#Game Pass vs Steam, Build Versions

1 messages · Page 1 of 1 (latest)

cloud rover
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Hello! 👋 I was wondering if the Steam and Game Pass versions of Coral Island are kept up to date with each other? I know that sometimes going through Steam for updates is faster than Game Pass so I was wondering if the Steam version is more current generally speaking or if they’re pretty on par with each other.

Appreciate the insight! 💙

sullen steeple
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The Steam version of the game is currently approx. 2-4 hotfixes ahead of the Gamepass version

cloud rover
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Okay, got it. Thanks very much @sullen steeple. Do you find that the Steam version is a little more stable, in terms of random crashes? Hesitant to spend time playing because I've already lost a ton of progress from these crashes on Game Pass, with no autosave that I can see.

hollow lake
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@cloud rover in 90 hours of game play I only had one NPC conversation game crash which is a known issue after last weeks hotfix released. I play on Steam Deck so Steam version

cloud rover
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Ah okay, got it. I might have to give the Steam version a shot. I'm not too far into it, but the idea of losing days is definitely not ideal. I don't think I'd mind starting, and I'd like to support the devs with a direct purchase. Thank you @hollow lake.

tender drift
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With almost 2k hours logged on steam, I can say it's a lot more stable than the Xbox / Game Pass Pc version. I still play both as I own the steam one and also have Game Pass. There's also a few features / fixes that Steam has that haven't made it's way to Game Pass / Xbox yet, so it is the better experience currently.

This is mainly due to how PlayStation and Xbox handle sudmitted patches. They must review them and test them in their own Quality Check (QC process) to make sure everything passes their checklist. If it does it gets submitted as a patch for the player to download, if it doesn't or fails the QC process at any point it gets sent back over to the Devs to fix it and then resubmit it back to the respective Console developer.

It's the main reason why Xbox is far behind version PlayStation and Steam. Xbox has to deal with 4 "consoles" basically - Xbox One QC, Xbox Series QC, plus Game Pass PC and Game Pass Cloud. Each one needing to be tested thoroughly before approved.

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Also a thing to keep in mind that no version of the game has any "auto save" feature, saving is only done when sleeping as is typical of the farming sim genre of games. There are some exceptions to this, but it's just an overall thing that the genre has always done.

cloud rover
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Welp @hollow lake. Less than two hours into the Steam version, speaking to Sam on Day 2. Yeesh.

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Not asking for troubleshooting or anything. Just sharing. Unfortunate, to say the least.

hollow lake
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All that’s bad luck, Sam seems to be one of the NPCs causing the most issues since the last hotfix. My crash was when talking to Wakuu and now I avoid him until the hotfix is released

cloud rover
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Yeah, just thought it was an unfortunate coincidence. So far, nothing else has happend and I'm definitely sticking with the game. I decided yesterday to quit but I found myself missing the characters and the world lol had to pick it up on Steam and fingers crossed for a more smooth experience Chick_Angel_Emoji