#Game crashing, lagging after 2 in game years

1 messages · Page 1 of 1 (latest)

pearl linden
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Hi, Im playing on PS5 as the host and Steam PC as Client. After 2 in game years, games seems a bit buggy, and lagging on PS5.

Every time one of the player is using architect desk or design mode, game crashes on PS5 resulting loss of progress in game day for both client and host

Even sometimes there are still uncut grass or unharvested crops that are appearing in the client side. even tho it has been cut or harvested.

hearty ravine
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Hello @pearl linden Thank you for the report. If you get a chance to play again and can replicate the issue, could you please share a short video from both your POV and the guest player’s POV showing how it happens? That would really help the team reproduce the crash more accurately.

Thank you so much!goatlove2

pearl linden
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Additionally here's where sometimes the world doesnt sync between host and guest. e.g. On host, the plant already planted by auto SFH but on guest is not. Guest have to restart the game to sync the world.

Similar issue with grass, picking up barn produce on the ground, manual harvest, etc.

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Reproduction Steps: Using auto trash collector
Repro Rate: Everytime
In-Game Date & Time: 27th Summer 2nd year
Players & Platform: 2 Player. Host on PS5, guest on PC
Game Version: lates version I guess from both platform
Input Mode: PS5 Controller on both platform

hearty ravine
hearty ravine
pearl linden
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It can occurs anywhere basically. Farm, barn, forest where they have grass, even stone inside cave

hearty ravine