#Permutation-Combination question for a Game Design

69 messages Β· Page 1 of 1 (latest)

proper yarrow
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I am designing a card game inspired by Tetra Master, the card game in Final Fantasy IX. It is a game with a different theme altogether, about causing Stars to go Nova by placing Planets and other Bodies in a way that will cause their Mass Points to exceed or reach critical. The difficulties in design for this game is twofold, one, to determine the Mass Points of every Card, two, the harder one, the lines of influence, what we call the Gravity Lines, showing the lines of interaction with other Cards, on the Star or Planet Card, in a total varying combination of 8 directions. So here is where my question comes in, I am thinking of 20 Asteroid Cards in the game, the special ability of Asteroids is that they can stack on top of each other, with the potential of reaching high combined Mass Points. Here is where this question of permutation and combination comes in, each Asteroid has 3 Gravity Lines, and each set of Gravity Lines have to point in a unique direction combined. Is there a way to compute this?

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zealous sierra
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<@&798058575313371136>

proper yarrow
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thanks

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so does it say for you too, some roles not mentioned?

zealous sierra
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Hmmm idk what happened
I will discuss with bot devs

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Help is on its way πŸ‘

proper yarrow
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no

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it shows now

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no worries

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I am saying can you see my post which states not mentioned

zealous sierra
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Yeah
I will discuss about that

proper yarrow
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ok

zealous sierra
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If no one comes ping this role in #off-topic and if someone asks tell them A Log said to do it because no one came

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Have a great day πŸ‘

proper yarrow
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ok thanks

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isn't Generale French? @zealous sierra

zealous sierra
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No πŸ’€πŸ’€πŸ’€πŸ’€

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It's a common misconception

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We just added e for fun

proper yarrow
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I tried dictionarying it

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I see

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what's the diff with the other general server

zealous sierra
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Uhmmmmm...tbh i have been here for 1 year and still idk.Its like multi topic channel
You can get help or discuss topics in that channel

proven parrot
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so the number of different combos of arrows is 8 choose 3 or 56, so if you wanted you could have one of each combonation

proper yarrow
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I see

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can you explain in vc?

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so this is a combination question right?

proven parrot
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If you reduced directions to 6 then 20 card work

proven parrot
proper yarrow
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hmm

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ok, can you tell me the different unique combinations?

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ok, take it we can orient the cards in any way

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or direction

proven parrot
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if there are 8 directions and 3 lines, then to represent each you need 56

proper yarrow
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but what if we can orient the cards in four ways?

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and we don't repeat the same combination?

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now it is a permutation question right?

proven parrot
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i guess

proper yarrow
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so what's the answer?

proven parrot
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24 if order matters

proper yarrow
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I see

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ok

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how do you know that?

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my maths sucks lol

proven parrot
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4 factorial

proper yarrow
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4 times 3, times 2, times 1?

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I see

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why 4 factorial though?

proven parrot
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oh i may have misunderstood the question

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If there are 8 possible directions and 4 arrows on a card there are 70 possibilities

proper yarrow
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3 arrows

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why 70

proven parrot
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8 choose 4 is 70, but 4 choose 3 is 4

proper yarrow
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I don't understand, why 70? what is the calculation?

proven parrot
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8!/((8-4)!-4!)

proper yarrow
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choose 3 not 4 though

proper yarrow
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@radiant marlin

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@untold peak

untold peak
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oh god

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ok

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nevermind lol

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sorry

proper yarrow
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why @untold peak?

untold peak
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because the problem is wayyyyyyyyyyyyyyyyyyy wayyyyyyyyyy too long

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so the proportion of unnecessary details to math content is very very high

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further more it seems like a (simple) combinatorics problem at first glance

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and it's not a rewarding things to solve

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sorry bro