#RaketenJagdPanzer 2 buff needed

1 messages · Page 1 of 1 (latest)

compact tulip
#

Can we get the ramming damage on the RaketenJagdPanzer 2 buffed so that you have some way to fight at close range? With the ATGM balance changes this tank is quite defenseless in most encounters.

fossil iron
#

ATGM only tanks Besides the Wiesel maybe need it reduced to 25 m not 50, because I've noticed this being a big problem when you're forced into tight spaces for ATGM only tanks, you lose too much damage, or WG coulda listened to me, and left ATGM distances alone and just taken the Wiesels ability to fire at high speed away, instead of punishing the rest of the community who doesn't play that tank.. jus saying..

compact tulip
#

Even at medium distances where ATGM works, your spotted easily and then its difficult to get away while waiting on a reload. This tank is ok as a long range sniper… but few maps support that play style

fleet nexus
#

Given no close up weapons, either reduce arming distance or include a secondary gun.