#Crash after the end of day summary right before saving

1 messages · Page 1 of 1 (latest)

vivid copper
#

I'm currently at Year 1 Winter 21 and my game crashes at the end of the day after the summary screen, and while the "Saving" screen is up, the game crashes. This has happened twice already and I did almost he exact same things each time which were:

  • Started the "Starlet Expedition" quest and viewed the cutscene
  • Donated enough to raise my museum to rank B
  • Talked to villagers in the Winter Festival
  • Catching new sea critters
  • Mining
  • Farming, ranching, and shippping items

I haven't had problems since the 1.1 update until now...

vivid copper
#

Just did the day again and this time I didn't watch quest cutscene, but i did open the mail for it to start. It still crashed at the end of the day. I play on Steam btw

Here is the error:

LoginId:e6ff42fb4b010178143f94bef23f8f83
EpicAccountId:f23555ae2e504fbe99cf42245f08b887

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000370

ProjectCoral_Win64_Shipping!AC_GrassManager::GetGrassTilesMap() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\Grass\C_GrassManager.cpp:247]
ProjectCoral_Win64_Shipping!AC_GridTileSystemBase::SaveObjectData() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral\Grid\C_GridTileSystemBase.cpp:456]
ProjectCoral_Win64_Shipping!AC_GameState::SaveGame() [E:\TC\a1bf577e1817e987\ue4\ProjectCoral\Source\ProjectCoral_Core_Engine\C_GameState.cpp:299]
ProjectCoral_Win64_Shipping!UFunction::Invoke()
ProjectCoral_Win64_Shipping!UObject::ProcessEvent()
ProjectCoral_Win64_Shipping!AActor::ProcessEvent()
ProjectCoral_Win64_Shipping!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [C:\Program Files\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:488]
ProjectCoral_Win64_Shipping!FTimerManager::Tick()
ProjectCoral_Win64_Shipping!UWorld::Tick()
ProjectCoral_Win64_Shipping!UGameEngine::Tick()
ProjectCoral_Win64_Shipping!FEngineLoop::Tick()
ProjectCoral_Win64_Shipping!GuardedMain()
ProjectCoral_Win64_Shipping!GuardedMainWrapper()
ProjectCoral_Win64_Shipping!LaunchWindowsStartup()
ProjectCoral_Win64_Shipping!WinMain()
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

edgy lance
#

Hi @vivid copper Would you mind playing the game again and send the video showcasing the crash?

vivid copper
edgy lance
vivid copper
edgy lance
vivid copper