#Too Much Furniture?

1 messages · Page 1 of 1 (latest)

maiden steppe
#

Reproduction Steps:
I haven't done much to my house since fully upgrading it and in hindsight, maybe I shouldn't have spent 1.5 hours attempting to buy and decorate the entire thing in one in-game day? I used the sturdy computer to buy and place a lot of objects in my home. I am not sure the last object I touched, but I was i the middle of readjusting the position of a piece of furniture on Year 2, Fall 20.
Repro Rate: Unsure. First and only time a game crash has happened.
Game Platform: Steam
Game Version v. 1.1-1226
Input Mode: PC with Controller
PC and GPU Specs:

  • Ryzen 9 7900X
  • Radeon RX 7900 XT
  • ROG STRIX B650E-F Gaming Wifi

Crash log:
LoginId:408e1e0a486dbb1b680563bd884dec5c
EpicAccountId:8e553cae0d534cf395d8feab7d3ae794

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

ProjectCoral_Win64_Shipping!AC_FurnitureManager::GetDecorObject() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\Furniture\C_FurnitureManager.cpp:458]
ProjectCoral_Win64_Shipping!AC_InteriorGridSystem::GetDecorObject() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Interior\C_InteriorGridSystem.cpp:921]
ProjectCoral_Win64_Shipping!AC_GrabberActor::SetHoveredTile() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\DecorMode\C_GrabberActor.cpp:98]
ProjectCoral_Win64_Shipping!AC_DecorModePawn_V2::Tick() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\DecorMode\V2\C_DecorModePawn_V2.cpp:193]
ProjectCoral_Win64_Shipping!AActor::TickActor()
ProjectCoral_Win64_Shipping!FActorTickFunction::ExecuteTick()
ProjectCoral_Win64_Shipping!TGraphTask<FTickFunctionTask>::ExecuteTask()
ProjectCoral_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit()
ProjectCoral_Win64_Shipping!FTaskGraphImplementation::WaitUntilTasksComplete()
ProjectCoral_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup()
ProjectCoral_Win64_Shipping!FTickTaskManager::RunTickGroup()
ProjectCoral_Win64_Shipping!UWorld::Tick()
ProjectCoral_Win64_Shipping!UGameEngine::Tick()
ProjectCoral_Win64_Shipping!FEngineLoop::Tick()
ProjectCoral_Win64_Shipping!GuardedMain()
ProjectCoral_Win64_Shipping!GuardedMainWrapper()
ProjectCoral_Win64_Shipping!LaunchWindowsStartup()
ProjectCoral_Win64_Shipping!WinMain()
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

trim marsh
#

Hi hi @maiden steppe. Thank you for reporting the crash to us. Does the crash happen instantly when you click on the items? Do you remember if the item is placed on the ground or on the wall? What decor style did you bought so we can look and try to replicate the issue? 😮

maiden steppe
#

I was using the mermaid and Rattan decor. I know the mermaid blue wall shelf can get a little stuck if placing near/on a back wall, but I think I was changing between ground furniture near the bedroom entrance when it crashed.