Reproduction Steps: Each time that I try to launch the game, it fully crashes and I receive an error report. I have uninstalled twice, even moved the game file to a different drive, the game files have been verified many times and I still receive a crash even after restarting my PC fully.
Repro Rate: 100% of the time
Game Platform: PC, Steam
Game Version: v1.1b-1236
Input Mode: KBM
PC and GPU specs details:
Processor: Intel(R) Core(TM) i9-14900KF 3.20 GHz
GPU: NVIDIA GeForce RTX 4090
Installed RAM: 64 GB
#Game Wont Open Without Crashing
2 messages · Page 1 of 1 (latest)
Crash log:
LoginId:10b0d986493ae88a603050b8979b2713
EpicAccountId:dc0744462d4a467f985cd84675a66136
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000002d6b444fff5
VCRUNTIME140
ProjectCoral_Win64_Shipping!FBufferReaderBase::Serialize() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h:55]
ProjectCoral_Win64_Shipping!operator<<() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Containers\Array.h:1225]
ProjectCoral_Win64_Shipping!FPhysXCookingDataReader::FPhysXCookingDataReader() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysXSupport.cpp:545]
ProjectCoral_Win64_Shipping!UBodySetup::CreatePhysicsMeshes() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\PhysicsEngine\BodySetup.cpp:431]
ProjectCoral_Win64_Shipping!UStaticMesh::PostLoad() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp:5303]
ProjectCoral_Win64_Shipping!UBodySetup::PostLoad() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\PhysicsEngine\BodySetup.cpp:1205]
ProjectCoral_Win64_Shipping!FAsyncPackage::PostLoadDeferredObjects() [E:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:6501]
ProjectCoral_Win64_Shipping!FAsyncLoadingThread::ProcessLoadedPackages() [E:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4364]
ProjectCoral_Win64_Shipping!FAsyncLoadingThread::TickAsyncLoading() [E:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4549]
ProjectCoral_Win64_Shipping!FAsyncLoadingThread::FlushLoading() [E:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:7023]
ProjectCoral_Win64_Shipping!ULevelStreaming::RequestLevel() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\LevelStreaming.cpp:1091]
ProjectCoral_Win64_Shipping!<lambda_8e17ec8367401c9e2b936900f29a59c4>::operator()() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\LevelStreaming.cpp:552]
ProjectCoral_Win64_Shipping!ULevelStreaming::UpdateStreamingState() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\LevelStreaming.cpp:697]
ProjectCoral_Win64_Shipping!UWorld::UpdateLevelStreaming() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\World.cpp:3503]
ProjectCoral_Win64_Shipping!UWorld::FlushLevelStreaming() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\World.cpp:3728]
ProjectCoral_Win64_Shipping!UEngine::LoadMap() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:13213]
ProjectCoral_Win64_Shipping!UEngine::Browse() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:12463]
ProjectCoral_Win64_Shipping!UEngine::TickWorldTravel() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:12661]
ProjectCoral_Win64_Shipping!UGameEngine::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1815]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4923]
ProjectCoral_Win64_Shipping!GuardedMain() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll