Reporduction Steps
after update my game from version 1.1-1226 to version 1.1b-1228
and then start the game and load my previous save game i got crash like this
but if im start new game and load save new game im not get crash
Repo Rate
Critical
Game Platform
Steam
Game Version
1.1b-1228
Input Mode
Keyboard
Spec Device
11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2.30 GHz
RTX 3060
Crash Log
LoginId:3985e554488b521e6fcc98ae73c242b5
EpicAccountId:713d7d8b019845bbb6c579854d0fc2f8
LowLevelFatalError [File:Unknown] [Line: 3227] SCS_Node /Game/ProjectCoral/Placables/TileBased/BP_MushroomLog.BP_MushroomLog_C:SimpleConstructionScript_0.SCS_Node_0: Serial size mismatch: Got 8781874, Expected 168
ProjectCoral_Win64_Shipping!FAsyncPackage::ProcessImportsAndExports_Event() [E:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:3543]
ProjectCoral_Win64_Shipping!<lambda_94681f39a8922090c6467e9849822468>::operator()() [E:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:2305]
ProjectCoral_Win64_Shipping!FAsyncLoadingThread::ProcessAsyncLoading() [E:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4070]
ProjectCoral_Win64_Shipping!FAsyncLoadingThread::TickAsyncThread() [E:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4857]
ProjectCoral_Win64_Shipping!FAsyncLoadingThread::Run() [E:\P\UE4.27-plus\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4784]
ProjectCoral_Win64_Shipping!FRunnableThreadWin::Run() [E:\P\UE4.27-plus\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]
I'm glad someone do read my stuffs lol