition
x2 Bandle Commando - Warding Charm
x2 Bandle City Mayor - Phage + Crystal Carrier
x2 Bandle Painter - Speed Wraps
x2 Yordle Contraption - Mana Potion + Sapphire Crystal
x2 Poro Sled - Greatclub
x2 Yordles In Arms - Battle Banner
x2 Double Tap - Grifter's Deck
x2 Hidden Pathways - Tear Of The Goddess
x2 Tristana

Bonus Stars
Star Of Bounty: +200 Gold, +1 Reroll
Star Of Legends: Your Support Champions have Portal Pals.
Star Of Blessings: Yordle Contraption and Yordles In Arms have Stopwatch and Elixir Of Sorcery.
Star Of Discovery: Bandle City and multi-region followers you acquired in adventures have Dreams Of Yordles.
Star Of Wonder: Double Tap has Mage's Handbook.

"Exclusive" Relic
Yordle Artillery [Epic]
Power: Game Start: Gain +1 reroll for every unique region of cards that started in your deck.
When you summoned a multi-region follower, grant it Spirit and Boost it.

devout tusk
meager birch
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Zoe Constellations
Star Powers
1 Star - Cool Reality!
Round Start: Create a Starbone in hand if you don't have one.
2 Star - Funsies!
+1 Starting Mana.
When you play a new Celestial card, copy it. Resets this effect's limitations when you gain the attack token.
3 Star - Cool Reality! II
Round Start: Create a Starbone in hand if you don't have one. Starbones now also grant its buffs to non-Celestial allies.
4 Star - Wild Inspiration
5 Star - Manaflow
6 Star - Messenger's Playground
Each Celestial card has an item.
Once you have played 10+ new Celestial cards, grant allies everywhere 10 random items.

Deck Composition
x2 Spacey Sketcher - Wanderer's Blessing
x2 Startipped Peak - Eye Of The Watchers + Symbol's Strength
x2 Startled Stomper - Studded Leather
x2 Starry Scamp - Crystal Carrier
x2 Giddy Sparkleologist - Ancient Coin
x2 The Fangs - Pickaxe
x2 Moondreamer - Skirmisher's Sabre
x2 Sneaky Zeebles - Phage + Warding Charm
x2 Zoe

Bonus Stars
Star Of Bounty: +1 Reroll, +200 Gold
Star Of Legends: Your Support Champions have Focusing Crystal.
Star Of Blessings: Startipped Peak has Zz'rot Portal and Stopwatch.
Star of Discovery: Spells you acquired in adventures have Mana Potion.
Star of Wonder: The Messenger has Reckoner's Mark.

"Exclusive" Relic
Portal Leap [Epic]
Power: Game Start: Summon a Zoe and grant it Spellshield.
When you Invoke, additionally have 1 extra non-Celestial non-champion card to choose from. It is considered a Celestial when being Invoked this way.

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Additional Info
6 Star - Messenger's Playground
Moonsilver - Oracle's Lens
The Serpent - Studded Leather
Equinox - Hand Censer
The Charger - Speed Wraps
Moonglow - Hextech Fabricator I
The Messenger - Pickaxe
Crescent Strike - Mighty Moustache
The Trickster - Bright Staff
Written In Stars - Tear Of The Goddess
The Traveller - Dragon Tooth
Meteor Shower - Charging Sigil II
The Warrior - Hearty Rations
Falling Comet - Hextech Fabricator II
The Golden Sister & The Silver Sister - Phage
Cosmic Inspiration - Elixir of Sorcery
The Destroyer - Titan's Axe
Cosmic Rays - Titanic Censer
The Immortal Fire - Black Cleaver
Supernova - Hextech Fabricator III
The Great Beyond - Bonded Bucklers
Living Legends - Summoner's Stone
The Scrounge - Mana Deposit

Note: The extra cards Invoked through Portal Leap will not be granted an additional item.

meager birch
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Irelia Constellations
Star Powers
1 Star - War Dance I
Attacking allies have +1|+0 and Quick Attack.
2 Star - Navori Formations
+1 Starting Mana.
When an attacking ally strikes, after both players passed their turn before Round End, Blade Dance equal to the number of attack strike your allies have done this round.
3 Star - War Dance II
Attacking allies have +2|+1, Quick Attack, and Overwhelm.
4 Star - Rush Them Down
5 Star - Manaflow
6 Star - Reclaimed Honour
The first time you start a free attack with an ally or Blade Dance each round, grant allies everywhere +1|+0 and a random keyword for each attacking allies during that attack.

Deck Composition
x2 Sparring Student - Coralcrush Gauntlet
x2 Greenglade Duo - Philosopher's Stone
x2 Lead And Follow - Ancient Potion
x2 Ribbon Dancer - Studded Leather
x2 Shadow Assassin - Excavator's Charge
x2 Coastal Defender - Skirmisher's Sabre + Ancient Coin
x2 Blossoming Blade - Quickstrike Blade
x2 Defiant Dance - Summoning Beacon + Battle Banner
x2 Irelia

Bonus Stars
Star Of Bounty: +10 HP, +4 Regen
Star Of Legends: Your Support Champions have Caulfield Warhammer.
Star Of Blessings: Flawless Duet has Mana Potion.
Star Of Discovery: Ionian followers you acquired in adventures have Skirmisher's Sabre.
Star Of Wonder: Blades have Special Delivery and Flashbomb Satchel.

"Exclusive" Relic
Navori Quickblades [Epic]
Power: When you gain the attack token, create a Flawless Duet in hand and refill 1 spell mana. If Irelia's in play, create a Bladesurge in hand.

past gyro
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Seraphine
1 Star: Hype the Crowd:
Whenever you cast a new spell give allies +1/+1 and refill 1 spell mana.
2 Star Manaflow:
+1 Starting Mana. Round Start: Create an ephemeral Encore in your hand.
3 Star Hype the Crowd 2:
Whenever you cast a new spell gives allies in play +1/+1 , allies in your hand -1 cost and refill 1 spell mana.
4 Star Mystic Meditation
5 Star: Manaflow II
6 Star: Rush the Stage
Whenever you cast a new spell, if you do not control an attacking creature, create an ephemeral copy of your most powerful unit attacking. Double the copy's power and health.

devout tusk
past gyro
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Again? Damn it.

devout tusk
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And the 6 star wouldn't work because it would sometimes start a free attack during another attack, or at other times when you can't start a free attack

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cool design otherwise

past gyro
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Good point.

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Alright, switched it up.

devout tusk
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I want to design an adventure... or part of an adventure... that I know would never be in the game, but I'd want to see it or something like it

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essentially, the core idea is: encounters have 10x health, boss might have 100x health. The challenges are otherwise not that hard, you just need to deal huge nexus damage to win

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some champs would struggle a lot

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a few would do very well

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Teemo and Ahri would be great due to exponential damage

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Champions like Kayle and Viktor could get high base damage + high multipliers (18x and 27x with spell stat doubler relic, spell copier relic, and redoubled valor)

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Champions like Vi and Yi could build towards infinite combos, but working them up there might be miserable. Possibly.

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You could also try to develop infinite rally combos, or just huge boards with champs like Jayce with good powers

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Finally, it would make Swain's 6* super, duper funny

past gyro
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Ok I get it. But I can see where it's more of a thoguht exercise than something one might act upon.

neon tendon
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Wonder what garen & elise constellation belike