#Crashing while doing activity

1 messages · Page 1 of 1 (latest)

ember rain
#

Reproduction Steps: Launching the Game, playing for a while
Repro Rate: Every time playing the game
Game Platform: Steam
Game Version: v1.1-1226
Input Mode: Keyboard and Mouse
PC and GPU specs details:
AMD Ryzen 5 5600H, RTX 3050 Laptop, 16GB ram


NOTE: I experienced crashing everytime I play the game for a while (I play on high setting). The game just freezes after a while, then a unreal crash log thing appear

FYI: I have tried to change the graphics setting to always use the High Performance for this game but it still have the same issue

#

**Crash log: **

LoginId:97077c7444963c7bedcb40a2509f223d
EpicAccountId:7f0e674be27b4bc398bc3cd3f4e769f1

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000380

ProjectCoral_Win64_Shipping!AC_PlacedManager::AnimateMeshInstance() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\Placed\C_PlacedManager.cpp:1146]
ProjectCoral_Win64_Shipping!AC_PlacedManager::OnCollided() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\Placed\C_PlacedManager.cpp:1057]
ProjectCoral_Win64_Shipping!AC_GridTileSystemBase::OnInteraction() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Grid\C_GridTileSystemBase.cpp:3055]
ProjectCoral_Win64_Shipping!AC_GridTileSystemBase::OnOverlappingActorMoved() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Grid\C_GridTileSystemBase.cpp:3208]
ProjectCoral_Win64_Shipping!AC_TileActor::Tick() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\TileSystem\C_TileActor.cpp:77]
ProjectCoral_Win64_Shipping!AActor::TickActor()
ProjectCoral_Win64_Shipping!FActorTickFunction::ExecuteTick()
ProjectCoral_Win64_Shipping!TGraphTask<FTickFunctionTask>::ExecuteTask()
ProjectCoral_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilIdle()
ProjectCoral_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup()
ProjectCoral_Win64_Shipping!FTickTaskManager::RunTickGroup()
ProjectCoral_Win64_Shipping!UWorld::Tick()
ProjectCoral_Win64_Shipping!UGameEngine::Tick()
ProjectCoral_Win64_Shipping!FEngineLoop::Tick()
ProjectCoral_Win64_Shipping!GuardedMain()
ProjectCoral_Win64_Shipping!GuardedMainWrapper()
ProjectCoral_Win64_Shipping!LaunchWindowsStartup()
ProjectCoral_Win64_Shipping!WinMain()
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

shrewd finch
#

Hello yukiyaki! I'm so sorry for the crash issues that happened to you. Thank you for reporting this to us with the detailed information. 😊

May I ask if you happen to have a video of your detailed steps before the crash issue occurs?
It will help us to determine the problem better. You can record it using the phone and send it whenever you can. Thank you!

ember rain
#

Hi Rachma! Thanks for the reply. 🥹

After testing it many times, I found that if I tried to walk slowly without dashing, doing less activities, I could stay in the game longer (but still crashed before the end of the day). But if I did many activities (played the game normally), I would not be able to stay in the game for long, and then I would be kicked out of the game, the game would close immediately, and the "Unreal Engine Crash Report" screen would appear immediately.

Video Link >> https://mega.nz/file/rEEgnZob#4UoN5ljTriNhXyKd10GqBbx_qiNTFeuGCue_XfaZxIY
In this video, I played with normal activities, and you will notice that I was only in the game for 10 minutes IRL. It was so sad.

#

This is the recent crash log after I took this video

VV
V

LoginId:97077c7444963c7bedcb40a2509f223d
EpicAccountId:7f0e674be27b4bc398bc3cd3f4e769f1

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000380

ProjectCoral_Win64_Shipping!AC_PlacedManager::AnimateMeshInstance() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\Placed\C_PlacedManager.cpp:1146]
ProjectCoral_Win64_Shipping!AC_PlacedManager::OnCollided() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\Placed\C_PlacedManager.cpp:1057]
ProjectCoral_Win64_Shipping!AC_GridTileSystemBase::OnInteraction() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Grid\C_GridTileSystemBase.cpp:3055]
ProjectCoral_Win64_Shipping!AC_GridTileSystemBase::OnOverlappingActorMoved() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Grid\C_GridTileSystemBase.cpp:3208]
ProjectCoral_Win64_Shipping!AC_TileActor::Tick() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\TileSystem\C_TileActor.cpp:77]
ProjectCoral_Win64_Shipping!AActor::TickActor()
ProjectCoral_Win64_Shipping!FActorTickFunction::ExecuteTick()
ProjectCoral_Win64_Shipping!TGraphTask<FTickFunctionTask>::ExecuteTask()
ProjectCoral_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilIdle()
ProjectCoral_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup()
ProjectCoral_Win64_Shipping!FTickTaskManager::RunTickGroup()
ProjectCoral_Win64_Shipping!UWorld::Tick()
ProjectCoral_Win64_Shipping!UGameEngine::Tick()
ProjectCoral_Win64_Shipping!FEngineLoop::Tick()
ProjectCoral_Win64_Shipping!GuardedMain()
ProjectCoral_Win64_Shipping!GuardedMainWrapper()
ProjectCoral_Win64_Shipping!LaunchWindowsStartup()
ProjectCoral_Win64_Shipping!WinMain()
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

shrewd finch
#

Hello yukiyaki! Thank you for providing the details, and I totally understand how frustrating this crash issue must be. 😔

Can I ask if you made any changes to your in-game settings before the crash first occurred? For instance, did the issue start after you switched the game to High Performance mode?

Also, have you tried the following steps to see if they help resolve the crash?

  • Verify Integrity of Game Files: Right-click the game in your Steam library, go to "Installed Files," and select "Verify Integrity of Game Files."
  • Ensure your GPU drivers are up to date.
  • Try reinstalling the game.

Let me know if any of these helps, and thank you again for your patience!

ember rain
#

Actually, before the last update I did change some game settings such as high performance, game time speed from 100% to 50%, combat setting from default to hit to aggro.

But before the latest update I can play it normally even though these settings were adjusted, but after the update, this same setting causes the game to crash? Do I need to try playing with medium performance game settings instead? 🥹

Also, I have tried all these step (verified integrity game files, update GPU, reinstalling the game) but it doesn't helped. 🥲

round pilot
#

Hii! it helped me so much to play the game in compatibility mode, which you could try when you go to steam < library < coral island (right click on it) < properties < installed files < search... < (right click on) Project Coral < properties < compatibility < perform troubleshooting for program compatibility (or something like that, my computer language is set on German)

this is how I can play with about 3 crashes per season in coral island and I had problems with it almost every in game day before that

hope it helps!

ember rain
#

Hi Celine!
aww, Thank you so much for the advice
I'll give it a try and give feedback! ☺️

shrewd finch
ember rain