#Crash when decorating

1 messages · Page 1 of 1 (latest)

peak junco
#

Reproduction steps:
Trying to decorate, game crashes

Repro Rate:,
How often does the crash occur? every time

Example: Tried 3 times and crashed three times

Crash log :,
Please copy and paste the crash log or attach it as a .txt file

Game Version:,
v12.b 45

Game Platform:,
Steam,

PC and GPU specs details:,

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

0x00007ff7c0d8bf2f ProjectCoral-Win64-Shipping.exe!UWorld::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1665]
0x00007ff7c0c9f45a ProjectCoral-Win64-Shipping.exe!UGameEngine::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1823]
0x00007ff7bda43a71 ProjectCoral-Win64-Shipping.exe!FEngineLoop::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4923]
0x00007ff7bda4a95c ProjectCoral-Win64-Shipping.exe!GuardedMain() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Launch.cpp:178]
0x00007ff7bda4a9da ProjectCoral-Win64-Shipping.exe!GuardedMainWrapper() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
0x00007ff7bda4bf27 ProjectCoral-Win64-Shipping.exe!LaunchWindowsStartup() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273]
0x00007ff7bda54974 ProjectCoral-Win64-Shipping.exe!WinMain() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320]
0x00007ff7c1c3789e ProjectCoral-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ff85675e8d7 KERNEL32.DLL!UnknownFunction []
0x00007ff85706c53c ntdll.dll!UnknownFunction []

Crash in runnable thread TaskGraphThreadHP 22

peak junco
#

crashes keep on happening, I was decoring with mushrooms and this happened

#

LoginId:b5ce08d24d12816fde70638fc47f6a3f
EpicAccountId:b8f9db111d374dff95c1610bb7b2abc1

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000010000d809

ProjectCoral_Win64_Shipping!FRenderAssetInstanceAsyncView::ProcessElement() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Streaming\TextureInstanceView.cpp:505]
ProjectCoral_Win64_Shipping!FRenderAssetInstanceAsyncView::GetRenderAssetScreenSize() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Streaming\TextureInstanceView.cpp:597]
ProjectCoral_Win64_Shipping!FAsyncRenderAssetStreamingData::UpdatePerfectWantedMips_Async() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Streaming\AsyncTextureStreaming.cpp:150]
ProjectCoral_Win64_Shipping!FRenderAssetStreamingMipCalcTask::DoWork() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Streaming\AsyncTextureStreaming.cpp:895]
ProjectCoral_Win64_Shipping!FAsyncTask<FRenderAssetStreamingMipCalcTask>::Abandon() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:315]
ProjectCoral_Win64_Shipping!FQueuedThread::Run() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Private\HAL\ThreadingBase.cpp:996]
ProjectCoral_Win64_Shipping!FRunnableThreadWin::Run() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]

white nova
#

Hello @peak junco, thanks for sending us the crash report! Have you been able to reproduce the crash and record a short video of it? That would really help us look into it 😮

peak junco
white nova
peak junco
#

Crashes happen randomly while decorating. I am decorating with mushrooms a lot so dunno if that is a factor. I am also moving things with the architect desk as well but I haven't crashed while using it

white nova
peak junco
white nova