#Crashing while collecting eggs

1 messages · Page 1 of 1 (latest)

final igloo
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  • Reproduction Steps i started to haverst some crops and went to collect eggs, than black screen and unreal error.
  • Repro Rate first time
  • Game Platform Steam
  • Game Version 1.1b-1228
  • Input Mode Keyboard and mouse
  • PC and GPU specs details intel i5 10500, 16gb ram, windows 11 pro, geforce gtx 1650
  • Crash log
    (next message)
  • Your save file
    i sent 2 files, the crash day and last
#

LoginId:9afcbb87466f523e37b3269bac21fd8c
EpicAccountId:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000000e0

ProjectCoral_Win64_Shipping!AC_PlacedManager::RemoveEntry() [E:\TC\50e51014978c0513\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\Placed\C_PlacedManager.cpp:679]
ProjectCoral_Win64_Shipping!AC_AnimalProduct::OnHarvestTriggered() [E:\TC\50e51014978c0513\ue4\ProjectCoral\Source\ProjectCoral\World\Actors\TileBasedActor\C_AnimalProduct.cpp:231]
ProjectCoral_Win64_Shipping!TBaseUObjectMethodDelegateInstance<0,UTileView,void __cdecl(UObject *),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:611]
ProjectCoral_Win64_Shipping!UAnimInstance::TriggerAnimNotifies() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Animation\AnimInstance.cpp:1391]
ProjectCoral_Win64_Shipping!UAnimInstance::DispatchQueuedAnimEvents() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Animation\AnimInstance.cpp:633]
ProjectCoral_Win64_Shipping!USkeletalMeshComponent::ConditionallyDispatchQueuedAnimEvents() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp:1429]
ProjectCoral_Win64_Shipping!USkeletalMeshComponent::FinalizeBoneTransform() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp:3983]
ProjectCoral_Win64_Shipping!USkeletalMeshComponent::FinalizeAnimationUpdate() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysAnim.cpp:407]

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ProjectCoral_Win64_Shipping!USkeletalMeshComponent::PostAnimEvaluation() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp:2659]
ProjectCoral_Win64_Shipping!USkeletalMeshComponent::CompleteParallelAnimationEvaluation() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp:3852]
ProjectCoral_Win64_Shipping!TGraphTask<FParallelAnimationCompletionTask>::ExecuteTask() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:886]
ProjectCoral_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:601]
ProjectCoral_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:564]
ProjectCoral_Win64_Shipping!FTickTaskManager::RunTickGroup() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1585]
ProjectCoral_Win64_Shipping!UWorld::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1494]
ProjectCoral_Win64_Shipping!UGameEngine::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1823]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4923]
ProjectCoral_Win64_Shipping!GuardedMain() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Launch.cpp:178]

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ProjectCoral_Win64_Shipping!GuardedMainWrapper() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [E:\P\UE4.27-plus\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

pure elbow
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May I ask does this issue always happens every time you collect it? Can you share a video record showcasing the crash?

final igloo
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oh, i played after this 4 days and it didn't happen again. The crash was so fast, that i couldt record Chicken_Scream_Emoji

silver pollen
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I have the same issue! Sometimes (one time out of three I think), when collecting an egg from the ground of the coop, the egg "duplicates". Upon trying to collect the duplicate egg, the game always crashes.

meager solar
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This just happened to me, got some crops let the animals out and went in to grab eggs i notices that after grabbing an egg another one spawned clicked to grab it and the game lagged for a second and then crashed.

I'm on pc through steam.. using keyboard and mouse. It also says epic games but i got it through steam.

pure elbow
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Hello everyone. Could you please send us your backup or save file when the issue happened? Thank you

meager solar
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i cant remember how to do that. 😦 /// found it.. im pretty sure this one is the right one cause i posted my message here right after it happend. the one after is about 30 minutes after which i didnt do it again at least for me. It keeps being a little laggy hear and there still but hasnt crashed yet.

obtuse apex
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My game is also crashing when collecting eggs from the chicken coop.

restive tinsel
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Same here 3 days in a row crashing when going into coop