#terrible games

9 messages · Page 1 of 1 (latest)

rose zinc
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Not sure what has happened to the matchmaking in the last two weeks but I am at the point where I don't want to play this game anymore. The player quality has dropped severely in the last year. The teams I get more than half the team can't even get over 1000 damage in a game while the other team has 3/4 of there team get 2000 damage each. Fix your game cause this is the worst it has ever been.

ancient dust
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😆 I have worse examples! !
Which is why I was suggesting we get an XP multiplier for the Top 3 finishers on the losing team. Like say 15-25%. (This was done for top finisher in Ranked Battles, so it is possible)
The Winning team ALL get 50% .

pearl ingot
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Balancing poor players on each team would help.

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There is simply a larger percentage of players that are not great players.

I don't think one needs to balance ALL players. Just the ones that consistently get 0 or near zero damage. Saddling one team with most of them is a sure loss.

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Many of the map alt spawns don't help. I just played severogosk. It had north south spawns for team destruction.

It was just roll forward , die and shoot for most players. That alt spawn should be removed.

We need maps with obvious strategies and locations. Not just free for alls.

edgy jetty
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looking at the stats it seems like the winning teams Platoon stayed together and their arty did a lot better than your team. It was also a +/-1 PMM battle. Thier PMM tank scored more than yours. You had 3 zero damage at the bottom they had 4. The tank type looks kinda equal. If it was my game I would say it was WG saying its my turn to lose. Sadly.

pearl ingot
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I think there are some ways to help lower skill players be more successful. More straightforward maps and spawns for one.

Maps that are big enough as well. Liberty Falls can be played at tier 10 even. However it takes a very patient gameplay.

That is beyond many. They get spotted and die very quickly. Although it requires too patient of gameplay at higher tiers. Many would say boring.

Tier 7 is likely high enough for Liberty Falls. Perhaps tier 6.

Province is another. While it can be played at higher tiers, too many will drive into the open and get farmed.

That doesn't set them up for success. While one can't completely hold their hand, I think some adjustments can be made. That way they will last longer than a minute.

pearl ingot
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I would reduce the frequency of Encounter matches even more. Many players will not engage the capture circle. A fast match due to a capture is not great and fairly common.

dawn jacinth
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tbh looks pretty normal battle result, not like 15-0 or 14-1