I usually have an idle or low input game running on my other monitor, I've been preparing for an event coming up in that game. I started up Coral Island yesterday and have been playing it with my PS5 controller, but ever time I press 〇 it also triggers that input (in this case Cancel or Exit) in Umamusume. I've tried to blacklist Umamusume from recieving controller inputs, and it otherwise doesn't if its the only game I have open, but as soon as I open Coral Island it starts passing the 〇 button to Umamusume. This is not game breaking but it's VERY annoying since the input is not staying contained in the active window (Coral Island). Opening any other game where I use a controller does NOT pass 〇 through to Umamusume, this issue is unique to Coral Island leading me to believe the issues is on this side and not on Umamusume's side. No other button transfer across, it is only the 〇 button. Triggers, directional inputs, and the other three interact buttons are fine and stay contained in Coral Island.
Reproduction Steps: Have Coral Island running, have Umamusume: Pretty Derby also running. Use a PS5 Dualshock Controller. Press 〇.
Repro Rate: 100%, every time I press 〇.
Game Platform: Steam on Windows 10
Game Version: v1.2-1239
Input Mode: PS5 Dualshock Controller
Your save file:
Attachment: I don't know how to take a video of this since the issue is technically happening in another game, but ONLY happens with Coral Island and no other game where I use a controller.