#Linear transformation across a plane
34 messages · Page 1 of 1 (latest)
- Wait patiently for a helper to come along.
- Once someone helps you, say thank you and close the thread with:
+close
- Feel free to nominate the person for helper of the week in #helper-nominations
- Do not ping the mods, unless someone is breaking the rules.
- If you're happy with the help you got here, and the server overall, you can contribute financially as well:
Have you done Eigenvectors?
Right
For a reflection in a plane you can just work out the matrix by mapping vectors
The normal vector must map to its negative version
And then two vectors in the plane map to themselves
Set up some simulations equations and it should solve
I get that bit
could you write it out by any chance?
@sacred crystal
Ye one sec
ty ty
oh right yeah because the vectors in the actual plane will just map to themselves
lemme try it
Doesn't look to be right tho
@sacred crystal
What do you get
I used a calculator