#Crashing when you sleep

1 messages · Page 1 of 1 (latest)

subtle shell
#

Everytime when i need to go to sleep and safe my game for the next day, my game crashes. rn im on my notebook idk if its bugged on notebooks.

Error:
LoginId:b03d80cc49764d4c5831318b7bc3c81f
EpicAccountId:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000004

ProjectCoral_Win64_Shipping!AC_FurnitureManager::SetTilesMap() [D:\TC\d165a1c44e0e0f0\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\Furniture\C_FurnitureManager.cpp:627]
ProjectCoral_Win64_Shipping!UC_FurnitureMover::OnHouseLevelChanged() [D:\TC\d165a1c44e0e0f0\ue4\ProjectCoral\Source\ProjectCoral\FarmHouse\C_FurnitureMover.cpp:163]
ProjectCoral_Win64_Shipping!AC_FarmHouse::OnDayUninit() [D:\TC\d165a1c44e0e0f0\ue4\ProjectCoral\Source\ProjectCoral\FarmHouse\C_FarmHouse.cpp:257]
ProjectCoral_Win64_Shipping!UFunction::Invoke() [D:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5680]
ProjectCoral_Win64_Shipping!UObject::ProcessEvent() [D:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2018]
ProjectCoral_Win64_Shipping!AActor::ProcessEvent() [D:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Actor.cpp:866]
ProjectCoral_Win64_Shipping!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [D:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:488]
ProjectCoral_Win64_Shipping!FTimerManager::Tick() [D:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\TimerManager.cpp:878]
ProjectCoral_Win64_Shipping!UWorld::Tick() [D:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1563]
ProjectCoral_Win64_Shipping!UGameEngine::Tick() [D:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1823]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [D:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4923]
ProjectCoral_Win64_Shipping!GuardedMain() [D:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [D:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [D:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [D:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

Repro Rate: Everytime i need to save my game.

STR:

  1. Go to your house
  2. Try to sleep
  3. Bug occurs, game don´t save.

Specs in archive.

All my drivers r att.

tacit sorrel
#

Hi @subtle shell. Thanks for reporting the crash! Based on the crash logs you provided, it matches the issue detailed here: https://discord.com/channels/623097219628662784/1318020835566551110. Rest assured, our teams are aware of it and are actively working on a fix.

We suspect the crash might be linked to upgrading your house, especially if the upgrade was scheduled to complete the following day. If this applies to your case, it helps confirm our findings, and we truly appreciate your patience while we address the issue.

Thank you so much for your understanding! goatlove2

subtle shell