#Re-add the rapid reload not a request

49 messages · Page 1 of 1 (latest)

north mantle
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Look tired of saying this and your website gives me the run around you idiots removed rapid reload as a commander perk since you did that my reloads on my autoloaders like sgt slaughter and and standard single shot load time of T110E4 are up fix these tanks loading times or just re-add rapid reload commander perk I have played since beta stop listening to the whining babys or the paid to win player as I said now I have adhd and refuse to play till you fix this crap

mystic valve
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The perks aren’t returning, man. They got removed for reasons. And it got removed from everyone so everybody got their reload time increased all together.
Though Id suggest they make some adjustments to rebalance specific tank configurations. For example, increase rpm for T54E2 with cyclic gun specifically, so reload is like 8-9 seconds.

north mantle
# mystic valve The perks aren’t returning, man. They got removed for reasons. And it got remove...

No this goes for other tanks like vanguard astron rex and so on if I like to have 3 shots instead of a 10 or 11 second reload as a single shot is still to long thats the same as the 3 shot even thats too long so by comparing them and the loading time it takes still longer then the 3 shot so lower the timing in fact the vanguard can't even get the equipment reload just like they did the sgt slaughter

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In fact they need to make the equipment for the 7.50 reduced load time to all these autoloaders so once again need to re-add rapid reload

tawdry oak
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Legitimate question. What exactly is the problem with them removing the 2 perks?

All tanks got hit by steady aim/rapid loading nerf, and id argue autoloaders are stronger then they have ever been since the nerfs as the intra clips are even more ahead of every single shot tanks reload

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The only annoying thing is that stat freaks like myself have to rememorise reload times for tanks

brisk willow
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Its almost like base stats can be changed if required, and should be easier to try and get right without having to have perks that gave such a massive improvement when they shouldn't of even been added to start with.

spring musk
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Didn't this guy make this same exact post yesterday?

north mantle
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The autoloaders like the vangaurd does not get the reload equipment so there for that load time I had almost at 24 seconds or something like that is now over 30 so I am spose to wait 30 seconds to spot and hit targets no one shoots my targets when I do play spotter or in the t41e1

north mantle
brisk willow
tawdry oak
spring musk
full helm
tawdry oak
full helm
fleet hinge
tawdry oak
fleet hinge
fleet hinge
tawdry oak
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So great angle performance

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I rarely ever bounce

fleet hinge
# tawdry oak And the premium is ap not apcr

Yha I'll have to play a few matches i do love my type 5 just really isn't much I can do about the Sturm atm...what kills it for me is when you fire a heat shell it will arc so shooting lower plates bounce more than 50% even if it is over the needed value to pen so some tanks you resort to he's...but you shoot once I feel some tanks can just get rid of the Sturm in the time it gets another reload in.

tawdry oak
fleet hinge
tawdry oak
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And if the sturm got a armor nerf to balance it out, I think that would be way better

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Less armor

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More mobile

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But still bad camo

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Make up for it with an actually scary gun

fleet hinge
tawdry oak
fleet hinge
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That's already miles better than the Sturm

tawdry oak
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Its 24.5 by default

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So about 18 fully equipped

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With 420 heat

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And far better gun stats

fleet hinge
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Yha I'm not sure what you could do for Sturm to keep balanced honestly...

tawdry oak
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Look up the clips of it on lesta servers, I really think they did a great job with it

fleet hinge
quiet ocean
cold oyster
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He got banned better yet why is this thread still up

shell acorn
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A pet peeve of mine is that the qualifying time to be a loader for like a M1A2 is 5 seconds, and you can’t even get to that on the M1A2 in game at full health