Title:
Reproduction Steps:
- Person 1 completed silver cave
- Person 2 went underwater fishing unlocking 2 altars
Repro Rate: How often does the issue occur? 100% so far
In-Game Date & Time: 17/1 22:30
Players & Platform: Host (Me)[PC], Friend 1 (PC)
Game Version: PC v1.2-1239
Input Mode: Keyboard & Mouse
PC Specs:
--dxdiag output attached below--
Attachments (if available):
Crash log file
EpicAccountId:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018
ProjectCoral_Win64_Shipping!UC_CutsceneSubsystem::ProcessCutscene() [F:\TC\d165a1c44e0e0f0\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\CutsceneSubsystem\C_CutsceneSubsystem.cpp:692]
ProjectCoral_Win64_Shipping!UC_CutsceneSubsystem::OnFadingStateChangedForPlaying() [F:\TC\d165a1c44e0e0f0\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\CutsceneSubsystem\C_CutsceneSubsystem.cpp:1561]
ProjectCoral_Win64_Shipping!UC_CutsceneSubsystem::execOnFadingStateChangedForPlaying() [F:\TC\d165a1c44e0e0f0\ue4\ProjectCoral\Intermediate\Build\Win64\ProjectCoral\Inc\ProjectCoral\C_CutsceneSubsystem.gen.cpp:274]
ProjectCoral_Win64_Shipping!UFunction::Invoke() [F:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5680]
ProjectCoral_Win64_Shipping!UObject::ProcessEvent() [F:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2018]
ProjectCoral_Win64_Shipping!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [F:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:488]
ProjectCoral_Win64_Shipping!UC_CameraFadingSubsystem::Update() [F:\TC\d165a1c44e0e0f0\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\CameraFadingSubsystem\C_CameraFadingSubsystem.cpp:540]
ProjectCoral_Win64_Shipping!FTimerManager::Tick() [F:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\TimerManager.cpp:878]
ProjectCoral_Win64_Shipping!UWorld::Tick() [F:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1563]
ProjectCoral_Win64_Shipping!UGameEngine::Tick() [F:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1823]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [F:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4923]
ProjectCoral_Win64_Shipping!GuardedMain() [F:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [F:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [F:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [F:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll