#Linear transformation across a plane

34 messages · Page 1 of 1 (latest)

desert saffron
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Can someone please help explain this question? Find the transformation matrix of the reflection about the plane 𝑥−𝑦+𝑧=0

ebon moatBOT
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desert saffron
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not quite

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but they didn't teach it with that in mind

sacred crystal
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Right

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For a reflection in a plane you can just work out the matrix by mapping vectors

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The normal vector must map to its negative version

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And then two vectors in the plane map to themselves

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Set up some simulations equations and it should solve

desert saffron
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could you write it out by any chance?

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@sacred crystal

sacred crystal
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Ye one sec

desert saffron
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ty ty

sacred crystal
desert saffron
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oh right yeah because the vectors in the actual plane will just map to themselves

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lemme try it

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Doesn't look to be right tho

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@sacred crystal

sacred crystal
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What do you get

desert saffron
sacred crystal
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Somethings gone wrong in your algebra

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I lost a negative sign one second

desert saffron
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I used a calculator

sacred crystal
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I’ve seen it I hade a mistake mb

desert saffron
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I used these 2 vectors and I got it

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tysm

sacred crystal
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Sweet

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Yes sorry I got that last vector y and z the wrong way round glad it worked tho