#Unreal engine crash while loading
1 messages · Page 1 of 1 (latest)
heyas! the devs are gonna need a bit more info! please follow the pinned post on crash reporting guidelines or check here #1105385747290280036 ! It has a template! Every bit of the info helps the devs out in fixing the issue! Please note that the use of mods or any type of file alteration and the devs can not assist you!
Reproduction Steps : crashing while loading
Repro Rate: every time
Game Platform: steam
Game Version:
Input Mode: keyboard and mouse
PC and GPU specs details:
Windows 10 Pro edition
Version 22H2
Installation date 12.10.2024
Operating system build number 19045.6456
Device name DESKTOP-VKN3529
Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz 2.50GHz
Installed RAM 24.0 GB (Usable: 23.9 GB)
Storage 932 GB SSD KINGSTON SNV2S1000G
Graphics card Intel(R) HD Graphics 520 (128 MB)
Device ID 204CFBDD-A493-4D11-A17B-215926A371BF
Product ID 00330-80000-00000-AA583
System type 64-bit operating system, processor for the x64 platform
Crash log: LoginId:6786c34046bad605ea8f98979b69ee3c
EpicAccountId:5b92a494241a465a90a28f857e44099d
LowLevelFatalError [File:Unknown] [Line: 258] Direct3DDevice->CreateUnorderedAccessView(Texture->GetResource(),&UAVDesc,(ID3D11UnorderedAccessView**)UnorderedAccessView.GetInitReference()) failed at F:/P/UE4.27-plus/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UAV.cpp:116 with error E_INVALIDARG
ProjectCoral_Win64_Shipping!FD3D11DynamicRHI::RHICreateUnorderedAccessView() [F:\P\UE4.27-plus\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UAV.cpp:118]
ProjectCoral_Win64_Shipping!FD3D11DynamicRHI::RHICreateUnorderedAccessView_RenderThread() [F:\P\UE4.27-plus\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UAV.cpp:126]
ProjectCoral_Win64_Shipping!FTextureRenderTarget2DResource::InitDynamicRHI() [F:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\TextureRenderTarget2D.cpp:531]
ProjectCoral_Win64_Shipping!FRenderResource::InitResource() [F:\P\UE4.27-plus\Engine\Source\Runtime\RenderCore\Private\RenderResource.cpp:112]
ProjectCoral_Win64_Shipping!TGraphTask<TEnqueueUniqueRenderCommandType<BeginInitResource'::2'::InitCommandName,<lambda_0d6f65198024fb7f9e31be238ea99812> > >::ExecuteTask() [F:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:901]
ProjectCoral_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [F:\P\UE4.27-plus\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:601]
ProjectCoral_Win64_Shipping!RenderingThreadMain() [F:\P\UE4.27-plus\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:373]
ProjectCoral_Win64_Shipping!FRenderingThread::Run() [F:\P\UE4.27-plus\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:509]
ProjectCoral_Win64_Shipping!FRunnableThreadWin::Run() [F:\P\UE4.27-plus\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]
Please look into it, I was checking a few videos on utube about how to fix it and with no luck - I updated my drivers, switched to admin mode on the game, also tried to force directx 11 or 12 in the steam setting and some more options I cant remember.. nothing worked.. all the other games on steam are running just okay.. I was thinking maybe my windows 10 support for updates expired and is no longer supported as they say so it might be the problem? I dont really know anymore, thank you further for any help,