#Crash multiple time
1 messages · Page 1 of 1 (latest)
LoginId:b4a18c354d0ea80d02f0aabfc47d447f
EpicAccountId:c882bd12e4a4462fb304869d0a6563a8
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000384
ProjectCoral_Win64_Shipping!AC_ShopCounter::SetRequiredQuantity() [D:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Shop\C_ShopCounter.cpp:377]
ProjectCoral_Win64_Shipping!UC_LabUpgradePanel::ShowUnderwaterUpgrade() [D:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\UI\Gameplay\Shop\C_LabUpgradePanel.cpp:687]
ProjectCoral_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(void),FDefaultDelegateUserPolicy,<lambda_aecc8342488764ebf603b9e6f63924be> >::ExecuteIfSafe() [C:\Program Files\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:839]
ProjectCoral_Win64_Shipping!UC_Button::OnButtonClickExecute() [D:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\UI\BasicControls\C_Button.cpp:127]
ProjectCoral_Win64_Shipping!UC_Button::OnButtonClicked() [D:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\UI\BasicControls\C_Button.cpp:111]
ProjectCoral_Win64_Shipping!UC_LabUpgradePanel::OnInputActionDown() [D:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\UI\Gameplay\Shop\C_LabUpgradePanel.cpp:118]
ProjectCoral_Win64_Shipping!UC_InputSubsystem::TryToUseInputActionEvent() [D:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Input\C_InputSystem.cpp:437]
ProjectCoral_Win64_Shipping!UC_InputSubsystem::OnKeyEvent() [D:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Input\C_InputSystem.cpp:404]
ProjectCoral_Win64_Shipping!UE4Tuple_Private::TTupleBase<TIntegerSequence<unsigned int> >::ApplyAfter<<lambda_888c761283fd4d3754e9edc470770003> &,FKey &>() [C:\Program Files\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Templates\Tuple.h:307]
ProjectCoral_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(FKey),FDefaultDelegateUserPolicy,<lambda_888c761283fd4d3754e9edc470770003> >::Execute() [C:\Program Files\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:830]
ProjectCoral_Win64_Shipping!FInputActionUnifiedDelegate::Execute()
ProjectCoral_Win64_Shipping!UPlayerInput::ProcessInputStack()
ProjectCoral_Win64_Shipping!APlayerController::ProcessPlayerInput()
ProjectCoral_Win64_Shipping!APlayerController::TickPlayerInput()
ProjectCoral_Win64_Shipping!APlayerController::PlayerTick()
ProjectCoral_Win64_Shipping!APlayerController::TickActor()
ProjectCoral_Win64_Shipping!FActorTickFunction::ExecuteTick()
ProjectCoral_Win64_Shipping!TGraphTask<FTickFunctionTask>::ExecuteTask()
ProjectCoral_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit()
ProjectCoral_Win64_Shipping!FTaskGraphImplementation::WaitUntilTasksComplete()
ProjectCoral_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup()
ProjectCoral_Win64_Shipping!FTickTaskManager::RunTickGroup()
ProjectCoral_Win64_Shipping!UWorld::Tick()
ProjectCoral_Win64_Shipping!UGameEngine::Tick()
ProjectCoral_Win64_Shipping!FEngineLoop::Tick()
ProjectCoral_Win64_Shipping!GuardedMain()
ProjectCoral_Win64_Shipping!GuardedMainWrapper()
ProjectCoral_Win64_Shipping!LaunchWindowsStartup()
ProjectCoral_Win64_Shipping!WinMain()
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
Still crash already 7 times ðŸ˜
whats your cpu