The tier limits for certain maps really need to be changed (Widepark, Province).
Back in 2017–18, these maps were already heavily criticized on the PC version of the game because Tier 8–10 tanks simply couldn’t play properly on them.
They’re way too small and way too awkward for gameplay.
Honestly, it makes no sense that a tank has to drive down one hill just to climb another… Who even thought it was a good idea to put Province into Tier 10 battles? Hello!!
Same with Widepark… the map is basically 2x2 meters. You can’t turn around, you can’t move… On PC, that map is for Tier 4–6, but here it’s 4–8. Who are you, the one who decided this?
Write me back, I’ll shake your hand personally!
I just don’t get where you find such “talent” who keep ruining the game. Where are you all from?))
Does it really take so much “genius” to fit 30 Tier 10 tanks on a 2x2 map?
Or on HUGE maps — when I’m on Tier 6–7 I have to drive 2 minutes just to not even get a chance to shoot, because TDs delete my tank before I can reach anywhere (yeah, I exaggerate, but still).
Who is responsible for map balancing?
Why do I keep playing the same maps over and over again? (Nomonhan appears in like every 4th battle… Pearl River almost as often… and Prokhorovka I see maybe once every 100+ battles).
What is going on with this game?