(originally posted in feedback and was asked to post it here) "
if someone (like player B) is mining or fighting monsters in the caves, the other persons screen (player A) shakes ( I assume to simulate impacting a monster) and i can hear them in the mine fighting even if i'm running errands all the way across town, in the middle of a cutscene, or even in the ocean. For me as the other player its visually annoying to seem like there's earthquakes happening when I'm not even present in the mines ya know? it would be nice if one player's fighting didn't affect the other lol "
This is replicate-able and has happened since we started our multiplayer playthrough. It can happen the entire play session if one person is in the mine doing combat and the other is not.
We recorded both perspectives however the person not engaged in combat is where the visual bug occurs. It looks like my recording did not record audio but my husbands did. I did put the videos of both perspectives side by side to see it activate at the same time. There are times the combat activates the shaking on my screen and there are periods where it does not.