pc/steam, keyboard and mouse, whatever the latest version is that isn't beta, seems to trigger randomly but relatively often, i can't force it to happen, it just does. observed from spring 1 year 1 onwards. i do tend to leave my game running for way too long but this isn't a memory leak issue (nor has my game ever crashed, which is cool), it occurs even on a fresh relaunch of the game.
i don't know if this has been reported yet or not, but in the mines, often rocks will just be in weird spots (i.e., in the ground instead of on the ground, slightly outside of bounds by a tile, or both below and outside of the ground). it's not a huge issue? but if the way down in the mine is under one of those rocks, sometimes the way down "disappears" (or you can only see the stick asset part that has the rope attached to it) because it's underneath the actual ground (though i've only had this happen once, typically it's still interactible but that time i couldn't even find it). this also sometimes occurs with grass assets above ground (although usually in this case the grass assets are floating in spots they shouldn't be). the grass doesn't matter too much because it doesn't hinder gameplay at all.
i believe, however, that the rock issue is the source of another issue, in that armulites often spawn slightly under the ground. they can't be hit by normal means when this happens, but if you break rocks around them, they suddenly pop back up to ground level as they should be and then are hittable. it's a bit like they're spawning too close to the rocks so their hitbox gets confused and shoves them underneath the rock (and thus under the ground). i haven't observed this in any other mob, only armulites. since i'm mentioning mobs though, i'd love for them to not be able to hit me after they're dead - death should cancel the mob's attack. also the death animation for some of them (especially armulites) takes forever, which wouldn't be a big deal if their drop wasn't reliant on that animation completing.
also, emma and dippa don't come to any of the spring or summer festivals, plz fix (they did come to both fall ones, i'll have to see about winter).
the mine/cavern issues may be unrelated, i dunno. but they're certainly a smidge bit inconvenient most of the time. i can attach screenshots if requested (i'll need a sec to get them though, it's a bit random when these things occur).

