#general discussion
1 messages · Page 1 of 1 (latest)
@hollow ice
Thanks
yoavmal
Compile Error! Click the
reaction for more information.
(You may edit your message to recompile.)
Ok it works here, nice
$x^2$
Schlaumau
any good books to read about "building" math from the ground up?
These are pretty good:
https://artofproblemsolving.com/store
Buy print or online math books for gifted students. Purchase a full math curriculum plus math contest preparation for elementary through high school.
what are these?
AOPS runs several math competitions, and these books are pretty comprehensive
@long socket
any good books to read about "building" math from the ground up
I get it now, sorry
I thought you meant like building up general math knowledge
But yeah, I know what you mean
I've always thought that that would be a pretty interesting concept, and have always actually wanted to write a book on it
I don't know of any though, sorry
a runner-up would be books about making proofs
Hmm, I know of a couple books that might interest you, but none on that topic
what are they?
There's one called "Is God a Mathematician" by Mario Livio. It's not really about religion, but it does a deep dive into the origins of mathematics, and how they reflect the universe. I found it really interesting as it approached math from a philosophical perspective. It's more of a layman's book though, so I'm not sure if that's what you want
There's also one that I can't remember the name of, something about Math A-Z, it had a bunch of interesting theorems and proofs.
I'll see if I can find it
Here we go, "The mathematical universe : an alphabetical journey through the great proofs, problems, and personalities", by William Dunham
I found the title in an overdue book email
for real?
Yeah, I had like 5 random books I checked out and that was one of them
Wait, I'm going to see if I can post a screenshot without doxxing myself
Ah, only 4
Hopefully the barcodes and dewey decimal numbers can't be used to find me
I'm okay, but I'm nowhere near as good as some of the people on this server
Ring Theory looks to be the tool that can help define subtraction of natural numbers for me
Oh, I just looked it up, that's cool
If I want to define subtraction like addition, I need to prove something
For every natural number x that isn't 0, there exist a natural number y such that the successor of y is x
basically x - 1
Yeah, although that wouldn't work for 0 since natural numbers don't include negative numbers
yeah
If you include all integers though, you might be able to prove it based on adding negative integers
but that has to be derived from operations with just natural numbers
also edited the thing
Hmm, that's difficult
building math from logic and set theory isn't easy
I think it's be numbers y that aren't 0
one of the peano axioms said that 0 exist and its fair to say that succ(0) is 1
Oh, that's interesting
with that thing plus recursion, addition is defined
you can also define subtraction if you first made up the inequality symbols to make sure that n - m(n < m) isn't allowed
but how?
I swear to godel that we need to prove that N is a ordered set
First of all, I'm going to try to use that phrase in everyday conversation now
Also, maybe it'd be possible to prove it by induction
the what?
So, if it's true for x, and assume it's true x=k, then prove it's true for x=k+1
I meant what are you trying to prove
The y=x-1
okay then
let P(x) be that thing
and P(k and k is 1) => 0
that's our base case
now we need to prove P(k + 1)
hold on, I forgor how to do induction
P(k + 1) spits out k, right?
Yeah
now to write this thing formally
(I bet there is already a journal about this already)
For every natural number x that isn't 0, there exist a natural number y such that the successor of y is x
Proof - let k be 1
P(k) = 0
P(k + 1) = k
QED
(idk if I wrote this this correctly)
and i'm guessing the same author also have a journal about integers?
meh
wait, it worked
I can't wait to take discreet mathematics, it seems like it'd be a very interesting course
how's the search for the integers gold mine?
I haven't found one unfortunately
Oh, that looks like a nice one
Hey, I need to head out now, but could you please ping me if anything comes up? It's really interesting talking with you
sure, no problem
but im curious as to why im interesting to talk to
I've been thinking about similar topics for a while, but I haven't really met anyone else who's interested in these things before, so it's nice to talk about it
The things you propose make me think, and I'm learning a lot looking for articles about them
And I'm learning a lot talking with you
math isn't about "solve this", its about "how do you solve this" and "why this is the solution to this"
and also "make up stuff" too
imaginary numbers is a product of "make up stuff"
Yeah, we're taught "solve this" in school, which is I think why so many people get scared off by math
But if we were taught more about the foundations of math, I think more people would be interested
Yeah, that's true
also stuff like logic and reasoning
because you can't run if you don't know how to walk
It's really amazing when concepts existing purely in math can actually be applied, like with imaginary numbers, and with knot theory
It feels like we are more like explorers than inventors
Like imaginary numbers are used in concepts relating to electricity, and knot theory is being used for modeling DNA
Yeah, the question of is math an invention or a discovery is really fascinating
I would say it's a bit of both
some of the new stuff in math is found by finding a definition for the undefined instead of leaving it in
Say, you are good in discussing math as you foster thinking by your insight
given that you are talking to people that listens carefully, not just hear your words
Yeah, I think getting new perspectives on things is very important, that's why it's nice talking to you
You've made me think of things I wouldn't have normally
like what?
I usually think of natural number subtraction as axiomatic, I hadn't thought to try and prove it
Well, we can't talk forever
its nice discussing with you again, mathematician
hope we can talk again soon
Yeah, I hope so as well
@dire sable found out that you need something called a equivalent relation to define the integers
basically, Z is the set that defines the result of n - m(m > n)
Oh, hmm
Please feel free to leave comments/questions on the video and practice problems below!
In this video, we will use the natural numbers to construct the integers as a quotient set, building upon the ideas of Cartesian product and equivalence relations. We will also set up arithmetic on the integers.
I’m a bit busy, so I can’t really look at it now, sorry
oh alright
do tell me when your free
But I’ll try to get to it sometime this weekend
sure thing
Of course, it might be a bit though
I’ve had a lot going on recently
Thanks for letting me know about this though
no problem
@dire sable wild idea, a game about algebra
algebra seems like the perfect math topic to make a game of
Yeah, that could be really interesting
Or maybe one on the complex plane
For the sake of the game, I'll restrict stuff on the real domain
there are a lot of topics in algebra and I just need to figure out how do we make it into a problem solving game
any ideas?
mathematics is the ultimate problem-solving game but hella abstracted
Yeah true
let me know if you have ideas on how to make this bearable for the gamers
Are you thinking board game or video game?
video game
Hmmm
Maybe collecting variables somehow
Could try and do Diophantine equations, but honestly I don’t quite understand them
before they do like equations and stuff, they should be exposed to the important properties and concepts
in the beginning, swiftly introduce and test the properties of addition, subtraction, multiplication, and division
in the domain of integers I guess
and the story of the game would be to explore the history of math and its mathematicians
done right, and this might be a decent educational game
Oh yeah, can’t wait for the section on Euler, it’ll probably take up like half the game
Euler is the pi of mathematicians
he shows up everywhere
I like how they started naming things after the second person to discover them after Euler because too many things were named after him
I think that was Euler at least
what do you think would the end of said game be?
Maybe meeting a modern mathematician
Who will like send them off to learn more on their own, maybe providing a link or something
Yeah, Godel would be really cool to add into the game at the end
"Idk if math truly is imcomplete, my soul have seen the impossible become possible.
Take care, maybe you will discover something one day, mathematician"
(one of the few millennium problems got solved recently, so this might hit a bit harder later on in the years)
Maybe send them on their way by making them solve a millennium problem
I mean, they probably wouldn’t but it might be interesting for them to think about it
this game might have a crap ton of quotes if anything
I mean, quotes are always effective
another one, what would "boss" problems look like?
of course, we go easy on them and not just let them find the quadratic formula for example
solve collatz conjecture
Maybe walk them through the quadratic formula within the boss fight so it’s not too difficult
Or like have different mini bosses be different parts of the formula
solving math intensifies
what other things qualifies as a boss fight?
Maybe derivatives using limits at some point
thought this is algebra, not calc
You could do it algebraically
.9 repeating =x
9.9 repeating =10x
9.9 repeating-.9 repeating = 10x-x
9=9x
1=x
you just chop off the decimal once you multiplied it by ten?
anyways, how would we weave the story of maths into this game?
and do you think such a game can teach math in a neat way?
It’s because the 9 is repeating, so there would be another 9
Yeah, I do think it’s a good idea
It’d be a bit difficult to implement, but I think it’d be possible
the first concept is of course variables
"there exist a symbol x that stands in for a number in a set of real numbers"
(dare you to find a simpler explanation)
(hold on, we need to explain the bare basics of set theory to introduce variables?!)
We could just start with the different levels of organization for numbers
Maybe make it like a social hierarchy within the game
"social"?
Like natural numbers are the rules, real numbers are the lowest class
Make the numbers like people, but not quite people
like a metaphor then
Yeah
after variables, exponents are a bit easier
just need to explain visually its properties
in ancient cave drawings of course
Naturally
I still have to know why x to the zeroth power is 1
Uhh, I knew this at some point, I'll check quickly
Ohhh, if you're doing x^y, then it's 1*x y times, so if it's zero times then it's just 1
Could also be considered from the perspective of permutations
to explain operations between polynomials, squares are going to be used a lot
then special products and factoring
and then comes linear equations
to make this part math training app, randomized problems with a solution algorithm needs to be designed
a bit hard technically
We could probably use an already existing CAS program
good point
now how do we fit randomized problems into the game flow?
(also, problems that needs you to apply math can also exist in the game)
We could randomize the numbers, although I'm not sure about game flow
we should also provide whiteboards but not a calculator
Maybe just hope they have scratch paper since writing on technology can be a bit difficult
But yeah, no calculator
explain and/or defend your stand
Maybe if it's a slightly longer problem, but not for problems that shouldn't require it
the graphs parts is going to be gamified to the death
Of course, that's what makes graphs fun
you heard of making parabola equations to make mario jump in the correct arc in desmos?
I haven't, that seems interesting though
but what about the rest of the topics?
Maybe collection type games
seems too typical as a educational game
but then this is for people who likes figuring stuff out
and for people that wants(or forced) to learn math
so we should make it fun for those two groups
the rest isn't our problem
Gears would be interesting to incorporate, I'm not sure how though
gears?
Yeah, they tend to have a lot of implications in math
that would fit in applied algebra
actually, maybe we use the pure maths for explainations, harder problems, and "boss fights"
the fun part lies in the applied math
Oh yeah, that's a good idea
and if this game is kind of a open-world adventure game, if you prove your worth as a mathematician to someone like Gauss, he would give you his formula(which is a neat nugget of information)
Yeah, and maybe you could discover some older formulas like from ancient empires in archeological sites.
imagine seeing i^2 + j^2 + k^2 = -1 in a bridge in the game
or a piece of paper about calc in netwons grave
we can go real nuts with this
That would be really interesting to incorporate
once you see Godel tho, ohh boy
That's when things get interesting
What about when you are presented a ominous barbershop with a recursive infinity symbol as its sign
There will be many moments when things will get interesting
Pretty much the entire thing, because all of math is interesting
Im guessing a good bit of those interesting things are related to infinity and recursion
because those two cracked maths long ago
Yeah, along with Godel himself
don't forget Turing
Ah yes
Of course
Oh, I should probably get back to work, it was nice talking though
But yeah, the game is definitely a good idea, it'd be really interesting
So
@craggy meteor
Do you know how integrals work?
@craggy meteor
So, do you know how integrals work?
🤔
Usually you'd think, in a straight line, right?
yes, but in this case they go in a function like
uh
PooPoo, not CEO of comedy
But, lets say
Can I go at different speeds?
Like, can I go really fast at the start, then slowly at the end?
How would that impact the integral?
But what will change then?
Exactly nothing, that's the point

Lets see why that is the case
An partition
Is when I cut the line into equivalent sections of length
Then, I take some point inside each section
And multiply f(point)
By the length of the section
This?
dx
Exactly
So we multiply f(point) by dx
and then we sum for all partitions we did
$\sum_{n=1}^kf(a_n^*)\cdot(a_{n+1}-a_n)$
yoavmal
This look like the reimann sum i think, is it
Where a(n)* is some point inbetween a(n) and a(n+1)
Now take the limit to infinity
$\lim_{k\to\infty}\sum_{n=1}^kf(a_n^*)\cdot(a_{n+1}-a_n)$
yoavmal
Now, we could make it so the start is really dense and the end isn't
All that matters is we multiply the sections by the appropriate lengths
So one part may have tons of points
And one part won't
But since we multiply each section by the corresponding dx
It's fine
Infact, we could take this to the extreme
And say we could wait in the spot or even go backwards
So long we eventually go all the way to point b
It eventually all cancels out
And the integral is the same
Why is this important?
Because it turns out we can use that for complex integrals
So instead of integrating you use Riemann Sum?
For complex function?
Yep
Huh
What we can actually do to describe the concept I just said is
$\int_a^bf(\gamma(x))\md\gamma(x)$
yoavmal
This allows us to have a function do all sorts of weird stuff, and still get the same result
But it can also take complex values
And this statement holds true
So really, $\int_a^bf(\gamma(x))\md\gamma(x)=k$
yoavmal
k is the same number, no matter what gamma is
The key importance is $\md\gamma(x)$ is not always the same, and can infact take any complex direction
yoavmal
So if you go in the positive imaginery direction, it will later cancel out when you go back in the negative direction towards the reals
Are you with me, @craggy meteor ?
Yes
So uhhh
Why are you using incomplete gamma function🤔
This gamma function is a path
It's the path we take as we integrate
Lets try to make it a complex integral proper
$\int_a^bf(\gamma(z))\md\gamma(z)$
yoavmal
yoavmal
It's just done with respect to some path
Now, I lied earlier
It isn't always the same number for different curve
For example
If I integrate 1/z
I can get different results if I go in different paths
This is ground breaking
Since we can integrate from a point to itself
In a loop
And naturally, expect the result to be 0
And instead get a different number
In such cases, it becomes clear that the closed path integral would be an essential tool
So we simply have a unique notation for it
$\oint$
yoavmal
yoavmal
Can you give me an example of calculating a closed path integral against an integral
0?
$\int_1^1\frac{1}{x}\md x$
yoavmal
yoavmal
Why?
Because we can use the fundamental theorem of calculus
To get that $\dv{\ln(z)}{z}=\frac{1}{z}$
yoavmal
?
And as such $\int_a^bf(x)\md x=\ln(b)-\ln(a)$
yoavmal
yoavmal
So if we go about the unit circle
We integrate a portion of it
We get that the integral from point at angle θ1
To point at angle θ2
Is just iΔθ
The difference of angles, times i
Yes?
If we take this, from e^iθ1 to e^iθ2
We get i(θ2-θ1)
If we agree this grows continuously (and it does)
We eventually get that from θ1=0 to θ2=2π
From 1, to 1
The integral it 2πi
It can also be 4πi
And -2πi
If we go enough rotations in the right direction
Coolest part is
We actually don't get this if we don't go around 0
If we make a loop that doesn't engulf 0
The contour integral is just 0
You'll later get to conclude that the only way to get a none 0 closed path integral, is by integrating around an asymptote
Sooo
Do you see why $\oint$ exists?
yoavmal
We get all sorts of weird formulas this way
For example $\dv[n]{f(z)}{z}=\frac{n!}{2\pi i}\oint_\gamma\frac{f(u)}{(u-z)^{n+1}}\md u$
yoavmal
That's not true actually
It's
log(x)?
$\ln\abs{x}+\begin{cases}c_1&x<0\c_2&x>0\end{cases}$
yoavmal
Since there's no connection between the right and the left part, this is the result
In complex numbers
There's a connection
So what you'll get is
$\ln\abs{x}+\begin{cases}2k\pi i&x>0\(2k\pm1)\pi i&x<0\end{cases}$
Where k is an integer
yoavmal
@torn lava can you message
yes
Sleep on it and reprocess it
please no
forgive my sins yoavmal
stop this eternal hell

sin(z)
@dire sable hey there bud
When I finish high school, im going to major in math
what do you think?
and what about you?
Yeah, that’s probably what I’m going to do too
I’m thinking of double majoring math and physics
But yeah, if you major in math it’d also be helpful to do work with computer science as well
Since the two fields are so closely linked
I'd like to go into theoretical physics
fair enough
but what degree I wonder?
I think a master degree is a bit too much for me
so i'll settle on a bachelor's
Theoretical physics is hard to do professionally, so I was thinking of getting a PHD and working as a professor
I'm not sure though
and how would you support yourself while your at college?
mine's going to just code for money
That's a good question
I'd probably try to go for scholarships, and maybe do some coding work on the side
after college, what are your job options?
for me, its ether be a programmer at some tech company or be a programmer in some game studio
and math skills will make my programs hella optimised
I'm probably just going to teach, and do research
at least be a decent teacher that everyone loves
I hope I can be
btw, how are stuff there?
I wont discuss heavily on math atm since I have to do some school work
How's stuff where?
on your end
Oh, um, eh
Yesterday was not the best, but today was a bit better
How're things with you?
just chilling
watching some math vids and gaming
like a student is supposed to relax in the weekends
Oh, what games?
a moba that is similar to LoL
Nice, I haven't really played any games like that
wait, where are you on the education ladder?
I'm in highschool right now
and what are your fellow's reaction to math?
A few other kids like it, but my school is mostly kinda behind in math
What about your classmates?
in one line: they are shocked when 1x is just x
basically, they don't even mastered the basic properties of basic operations when we were supposed to do factoring
Wow, yeah, that's about where my classmates are at
I feel like people wouldn't be like that if math was taught better
which is isn't
math can get hella hard when you dont even know about the simple but neat properties
like x is x^1
so x(x^3) is x^1+3 = x^4
Yeah, being able to do basic operations is necessary for math later on, so a strong foundation needs to be built
But it's not sufficiently established for the most part
what would you propose?
I don't know, it's something people have been struggling with for a long time
not to mention the** fear** of math
Yeah
but alas they say: "what's the point?"
"why learn math?"
"im going to be some internet star or some creative artist or anything that doesn't need math"
tbf, they kinda have a point
Internet stars make way too much money, it's not reasonable for what they do
But that's the world we live in
the ones blessed by the system by whatever means have their profits grow while the rest have their profits be mostly fixed
Yeah, which is kinda like how everything else works too
Some people make lots of money while others have fixed profits, which are sometimes not enough to live on
A little bit, perhaps
Actually, I should probably get back to work, sorry, but I'd love to take you up on that offer sometime
no problem
we chat for many reason
including as a way of relaxation
hope we can chat again
Yeah, I look forward to it
@short trail
Yes
Hm..
yoavmal
Ok
yoavmal
yoavmal
Yeah
ok
$\color{red}{(a+b)}\color{black}{(}\color{green}{a}\color{black}{+}\color{blue}{b}\color{black}{)}$
Hm. ....
yoavmal
Yep
$\color{red}{(a+b)}\color{green}{a}\color{black}{+}\color{red}{(a+b)}\color{blue}{b}$
yoavmal
yes?
brb
Ok-
that's how the rule goes
Yes
Oh?
$\color{red}{a}\color{black}{(}\color{green}{b}\color{black}{+}\color{blue}{c}\color{black}{)}=\color{red}{a}\color{green}{b}\color{black}{+}\color{red}{a}\color{blue}{c}$
yoavmal
does that make sense?
Yes
I think
Oh
Yes
if it makes sense, try doing the same proccess with (a+b)a
how do you simplify it using the same rule?
no, i mean
try opening the brackets using the same rule as earlier
$a(b+c)=ab+ac$
yoavmal
yoavmal
Opening the brackets?
Wouldn't that be (a+b)c then?
(sorry If I'm very very very annoying i feel like i forgot everything I've learnt in past years)
regarding this, it's all good
Ok ;-;
Mhm-
what's $2(1+3)$?
yoavmal
8
how did you calculate it?
2×(1+3)
2×4
8
Hm-
we can actually solve it another way
Oh?
2×(1+3)
2×1+2×3
2+6
8
that's exactly the rule
three people
and two people more
having two cookies each
is like three people having two cookies
and then two people having two cookies
ye?
So the rule is adding a 2? 😬
we can first add and then multiply
but we can also
first multiply each term
and then add up
$a(b+c+d)=ab+ac+ad$
yoavmal
$a(b+c+d+e)=ab+ac+ad+ae$
yoavmal
etc etc
Oh I'm kinda getting this
so if we have a group of people
each of them has something
we can add all the people and then see how many we have in total
or, we can see how many each has in total, then add these up
Oh yes makes sense
yoavmal
is just a+b people
and each has a+b stuff
in other words
a has a+b stuff
and b has a+b stuff
Ok
$(a+b)^2=(a+b)(a+b)$
yoavmal
$(a+b)(a+b)=a(a+b)+b(a+b)$
yoavmal
yes?
Yes
yoavmal
yoavmal
$a(a+k)=aa+ak$
yoavmal
what's $a(a+b)$
yoavmal
aa+ab
?
yoavmal
ba+bb
yoavmal
Got it
a²
?
b²
yoavmal
do you see?
YES
aha
I feel so good after understanding that
Tysm-💀
yoavmal
yoavmal
it will be a bit longer
Oh ;-;
Something multipled by itself thrice?
ok
So
a³= a×a×a
Hm-
(a+b)
(a+b)³=(a+b)(a+b)(a+b)
Hm-
$(a+b)^3=\Big((a+b)(a+b)\Big)(a+b)$
yoavmal
yes?
Yes
ok
now comes the fun part
we already know what this is
so we can put it right in
yes?
dose that make sense?
Yes
yoavmal
can you open the brackets now, then?
Wdym by that?
use $a(b+c+d)=ab+ac+ad$
yoavmal
in here
Hm
try it
don't fear to make errors
that's the only way you'll get to understand it properly
and trust me
once you understand it
it becomes VERY easy
like, i can simplify these extremely well, extremely fast
Ok um
a³+2ab+b³
?😀
that is
the part we already simplified
a^2+2ab+b^2
and multiplying it by each part of (a+b)
But i already did multiply a² and b² right
not quite
i meant
open the (a+b) brackets
multiply the entier chunk by a
OH
and then multiply the entire chunk by b
Can u do this one for me
It slightly confusing;-;
nope
you gotta do it
until you get to the right answer
you can take simpler cases
but
in the end, you gotta try derive it yourself
Mhm---
@open whale (btw sorry i went afk for a while)
Is it
a³+b³+3a²b+3ab²
I doubt it but-
Getting there!
Oh wait sorry yes!
It's 100% correct
There's some obvious symmetry now
a³+3a²b+3ab²+b³
Lets go one by one and see how the identities work
$(a-b)^2$?
yoavmal
(a-b)²= a²-b²-2ab
?@open whale
Oh ok
So it becomes
a²-2ab+b²
Now try to find what (a+b)²-(a-b)² equals
umm... do anyone here know complete square format?
ノ.リ.ム.ム.り.ん
$x^2+8x-10=0$
$x^2+8=10$
ノ.リ.ム.ム.り.ん
$x^2 + 8x + 5^2 = 10 + 5^2$
ノ.リ.ム.ム.り.ん
$(x+5)^2 = 35$
ノ.リ.ム.ム.り.ん
how is tht done?
(a+b)²-(a-b)²=(a+b)²(a+b)²-(a-b)²(a-b)²
??
$(x+5)^2=x^2+10x+25$
i forgot the x💀
fuck
Ok, now use quadratic formula to solve this
@obtuse oar the solution with steps
Sorry, I had to go
It's ok
So you kind of mixed it up
Basically
You first need to find $(a+b)^2=a^2+2ab+b^2$ and $(a-b)^2=a^2-2ab+b^2$
yoavmal
Then when you subtract one from the other...
@dire sable Sup dude
two things
I found out what limits are
and I also found out just how hard is factoring polynomials by grouping
Nice, limits are fun
Factoring polynomails can be difficult and first, but once you get the hang of it it's kinda fun
you still there?
Sorry, I need to get to school
This is about the math game idea
Ohh
do tell me of your time patterns in DMs so that I can annoy you less
Nah, no annoyance is happening
I'll definitely let you know my time patterns though, could you do the same?
sure thing
Does this make sense.
yes, at t=0
The faulty step is the substitution
There can exist $t^m=\frac{x^m}{m+1}$
yoavmal
However it isn't the same t for all m
If we choose a different m you'll see that
$t=x/2$
yoavmal
But also $t=x/\sqrt{2}$
yoavmal
This only works at t=0 and nowhere else
That’s hard to describe, I’d say something indicating a value
a variable is like a symbol right?
and a symbol is a something that represent something else
Yeah, a symbol that works as a placeholder for something else
and the symbol itself is important
one of its importance is that they are unique
x isn't y
in terms of its name
but the value x holds can hold the value y holds
different names carrying the same value
also in a formula for example, the names doesn't really matter
e.g you are given x = y + 1
the x might be a and the y might be b
but the equation is the same
Some functions don’t even even require multiple variables, as you can simply state f(x)
in math, functions have mostly one argument
in contrast to programming where its more common to have two arguments
the x part of f(x) can be anything else
variables can be placeholders for other variables
first order logic baby
does the definition of a variable require some set theory?
I’m not sure, it might be interesting to try and apply it
a variable is a symbol
a symbol who's value is a part of some number set
or the set of all variables
a variable is also like a pointer in terms of programming
Oh yeah, I wonder if a variable could hold the empty set
it can?
variables can hold entire sets instead of any one elements in their given domain
it can't hold itself according by modern set theory
it can hold parts of itself tho
I wonder what puzzles arise from this
I mean, can a variable be defined by the empty set?
well, hm
let's use a analogy
right now, x the variable doesn't exist
and then, bah! out of nowhere we made x
what does x look like?
Could x be defined by any set?
let's see
empty set - x is just empty
set of all letters - x can be a or b or c and so on
set of natural numbers - yes
set of its proper subsets - yes
set of all variables - yes
what else?
What about if x is undefined
what do you mean?
If x could be defined by an empty set, it could be undefined due to that
I'm not sure though, I don't know much about set theory
but then, can set theory provide good puzzles or problems in a game enviroment?
Sorry, I don't quite get what you mean by that
Oh yeah, it definitely could, although I can't think of any applications off the top of my head
its a form of reasoning, a skill greatly needed for the rest of my math game
math is the ultimate puzzle after all
Yeah, using set theory could greatly expand the types of puzzle that could be made
Quick Question, do I show the barbershop paradox early in the game as some sort of forshadowing?
What would you be foreshadowing?
Ohhh, yeah, would provide an interesting call back
should it be vivid, or should it be like a nightmare?
since that paradox breaks maths after all
I was just thinking about it maybe being in the background, so it's not too emphasized
Maybe like a hidden advancement
Im guessing the normal ending of the math game is the endless loop of trying to find the solution to those very hard problems
and the true ending accepting that math is broken and moving on
Maybe also have one where it's finding out math is broken, but ignoring Godel and still trying to find answers
that sounds like a bad ending
I dunno, I think of that as being hopeful
what do you think is a bad ending here?
statistics
the "final boss" in this game is where the soul of Godel traps you in a endless nightmare
Like when people start p hacking
either you ignore godel and get stuck in the nightmare(bad ending), escaping from the nightmare without taking what godel said to heart(normal ending), and accepting that math is broken and godel shows mercy and ends your suffering(true ending)
in the nightmare, you have to face off against famous paradoxes, very hard problems, and some stories here and there
I feel like that seems a bit like giving up on math though, I dunno
smart people do get insane after all
godel is just helping you to deal with that insanity
Yeah, that's true
and math has a effect on its people
math is the center of everything
if we found out that math is broken, then some important dreams people have gets cut off
It's kinda like the search for a unifying theory in physics
I say this game can have a real impact on people if done right
and having a horror like factor in a (decent)educational game is unheard off
not baldi's basics, its not educational
Thanks, see you around
Yea 👍
Sorry, I can’t talk right now, but I’ll think about them and let you know if I can think of any good ones
sure thing
another one of those head starching questions @dire sable, how would we define the four inequality symbols?
hm . . . using the subtraction operation?
Yeah, that’d probably be easiest
how else can we define if one is smaller or bigger than the other?
Maybe by showing it on a number line
that's a geometric definition
what I want is a formal one
like the pressesor theorem I showed you before
Oh, in that case yeah, subtraction is probably the only way
I can’t think of any others
okay then, how do we go about defining that?
If zero and negative numbers are defined, we can just subtract and see if the resulting number is part of one of those sets
Might be hard defining negative numbers without inequalities though
I need to get to school now, but that might be something to think about
@proven gate
Let us define the hyperreals as the sequences of rational numbers such that they do not diverge
The mandelbrot polynomial is convergent in this system
Over a larger subset of the mandelbrot set
Excluding the Julia set of the mandelbrot set
Anyone knows about a video about the history of algebra?
No, but it all starts in cantor
how so?
Set theory
Hm, how would one formally define a variable with set theory?
No idea, but algebra isn't about variables
what do you mean?
Algebra is about set, group, field theory, ntc
Etc*
Not about manipulations
isn't that abstract algebra?
If you want to call it that way, sure, but that's what algebra is
Manipulations of equations are just demonstrations of algebraic systems
Also, about variables
using set theory
x is an element of a set X
so for example:
x and its a element of let's say R
and what happens when x is a expression?
It is an element of a certain set, and has a certain relation with another element from another set
A relation is a formal concept using sets as well
That is also a relation
g(a)=f(b) is a superset of a=f(b),
And a=f(b) is a functional relation between a,b