#Crashing after v1.2-1242, while players in the cavern

1 messages · Page 1 of 1 (latest)

median galleon
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Title
Game crashes in multiplayer while some players are in the mines. Can't even finish a single day. Looking at the error below it seems to be MiningTorch related, but it was not me who was in the mines.

Reproduction Steps
Both times it crashed I was just running around in town, while the rest of the players in the lobby was down in the mines. But it was my game that crashed, none of the others. (I'm the host)

Repro Rate
Happened both times we tried to play yesterday, could not finish a single day without this happening.

Game Platform
Steam

Game Version
v1.2-1241

Input Mode
Keyboard+Mouse

PC and GPU specs details
AMD Ryzen 7 9800X3D
NVIDIA GeForce RTX 4070
32GB RAM

Crash log
I missed copying the nicely formatted error, so I've attached the full CrashContext file. But main interesting part of the callstack is:
EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000248
ProjectCoral_Win64_Shipping!AC_MiningTorch::SetIsOn() [F:\TC\c1d7ce11dddf4e11\ue4\ProjectCoral\Source\ProjectCoral\World\Actors\C_MiningTorch.cpp:47]
ProjectCoral_Win64_Shipping!UC_ReplicatedActionComponent::execRequestToggleMiningTorch() [F:\TC\c1d7ce11dddf4e11\ue4\ProjectCoral\Intermediate\Build\Win64\ProjectCoral\Inc\ProjectCoral\C_ReplicatedActionComponent.gen.cpp:185]

Your save file
Attached

#

Crashing after v1.2-1242, while players in the cavern

flat widget
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Hi @median galleon if you happen to replicate the issue again, could you capture a video of both Guest's POV and the Host’s POV?

median galleon
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I'll try! We stayed away from touching tourches yesterday, and didn't get any crashes at least 😅