#double integral in polar coordinates

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stone meadow
sinful wedgeBOT
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sand solar
stone meadow
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Got this so far, but I don't know why it's 0 to 1 instead of -1 to 1

sand solar
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Think about the integral as a limit of sums

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The original integral summed the function values over these vertical strips

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The conversion to polar coordinates changes the summing to be over these radial sectors

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If the radius is allowed to vary from -1 to 1, then the summation will be over sectors formed between successive diameters

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which is not what we wanted in the first place

jolly torrent
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Because the function you integrate is even with respect to x

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That is a perfectly legal argument to just double the integral where x goes from 0 to 1 instead

sand solar
jolly torrent
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Ah my bad, I apologize for the confusion

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Then I will rephrase it in another way

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There is a requirement for variable changes that impose that the coordinate change should be bijective

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You can see on your board that r² = 1 for instance will yield two solutions, but in reality you must pick one of the two solutions anyway

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Conventionally we only use the nonnegative radii for the reason that is explained by @sand solar