I’m sick and tired of losing silver in Tier X. I can drop somewhat decent games—4,000+ damage—and still lose 20k silver, even with premium. I can’t realistically do more than 6k damage, so I feel punished for just playing. I’ve had to sell tanks just to get by because the current system makes it extremely hard to earn enough to keep playing high-tier tanks.
This isn’t about being a bad player—it’s about the silver economy being out of balance at the top tiers. Perhaps scaling silver rewards for high-tier tanks or adjusting premium ammo costs could help. Right now, even decent performance feels like it’s financially punishing players rather than rewarding them. Making this change would let players enjoy high-tier gameplay without constantly going into the red.
