#Crash When Retrieving Pickaxe From Blacksmith

3 messages · Page 1 of 1 (latest)

storm crystal
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Reproduction Steps Retrieve pickaxe(silver) when shop opens, and game immediately crashes
Repro Rate Every time on PC
Game Platform Steam
Game Version 1.1-1198
Input Mode Controller
PC and GPU specs details OS Name Microsoft Windows 11 Home Version 10.0.22631 Build 22631 Other OS Description Not Available OS Manufacturer Microsoft Corporation System Manufacturer To Be Filled By O.E.M. System Model To Be Filled By O.E.M. System Type x64-based PC System SKU To Be Filled By O.E.M. Processor AMD Ryzen 5 5600X 6-Core Processor, 3701 Mhz, 6 Core(s), 12 Logical Processor(s) BIOS Version/Date American Megatrends Inc. P3.90, 1/26/2021 SMBIOS Version 3.2 Embedded Controller Version 255.255 BIOS Mode UEFI BaseBoard Manufacturer ASRock BaseBoard Product X570 Phantom Gaming 4 BaseBoard Version Platform Role Desktop Secure Boot State Off PCR7 Configuration Elevation Required to View Windows Directory C:\WINDOWS System Directory C:\WINDOWS\system32 Boot Device \Device\HarddiskVolume1 Locale United States Hardware Abstraction Layer Version = "10.0.22621.2506" Time Zone Eastern Daylight Time Installed Physical Memory (RAM) 32.0 GB Total Physical Memory 31.9 GB Available Physical Memory 18.7 GB Total Virtual Memory 33.9 GB Available Virtual Memory

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  • Crash log
    LoginId:039505054f6a3139e340a99f3c1ec7b8
    EpicAccountId:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000001

ProjectCoral_Win64_Shipping!UC_ToolUpgradeRetrievalComponent::PlayGetItemAnimation() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Shop\C_ToolUpgradeRetreivalComponent.cpp:115]
ProjectCoral_Win64_Shipping!UC_ToolUpgradeRetrievalComponent::BeginTrade() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Shop\C_ToolUpgradeRetreivalComponent.cpp:87]
ProjectCoral_Win64_Shipping!AC_ShopCounter::OnShopOpen() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Shop\C_ShopCounter.cpp:803]
ProjectCoral_Win64_Shipping!TBaseUObjectMethodDelegateInstance<0,AC_Drone,void __cdecl(int),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [C:\Program Files\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:611]
ProjectCoral_Win64_Shipping!UC_ChoicePanel::OnInputActionDown() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\UI\Gameplay\ChoicePanel\C_ChoicePanel.cpp:100]
ProjectCoral_Win64_Shipping!UC_InputSubsystem::TryToUseInputActionEvent() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Input\C_InputSystem.cpp:437]
ProjectCoral_Win64_Shipping!UC_InputSubsystem::OnKeyEvent() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Input\C_InputSystem.cpp:404]
ProjectCoral_Win64_Shipping!UE4Tuple_Private::TTupleBase<TIntegerSequence<unsigned int> >::ApplyAfter<<lambda_5e63f04aab61a8e4239dc7fdd08e053d> &,FKey &>() [C:\Program Files\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Templates\Tuple.h:307]

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ProjectCoral_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(FKey),FDefaultDelegateUserPolicy,<lambda_5e63f04aab61a8e4239dc7fdd08e053d> >::Execute() [C:\Program Files\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:830]
ProjectCoral_Win64_Shipping!FInputActionUnifiedDelegate::Execute()
ProjectCoral_Win64_Shipping!UPlayerInput::ProcessInputStack()
ProjectCoral_Win64_Shipping!APlayerController::ProcessPlayerInput()
ProjectCoral_Win64_Shipping!APlayerController::TickPlayerInput()
ProjectCoral_Win64_Shipping!APlayerController::PlayerTick()
ProjectCoral_Win64_Shipping!APlayerController::TickActor()
ProjectCoral_Win64_Shipping!FActorTickFunction::ExecuteTick()
ProjectCoral_Win64_Shipping!TGraphTask<FTickFunctionTask>::ExecuteTask()
ProjectCoral_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit()
ProjectCoral_Win64_Shipping!FTaskGraphImplementation::WaitUntilTasksComplete()
ProjectCoral_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup()
ProjectCoral_Win64_Shipping!FTickTaskManager::RunTickGroup()
ProjectCoral_Win64_Shipping!UWorld::Tick()
ProjectCoral_Win64_Shipping!UGameEngine::Tick()
ProjectCoral_Win64_Shipping!FEngineLoop::Tick()
ProjectCoral_Win64_Shipping!GuardedMain()
ProjectCoral_Win64_Shipping!GuardedMainWrapper()
ProjectCoral_Win64_Shipping!LaunchWindowsStartup()
ProjectCoral_Win64_Shipping!WinMain()
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

Attatched: Condensed text file due to length, Save file, two clips of crash inbetween resets of game.