#Multivariable Calc Help Needed
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For this I got (-2,0)
For this I got:
a = (-10/(1+4x^2+4y^2)) (-2x, -2y)
Now I'm not sure what to do for this:
@thin token
will you have
$a = \frac{-10}{1+4x^2+4y^2}*(-2x,-2y)$
Dragon_42
the thing is tho... for a, will I use the accleration at the point (1,0) ?
yes use 1,0
Why do u we use (1,0), that's what I don't understand sir
a stays constant is the note you are given
and it is 1 sec so very same change in time and distance
It is also an approximation too
So there be some error in your answer but that is why you have the approximation symbol being used
But look, in the question is says the inital velocity of the puck = (0, 1) in m/s
but then it also says: at time t_0, the puck is at postion (1,0)
and for the acceleration, we need a position vector right?
to fill in for x and y?
use so you have
$ (u_1,v_1) = (0,1) + (1-0)(\frac{-10(-2x,-2y)}{1+4x^2+4y^2})$
it didn't pop up
ya sad lol
U know how to find my acceleration, I need to sub in a point(x,y)
why do we sub in (1,0)
but yes plugin x = 1 and y =0
Cause this is all a rough approximation so you truly only know what point
yeah, that's what I don't get why. Why and where did we choose x = 1 and y = 0?
Is it because it is the point of origin?
Yes
because at time 0, the puck is in that position of (1,0)
At start point we know the time and position
if you are given new x.y plug them in
yeah I plug in x = 1 and y = 0 right?
+close