#bugs

1 messages · Page 1 of 1 (latest)

real slate
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i feel like i've been getting so many bugs and i'm worried i'm the problem ;; i tried nexus mods and i can't tell if it's because of the mods that the bugs started.. i got rid of the mods and i don't know what else to do

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real slate
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then do i have to restart completely to see the dialogue bugs fixed? ;;

left beacon
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Just know that you will not be able to submit any reports yourself due to the mods

real slate
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real slate
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well u did it for me ;;

left beacon
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@real slate rule of thumb is to never assume that a game supports mods sadly

real slate
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there was nothing on the nexus mod pages so i had no idea Luwak_Sad_Emoji

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real slate
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is there no option but to start a new save to try and receive less bugs?

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real slate
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that was the main question i was asking ;;

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real slate
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i'm not sure what to do with my current save then

left beacon
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U can try to start a new game and see if it does it or not but just to be clear even mod launchers can affect the games u play as they auto identify what games you have

real slate
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mod launchers?

left beacon
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And by doing so they touch and alter files by doing that

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Yes mod launchers. Something say like curse forge or anything like that. Some nexus mods have launchers you have to download

real slate
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i dont think i downloaded any mod launchers

left beacon
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Another one is WeMod

real slate
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yeah i never had wemod installed

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i only got individual mods in one folder

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i only had the zoom mod and a hair mod

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the zoom mod made my game glitch after a day or so, so i stopped using it and it doesnt lag as much now and the hair mod did nothing to my game

left beacon
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Just remember that modders do not care wether a game company or devs approve of mods or not. And so even the smallest mod's code can break a game. Mods are a "use at your own risk"

real slate
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does my past usage of mods, invalidate my bug reports?

left beacon
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It invalidates the report for the save that the mods were on. If you create a new save and do not use mods then that can have reports

real slate
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so if the bug i reported has happened to other people and gets fixed does that mean mine arent able to be fixed?

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if its because of the past mods?

left beacon
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Again once mods have been used they alter files wether you delete the mods or turn them off. If the bug was not cause by the mod and gets fixed it could fix it in your modded save OR the fix could break even more things as the game will be updated for the fix but the mod may not be

real slate
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what will the fix break? the save?

left beacon
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Possibly yes

real slate
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😭 oh my gosh im cooked then im not restarting the game

left beacon
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Unless the game has mod support the devs DO NOT take into account mods and therefore do not care about working around them. The modder can update the mod BUT it is still not supported and therefore may still not work quite right

real slate
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wait so the modder still matters when the mod isnt installed?

left beacon
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Always assume the games u want to mod are not supported until u either ask the community or the devs

real slate
left beacon
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Again... Once a mod has touch a save it has been altered. Think of it like being contaminated. You can delete the mods all you want but the code has been altered.

real slate
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yes i understand that but you mentioned that the modder can update the mod i had before

left beacon
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All you can do is hope that whatever fix for the other people having the dialogue bug fixes on your modded save as well

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real slate
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if the mod gets updated, does that affect my save?

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i didnt think it would apply if i dont reinstall the mod

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oh wait sorry i worded the first question wrong

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i'm sorry im just worried of losing my progress 😓

left beacon
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So modders have to update the mods they make or it causes more issues. If the mod get update and you don't have mod installed the updated mod will not affect your save. But the fix the devs make may also not help your issue as if the mod was the cause then it won't fix it