#Remove clown nose from the game

27 messages · Page 1 of 1 (latest)

valid raft
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Clown nose is the only item in the game which counters plastic bubble, and plastic bubble is the only effective item in the game which counters level 12 pheromone. So, if someone with level 12 pheromone uses clown nose, there is no efficient counter for enemies for the pheromone.
Clown nose generally cannot be used on most characters along with level 12 pheromone due to not enough slots, but on characters like max, which is one of the best or rather the best character in the game with level 12 pheromone, it has a spot keeping the character as one of the best.
It's really annoying for lower levels, or even other level 20s when there is no counter to the level 12 pheromone due to them using clown nose.
It is just my suggestion, but I hope you guys can implement this into the game.

reef solstice
valid raft
foggy vector
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It’s even worse when it’s a lvl 20 dillo with max phero exploiting clown nose .. Zooba_ShellyReally

sonic cedar
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Yeah I agree now a lot of maxs and dillos always use clown nose and then there’s really nothing you can do most of the time

valid raft
foggy vector
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I mean I always think of pheromone as being so no skill you need to create your own stun for yourself, even I use my gems to get rockets or muscles never phero

uneven swan
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I agree but i don't know how it can be fixed. If they nerf clown nose it will just be useless

echo fox
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“Remove Clown Nose from the game.”

Characters or items will never be removed outright, as players have either paid for them or invested a significant amount of time to obtain them.
Balance changes can always be discussed, but removing something from the game is never an option.

valid raft
sonic cedar
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I think it’s simply just reworking pheromone itself, no item should be so overpowered. Make it where it can stun movement but allow weapon usage or stun weapon usage but you can still move, or maybe stunning actives instead of the entire player. Stun in itself can be done in a balanced way like Paulo and Quinn is imo how stun is balanced but pheromone still isn’t fair despite these attempts to lessen it’s dominance

wide pasture
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Clown nose is fine. It’s actually pheromone and plastic bubble that are very broken still.

valid raft
wide pasture
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Plastic bubble is very broken right now. Along with Dillo wearing it

reef solstice
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So we nerf Dillo?

valid raft
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Pheromone is the root of every problem, dillo will be nerfed probably but not pheromone

uneven swan
valid raft
# uneven swan What do you mean? You can easily get more

I never do, most of the time everyone wants to collect it, so there's few for each.
Anyways lv 12 pheromone has too less of a cooldown for it to be effective in a 1v1 during all of the times the player uses the pheromone. Plastic bubble is the perfect counter, I wish there wasn't a counter for it

uneven swan
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Genuinely what are you saying. Plastic buble is already pretty OP. You don't want anything to be able to counter it? All characters with stun would be useless

valid raft
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Well alright that was just my opinion, I dont think plastic bubble is that op.
But you are probably correct since I'm only a solo player 😄

wide pasture
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Plastic bubble is crazy op. The cooldown should be lengthened to 30 seconds at least