#Game crashed with UE4-ProjectCoral Crash Report

1 messages · Page 1 of 1 (latest)

agile pendant
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Reproduction Steps: Mining in Cave of Memories, after clicking jump down to the next lower level
Repro Rate: 1st time occurrence
Game Platform: Steam
Game Version: v1.1-1226
Input Mode: Keyboard and mouse
CPU&GPU: AMD Ryzen 5 3600 & RTX2060
Crash log: LoginId:b3c19ec34fa4f2f97720899efcbc34e6
EpicAccountId:8b11e00c12244c1f91e74c565572d453

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000001e3130420

ProjectCoral_Win64_Shipping!AActor::GetGameInstance()
ProjectCoral_Win64_Shipping!UC_SoundComponent::LoadSoundBank() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Actor\Components\Audio\C_SoundComponent.cpp:340]
ProjectCoral_Win64_Shipping!UC_SoundComponent::PlaySoundEvent() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Actor\Components\Audio\C_SoundComponent.cpp:141]
ProjectCoral_Win64_Shipping!FTimerManager::Tick()
ProjectCoral_Win64_Shipping!UWorld::Tick()
ProjectCoral_Win64_Shipping!UGameEngine::Tick()
ProjectCoral_Win64_Shipping!FEngineLoop::Tick()
ProjectCoral_Win64_Shipping!GuardedMain()
ProjectCoral_Win64_Shipping!GuardedMainWrapper()
ProjectCoral_Win64_Shipping!LaunchWindowsStartup()
ProjectCoral_Win64_Shipping!WinMain()
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

rustic bough
#

Hi @agile pendant. Thanks for sending the crash report to us! Can you tell me how many times this issue happened? Have you tried again to see if the crash persist? 😮

agile pendant
#

Happened once and I havent tried it again afraid that it will happen 😢

rustic bough
#

Do you remember what level did you jump from?

agile pendant
#

Hi @rustic bough 20+ but im not sure which exactly. Pretty sure tho that it's before 25

#

Although now, I'm at 75 and the crash hasnt happened again... yet. Chicken_Nervous_Emoji

rustic bough
rustic bough
agile pendant
agile pendant
#

Game crashed again... this time it happened after ending the day during game save:
LoginId:b3c19ec34fa4f2f97720899efcbc34e6
EpicAccountId:8b11e00c12244c1f91e74c565572d453

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffe85048

ProjectCoral_Win64_Shipping!AC_SavannahMineLevelManager::ResetSavannahMines() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Savannah\C_SavannahMineLevelManager.cpp:170]
ProjectCoral_Win64_Shipping!UFunction::Invoke()
ProjectCoral_Win64_Shipping!UObject::ProcessEvent()
ProjectCoral_Win64_Shipping!AActor::ProcessEvent()
ProjectCoral_Win64_Shipping!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [C:\Program Files\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:488]
ProjectCoral_Win64_Shipping!FTimerManager::Tick()
ProjectCoral_Win64_Shipping!UWorld::Tick()
ProjectCoral_Win64_Shipping!UGameEngine::Tick()
ProjectCoral_Win64_Shipping!FEngineLoop::Tick()
ProjectCoral_Win64_Shipping!GuardedMain()
ProjectCoral_Win64_Shipping!GuardedMainWrapper()
ProjectCoral_Win64_Shipping!LaunchWindowsStartup()
ProjectCoral_Win64_Shipping!WinMain()
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll