ive crashed about 4 times while playing the matching game after 11am game time. i was able to get thought the matching game if i play right as my character wakes up but not past 11. also i am passed the first day of winter fair.
LoginId:d5c3e3ab4466e2c4f57c0981f06ee9f0
EpicAccountId:abea1b44236a407db3cf28934c4ca5e9
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
ProjectCoral_Win64_Shipping!TBaseFunctorDelegateInstance<bool __cdecl(void),FDefaultDelegateUserPolicy,<lambda_37fa707782ed02ec095f1b4ca8d130cd> >::ExecuteIfSafe() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:830]
ProjectCoral_Win64_Shipping!UC_InputSubsystem::TryToUseInputActionEvent() [E:\TC\50e51014978c0513\ue4\ProjectCoral\Source\ProjectCoral\Input\C_InputSystem.cpp:456]
ProjectCoral_Win64_Shipping!UC_InputSubsystem::OnKeyEvent() [E:\TC\50e51014978c0513\ue4\ProjectCoral\Source\ProjectCoral\Input\C_InputSystem.cpp:423]
ProjectCoral_Win64_Shipping!UE4Tuple_Private::TTupleBase<TIntegerSequence<unsigned int> >::ApplyAfter<<lambda_81b3c99a1f94f48e171116e20bc434d1> &,FKey &>() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Templates\Tuple.h:307]
ProjectCoral_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(FKey),FDefaultDelegateUserPolicy,<lambda_81b3c99a1f94f48e171116e20bc434d1> >::Execute() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:830]
ProjectCoral_Win64_Shipping!UPlayerInput::ProcessInputStack() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\UserInterface\PlayerInput.cpp:1388]
ProjectCoral_Win64_Shipping!APlayerController::ProcessPlayerInput() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:2539]
ProjectCoral_Win64_Shipping!APlayerController::TickPlayerInput() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:4580]
ProjectCoral_Win64_Shipping!APlayerController::PlayerTick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:2184]
ProjectCoral_Win64_Shipping!APlayerController::TickActor() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\PlayerController.cpp:4735]
ProjectCoral_Win64_Shipping!FActorTickFunction::ExecuteTick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Actor.cpp:175]
ProjectCoral_Win64_Shipping!TGraphTask<FTickFunctionTask>::ExecuteTask() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:886]
ProjectCoral_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:601]
ProjectCoral_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:564]
ProjectCoral_Win64_Shipping!FTickTaskManager::RunTickGroup() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1585]
ProjectCoral_Win64_Shipping!UWorld::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1494]
ProjectCoral_Win64_Shipping!UGameEngine::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1823]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4923]
ProjectCoral_Win64_Shipping!GuardedMain() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll